Peng Wang

CV
h-index18
11papers
2,609citations
Novelty53%
AI Score38

11 Papers

53.2CVAug 31, 2023
MVDream: Multi-view Diffusion for 3D Generation

Yichun Shi, Peng Wang, Jianglong Ye et al.

We introduce MVDream, a diffusion model that is able to generate consistent multi-view images from a given text prompt. Learning from both 2D and 3D data, a multi-view diffusion model can achieve the generalizability of 2D diffusion models and the consistency of 3D renderings. We demonstrate that such a multi-view diffusion model is implicitly a generalizable 3D prior agnostic to 3D representations. It can be applied to 3D generation via Score Distillation Sampling, significantly enhancing the consistency and stability of existing 2D-lifting methods. It can also learn new concepts from a few 2D examples, akin to DreamBooth, but for 3D generation.

9.4CVJul 10, 2022
Progressively-connected Light Field Network for Efficient View Synthesis

Peng Wang, Yuan Liu, Guying Lin et al. · meta-ai

This paper presents a Progressively-connected Light Field network (ProLiF), for the novel view synthesis of complex forward-facing scenes. ProLiF encodes a 4D light field, which allows rendering a large batch of rays in one training step for image- or patch-level losses. Directly learning a neural light field from images has difficulty in rendering multi-view consistent images due to its unawareness of the underlying 3D geometry. To address this problem, we propose a progressive training scheme and regularization losses to infer the underlying geometry during training, both of which enforce the multi-view consistency and thus greatly improves the rendering quality. Experiments demonstrate that our method is able to achieve significantly better rendering quality than the vanilla neural light fields and comparable results to NeRF-like rendering methods on the challenging LLFF dataset and Shiny Object dataset. Moreover, we demonstrate better compatibility with LPIPS loss to achieve robustness to varying light conditions and CLIP loss to control the rendering style of the scene. Project page: https://totoro97.github.io/projects/prolif.

31.7CVJun 27, 2022
NeuRIS: Neural Reconstruction of Indoor Scenes Using Normal Priors

Jiepeng Wang, Peng Wang, Xiaoxiao Long et al.

Reconstructing 3D indoor scenes from 2D images is an important task in many computer vision and graphics applications. A main challenge in this task is that large texture-less areas in typical indoor scenes make existing methods struggle to produce satisfactory reconstruction results. We propose a new method, named NeuRIS, for high quality reconstruction of indoor scenes. The key idea of NeuRIS is to integrate estimated normal of indoor scenes as a prior in a neural rendering framework for reconstructing large texture-less shapes and, importantly, to do this in an adaptive manner to also enable the reconstruction of irregular shapes with fine details. Specifically, we evaluate the faithfulness of the normal priors on-the-fly by checking the multi-view consistency of reconstruction during the optimization process. Only the normal priors accepted as faithful will be utilized for 3D reconstruction, which typically happens in the regions of smooth shapes possibly with weak texture. However, for those regions with small objects or thin structures, for which the normal priors are usually unreliable, we will only rely on visual features of the input images, since such regions typically contain relatively rich visual features (e.g., shade changes and boundary contours). Extensive experiments show that NeuRIS significantly outperforms the state-of-the-art methods in terms of reconstruction quality.

38.0CVJul 3, 2023Code
MVDiffusion: Enabling Holistic Multi-view Image Generation with Correspondence-Aware Diffusion

Shitao Tang, Fuyang Zhang, Jiacheng Chen et al.

This paper introduces MVDiffusion, a simple yet effective method for generating consistent multi-view images from text prompts given pixel-to-pixel correspondences (e.g., perspective crops from a panorama or multi-view images given depth maps and poses). Unlike prior methods that rely on iterative image warping and inpainting, MVDiffusion simultaneously generates all images with a global awareness, effectively addressing the prevalent error accumulation issue. At its core, MVDiffusion processes perspective images in parallel with a pre-trained text-to-image diffusion model, while integrating novel correspondence-aware attention layers to facilitate cross-view interactions. For panorama generation, while only trained with 10k panoramas, MVDiffusion is able to generate high-resolution photorealistic images for arbitrary texts or extrapolate one perspective image to a 360-degree view. For multi-view depth-to-image generation, MVDiffusion demonstrates state-of-the-art performance for texturing a scene mesh.

11.1CVJun 6, 2020Code
A Robust Attentional Framework for License Plate Recognition in the Wild

Linjiang Zhang, Peng Wang, Hui Li et al.

Recognizing car license plates in natural scene images is an important yet still challenging task in realistic applications. Many existing approaches perform well for license plates collected under constrained conditions, eg, shooting in frontal and horizontal view-angles and under good lighting conditions. However, their performance drops significantly in an unconstrained environment that features rotation, distortion, occlusion, blurring, shading or extreme dark or bright conditions. In this work, we propose a robust framework for license plate recognition in the wild. It is composed of a tailored CycleGAN model for license plate image generation and an elaborate designed image-to-sequence network for plate recognition. On one hand, the CycleGAN based plate generation engine alleviates the exhausting human annotation work. Massive amount of training data can be obtained with a more balanced character distribution and various shooting conditions, which helps to boost the recognition accuracy to a large extent. On the other hand, the 2D attentional based license plate recognizer with an Xception-based CNN encoder is capable of recognizing license plates with different patterns under various scenarios accurately and robustly. Without using any heuristics rule or post-processing, our method achieves the state-of-the-art performance on four public datasets, which demonstrates the generality and robustness of our framework. Moreover, we released a new license plate dataset, named "CLPD", with 1200 images from all 31 provinces in mainland China. The dataset can be available from: https://github.com/wangpengnorman/CLPD_dataset.

16.8CVNov 29, 2024
GausSurf: Geometry-Guided 3D Gaussian Splatting for Surface Reconstruction

Jiepeng Wang, Yuan Liu, Peng Wang et al.

3D Gaussian Splatting has achieved impressive performance in novel view synthesis with real-time rendering capabilities. However, reconstructing high-quality surfaces with fine details using 3D Gaussians remains a challenging task. In this work, we introduce GausSurf, a novel approach to high-quality surface reconstruction by employing geometry guidance from multi-view consistency in texture-rich areas and normal priors in texture-less areas of a scene. We observe that a scene can be mainly divided into two primary regions: 1) texture-rich and 2) texture-less areas. To enforce multi-view consistency at texture-rich areas, we enhance the reconstruction quality by incorporating a traditional patch-match based Multi-View Stereo (MVS) approach to guide the geometry optimization in an iterative scheme. This scheme allows for mutual reinforcement between the optimization of Gaussians and patch-match refinement, which significantly improves the reconstruction results and accelerates the training process. Meanwhile, for the texture-less areas, we leverage normal priors from a pre-trained normal estimation model to guide optimization. Extensive experiments on the DTU and Tanks and Temples datasets demonstrate that our method surpasses state-of-the-art methods in terms of reconstruction quality and computation time.

17.8CVNov 28, 2024Code
SuperGaussians: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors

Rui Xu, Wenyue Chen, Jiepeng Wang et al.

Gaussian Splattings demonstrate impressive results in multi-view reconstruction based on Gaussian explicit representations. However, the current Gaussian primitives only have a single view-dependent color and an opacity to represent the appearance and geometry of the scene, resulting in a non-compact representation. In this paper, we introduce a new method called SuperGaussians that utilizes spatially varying colors and opacity in a single Gaussian primitive to improve its representation ability. We have implemented bilinear interpolation, movable kernels, and even tiny neural networks as spatially varying functions. Quantitative and qualitative experimental results demonstrate that all three functions outperform the baseline, with the best movable kernels achieving superior novel view synthesis performance on multiple datasets, highlighting the strong potential of spatially varying functions.

41.3CVOct 18, 2021Code
StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesis

Jiatao Gu, Lingjie Liu, Peng Wang et al.

We propose StyleNeRF, a 3D-aware generative model for photo-realistic high-resolution image synthesis with high multi-view consistency, which can be trained on unstructured 2D images. Existing approaches either cannot synthesize high-resolution images with fine details or yield noticeable 3D-inconsistent artifacts. In addition, many of them lack control over style attributes and explicit 3D camera poses. StyleNeRF integrates the neural radiance field (NeRF) into a style-based generator to tackle the aforementioned challenges, i.e., improving rendering efficiency and 3D consistency for high-resolution image generation. We perform volume rendering only to produce a low-resolution feature map and progressively apply upsampling in 2D to address the first issue. To mitigate the inconsistencies caused by 2D upsampling, we propose multiple designs, including a better upsampler and a new regularization loss. With these designs, StyleNeRF can synthesize high-resolution images at interactive rates while preserving 3D consistency at high quality. StyleNeRF also enables control of camera poses and different levels of styles, which can generalize to unseen views. It also supports challenging tasks, including zoom-in and-out, style mixing, inversion, and semantic editing.

32.9CVJul 28, 2021Code
Neural Rays for Occlusion-aware Image-based Rendering

Yuan Liu, Sida Peng, Lingjie Liu et al.

We present a new neural representation, called Neural Ray (NeuRay), for the novel view synthesis task. Recent works construct radiance fields from image features of input views to render novel view images, which enables the generalization to new scenes. However, due to occlusions, a 3D point may be invisible to some input views. On such a 3D point, these generalization methods will include inconsistent image features from invisible views, which interfere with the radiance field construction. To solve this problem, we predict the visibility of 3D points to input views within our NeuRay representation. This visibility enables the radiance field construction to focus on visible image features, which significantly improves its rendering quality. Meanwhile, a novel consistency loss is proposed to refine the visibility in NeuRay when finetuning on a specific scene. Experiments demonstrate that our approach achieves state-of-the-art performance on the novel view synthesis task when generalizing to unseen scenes and outperforms per-scene optimization methods after finetuning.

7.9CVMar 15, 2016
Pushing the Limits of Deep CNNs for Pedestrian Detection

Qichang Hu, Peng Wang, Chunhua Shen et al.

Compared to other applications in computer vision, convolutional neural networks have under-performed on pedestrian detection. A breakthrough was made very recently by using sophisticated deep CNN models, with a number of hand-crafted features, or explicit occlusion handling mechanism. In this work, we show that by re-using the convolutional feature maps (CFMs) of a deep convolutional neural network (DCNN) model as image features to train an ensemble of boosted decision models, we are able to achieve the best reported accuracy without using specially designed learning algorithms. We empirically identify and disclose important implementation details. We also show that pixel labelling may be simply combined with a detector to boost the detection performance. By adding complementary hand-crafted features such as optical flow, the DCNN based detector can be further improved. We set a new record on the Caltech pedestrian dataset, lowering the log-average miss rate from $11.7\%$ to $8.9\%$, a relative improvement of $24\%$. We also achieve a comparable result to the state-of-the-art approaches on the KITTI dataset.

10.2CVNov 20, 2015
DOC: Deep OCclusion Estimation From a Single Image

Peng Wang, Alan Yuille

Recovering the occlusion relationships between objects is a fundamental human visual ability which yields important information about the 3D world. In this paper we propose a deep network architecture, called DOC, which acts on a single image, detects object boundaries and estimates the border ownership (i.e. which side of the boundary is foreground and which is background). We represent occlusion relations by a binary edge map, to indicate the object boundary, and an occlusion orientation variable which is tangential to the boundary and whose direction specifies border ownership by a left-hand rule. We train two related deep convolutional neural networks, called DOC, which exploit local and non-local image cues to estimate this representation and hence recover occlusion relations. In order to train and test DOC we construct a large-scale instance occlusion boundary dataset using PASCAL VOC images, which we call the PASCAL instance occlusion dataset (PIOD). This contains 10,000 images and hence is two orders of magnitude larger than existing occlusion datasets for outdoor images. We test two variants of DOC on PIOD and on the BSDS occlusion dataset and show they outperform state-of-the-art methods. Finally, we perform numerous experiments investigating multiple settings of DOC and transfer between BSDS and PIOD, which provides more insights for further study of occlusion estimation.