Daniela Giordano

CV
h-index32
13papers
721citations
Novelty48%
AI Score47

13 Papers

3.9CVApr 20, 2023
A baseline on continual learning methods for video action recognition

Giulia Castagnolo, Concetto Spampinato, Francesco Rundo et al.

Continual learning has recently attracted attention from the research community, as it aims to solve long-standing limitations of classic supervisedly-trained models. However, most research on this subject has tackled continual learning in simple image classification scenarios. In this paper, we present a benchmark of state-of-the-art continual learning methods on video action recognition. Besides the increased complexity due to the temporal dimension, the video setting imposes stronger requirements on computing resources for top-performing rehearsal methods. To counteract the increased memory requirements, we present two method-agnostic variants for rehearsal methods, exploiting measures of either model confidence or data information to select memorable samples. Our experiments show that, as expected from the literature, rehearsal methods outperform other approaches; moreover, the proposed memory-efficient variants are shown to be effective at retaining a certain level of performance with a smaller buffer size.

6.1CVApr 14
UNBOX: Unveiling Black-box visual models with Natural-language

Simone Carnemolla, Chiara Russo, Simone Palazzo et al.

Ensuring trustworthiness in open-world visual recognition requires models that are interpretable, fair, and robust to distribution shifts. Yet modern vision systems are increasingly deployed as proprietary black-box APIs, exposing only output probabilities and hiding architecture, parameters, gradients, and training data. This opacity prevents meaningful auditing, bias detection, and failure analysis. Existing explanation methods assume white- or gray-box access or knowledge of the training distribution, making them unusable in these real-world settings. We introduce UNBOX, a framework for class-wise model dissection under fully data-free, gradient-free, and backpropagation-free constraints. UNBOX leverages Large Language Models and text-to-image diffusion models to recast activation maximization as a purely semantic search driven by output probabilities. The method produces human-interpretable text descriptors that maximally activate each class, revealing the concepts a model has implicitly learned, the training distribution it reflects, and potential sources of bias. We evaluate UNBOX on ImageNet-1K, Waterbirds, and CelebA through semantic fidelity tests, visual-feature correlation analyses and slice-discovery auditing. Despite operating under the strictest black-box constraints, UNBOX performs competitively with state-of-the-art white-box interpretability methods. This demonstrates that meaningful insight into a model's internal reasoning can be recovered without any internal access, enabling more trustworthy and accountable visual recognition systems.

4.0SDOct 10, 2025
SeeingSounds: Learning Audio-to-Visual Alignment via Text

Simone Carnemolla, Matteo Pennisi, Chiara Russo et al.

We introduce SeeingSounds, a lightweight and modular framework for audio-to-image generation that leverages the interplay between audio, language, and vision-without requiring any paired audio-visual data or training on visual generative models. Rather than treating audio as a substitute for text or relying solely on audio-to-text mappings, our method performs dual alignment: audio is projected into a semantic language space via a frozen language encoder, and, contextually grounded into the visual domain using a vision-language model. This approach, inspired by cognitive neuroscience, reflects the natural cross-modal associations observed in human perception. The model operates on frozen diffusion backbones and trains only lightweight adapters, enabling efficient and scalable learning. Moreover, it supports fine-grained and interpretable control through procedural text prompt generation, where audio transformations (e.g., volume or pitch shifts) translate into descriptive prompts (e.g., "a distant thunder") that guide visual outputs. Extensive experiments across standard benchmarks confirm that SeeingSounds outperforms existing methods in both zero-shot and supervised settings, establishing a new state of the art in controllable audio-to-visual generation.

2.3NCDec 10, 2024
QuantFormer: Learning to Quantize for Neural Activity Forecasting in Mouse Visual Cortex

Salvatore Calcagno, Isaak Kavasidis, Simone Palazzo et al.

Understanding complex animal behaviors hinges on deciphering the neural activity patterns within brain circuits, making the ability to forecast neural activity crucial for developing predictive models of brain dynamics. This capability holds immense value for neuroscience, particularly in applications such as real-time optogenetic interventions. While traditional encoding and decoding methods have been used to map external variables to neural activity and vice versa, they focus on interpreting past data. In contrast, neural forecasting aims to predict future neural activity, presenting a unique and challenging task due to the spatiotemporal sparsity and complex dependencies of neural signals. Existing transformer-based forecasting methods, while effective in many domains, struggle to capture the distinctiveness of neural signals characterized by spatiotemporal sparsity and intricate dependencies. To address this challenge, we here introduce QuantFormer, a transformer-based model specifically designed for forecasting neural activity from two-photon calcium imaging data. Unlike conventional regression-based approaches, QuantFormerreframes the forecasting task as a classification problem via dynamic signal quantization, enabling more effective learning of sparse neural activation patterns. Additionally, QuantFormer tackles the challenge of analyzing multivariate signals from an arbitrary number of neurons by incorporating neuron-specific tokens, allowing scalability across diverse neuronal populations. Trained with unsupervised quantization on the Allen dataset, QuantFormer sets a new benchmark in forecasting mouse visual cortex activity. It demonstrates robust performance and generalization across various stimuli and individuals, paving the way for a foundational model in neural signal prediction.

2.6LGNov 15, 2024Code
Back to Supervision: Boosting Word Boundary Detection through Frame Classification

Simone Carnemolla, Salvatore Calcagno, Simone Palazzo et al.

Speech segmentation at both word and phoneme levels is crucial for various speech processing tasks. It significantly aids in extracting meaningful units from an utterance, thus enabling the generation of discrete elements. In this work we propose a model-agnostic framework to perform word boundary detection in a supervised manner also employing a labels augmentation technique and an output-frame selection strategy. We trained and tested on the Buckeye dataset and only tested on TIMIT one, using state-of-the-art encoder models, including pre-trained solutions (Wav2Vec 2.0 and HuBERT), as well as convolutional and convolutional recurrent networks. Our method, with the HuBERT encoder, surpasses the performance of other state-of-the-art architectures, whether trained in supervised or self-supervised settings on the same datasets. Specifically, we achieved F-values of 0.8427 on the Buckeye dataset and 0.7436 on the TIMIT dataset, along with R-values of 0.8489 and 0.7807, respectively. These results establish a new state-of-the-art for both datasets. Beyond the immediate task, our approach offers a robust and efficient preprocessing method for future research in audio tokenization.

4.2CVNov 25, 2020Code
Correct block-design experiments mitigate temporal correlation bias in EEG classification

Simone Palazzo, Concetto Spampinato, Joseph Schmidt et al.

It is argued in [1] that [2] was able to classify EEG responses to visual stimuli solely because of the temporal correlation that exists in all EEG data and the use of a block design. We here show that the main claim in [1] is drastically overstated and their other analyses are seriously flawed by wrong methodological choices. To validate our counter-claims, we evaluate the performance of state-of-the-art methods on the dataset in [2] reaching about 50% classification accuracy over 40 classes, lower than in [2], but still significant. We then investigate the influence of EEG temporal correlation on classification accuracy by testing the same models in two additional experimental settings: one that replicates [1]'s rapid-design experiment, and another one that examines the data between blocks while subjects are shown a blank screen. In both cases, classification accuracy is at or near chance, in contrast to what [1] reports, indicating a negligible contribution of temporal correlation to classification accuracy. We, instead, are able to replicate the results in [1] only when intentionally contaminating our data by inducing a temporal correlation. This suggests that what Li et al. [1] demonstrate is that their data are strongly contaminated by temporal correlation and low signal-to-noise ratio. We argue that the reason why Li et al. [1] observe such high correlation in EEG data is their unconventional experimental design and settings that violate the basic cognitive neuroscience design recommendations, first and foremost the one of limiting the experiments' duration, as instead done in [2]. Our analyses in this paper refute the claims of the "perils and pitfalls of block-design" in [1]. Finally, we conclude the paper by examining a number of other oversimplistic statements, inconsistencies, misinterpretation of machine learning concepts, speculations and misleading claims in [1].

12.0CVOct 2, 2020Code
Hierarchical Domain-Adapted Feature Learning for Video Saliency Prediction

Giovanni Bellitto, Federica Proietto Salanitri, Simone Palazzo et al.

In this work, we propose a 3D fully convolutional architecture for video saliency prediction that employs hierarchical supervision on intermediate maps (referred to as conspicuity maps) generated using features extracted at different abstraction levels. We provide the base hierarchical learning mechanism with two techniques for domain adaptation and domain-specific learning. For the former, we encourage the model to unsupervisedly learn hierarchical general features using gradient reversal at multiple scales, to enhance generalization capabilities on datasets for which no annotations are provided during training. As for domain specialization, we employ domain-specific operations (namely, priors, smoothing and batch normalization) by specializing the learned features on individual datasets in order to maximize performance. The results of our experiments show that the proposed model yields state-of-the-art accuracy on supervised saliency prediction. When the base hierarchical model is empowered with domain-specific modules, performance improves, outperforming state-of-the-art models on three out of five metrics on the DHF1K benchmark and reaching the second-best results on the other two. When, instead, we test it in an unsupervised domain adaptation setting, by enabling hierarchical gradient reversal layers, we obtain performance comparable to supervised state-of-the-art.

9.1CVSep 16, 2020
Domain Adaptation for Outdoor Robot Traversability Estimation from RGB data with Safety-Preserving Loss

Simone Palazzo, Dario C. Guastella, Luciano Cantelli et al.

Being able to estimate the traversability of the area surrounding a mobile robot is a fundamental task in the design of a navigation algorithm. However, the task is often complex, since it requires evaluating distances from obstacles, type and slope of terrain, and dealing with non-obvious discontinuities in detected distances due to perspective. In this paper, we present an approach based on deep learning to estimate and anticipate the traversing score of different routes in the field of view of an on-board RGB camera. The backbone of the proposed model is based on a state-of-the-art deep segmentation model, which is fine-tuned on the task of predicting route traversability. We then enhance the model's capabilities by a) addressing domain shifts through gradient-reversal unsupervised adaptation, and b) accounting for the specific safety requirements of a mobile robot, by encouraging the model to err on the safe side, i.e., penalizing errors that would cause collisions with obstacles more than those that would cause the robot to stop in advance. Experimental results show that our approach is able to satisfactorily identify traversable areas and to generalize to unseen locations.

17.9CVOct 25, 2018
Decoding Brain Representations by Multimodal Learning of Neural Activity and Visual Features

Simone Palazzo, Concetto Spampinato, Isaak Kavasidis et al.

This work presents a novel method of exploring human brain-visual representations, with a view towards replicating these processes in machines. The core idea is to learn plausible computational and biological representations by correlating human neural activity and natural images. Thus, we first propose a model, EEG-ChannelNet, to learn a brain manifold for EEG classification. After verifying that visual information can be extracted from EEG data, we introduce a multimodal approach that uses deep image and EEG encoders, trained in a siamese configuration, for learning a joint manifold that maximizes a compatibility measure between visual features and brain representations. We then carry out image classification and saliency detection on the learned manifold. Performance analyses show that our approach satisfactorily decodes visual information from neural signals. This, in turn, can be used to effectively supervise the training of deep learning models, as demonstrated by the high performance of image classification and saliency detection on out-of-training classes. The obtained results show that the learned brain-visual features lead to improved performance and simultaneously bring deep models more in line with cognitive neuroscience work related to visual perception and attention.

14.9CVApr 17, 2018
A Saliency-based Convolutional Neural Network for Table and Chart Detection in Digitized Documents

I. Kavasidis, S. Palazzo, C. Spampinato et al.

Deep Convolutional Neural Networks (DCNNs) have recently been applied successfully to a variety of vision and multimedia tasks, thus driving development of novel solutions in several application domains. Document analysis is a particularly promising area for DCNNs: indeed, the number of available digital documents has reached unprecedented levels, and humans are no longer able to discover and retrieve all the information contained in these documents without the help of automation. Under this scenario, DCNNs offers a viable solution to automate the information extraction process from digital documents. Within the realm of information extraction from documents, detection of tables and charts is particularly needed as they contain a visual summary of the most valuable information contained in a document. For a complete automation of visual information extraction process from tables and charts, it is necessary to develop techniques that localize them and identify precisely their boundaries. In this paper we aim at solving the table/chart detection task through an approach that combines deep convolutional neural networks, graphical models and saliency concepts. In particular, we propose a saliency-based fully-convolutional neural network performing multi-scale reasoning on visual cues followed by a fully-connected conditional random field (CRF) for localizing tables and charts in digital/digitized documents. Performance analysis carried out on an extended version of ICDAR 2013 (with annotated charts as well as tables) shows that our approach yields promising results, outperforming existing models.

7.8CVMar 24, 2018
Adversarial Framework for Unsupervised Learning of Motion Dynamics in Videos

C. Spampinato, S. Palazzo, P. D'Oro et al.

Human behavior understanding in videos is a complex, still unsolved problem and requires to accurately model motion at both the local (pixel-wise dense prediction) and global (aggregation of motion cues) levels. Current approaches based on supervised learning require large amounts of annotated data, whose scarce availability is one of the main limiting factors to the development of general solutions. Unsupervised learning can instead leverage the vast amount of videos available on the web and it is a promising solution for overcoming the existing limitations. In this paper, we propose an adversarial GAN-based framework that learns video representations and dynamics through a self-supervision mechanism in order to perform dense and global prediction in videos. Our approach synthesizes videos by 1) factorizing the process into the generation of static visual content and motion, 2) learning a suitable representation of a motion latent space in order to enforce spatio-temporal coherency of object trajectories, and 3) incorporating motion estimation and pixel-wise dense prediction into the training procedure. Self-supervision is enforced by using motion masks produced by the generator, as a co-product of its generation process, to supervise the discriminator network in performing dense prediction. Performance evaluation, carried out on standard benchmarks, shows that our approach is able to learn, in an unsupervised way, both local and global video dynamics. The learned representations, then, support the training of video object segmentation methods with sensibly less (about 50%) annotations, giving performance comparable to the state of the art. Furthermore, the proposed method achieves promising performance in generating realistic videos, outperforming state-of-the-art approaches especially on motion-related metrics.

23.5CVSep 1, 2016
Deep Learning Human Mind for Automated Visual Classification

Concetto Spampinato, Simone Palazzo, Isaak Kavasidis et al.

What if we could effectively read the mind and transfer human visual capabilities to computer vision methods? In this paper, we aim at addressing this question by developing the first visual object classifier driven by human brain signals. In particular, we employ EEG data evoked by visual object stimuli combined with Recurrent Neural Networks (RNN) to learn a discriminative brain activity manifold of visual categories. Afterwards, we train a Convolutional Neural Network (CNN)-based regressor to project images onto the learned manifold, thus effectively allowing machines to employ human brain-based features for automated visual classification. We use a 32-channel EEG to record brain activity of seven subjects while looking at images of 40 ImageNet object classes. The proposed RNN based approach for discriminating object classes using brain signals reaches an average accuracy of about 40%, which outperforms existing methods attempting to learn EEG visual object representations. As for automated object categorization, our human brain-driven approach obtains competitive performance, comparable to those achieved by powerful CNN models, both on ImageNet and CalTech 101, thus demonstrating its classification and generalization capabilities. This gives us a real hope that, indeed, human mind can be read and transferred to machines.

1.1CVJan 5, 2016
Gamifying Video Object Segmentation

Simone Palazzo, Concetto Spampinato, Daniela Giordano

Video object segmentation can be considered as one of the most challenging computer vision problems. Indeed, so far, no existing solution is able to effectively deal with the peculiarities of real-world videos, especially in cases of articulated motion and object occlusions; limitations that appear more evident when we compare their performance with the human one. However, manually segmenting objects in videos is largely impractical as it requires a lot of human time and concentration. To address this problem, in this paper we propose an interactive video object segmentation method, which exploits, on one hand, the capability of humans to identify correctly objects in visual scenes, and on the other hand, the collective human brainpower to solve challenging tasks. In particular, our method relies on a web game to collect human inputs on object locations, followed by an accurate segmentation phase achieved by optimizing an energy function encoding spatial and temporal constraints between object regions as well as human-provided input. Performance analysis carried out on challenging video datasets with some users playing the game demonstrated that our method shows a better trade-off between annotation times and segmentation accuracy than interactive video annotation and automated video object segmentation approaches.