Robert J. Griffin

RO
h-index30
4papers
158citations
Novelty49%
AI Score24

4 Papers

5.7ROApr 25, 2020
Non-Linear Trajectory Optimization for Large Step-Ups: Application to the Humanoid Robot Atlas

Stefano Dafarra, Sylvain Bertrand, Robert J. Griffin et al.

Performing large step-ups is a challenging task for a humanoid robot. It requires the robot to perform motions at the limit of its reachable workspace while straining to move its body upon the obstacle. This paper presents a non-linear trajectory optimization method for generating step-up motions. We adopt a simplified model of the centroidal dynamics to generate feasible Center of Mass trajectories aimed at reducing the torques required for the step-up motion. The activation and deactivation of contacts at both feet are considered explicitly. The output of the planner is a Center of Mass trajectory plus an optimal duration for each walking phase. These desired values are stabilized by a whole-body controller that determines a set of desired joint torques. We experimentally demonstrate that by using trajectory optimization techniques, the maximum torque required to the full-size humanoid robot Atlas can be reduced up to 20% when performing a step-up motion.

4.9RODec 12, 2019
0-Step Capturability, Motion Decomposition and Global Feedback Control of the 3D Variable Height-Inverted Pendulum

Gabriel Garcia, Robert Griffin, Jerry Pratt

One common method for stabilizing robots after a push is the Instantaneous Capture Point, however, this has the fundamental limitation of assuming constant height. Although there are several works for balancing bipedal robots including height variations in 2D, the amount of literature on 3D models is limited. There are optimization methods using variable Center of Pressure (CoP) and reaction force to the ground, although they do not provide the physical region where a robot can step and require a precomputation for the analysis. This work provides the necessary and sufficient conditions to maintain balance of the 3D Variable Height Inverted Pendulum (VHIP) with both, fixed and variable CoP. We also prove that the 3D VHIP with Fixed CoP is the same as its 2D version, and we generalize controllers working on the 2D VHIP to the 3D VHIP. We also show the generalization of the Divergent Component of Motion to the 3D VHIP and we provide an alternative motion decomposition for the analysis of height and CoP strategies independently. This allow us to generalize previous global feedback controllers done in the 2D VHIP to the 3D VHIP with a Variable CoP.

18.8ROJul 19, 2019
Footstep Planning for Autonomous Walking Over Rough Terrain

Robert J. Griffin, Georg Wiedebach, Stephen McCrory et al.

To increase the speed of operation and reduce operator burden, humanoid robots must be able to function autonomously, even in complex, cluttered environments. For this to be possible, they must be able to quickly and efficiently compute desired footsteps to reach a goal. In this work, we present a new A* footstep planner that utilizes a planar region representation of the environment enable footstep planning over rough terrain. To increase the number of available footholds, we present an approach to allow the use of partial footholds during the planning process. The footstep plan solutions are then post-processed to capture better solutions that lie between the lattice discretization of the footstep graph. We then demonstrate this planner over a variety of virtual and real world environments, including some that require partial footholds and rough terrain using the Atlas and Valkyrie humanoid robots.

10.1ROSep 12, 2017
Straight-Leg Walking Through Underconstrained Whole-Body Control

Robert J. Griffin, Georg Wiedebach, Sylvain Bertrand et al.

We present an approach for achieving a natural, efficient gait on bipedal robots using straightened legs and toe-off. Our algorithm avoids complex height planning by allowing a whole-body controller to determine the straightest possible leg configuration at run-time. The controller solutions are biased towards a straight leg configuration by projecting leg joint angle objectives into the null-space of the other quadratic program motion objectives. To allow the legs to remain straight throughout the gait, toe-off was utilized to increase the kinematic reachability of the legs. The toe-off motion is achieved through underconstraining the foot position, allowing it to emerge naturally. We applied this approach of under-specifying the motion objectives to the Atlas humanoid, allowing it to walk over a variety of terrain. We present both experimental and simulation results and discuss performance limitations and potential improvements.