Yue Qiu

CV
h-index9
4papers
28citations
Novelty49%
AI Score30

4 Papers

7.4ROApr 16, 2023Code
TransFusionOdom: Interpretable Transformer-based LiDAR-Inertial Fusion Odometry Estimation

Leyuan Sun, Guanqun Ding, Yue Qiu et al.

Multi-modal fusion of sensors is a commonly used approach to enhance the performance of odometry estimation, which is also a fundamental module for mobile robots. However, the question of \textit{how to perform fusion among different modalities in a supervised sensor fusion odometry estimation task?} is still one of challenging issues remains. Some simple operations, such as element-wise summation and concatenation, are not capable of assigning adaptive attentional weights to incorporate different modalities efficiently, which make it difficult to achieve competitive odometry results. Recently, the Transformer architecture has shown potential for multi-modal fusion tasks, particularly in the domains of vision with language. In this work, we propose an end-to-end supervised Transformer-based LiDAR-Inertial fusion framework (namely TransFusionOdom) for odometry estimation. The multi-attention fusion module demonstrates different fusion approaches for homogeneous and heterogeneous modalities to address the overfitting problem that can arise from blindly increasing the complexity of the model. Additionally, to interpret the learning process of the Transformer-based multi-modal interactions, a general visualization approach is introduced to illustrate the interactions between modalities. Moreover, exhaustive ablation studies evaluate different multi-modal fusion strategies to verify the performance of the proposed fusion strategy. A synthetic multi-modal dataset is made public to validate the generalization ability of the proposed fusion strategy, which also works for other combinations of different modalities. The quantitative and qualitative odometry evaluations on the KITTI dataset verify the proposed TransFusionOdom could achieve superior performance compared with other related works.

5.2CVDec 12, 2024Code
MS2Mesh-XR: Multi-modal Sketch-to-Mesh Generation in XR Environments

Yuqi Tong, Yue Qiu, Ruiyang Li et al.

We present MS2Mesh-XR, a novel multi-modal sketch-to-mesh generation pipeline that enables users to create realistic 3D objects in extended reality (XR) environments using hand-drawn sketches assisted by voice inputs. In specific, users can intuitively sketch objects using natural hand movements in mid-air within a virtual environment. By integrating voice inputs, we devise ControlNet to infer realistic images based on the drawn sketches and interpreted text prompts. Users can then review and select their preferred image, which is subsequently reconstructed into a detailed 3D mesh using the Convolutional Reconstruction Model. In particular, our proposed pipeline can generate a high-quality 3D mesh in less than 20 seconds, allowing for immersive visualization and manipulation in run-time XR scenes. We demonstrate the practicability of our pipeline through two use cases in XR settings. By leveraging natural user inputs and cutting-edge generative AI capabilities, our approach can significantly facilitate XR-based creative production and enhance user experiences. Our code and demo will be available at: https://yueqiu0911.github.io/MS2Mesh-XR/

5.2CVMar 16, 2024
Segment Any Object Model (SAOM): Real-to-Simulation Fine-Tuning Strategy for Multi-Class Multi-Instance Segmentation

Mariia Khan, Yue Qiu, Yuren Cong et al.

Multi-class multi-instance segmentation is the task of identifying masks for multiple object classes and multiple instances of the same class within an image. The foundational Segment Anything Model (SAM) is designed for promptable multi-class multi-instance segmentation but tends to output part or sub-part masks in the "everything" mode for various real-world applications. Whole object segmentation masks play a crucial role for indoor scene understanding, especially in robotics applications. We propose a new domain invariant Real-to-Simulation (Real-Sim) fine-tuning strategy for SAM. We use object images and ground truth data collected from Ai2Thor simulator during fine-tuning (real-to-sim). To allow our Segment Any Object Model (SAOM) to work in the "everything" mode, we propose the novel nearest neighbour assignment method, updating point embeddings for each ground-truth mask. SAOM is evaluated on our own dataset collected from Ai2Thor simulator. SAOM significantly improves on SAM, with a 28% increase in mIoU and a 25% increase in mAcc for 54 frequently-seen indoor object classes. Moreover, our Real-to-Simulation fine-tuning strategy demonstrates promising generalization performance in real environments without being trained on the real-world data (sim-to-real). The dataset and the code will be released after publication.

3.8LGMay 18, 2023
Augmented Message Passing Stein Variational Gradient Descent

Jiankui Zhou, Yue Qiu

Stein Variational Gradient Descent (SVGD) is a popular particle-based method for Bayesian inference. However, its convergence suffers from the variance collapse, which reduces the accuracy and diversity of the estimation. In this paper, we study the isotropy property of finite particles during the convergence process and show that SVGD of finite particles cannot spread across the entire sample space. Instead, all particles tend to cluster around the particle center within a certain range and we provide an analytical bound for this cluster. To further improve the effectiveness of SVGD for high-dimensional problems, we propose the Augmented Message Passing SVGD (AUMP-SVGD) method, which is a two-stage optimization procedure that does not require sparsity of the target distribution, unlike the MP-SVGD method. Our algorithm achieves satisfactory accuracy and overcomes the variance collapse problem in various benchmark problems.