20.9CLFeb 25, 2025Code
URO-Bench: Towards Comprehensive Evaluation for End-to-End Spoken Dialogue ModelsRuiqi Yan, Xiquan Li, Wenxi Chen et al.
Recent advances in large language models (LLMs) have driven significant progress in end-to-end spoken dialogue models (SDMs). In contrast to text-based LLMs, the evaluation framework for SDMs should encompass both cognitive dimensions (e.g., logical reasoning, knowledge) and speech-related aspects (e.g., paralinguistic cues, audio quality). However, there is still a lack of comprehensive evaluations for SDMs in speech-to-speech (S2S) scenarios. To address this gap, we propose URO-Bench, an extensive benchmark for SDMs. Notably, URO-Bench is the first S2S benchmark that covers evaluations about multilingualism, multi-round dialogues, and paralinguistics. Our benchmark is divided into two difficulty levels: basic track and pro track, each comprising 20 test sets, evaluating the spoken dialogue model's abilities in Understanding, Reasoning, and Oral conversation. Evaluations on our proposed benchmark reveal that current open-source SDMs perform rather well in daily QA tasks, but lag behind their backbone LLMs in terms of instruction-following ability and also suffer from catastrophic forgetting. Their performance in advanced evaluations of paralinguistic information and audio understanding remains subpar, highlighting the need for further research in this direction. We hope that URO-Bench can facilitate the development of spoken dialogue models by providing a multifaceted evaluation of existing models and helping to track progress in this area.
10.5CVDec 13, 2024
VQTalker: Towards Multilingual Talking Avatars through Facial Motion TokenizationTao Liu, Ziyang Ma, Qi Chen et al.
We present VQTalker, a Vector Quantization-based framework for multilingual talking head generation that addresses the challenges of lip synchronization and natural motion across diverse languages. Our approach is grounded in the phonetic principle that human speech comprises a finite set of distinct sound units (phonemes) and corresponding visual articulations (visemes), which often share commonalities across languages. We introduce a facial motion tokenizer based on Group Residual Finite Scalar Quantization (GRFSQ), which creates a discretized representation of facial features. This method enables comprehensive capture of facial movements while improving generalization to multiple languages, even with limited training data. Building on this quantized representation, we implement a coarse-to-fine motion generation process that progressively refines facial animations. Extensive experiments demonstrate that VQTalker achieves state-of-the-art performance in both video-driven and speech-driven scenarios, particularly in multilingual settings. Notably, our method achieves high-quality results at a resolution of 512*512 pixels while maintaining a lower bitrate of approximately 11 kbps. Our work opens new possibilities for cross-lingual talking face generation. Synthetic results can be viewed at https://x-lance.github.io/VQTalker.