The ReprGesture entry to the GENEA Challenge 2022Sicheng Yang, Zhiyong Wu, Minglei Li et al.
This paper describes the ReprGesture entry to the Generation and Evaluation of Non-verbal Behaviour for Embodied Agents (GENEA) challenge 2022. The GENEA challenge provides the processed datasets and performs crowdsourced evaluations to compare the performance of different gesture generation systems. In this paper, we explore an automatic gesture generation system based on multimodal representation learning. We use WavLM features for audio, FastText features for text and position and rotation matrix features for gesture. Each modality is projected to two distinct subspaces: modality-invariant and modality-specific. To learn inter-modality-invariant commonalities and capture the characters of modality-specific representations, gradient reversal layer based adversarial classifier and modality reconstruction decoders are used during training. The gesture decoder generates proper gestures using all representations and features related to the rhythm in the audio. Our code, pre-trained models and demo are available at https://github.com/YoungSeng/ReprGesture.
4.1SDMar 23, 2022
Towards Expressive Speaking Style Modelling with Hierarchical Context Information for Mandarin Speech SynthesisShun Lei, Yixuan Zhou, Liyang Chen et al.
Previous works on expressive speech synthesis mainly focus on current sentence. The context in adjacent sentences is neglected, resulting in inflexible speaking style for the same text, which lacks speech variations. In this paper, we propose a hierarchical framework to model speaking style from context. A hierarchical context encoder is proposed to explore a wider range of contextual information considering structural relationship in context, including inter-phrase and inter-sentence relations. Moreover, to encourage this encoder to learn style representation better, we introduce a novel training strategy with knowledge distillation, which provides the target for encoder training. Both objective and subjective evaluations on a Mandarin lecture dataset demonstrate that the proposed method can significantly improve the naturalness and expressiveness of the synthesized speech.
9.4CVAug 29, 2022
StableFace: Analyzing and Improving Motion Stability for Talking Face GenerationJun Ling, Xu Tan, Liyang Chen et al.
While previous speech-driven talking face generation methods have made significant progress in improving the visual quality and lip-sync quality of the synthesized videos, they pay less attention to lip motion jitters which greatly undermine the realness of talking face videos. What causes motion jitters, and how to mitigate the problem? In this paper, we conduct systematic analyses on the motion jittering problem based on a state-of-the-art pipeline that uses 3D face representations to bridge the input audio and output video, and improve the motion stability with a series of effective designs. We find that several issues can lead to jitters in synthesized talking face video: 1) jitters from the input 3D face representations; 2) training-inference mismatch; 3) lack of dependency modeling among video frames. Accordingly, we propose three effective solutions to address this issue: 1) we propose a gaussian-based adaptive smoothing module to smooth the 3D face representations to eliminate jitters in the input; 2) we add augmented erosions on the input data of the neural renderer in training to simulate the distortion in inference to reduce mismatch; 3) we develop an audio-fused transformer generator to model dependency among video frames. Besides, considering there is no off-the-shelf metric for measuring motion jitters in talking face video, we devise an objective metric (Motion Stability Index, MSI), to quantitatively measure the motion jitters by calculating the reciprocal of variance acceleration. Extensive experimental results show the superiority of our method on motion-stable face video generation, with better quality than previous systems.
7.6CVAug 9, 2023
VAST: Vivify Your Talking Avatar via Zero-Shot Expressive Facial Style TransferLiyang Chen, Zhiyong Wu, Runnan Li et al.
Current talking face generation methods mainly focus on speech-lip synchronization. However, insufficient investigation on the facial talking style leads to a lifeless and monotonous avatar. Most previous works fail to imitate expressive styles from arbitrary video prompts and ensure the authenticity of the generated video. This paper proposes an unsupervised variational style transfer model (VAST) to vivify the neutral photo-realistic avatars. Our model consists of three key components: a style encoder that extracts facial style representations from the given video prompts; a hybrid facial expression decoder to model accurate speech-related movements; a variational style enhancer that enhances the style space to be highly expressive and meaningful. With our essential designs on facial style learning, our model is able to flexibly capture the expressive facial style from arbitrary video prompts and transfer it onto a personalized image renderer in a zero-shot manner. Experimental results demonstrate the proposed approach contributes to a more vivid talking avatar with higher authenticity and richer expressiveness.
2.8CVOct 11, 2023
AdaMesh: Personalized Facial Expressions and Head Poses for Adaptive Speech-Driven 3D Facial AnimationLiyang Chen, Weihong Bao, Shun Lei et al.
Speech-driven 3D facial animation aims at generating facial movements that are synchronized with the driving speech, which has been widely explored recently. Existing works mostly neglect the person-specific talking style in generation, including facial expression and head pose styles. Several works intend to capture the personalities by fine-tuning modules. However, limited training data leads to the lack of vividness. In this work, we propose AdaMesh, a novel adaptive speech-driven facial animation approach, which learns the personalized talking style from a reference video of about 10 seconds and generates vivid facial expressions and head poses. Specifically, we propose mixture-of-low-rank adaptation (MoLoRA) to fine-tune the expression adapter, which efficiently captures the facial expression style. For the personalized pose style, we propose a pose adapter by building a discrete pose prior and retrieving the appropriate style embedding with a semantic-aware pose style matrix without fine-tuning. Extensive experimental results show that our approach outperforms state-of-the-art methods, preserves the talking style in the reference video, and generates vivid facial animation. The supplementary video and code will be available at https://adamesh.github.io.
0.6CLJan 20
OptiSQL: Executable SQL Generation from Optical TokensSifan Li, Hongkai Chen, Yujun Cai et al.
Executable SQL generation is typically studied in text-to-SQL settings, where tables are provided as fully linearized textual schemas and contents. While effective, this formulation assumes access to structured text and incurs substantial token overhead, which is misaligned with many real-world scenarios where tables appear as visual artifacts in documents or webpages. We investigate whether compact optical representations can serve as an efficient interface for executable semantic parsing. We present OptiSQL, a vision-driven framework that generates executable SQL directly from table images and natural language questions using compact optical tokens. OptiSQL leverages an OCR-oriented visual encoder to compress table structure and content into a small set of optical tokens and fine-tunes a pretrained decoder for SQL generation while freezing the encoder to isolate representation sufficiency. Experiments on a visualized version of Spider 2.0-Snow show that OptiSQL retains strong execution accuracy while reducing table input tokens by an order of magnitude. Robustness analyses further demonstrate that optical tokens preserve essential structural information under visual perturbations.
29.5CVSep 10, 2025
HuMo: Human-Centric Video Generation via Collaborative Multi-Modal ConditioningLiyang Chen, Tianxiang Ma, Jiawei Liu et al.
Human-Centric Video Generation (HCVG) methods seek to synthesize human videos from multimodal inputs, including text, image, and audio. Existing methods struggle to effectively coordinate these heterogeneous modalities due to two challenges: the scarcity of training data with paired triplet conditions and the difficulty of collaborating the sub-tasks of subject preservation and audio-visual sync with multimodal inputs. In this work, we present HuMo, a unified HCVG framework for collaborative multimodal control. For the first challenge, we construct a high-quality dataset with diverse and paired text, reference images, and audio. For the second challenge, we propose a two-stage progressive multimodal training paradigm with task-specific strategies. For the subject preservation task, to maintain the prompt following and visual generation abilities of the foundation model, we adopt the minimal-invasive image injection strategy. For the audio-visual sync task, besides the commonly adopted audio cross-attention layer, we propose a focus-by-predicting strategy that implicitly guides the model to associate audio with facial regions. For joint learning of controllabilities across multimodal inputs, building on previously acquired capabilities, we progressively incorporate the audio-visual sync task. During inference, for flexible and fine-grained multimodal control, we design a time-adaptive Classifier-Free Guidance strategy that dynamically adjusts guidance weights across denoising steps. Extensive experimental results demonstrate that HuMo surpasses specialized state-of-the-art methods in sub-tasks, establishing a unified framework for collaborative multimodal-conditioned HCVG. Project Page: https://phantom-video.github.io/HuMo.
6.2CVOct 14, 2025
Vision Language Models Map Logos to Text via Semantic Entanglement in the Visual ProjectorSifan Li, Hongkai Chen, Yujun Cai et al.
Vision Language Models (VLMs) have achieved impressive progress in multimodal reasoning; yet, they remain vulnerable to hallucinations, where outputs are not grounded in visual evidence. In this paper, we investigate a previously overlooked setting: logo hallucination, where models generate brand names or textual content despite logos containing no visible words. Using curated splits of pure symbols, hybrids, and text-bearing logos, as well as the challenging Hard-60 subset, we systematically measure hallucination across leading VLMs. We further probe robustness through nine structured perturbations and show that hallucinations persist even under strong distortions, with occlusion exposing the sharpest weaknesses. Embedding-level analysis with open-weight LLaVA demonstrates that hallucination is tied to a small subset of projector dimensions, and targeted ablation substantially reduces errors while preserving OCR accuracy. Together, these findings reveal that VLMs often rely on symbolic priors rather than genuine glyph perception, particularly for iconic circular logos, and that projector subspaces play a decisive role in this failure mode. Our work contributes both a novel diagnostic lens and actionable mitigation insights, highlighting projector disentanglement and OCR-guided decoding as promising directions for building more trustworthy multimodal systems.
4.3MMNov 18, 2021
Transformer-S2A: Robust and Efficient Speech-to-AnimationLiyang Chen, Zhiyong Wu, Jun Ling et al.
We propose a novel robust and efficient Speech-to-Animation (S2A) approach for synchronized facial animation generation in human-computer interaction. Compared with conventional approaches, the proposed approach utilizes phonetic posteriorgrams (PPGs) of spoken phonemes as input to ensure the cross-language and cross-speaker ability, and introduces corresponding prosody features (i.e. pitch and energy) to further enhance the expression of generated animation. Mixture-of-experts (MOE)-based Transformer is employed to better model contextual information while provide significant optimization on computation efficiency. Experiments demonstrate the effectiveness of the proposed approach on both objective and subjective evaluation with 17x inference speedup compared with the state-of-the-art approach.