Bo Wen

CL
h-index54
5papers
180citations
Novelty39%
AI Score46

5 Papers

21.4CLJun 13, 2023Code
Rank-Aware Negative Training for Semi-Supervised Text Classification

Ahmed Murtadha, Shengfeng Pan, Wen Bo et al.

Semi-supervised text classification-based paradigms (SSTC) typically employ the spirit of self-training. The key idea is to train a deep classifier on limited labeled texts and then iteratively predict the unlabeled texts as their pseudo-labels for further training. However, the performance is largely affected by the accuracy of pseudo-labels, which may not be significant in real-world scenarios. This paper presents a Rank-aware Negative Training (RNT) framework to address SSTC in learning with noisy label manner. To alleviate the noisy information, we adapt a reasoning with uncertainty-based approach to rank the unlabeled texts based on the evidential support received from the labeled texts. Moreover, we propose the use of negative training to train RNT based on the concept that ``the input instance does not belong to the complementary label''. A complementary label is randomly selected from all labels except the label on-target. Intuitively, the probability of a true label serving as a complementary label is low and thus provides less noisy information during the training, resulting in better performance on the test data. Finally, we evaluate the proposed solution on various text classification benchmark datasets. Our extensive experiments show that it consistently overcomes the state-of-the-art alternatives in most scenarios and achieves competitive performance in the others. The code of RNT is publicly available at:https://github.com/amurtadha/RNT.

1.9CLJul 18, 2024Code
AlcLaM: Arabic Dialectal Language Model

Murtadha Ahmed, Saghir Alfasly, Bo Wen et al.

Pre-trained Language Models (PLMs) are integral to many modern natural language processing (NLP) systems. Although multilingual models cover a wide range of languages, they often grapple with challenges like high inference costs and a lack of diverse non-English training data. Arabic-specific PLMs are trained predominantly on modern standard Arabic, which compromises their performance on regional dialects. To tackle this, we construct an Arabic dialectal corpus comprising 3.4M sentences gathered from social media platforms. We utilize this corpus to expand the vocabulary and retrain a BERT-based model from scratch. Named AlcLaM, our model was trained using only 13 GB of text, which represents a fraction of the data used by existing models such as CAMeL, MARBERT, and ArBERT, compared to 7.8%, 10.2%, and 21.3%, respectively. Remarkably, AlcLaM demonstrates superior performance on a variety of Arabic NLP tasks despite the limited training data. AlcLaM is available at GitHub https://github.com/amurtadha/Alclam and HuggingFace https://huggingface.co/rahbi.

10.9CVMar 19
MonoArt: Progressive Structural Reasoning for Monocular Articulated 3D Reconstruction

Haitian Li, Haozhe Xie, Junxiang Xu et al.

Reconstructing articulated 3D objects from a single image requires jointly inferring object geometry, part structure, and motion parameters from limited visual evidence. A key difficulty lies in the entanglement between motion cues and object structure, which makes direct articulation regression unstable. Existing methods address this challenge through multi-view supervision, retrieval-based assembly, or auxiliary video generation, often sacrificing scalability or efficiency. We present MonoArt, a unified framework grounded in progressive structural reasoning. Rather than predicting articulation directly from image features, MonoArt progressively transforms visual observations into canonical geometry, structured part representations, and motion-aware embeddings within a single architecture. This structured reasoning process enables stable and interpretable articulation inference without external motion templates or multi-stage pipelines. Extensive experiments on PartNet-Mobility demonstrate that OM achieves state-of-the-art performance in both reconstruction accuracy and inference speed. The framework further generalizes to robotic manipulation and articulated scene reconstruction.

14.3ROJan 29
DynamicVLA: A Vision-Language-Action Model for Dynamic Object Manipulation

Haozhe Xie, Beichen Wen, Jiarui Zheng et al.

Manipulating dynamic objects remains an open challenge for Vision-Language-Action (VLA) models, which, despite strong generalization in static manipulation, struggle in dynamic scenarios requiring rapid perception, temporal anticipation, and continuous control. We present DynamicVLA, a framework for dynamic object manipulation that integrates temporal reasoning and closed-loop adaptation through three key designs: 1) a compact 0.4B VLA using a convolutional vision encoder for spatially efficient, structurally faithful encoding, enabling fast multimodal inference; 2) Continuous Inference, enabling overlapping reasoning and execution for lower latency and timely adaptation to object motion; and 3) Latent-aware Action Streaming, which bridges the perception-execution gap by enforcing temporally aligned action execution. To fill the missing foundation of dynamic manipulation data, we introduce the Dynamic Object Manipulation (DOM) benchmark, built from scratch with an auto data collection pipeline that efficiently gathers 200K synthetic episodes across 2.8K scenes and 206 objects, and enables fast collection of 2K real-world episodes without teleoperation. Extensive evaluations demonstrate remarkable improvements in response speed, perception, and generalization, positioning DynamicVLA as a unified framework for general dynamic object manipulation across embodiments.

24.3CVMay 8, 2025Code
3D Scene Generation: A Survey

Beichen Wen, Haozhe Xie, Zhaoxi Chen et al.

3D scene generation seeks to synthesize spatially structured, semantically meaningful, and photorealistic environments for applications such as immersive media, robotics, autonomous driving, and embodied AI. Early methods based on procedural rules offered scalability but limited diversity. Recent advances in deep generative models (e.g., GANs, diffusion models) and 3D representations (e.g., NeRF, 3D Gaussians) have enabled the learning of real-world scene distributions, improving fidelity, diversity, and view consistency. Recent advances like diffusion models bridge 3D scene synthesis and photorealism by reframing generation as image or video synthesis problems. This survey provides a systematic overview of state-of-the-art approaches, organizing them into four paradigms: procedural generation, neural 3D-based generation, image-based generation, and video-based generation. We analyze their technical foundations, trade-offs, and representative results, and review commonly used datasets, evaluation protocols, and downstream applications. We conclude by discussing key challenges in generation capacity, 3D representation, data and annotations, and evaluation, and outline promising directions including higher fidelity, physics-aware and interactive generation, and unified perception-generation models. This review organizes recent advances in 3D scene generation and highlights promising directions at the intersection of generative AI, 3D vision, and embodied intelligence. To track ongoing developments, we maintain an up-to-date project page: https://github.com/hzxie/Awesome-3D-Scene-Generation.