Unseen No More: Unlocking the Potential of CLIP for Generative Zero-shot HOI DetectionYixin Guo, Yu Liu, Jianghao Li et al.
Zero-shot human-object interaction (HOI) detector is capable of generalizing to HOI categories even not encountered during training. Inspired by the impressive zero-shot capabilities offered by CLIP, latest methods strive to leverage CLIP embeddings for improving zero-shot HOI detection. However, these embedding-based methods train the classifier on seen classes only, inevitably resulting in seen-unseen confusion for the model during inference. Besides, we find that using prompt-tuning and adapters further increases the gap between seen and unseen accuracy. To tackle this challenge, we present the first generation-based model using CLIP for zero-shot HOI detection, coined HOIGen. It allows to unlock the potential of CLIP for feature generation instead of feature extraction only. To achieve it, we develop a CLIP-injected feature generator in accordance with the generation of human, object and union features. Then, we extract realistic features of seen samples and mix them with synthetic features together, allowing the model to train seen and unseen classes jointly. To enrich the HOI scores, we construct a generative prototype bank in a pairwise HOI recognition branch, and a multi-knowledge prototype bank in an image-wise HOI recognition branch, respectively. Extensive experiments on HICO-DET benchmark demonstrate our HOIGen achieves superior performance for both seen and unseen classes under various zero-shot settings, compared with other top-performing methods. Code is available at: https://github.com/soberguo/HOIGen
Novel Class Discovery for Ultra-Fine-Grained Visual CategorizationYu Liu, Yaqi Cai, Qi Jia et al.
Ultra-fine-grained visual categorization (Ultra-FGVC) aims at distinguishing highly similar sub-categories within fine-grained objects, such as different soybean cultivars. Compared to traditional fine-grained visual categorization, Ultra-FGVC encounters more hurdles due to the small inter-class and large intra-class variation. Given these challenges, relying on human annotation for Ultra-FGVC is impractical. To this end, our work introduces a novel task termed Ultra-Fine-Grained Novel Class Discovery (UFG-NCD), which leverages partially annotated data to identify new categories of unlabeled images for Ultra-FGVC. To tackle this problem, we devise a Region-Aligned Proxy Learning (RAPL) framework, which comprises a Channel-wise Region Alignment (CRA) module and a Semi-Supervised Proxy Learning (SemiPL) strategy. The CRA module is designed to extract and utilize discriminative features from local regions, facilitating knowledge transfer from labeled to unlabeled classes. Furthermore, SemiPL strengthens representation learning and knowledge transfer with proxy-guided supervised learning and proxy-guided contrastive learning. Such techniques leverage class distribution information in the embedding space, improving the mining of subtle differences between labeled and unlabeled ultra-fine-grained classes. Extensive experiments demonstrate that RAPL significantly outperforms baselines across various datasets, indicating its effectiveness in handling the challenges of UFG-NCD. Code is available at https://github.com/SSDUT-Caiyq/UFG-NCD.
13.1CVAug 8, 2025Code
Can Large Models Fool the Eye? A New Turing Test for Biological AnimationZijian Chen, Lirong Deng, Zhengyu Chen et al.
Evaluating the abilities of large models and manifesting their gaps are challenging. Current benchmarks adopt either ground-truth-based score-form evaluation on static datasets or indistinct textual chatbot-style human preferences collection, which may not provide users with immediate, intuitive, and perceptible feedback on performance differences. In this paper, we introduce BioMotion Arena, a novel framework for evaluating large language models (LLMs) and multimodal large language models (MLLMs) via visual animation. Our methodology draws inspiration from the inherent visual perception of motion patterns characteristic of living organisms that utilizes point-light source imaging to amplify the performance discrepancies between models. Specifically, we employ a pairwise comparison evaluation and collect more than 45k votes for 53 mainstream LLMs and MLLMs on 90 biological motion variants. Data analyses show that the crowd-sourced human votes are in good agreement with those of expert raters, demonstrating the superiority of our BioMotion Arena in offering discriminative feedback. We also find that over 90\% of evaluated models, including the cutting-edge open-source InternVL3 and proprietary Claude-4 series, fail to produce fundamental humanoid point-light groups, much less smooth and biologically plausible motions. This enables BioMotion Arena to serve as a challenging benchmark for performance visualization and a flexible evaluation framework without restrictions on ground-truth.
6.2CVAug 28, 2025Code
Droplet3D: Commonsense Priors from Videos Facilitate 3D GenerationXiaochuan Li, Guoguang Du, Runze Zhang et al.
Scaling laws have validated the success and promise of large-data-trained models in creative generation across text, image, and video domains. However, this paradigm faces data scarcity in the 3D domain, as there is far less of it available on the internet compared to the aforementioned modalities. Fortunately, there exist adequate videos that inherently contain commonsense priors, offering an alternative supervisory signal to mitigate the generalization bottleneck caused by limited native 3D data. On the one hand, videos capturing multiple views of an object or scene provide a spatial consistency prior for 3D generation. On the other hand, the rich semantic information contained within the videos enables the generated content to be more faithful to the text prompts and semantically plausible. This paper explores how to apply the video modality in 3D asset generation, spanning datasets to models. We introduce Droplet3D-4M, the first large-scale video dataset with multi-view level annotations, and train Droplet3D, a generative model supporting both image and dense text input. Extensive experiments validate the effectiveness of our approach, demonstrating its ability to produce spatially consistent and semantically plausible content. Moreover, in contrast to the prevailing 3D solutions, our approach exhibits the potential for extension to scene-level applications. This indicates that the commonsense priors from the videos significantly facilitate 3D creation. We have open-sourced all resources including the dataset, code, technical framework, and model weights: https://dropletx.github.io/.
3.7CVMay 15, 2024
Infer Induced Sentiment of Comment Response to Video: A New Task, Dataset and BaselineQi Jia, Baoyu Fan, Cong Xu et al.
Existing video multi-modal sentiment analysis mainly focuses on the sentiment expression of people within the video, yet often neglects the induced sentiment of viewers while watching the videos. Induced sentiment of viewers is essential for inferring the public response to videos, has broad application in analyzing public societal sentiment, effectiveness of advertising and other areas. The micro videos and the related comments provide a rich application scenario for viewers induced sentiment analysis. In light of this, we introduces a novel research task, Multi-modal Sentiment Analysis for Comment Response of Video Induced(MSA-CRVI), aims to inferring opinions and emotions according to the comments response to micro video. Meanwhile, we manually annotate a dataset named Comment Sentiment toward to Micro Video (CSMV) to support this research. It is the largest video multi-modal sentiment dataset in terms of scale and video duration to our knowledge, containing 107,267 comments and 8,210 micro videos with a video duration of 68.83 hours. To infer the induced sentiment of comment should leverage the video content, so we propose the Video Content-aware Comment Sentiment Analysis (VC-CSA) method as baseline to address the challenges inherent in this new task. Extensive experiments demonstrate that our method is showing significant improvements over other established baselines.
13.7IVJan 5, 2022
Cross-SRN: Structure-Preserving Super-Resolution Network with Cross ConvolutionYuqing Liu, Qi Jia, Xin Fan et al.
It is challenging to restore low-resolution (LR) images to super-resolution (SR) images with correct and clear details. Existing deep learning works almost neglect the inherent structural information of images, which acts as an important role for visual perception of SR results. In this paper, we design a hierarchical feature exploitation network to probe and preserve structural information in a multi-scale feature fusion manner. First, we propose a cross convolution upon traditional edge detectors to localize and represent edge features. Then, cross convolution blocks (CCBs) are designed with feature normalization and channel attention to consider the inherent correlations of features. Finally, we leverage multi-scale feature fusion group (MFFG) to embed the cross convolution blocks and develop the relations of structural features in different scales hierarchically, invoking a lightweight structure-preserving network named as Cross-SRN. Experimental results demonstrate the Cross-SRN achieves competitive or superior restoration performances against the state-of-the-art methods with accurate and clear structural details. Moreover, we set a criterion to select images with rich structural textures. The proposed Cross-SRN outperforms the state-of-the-art methods on the selected benchmark, which demonstrates that our network has a significant advantage in preserving edges.
3.1CVAug 9, 2017
Sequential Dual Deep Learning with Shape and Texture Features for Sketch RecognitionQi Jia, Meiyu Yu, Xin Fan et al.
Recognizing freehand sketches with high arbitrariness is greatly challenging. Most existing methods either ignore the geometric characteristics or treat sketches as handwritten characters with fixed structural ordering. Consequently, they can hardly yield high recognition performance even though sophisticated learning techniques are employed. In this paper, we propose a sequential deep learning strategy that combines both shape and texture features. A coded shape descriptor is exploited to characterize the geometry of sketch strokes with high flexibility, while the outputs of constitutional neural networks (CNN) are taken as the abstract texture feature. We develop dual deep networks with memorable gated recurrent units (GRUs), and sequentially feed these two types of features into the dual networks, respectively. These dual networks enable the feature fusion by another gated recurrent unit (GRU), and thus accurately recognize sketches invariant to stroke ordering. The experiments on the TU-Berlin data set show that our method outperforms the average of human and state-of-the-art algorithms even when significant shape and appearance variations occur.