ROMay 16
Towards Long-Lived Robots: Continual Learning VLA Models via Reinforcement Fine-TuningYuan Liu, Haoran Li, Shuai Tian et al.
Pretrained on large-scale and diverse datasets, VLA models demonstrate strong generalization and adaptability as general-purpose robotic policies. However, Supervised Fine-Tuning (SFT), which serves as the primary mechanism for adapting VLAs to downstream domains, requires substantial amounts of task-specific data and is prone to catastrophic forgetting. To address these limitations, we propose LifeLong-RFT, a simple yet effective Reinforcement Fine-Tuning (RFT) strategy for VLA models independent of online environmental feedback and pre-trained reward models. By integrating chunking-level on-policy reinforcement learning with the proposed multi-dimensional process reward mechanism, LifeLong-RFT quantifies the heterogeneous contributions of intermediate action chunks across three dimensions to facilitate policy optimization. Specifically, (1) the Quantized Action Consistency Reward (QACR) ensures accurate action prediction within the discrete action space; (2) the Continuous Trajectory Alignment Reward (CTAR) aligns decoded continuous action chunks with reference trajectories to ensure precise control; (3) the Format Compliance Reward (FCR) guarantees the structural validity of outputs. Comprehensive experiments across SimplerEnv, LIBERO, and real-world tasks demonstrate that LifeLong-RFT exhibits strong performance in multi-task learning. Furthermore, for continual learning on the LIBERO benchmark, our method achieves a 22% gain in average success rate over SFT, while effectively adapting to new tasks using only 20% of the training data. Overall, our method provides a promising post-training paradigm for VLAs. The project page is available at <https://yuan-liu-lifelong-rft.github.io>.
CVApr 1, 2022
Few-shot One-class Domain Adaptation Based on Frequency for Iris Presentation Attack DetectionYachun Li, Ying Lian, Jingjing Wang et al.
Iris presentation attack detection (PAD) has achieved remarkable success to ensure the reliability and security of iris recognition systems. Most existing methods exploit discriminative features in the spatial domain and report outstanding performance under intra-dataset settings. However, the degradation of performance is inevitable under cross-dataset settings, suffering from domain shift. In consideration of real-world applications, a small number of bonafide samples are easily accessible. We thus define a new domain adaptation setting called Few-shot One-class Domain Adaptation (FODA), where adaptation only relies on a limited number of target bonafide samples. To address this problem, we propose a novel FODA framework based on the expressive power of frequency information. Specifically, our method integrates frequency-related information through two proposed modules. Frequency-based Attention Module (FAM) aggregates frequency information into spatial attention and explicitly emphasizes high-frequency fine-grained features. Frequency Mixing Module (FMM) mixes certain frequency components to generate large-scale target-style samples for adaptation with limited target bonafide samples. Extensive experiments on LivDet-Iris 2017 dataset demonstrate the proposed method achieves state-of-the-art or competitive performance under both cross-dataset and intra-dataset settings.
LGOct 10, 2023
Boosting Continuous Control with Consistency PolicyYuhui Chen, Haoran Li, Dongbin Zhao
Due to its training stability and strong expression, the diffusion model has attracted considerable attention in offline reinforcement learning. However, several challenges have also come with it: 1) The demand for a large number of diffusion steps makes the diffusion-model-based methods time inefficient and limits their applications in real-time control; 2) How to achieve policy improvement with accurate guidance for diffusion model-based policy is still an open problem. Inspired by the consistency model, we propose a novel time-efficiency method named Consistency Policy with Q-Learning (CPQL), which derives action from noise by a single step. By establishing a mapping from the reverse diffusion trajectories to the desired policy, we simultaneously address the issues of time efficiency and inaccurate guidance when updating diffusion model-based policy with the learned Q-function. We demonstrate that CPQL can achieve policy improvement with accurate guidance for offline reinforcement learning, and can be seamlessly extended for online RL tasks. Experimental results indicate that CPQL achieves new state-of-the-art performance on 11 offline and 21 online tasks, significantly improving inference speed by nearly 45 times compared to Diffusion-QL. We will release our code later.
ARMay 5
Fletch: File-System Metadata Caching in Programmable SwitchesQingxiu Liu, Jiazhen Cai, Siyuan Sheng et al.
Fast and scalable metadata management across multiple metadata servers is crucial for distributed file systems to handle numerous files and directories. Client-side caching of frequently accessed metadata can mitigate server loads, but incurs significant overhead and complexity in maintaining cache consistency when the number of clients increases. We explore caching in programmable switches by serving file-system metadata requests from multiple clients on the switch data plane. Despite prior efforts on in-switch key-value caching, they fail to address the path dependencies specific to file-system semantics. We propose Fletch, an in-switch file-system metadata caching framework that leverages programmable switches to serve file-system metadata requests from multiple clients directly in the switch data plane. Unlike prior in-switch key-value caching approaches, Fletch addresses file-system-specific path dependencies under stringent switch resource constraints. We implement Fletch atop Hadoop HDFS and evaluate it on a Tofino-switch testbed using real-world file-system metadata workloads. Fletch achieves up to 181.6% higher throughput than vanilla HDFS and complements client-side caching with throughput gains of up to 139.6%. It also incurs low latencies and limited switch resource usage.
LGSep 28, 2024
Generalizing Consistency Policy to Visual RL with Prioritized Proximal Experience RegularizationHaoran Li, Zhennan Jiang, Yuhui Chen et al.
With high-dimensional state spaces, visual reinforcement learning (RL) faces significant challenges in exploitation and exploration, resulting in low sample efficiency and training stability. As a time-efficient diffusion model, although consistency models have been validated in online state-based RL, it is still an open question whether it can be extended to visual RL. In this paper, we investigate the impact of non-stationary distribution and the actor-critic framework on consistency policy in online RL, and find that consistency policy was unstable during the training, especially in visual RL with the high-dimensional state space. To this end, we suggest sample-based entropy regularization to stabilize the policy training, and propose a consistency policy with prioritized proximal experience regularization (CP3ER) to improve sample efficiency. CP3ER achieves new state-of-the-art (SOTA) performance in 21 tasks across DeepMind control suite and Meta-world. To our knowledge, CP3ER is the first method to apply diffusion/consistency models to visual RL and demonstrates the potential of consistency models in visual RL. More visualization results are available at https://jzndd.github.io/CP3ER-Page/.
CVAug 15, 2025Code
Ovis2.5 Technical ReportShiyin Lu, Yang Li, Yu Xia et al.
We present Ovis2.5, a successor to Ovis2 designed for native-resolution visual perception and strong multimodal reasoning. Ovis2.5 integrates a native-resolution vision transformer that processes images at their native, variable resolutions, avoiding the degradation from fixed-resolution tiling and preserving both fine detail and global layout -- crucial for visually dense content like complex charts. To strengthen reasoning, we train the model to move beyond linear chain-of-thought and perform reflection -- including self-checking and revision. This advanced capability is exposed as an optional "thinking mode" at inference time, allowing users to trade latency for enhanced accuracy on difficult inputs. The model is trained via a comprehensive five-phase curriculum that progressively builds its skills. The process begins with foundational visual and multimodal pretraining, advances through large-scale instruction tuning, and culminates in alignment and reasoning enhancement using DPO and GRPO. To scale these upgrades efficiently, we employ multimodal data packing and hybrid parallelism, yielding a significant end-to-end speedup. We release two open-source models: Ovis2.5-9B and Ovis2.5-2B. The latter continues the "small model, big performance" philosophy of Ovis2, making it ideal for resource-constrained, on-device scenarios. On the OpenCompass multimodal leaderboard, Ovis2.5-9B averages 78.3, marking a substantial improvement over its predecessor, Ovis2-8B, and achieving state-of-the-art results among open-source MLLMs in the sub-40B parameter range; Ovis2.5-2B scores 73.9, establishing SOTA for its size. Beyond aggregate scores, Ovis2.5 achieves leading results on STEM benchmarks, exhibits strong capabilities on grounding and video tasks, and achieves open-source SOTA at its scale for complex chart analysis.
LGJun 11, 2025Code
LPO: Towards Accurate GUI Agent Interaction via Location Preference OptimizationJiaqi Tang, Yu Xia, Yi-Feng Wu et al.
The advent of autonomous agents is transforming interactions with Graphical User Interfaces (GUIs) by employing natural language as a powerful intermediary. Despite the predominance of Supervised Fine-Tuning (SFT) methods in current GUI agents for achieving spatial localization, these methods face substantial challenges due to their limited capacity to accurately perceive positional data. Existing strategies, such as reinforcement learning, often fail to assess positional accuracy effectively, thereby restricting their utility. In response, we introduce Location Preference Optimization (LPO), a novel approach that leverages locational data to optimize interaction preferences. LPO uses information entropy to predict interaction positions by focusing on zones rich in information. Besides, it further introduces a dynamic location reward function based on physical distance, reflecting the varying importance of interaction positions. Supported by Group Relative Preference Optimization (GRPO), LPO facilitates an extensive exploration of GUI environments and significantly enhances interaction precision. Comprehensive experiments demonstrate LPO's superior performance, achieving SOTA results across both offline benchmarks and real-world online evaluations. Our code will be made publicly available soon, at https://github.com/AIDC-AI/LPO.
LGFeb 13
Dual-Granularity Contrastive Reward via Generated Episodic Guidance for Efficient Embodied RLXin Liu, Yixuan Li, Yuhui Chen et al.
Designing suitable rewards poses a significant challenge in reinforcement learning (RL), especially for embodied manipulation. Trajectory success rewards are suitable for human judges or model fitting, but the sparsity severely limits RL sample efficiency. While recent methods have effectively improved RL via dense rewards, they rely heavily on high-quality human-annotated data or abundant expert supervision. To tackle these issues, this paper proposes Dual-granularity contrastive reward via generated Episodic Guidance (DEG), a novel framework to seek sample-efficient dense rewards without requiring human annotations or extensive supervision. Leveraging the prior knowledge of large video generation models, DEG only needs a small number of expert videos for domain adaptation to generate dedicated task guidance for each RL episode. Then, the proposed dual-granularity reward that balances coarse-grained exploration and fine-grained matching, will guide the agent to efficiently approximate the generated guidance video sequentially in the contrastive self-supervised latent space, and finally complete the target task. Extensive experiments on 18 diverse tasks across both simulation and real-world settings show that DEG can not only serve as an efficient exploration stimulus to help the agent quickly discover sparse success rewards, but also guide effective RL and stable policy convergence independently.
ROFeb 8, 2025
ConRFT: A Reinforced Fine-tuning Method for VLA Models via Consistency PolicyYuhui Chen, Shuai Tian, Shugao Liu et al.
Vision-Language-Action (VLA) models have shown substantial potential in real-world robotic manipulation. However, fine-tuning these models through supervised learning struggles to achieve robust performance due to limited, inconsistent demonstrations, especially in contact-rich environments. In this paper, we propose a reinforced fine-tuning approach for VLA models, named ConRFT, which consists of offline and online fine-tuning with a unified consistency-based training objective, to address these challenges. In the offline stage, our method integrates behavior cloning and Q-learning to effectively extract policy from a small set of demonstrations and stabilize value estimating. In the online stage, the VLA model is further fine-tuned via consistency policy, with human interventions to ensure safe exploration and high sample efficiency. We evaluate our approach on eight diverse real-world manipulation tasks. It achieves an average success rate of 96.3% within 45-90 minutes of online fine-tuning, outperforming prior supervised methods with a 144% improvement in success rate and 1.9x shorter episode length. This work highlights the potential of integrating reinforcement learning to enhance the performance of VLA models for real-world robotic applications. Videos and code are available at our project website https://cccedric.github.io/conrft/.
ROFeb 15
WoVR: World Models as Reliable Simulators for Post-Training VLA Policies with RLZhennan Jiang, Shangqing Zhou, Yutong Jiang et al.
Reinforcement learning (RL) promises to unlock capabilities beyond imitation learning for Vision-Language-Action (VLA) models, but its requirement for massive real-world interaction prevents direct deployment on physical robots. Recent work attempts to use learned world models as simulators for policy optimization, yet closed-loop imagined rollouts inevitably suffer from hallucination and long-horizon error accumulation. Such errors do not merely degrade visual fidelity; they corrupt the optimization signal, encouraging policies to exploit model inaccuracies rather than genuine task progress. We propose WoVR, a reliable world-model-based reinforcement learning framework for post-training VLA policies. Instead of assuming a faithful world model, WoVR explicitly regulates how RL interacts with imperfect imagined dynamics. It improves rollout stability through a controllable action-conditioned video world model, reshapes imagined interaction to reduce effective error depth via Keyframe-Initialized Rollouts, and maintains policy-simulator alignment through World Model-Policy co-evolution. Extensive experiments on LIBERO benchmarks and real-world robotic manipulation demonstrate that WoVR enables stable long-horizon imagined rollouts and effective policy optimization, improving average LIBERO success from 39.95% to 69.2% (+29.3 points) and real-robot success from 61.7% to 91.7% (+30.0 points). These results show that learned world models can serve as practical simulators for reinforcement learning when hallucination is explicitly controlled.
ROAug 21, 2025
Survey of Vision-Language-Action Models for Embodied ManipulationHaoran Li, Yuhui Chen, Wenbo Cui et al.
Embodied intelligence systems, which enhance agent capabilities through continuous environment interactions, have garnered significant attention from both academia and industry. Vision-Language-Action models, inspired by advancements in large foundation models, serve as universal robotic control frameworks that substantially improve agent-environment interaction capabilities in embodied intelligence systems. This expansion has broadened application scenarios for embodied AI robots. This survey comprehensively reviews VLA models for embodied manipulation. Firstly, it chronicles the developmental trajectory of VLA architectures. Subsequently, we conduct a detailed analysis of current research across 5 critical dimensions: VLA model structures, training datasets, pre-training methods, post-training methods, and model evaluation. Finally, we synthesize key challenges in VLA development and real-world deployment, while outlining promising future research directions.
ROApr 2
Posterior Optimization with Clipped Objective for Bridging Efficiency and Stability in Generative Policy LearningYuhui Chen, Haoran Li, Zhennan Jiang et al.
Expressive generative models have advanced robotic manipulation by capturing complex, multi-modal action distributions over temporally extended trajectories. However, fine-tuning these policies via RL remains challenging due to instability and sample inefficiency. We introduce Posterior Optimization with Clipped Objective (POCO), a principled RL framework that formulates policy improvement as a posterior inference problem tailored for temporal action chunks. Through an Expectation-Maximization procedure, POCO distills a reward-weighted implicit posterior into the policy without likelihood estimation. Furthermore, POCO adopts an offline-to-online paradigm that anchors online exploration to pre-trained priors, and its model-agnostic design scales to fine-tune large VLA models without architectural modifications. Evaluations across 7 simulation benchmarks and 4 contact-rich real-world tasks demonstrate that POCO prevents catastrophic policy collapse, outperforms SOTA baselines, and achieves a 96.7% success rate on real-world tasks. Videos are available at our project website https://cccedric.github.io/poco/.
ROJul 11, 2025
CL3R: 3D Reconstruction and Contrastive Learning for Enhanced Robotic Manipulation RepresentationsWenbo Cui, Chengyang Zhao, Yuhui Chen et al.
Building a robust perception module is crucial for visuomotor policy learning. While recent methods incorporate pre-trained 2D foundation models into robotic perception modules to leverage their strong semantic understanding, they struggle to capture 3D spatial information and generalize across diverse camera viewpoints. These limitations hinder the policy's effectiveness, especially in fine-grained robotic manipulation scenarios. To address these challenges, we propose CL3R, a novel 3D pre-training framework designed to enhance robotic manipulation policies. Our method integrates both spatial awareness and semantic understanding by employing a point cloud Masked Autoencoder to learn rich 3D representations while leveraging pre-trained 2D foundation models through contrastive learning for efficient semantic knowledge transfer. Additionally, we propose a 3D visual representation pre-training framework for robotic tasks. By unifying coordinate systems across datasets and introducing random fusion of multi-view point clouds, we mitigate camera view ambiguity and improve generalization, enabling robust perception from novel viewpoints at test time. Extensive experiments in both simulation and the real world demonstrate the superiority of our method, highlighting its effectiveness in visuomotor policy learning for robotic manipulation.
CVOct 16, 2025
QDepth-VLA: Quantized Depth Prediction as Auxiliary Supervision for Vision-Language-Action ModelsYixuan Li, Yuhui Chen, Mingcai Zhou et al.
Spatial perception and reasoning are crucial for Vision-Language-Action (VLA) models to accomplish fine-grained manipulation tasks. However, existing approaches often lack the ability to understand and reason over the essential 3D structures necessary for precise control. To address this limitation, we propose QDepth-VLA, a general framework that augments VLA models with an auxiliary depth prediction task. A dedicated depth expert is designed to predict quantized latent tokens of depth maps obtained from a VQ-VAE encoder, enabling the model to learn depth-aware representations that capture critical geometric cues. Experimental results on the simulation benchmarks and real-world tasks demonstrate that QDepth-VLA yields strong spatial reasoning and competitive performance on manipulation tasks.
CVMay 22, 2023
Single Domain Dynamic Generalization for Iris Presentation Attack DetectionYachun Li, Jingjing Wang, Yuhui Chen et al.
Iris presentation attack detection (PAD) has achieved great success under intra-domain settings but easily degrades on unseen domains. Conventional domain generalization methods mitigate the gap by learning domain-invariant features. However, they ignore the discriminative information in the domain-specific features. Moreover, we usually face a more realistic scenario with only one single domain available for training. To tackle the above issues, we propose a Single Domain Dynamic Generalization (SDDG) framework, which simultaneously exploits domain-invariant and domain-specific features on a per-sample basis and learns to generalize to various unseen domains with numerous natural images. Specifically, a dynamic block is designed to adaptively adjust the network with a dynamic adaptor. And an information maximization loss is further combined to increase diversity. The whole network is integrated into the meta-learning paradigm. We generate amplitude perturbed images and cover diverse domains with natural images. Therefore, the network can learn to generalize to the perturbed domains in the meta-test phase. Extensive experiments show the proposed method is effective and outperforms the state-of-the-art on LivDet-Iris 2017 dataset.
CLMar 12, 2020
The Medical Scribe: Corpus Development and Model Performance AnalysesIzhak Shafran, Nan Du, Linh Tran et al.
There is a growing interest in creating tools to assist in clinical note generation using the audio of provider-patient encounters. Motivated by this goal and with the help of providers and medical scribes, we developed an annotation scheme to extract relevant clinical concepts. We used this annotation scheme to label a corpus of about 6k clinical encounters. This was used to train a state-of-the-art tagging model. We report ontologies, labeling results, model performances, and detailed analyses of the results. Our results show that the entities related to medications can be extracted with a relatively high accuracy of 0.90 F-score, followed by symptoms at 0.72 F-score, and conditions at 0.57 F-score. In our task, we not only identify where the symptoms are mentioned but also map them to canonical forms as they appear in the clinical notes. Of the different types of errors, in about 19-38% of the cases, we find that the model output was correct, and about 17-32% of the errors do not impact the clinical note. Taken together, the models developed in this work are more useful than the F-scores reflect, making it a promising approach for practical applications.
CLJun 5, 2019
Extracting Symptoms and their Status from Clinical ConversationsNan Du, Kai Chen, Anjuli Kannan et al.
This paper describes novel models tailored for a new application, that of extracting the symptoms mentioned in clinical conversations along with their status. Lack of any publicly available corpus in this privacy-sensitive domain led us to develop our own corpus, consisting of about 3K conversations annotated by professional medical scribes. We propose two novel deep learning approaches to infer the symptom names and their status: (1) a new hierarchical span-attribute tagging (\SAT) model, trained using curriculum learning, and (2) a variant of sequence-to-sequence model which decodes the symptoms and their status from a few speaker turns within a sliding window over the conversation. This task stems from a realistic application of assisting medical providers in capturing symptoms mentioned by patients from their clinical conversations. To reflect this application, we define multiple metrics. From inter-rater agreement, we find that the task is inherently difficult. We conduct comprehensive evaluations on several contrasting conditions and observe that the performance of the models range from an F-score of 0.5 to 0.8 depending on the condition. Our analysis not only reveals the inherent challenges of the task, but also provides useful directions to improve the models.