Norface: Improving Facial Expression Analysis by Identity NormalizationHanwei Liu, Rudong An, Zhimeng Zhang et al.
Facial Expression Analysis remains a challenging task due to unexpected task-irrelevant noise, such as identity, head pose, and background. To address this issue, this paper proposes a novel framework, called Norface, that is unified for both Action Unit (AU) analysis and Facial Emotion Recognition (FER) tasks. Norface consists of a normalization network and a classification network. First, the carefully designed normalization network struggles to directly remove the above task-irrelevant noise, by maintaining facial expression consistency but normalizing all original images to a common identity with consistent pose, and background. Then, these additional normalized images are fed into the classification network. Due to consistent identity and other factors (e.g. head pose, background, etc.), the normalized images enable the classification network to extract useful expression information more effectively. Additionally, the classification network incorporates a Mixture of Experts to refine the latent representation, including handling the input of facial representations and the output of multiple (AU or emotion) labels. Extensive experiments validate the carefully designed framework with the insight of identity normalization. The proposed method outperforms existing SOTA methods in multiple facial expression analysis tasks, including AU detection, AU intensity estimation, and FER tasks, as well as their cross-dataset tasks. For the normalized datasets and code please visit {https://norface-fea.github.io/}.
4.3GRSep 20, 2024
FreeAvatar: Robust 3D Facial Animation Transfer by Learning an Expression Foundation ModelFeng Qiu, Wei Zhang, Chen Liu et al.
Video-driven 3D facial animation transfer aims to drive avatars to reproduce the expressions of actors. Existing methods have achieved remarkable results by constraining both geometric and perceptual consistency. However, geometric constraints (like those designed on facial landmarks) are insufficient to capture subtle emotions, while expression features trained on classification tasks lack fine granularity for complex emotions. To address this, we propose \textbf{FreeAvatar}, a robust facial animation transfer method that relies solely on our learned expression representation. Specifically, FreeAvatar consists of two main components: the expression foundation model and the facial animation transfer model. In the first component, we initially construct a facial feature space through a face reconstruction task and then optimize the expression feature space by exploring the similarities among different expressions. Benefiting from training on the amounts of unlabeled facial images and re-collected expression comparison dataset, our model adapts freely and effectively to any in-the-wild input facial images. In the facial animation transfer component, we propose a novel Expression-driven Multi-avatar Animator, which first maps expressive semantics to the facial control parameters of 3D avatars and then imposes perceptual constraints between the input and output images to maintain expression consistency. To make the entire process differentiable, we employ a trained neural renderer to translate rig parameters into corresponding images. Furthermore, unlike previous methods that require separate decoders for each avatar, we propose a dynamic identity injection module that allows for the joint training of multiple avatars within a single network.
19.4CVJan 2, 2024
Towards a Simultaneous and Granular Identity-Expression Control in Personalized Face GenerationRenshuai Liu, Bowen Ma, Wei Zhang et al.
In human-centric content generation, the pre-trained text-to-image models struggle to produce user-wanted portrait images, which retain the identity of individuals while exhibiting diverse expressions. This paper introduces our efforts towards personalized face generation. To this end, we propose a novel multi-modal face generation framework, capable of simultaneous identity-expression control and more fine-grained expression synthesis. Our expression control is so sophisticated that it can be specialized by the fine-grained emotional vocabulary. We devise a novel diffusion model that can undertake the task of simultaneously face swapping and reenactment. Due to the entanglement of identity and expression, it's nontrivial to separately and precisely control them in one framework, thus has not been explored yet. To overcome this, we propose several innovative designs in the conditional diffusion model, including balancing identity and expression encoder, improved midpoint sampling, and explicitly background conditioning. Extensive experiments have demonstrated the controllability and scalability of the proposed framework, in comparison with state-of-the-art text-to-image, face swapping, and face reenactment methods.
20.2CVMar 11, 2024
Say Anything with Any StyleShuai Tan, Bin Ji, Yu Ding et al.
Generating stylized talking head with diverse head motions is crucial for achieving natural-looking videos but still remains challenging. Previous works either adopt a regressive method to capture the speaking style, resulting in a coarse style that is averaged across all training data, or employ a universal network to synthesize videos with different styles which causes suboptimal performance. To address these, we propose a novel dynamic-weight method, namely Say Anything withAny Style (SAAS), which queries the discrete style representation via a generative model with a learned style codebook. Specifically, we develop a multi-task VQ-VAE that incorporates three closely related tasks to learn a style codebook as a prior for style extraction. This discrete prior, along with the generative model, enhances the precision and robustness when extracting the speaking styles of the given style clips. By utilizing the extracted style, a residual architecture comprising a canonical branch and style-specific branch is employed to predict the mouth shapes conditioned on any driving audio while transferring the speaking style from the source to any desired one. To adapt to different speaking styles, we steer clear of employing a universal network by exploring an elaborate HyperStyle to produce the style-specific weights offset for the style branch. Furthermore, we construct a pose generator and a pose codebook to store the quantized pose representation, allowing us to sample diverse head motions aligned with the audio and the extracted style. Experiments demonstrate that our approach surpasses state-of-theart methods in terms of both lip-synchronization and stylized expression. Besides, we extend our SAAS to video-driven style editing field and achieve satisfactory performance.
4.1LGDec 2, 2025
Fast Gaussian Process Approximations for Autocorrelated DataAhmadreza Chokhachian, Matthias Katzfuss, Yu Ding
This paper is concerned with the problem of how to speed up computation for Gaussian process models trained on autocorrelated data. The Gaussian process model is a powerful tool commonly used in nonlinear regression applications. Standard regression modeling assumes random samples and an independently, identically distributed noise. Various fast approximations that speed up Gaussian process regression work under this standard setting. But for autocorrelated data, failing to account for autocorrelation leads to a phenomenon known as temporal overfitting that deteriorates model performance on new test instances. To handle autocorrelated data, existing fast Gaussian process approximations have to be modified; one such approach is to segment the originally correlated data points into blocks in which the blocked data are de-correlated. This work explains how to make some of the existing Gaussian process approximations work with blocked data. Numerical experiments across diverse application datasets demonstrate that the proposed approaches can remarkably accelerate computation for Gaussian process regression on autocorrelated data without compromising model prediction performance.
1.9CLDec 23, 2024
Same Company, Same Signal: The Role of Identity in Earnings Call TranscriptsDing Yu, Zhuo Liu, Hangfeng He
Post-earnings volatility prediction is critical for investors, with previous works often leveraging earnings call transcripts under the assumption that their rich semantics contribute significantly. To further investigate how transcripts impact volatility, we introduce DEC, a dataset featuring accurate volatility calculations enabled by the previously overlooked beforeAfterMarket attribute and dense ticker coverage. Unlike established benchmarks, where each ticker has only around two earnings, DEC provides 20 earnings records per ticker. Using DEC, we reveal that post-earnings volatility undergoes significant shifts, with each ticker displaying a distinct volatility distribution. To leverage historical post-earnings volatility and capture ticker-specific patterns, we propose two training-free baselines: Post-earnings Volatility (PEV) and Same-ticker Post-earnings Volatility (STPEV). These baselines surpass all transcripts-based models on DEC as well as on established benchmarks. Additionally, we demonstrate that current transcript representations predominantly capture ticker identity rather than offering financially meaningful insights specific to each earnings. This is evidenced by two key observations: earnings representations from the same ticker exhibit significantly higher similarity compared to those from different tickers, and predictions from transcript-based models show strong correlations with prior post-earnings volatility.
Audio2Head: Audio-driven One-shot Talking-head Generation with Natural Head MotionSuzhen Wang, Lincheng Li, Yu Ding et al.
We propose an audio-driven talking-head method to generate photo-realistic talking-head videos from a single reference image. In this work, we tackle two key challenges: (i) producing natural head motions that match speech prosody, and (ii) maintaining the appearance of a speaker in a large head motion while stabilizing the non-face regions. We first design a head pose predictor by modeling rigid 6D head movements with a motion-aware recurrent neural network (RNN). In this way, the predicted head poses act as the low-frequency holistic movements of a talking head, thus allowing our latter network to focus on detailed facial movement generation. To depict the entire image motions arising from audio, we exploit a keypoint based dense motion field representation. Then, we develop a motion field generator to produce the dense motion fields from input audio, head poses, and a reference image. As this keypoint based representation models the motions of facial regions, head, and backgrounds integrally, our method can better constrain the spatial and temporal consistency of the generated videos. Finally, an image generation network is employed to render photo-realistic talking-head videos from the estimated keypoint based motion fields and the input reference image. Extensive experiments demonstrate that our method produces videos with plausible head motions, synchronized facial expressions, and stable backgrounds and outperforms the state-of-the-art.
14.0CVJul 8, 2021
Prior Aided Streaming Network for Multi-task Affective Recognitionat the 2nd ABAW2 CompetitionWei Zhang, Zunhu Guo, Keyu Chen et al.
Automatic affective recognition has been an important research topic in human computer interaction (HCI) area. With recent development of deep learning techniques and large scale in-the-wild annotated datasets, the facial emotion analysis is now aimed at challenges in the real world settings. In this paper, we introduce our submission to the 2nd Affective Behavior Analysis in-the-wild (ABAW2) Competition. In dealing with different emotion representations, including Categorical Emotions (CE), Action Units (AU), and Valence Arousal (VA), we propose a multi-task streaming network by a heuristic that the three representations are intrinsically associated with each other. Besides, we leverage an advanced facial expression embedding as prior knowledge, which is capable of capturing identity-invariant expression features while preserving the expression similarities, to aid the down-streaming recognition tasks. The extensive quantitative evaluations as well as ablation studies on the Aff-Wild2 dataset prove the effectiveness of our proposed prior aided streaming network approach.
2.4IVMay 17, 2021
Cardiac Functional Analysis with Cine MRI via Deep Learning ReconstructionEric Z. Chen, Xiao Chen, Jingyuan Lyu et al.
Retrospectively gated cine (retro-cine) MRI is the clinical standard for cardiac functional analysis. Deep learning (DL) based methods have been proposed for the reconstruction of highly undersampled MRI data and show superior image quality and magnitude faster reconstruction time than CS-based methods. Nevertheless, it remains unclear whether DL reconstruction is suitable for cardiac function analysis. To address this question, in this study we evaluate and compare the cardiac functional values (EDV, ESV and EF for LV and RV, respectively) obtained from highly accelerated MRI acquisition using DL based reconstruction algorithm (DL-cine) with values from CS-cine and conventional retro-cine. To the best of our knowledge, this is the first work to evaluate the cine MRI with deep learning reconstruction for cardiac function analysis and compare it with other conventional methods. The cardiac functional values obtained from cine MRI with deep learning reconstruction are consistent with values from clinical standard retro-cine MRI.
Write-a-speaker: Text-based Emotional and Rhythmic Talking-head GenerationLincheng Li, Suzhen Wang, Zhimeng Zhang et al.
In this paper, we propose a novel text-based talking-head video generation framework that synthesizes high-fidelity facial expressions and head motions in accordance with contextual sentiments as well as speech rhythm and pauses. To be specific, our framework consists of a speaker-independent stage and a speaker-specific stage. In the speaker-independent stage, we design three parallel networks to generate animation parameters of the mouth, upper face, and head from texts, separately. In the speaker-specific stage, we present a 3D face model guided attention network to synthesize videos tailored for different individuals. It takes the animation parameters as input and exploits an attention mask to manipulate facial expression changes for the input individuals. Furthermore, to better establish authentic correspondences between visual motions (i.e., facial expression changes and head movements) and audios, we leverage a high-accuracy motion capture dataset instead of relying on long videos of specific individuals. After attaining the visual and audio correspondences, we can effectively train our network in an end-to-end fashion. Extensive experiments on qualitative and quantitative results demonstrate that our algorithm achieves high-quality photo-realistic talking-head videos including various facial expressions and head motions according to speech rhythms and outperforms the state-of-the-art.
5.0CVFeb 4, 2020
Multi-label Relation Modeling in Facial Action Units DetectionXianpeng Ji, Yu Ding, Lincheng Li et al.
This paper describes an approach to the facial action units detections. The involved action units (AU) include AU1 (Inner Brow Raiser), AU2 (Outer Brow Raiser), AU4 (Brow Lowerer), AU6 (Cheek Raise), AU12 (Lip Corner Puller), AU15 (Lip Corner Depressor), AU20 (Lip Stretcher), and AU25 (Lip Part). Our work relies on the dataset released by the FG-2020 Competition: Affective Behavior Analysis In-the-Wild (ABAW). The proposed method consists of the data preprocessing, the feature extraction and the AU classification. The data preprocessing includes the detection of face texture and landmarks. The texture static and landmark dynamic features are extracted through neural networks and then fused as the feature latent representation. Finally, the fused feature is taken as the initial hidden state of a recurrent neural network with a trainable lookup AU table. The output of the RNN is the results of AU classification. The detected accuracy is evaluated with 0.5$\times$accuracy + 0.5$\times$F1. Our method achieve 0.56 with the validation data that is specified by the organization committee.