Arbitrarily Scalable Environment Generators via Neural Cellular AutomataYulun Zhang, Matthew C. Fontaine, Varun Bhatt et al. · cmu
We study the problem of generating arbitrarily large environments to improve the throughput of multi-robot systems. Prior work proposes Quality Diversity (QD) algorithms as an effective method for optimizing the environments of automated warehouses. However, these approaches optimize only relatively small environments, falling short when it comes to replicating real-world warehouse sizes. The challenge arises from the exponential increase in the search space as the environment size increases. Additionally, the previous methods have only been tested with up to 350 robots in simulations, while practical warehouses could host thousands of robots. In this paper, instead of optimizing environments, we propose to optimize Neural Cellular Automata (NCA) environment generators via QD algorithms. We train a collection of NCA generators with QD algorithms in small environments and then generate arbitrarily large environments from the generators at test time. We show that NCA environment generators maintain consistent, regularized patterns regardless of environment size, significantly enhancing the scalability of multi-robot systems in two different domains with up to 2,350 robots. Additionally, we demonstrate that our method scales a single-agent reinforcement learning policy to arbitrarily large environments with similar patterns. We include the source code at \url{https://github.com/lunjohnzhang/warehouse_env_gen_nca_public}.
Guidance Graph Optimization for Lifelong Multi-Agent Path FindingYulun Zhang, He Jiang, Varun Bhatt et al. · cmu
We study how to use guidance to improve the throughput of lifelong Multi-Agent Path Finding (MAPF). Previous studies have demonstrated that, while incorporating guidance, such as highways, can accelerate MAPF algorithms, this often results in a trade-off with solution quality. In addition, how to generate good guidance automatically remains largely unexplored, with current methods falling short of surpassing manually designed ones. In this work, we introduce the guidance graph as a versatile representation of guidance for lifelong MAPF, framing Guidance Graph Optimization as the task of optimizing its edge weights. We present two GGO algorithms to automatically generate guidance for arbitrary lifelong MAPF algorithms and maps. The first method directly optimizes edge weights, while the second method optimizes an update model capable of generating edge weights. Empirically, we show that (1) our guidance graphs improve the throughput of three representative lifelong MAPF algorithms in eight benchmark maps, and (2) our update model can generate guidance graphs for as large as $93 \times 91$ maps and as many as 3,000 agents. We include the source code at: \url{https://github.com/lunjohnzhang/ggo_public}. All optimized guidance graphs are available online at: \url{https://yulunzhang.net/publication/zhang2024ggo}.
3.3AIDec 19, 2025
UmniBench: Unified Understand and Generation Model Oriented Omni-dimensional BenchmarkKai Liu, Leyang Chen, Wenbo Li et al.
Unifying multimodal understanding and generation has shown impressive capabilities in cutting-edge proprietary systems. However, evaluations of unified multimodal models (UMMs) remain decoupled, assessing their understanding and generation abilities separately with corresponding datasets. To address this, we propose UmniBench, a benchmark tailored for UMMs with omni-dimensional evaluation. First, UmniBench can assess the understanding, generation, and editing ability within a single evaluation process. Based on human-examined prompts and QA pairs, UmniBench leverages UMM itself to evaluate its generation and editing ability with its understanding ability. This simple but effective paradigm allows comprehensive evaluation of UMMs. Second, UmniBench covers 13 major domains and more than 200 concepts, ensuring a thorough inspection of UMMs. Moreover, UmniBench can also decouple and separately evaluate understanding, generation, and editing abilities, providing a fine-grained assessment. Based on UmniBench, we benchmark 24 popular models, including both UMMs and single-ability large models. We hope this benchmark provides a more comprehensive and objective view of unified models and logistical support for improving the performance of the community model.
BiDM: Pushing the Limit of Quantization for Diffusion ModelsXingyu Zheng, Xianglong Liu, Yichen Bian et al.
Diffusion models (DMs) have been significantly developed and widely used in various applications due to their excellent generative qualities. However, the expensive computation and massive parameters of DMs hinder their practical use in resource-constrained scenarios. As one of the effective compression approaches, quantization allows DMs to achieve storage saving and inference acceleration by reducing bit-width while maintaining generation performance. However, as the most extreme quantization form, 1-bit binarization causes the generation performance of DMs to face severe degradation or even collapse. This paper proposes a novel method, namely BiDM, for fully binarizing weights and activations of DMs, pushing quantization to the 1-bit limit. From a temporal perspective, we introduce the Timestep-friendly Binary Structure (TBS), which uses learnable activation binarizers and cross-timestep feature connections to address the highly timestep-correlated activation features of DMs. From a spatial perspective, we propose Space Patched Distillation (SPD) to address the difficulty of matching binary features during distillation, focusing on the spatial locality of image generation tasks and noise estimation networks. As the first work to fully binarize DMs, the W1A1 BiDM on the LDM-4 model for LSUN-Bedrooms 256$\times$256 achieves a remarkable FID of 22.74, significantly outperforming the current state-of-the-art general binarization methods with an FID of 59.44 and invalid generative samples, and achieves up to excellent 28.0 times storage and 52.7 times OPs savings. The code is available at https://github.com/Xingyu-Zheng/BiDM .
DVD-Quant: Data-free Video Diffusion Transformers QuantizationZhiteng Li, Hanxuan Li, Junyi Wu et al.
Diffusion Transformers (DiTs) have emerged as the state-of-the-art architecture for video generation, yet their computational and memory demands hinder practical deployment. While post-training quantization (PTQ) presents a promising approach to accelerate Video DiT models, existing methods suffer from two critical limitations: (1) dependence on computation-heavy and inflexible calibration procedures, and (2) considerable performance deterioration after quantization. To address these challenges, we propose DVD-Quant, a novel Data-free quantization framework for Video DiTs. Our approach integrates three key innovations: (1) Bounded-init Grid Refinement (BGR) and (2) Auto-scaling Rotated Quantization (ARQ) for calibration data-free quantization error reduction, as well as (3) $δ$-Guided Bit Switching ($δ$-GBS) for adaptive bit-width allocation. Extensive experiments across multiple video generation benchmarks demonstrate that DVD-Quant achieves an approximately 2$\times$ speedup over full-precision baselines on advanced DiT models while maintaining visual fidelity. Notably, DVD-Quant is the first to enable W4A4 PTQ for Video DiTs without compromising video quality. Code and models will be available at https://github.com/lhxcs/DVD-Quant.
Dual-branch Graph Feature Learning for NLOS ImagingXiongfei Su, Tianyi Zhu, Lina Liu et al.
The domain of non-line-of-sight (NLOS) imaging is advancing rapidly, offering the capability to reveal occluded scenes that are not directly visible. However, contemporary NLOS systems face several significant challenges: (1) The computational and storage requirements are profound due to the inherent three-dimensional grid data structure, which restricts practical application. (2) The simultaneous reconstruction of albedo and depth information requires a delicate balance using hyperparameters in the loss function, rendering the concurrent reconstruction of texture and depth information difficult. This paper introduces the innovative methodology, \xnet, which integrates an albedo-focused reconstruction branch dedicated to albedo information recovery and a depth-focused reconstruction branch that extracts geometrical structure, to overcome these obstacles. The dual-branch framework segregates content delivery to the respective reconstructions, thereby enhancing the quality of the retrieved data. To our knowledge, we are the first to employ the GNN as a fundamental component to transform dense NLOS grid data into sparse structural features for efficient reconstruction. Comprehensive experiments demonstrate that our method attains the highest level of performance among existing methods across synthetic and real data. https://github.com/Nicholassu/DG-NLOS.
CLQ: Cross-Layer Guided Orthogonal-based Quantization for Diffusion TransformersKai Liu, Shaoqiu Zhang, Linghe Kong et al.
Visual generation quality has been greatly promoted with the rapid advances in diffusion transformers (DiTs), which is attributed to the scaling of model size and complexity. However, these attributions also hinder the practical deployment of DiTs on edge devices, limiting their development and application. Serve as an efficient model compression technique, model post-training quantization (PTQ) can reduce the memory consumption and speed up the inference, with inevitable performance degradation. To alleviate the degradation, we propose CLQ, a cross-layer guided orthogonal-based quantization method for DiTs. To be specific, CLQ consists of three key designs. First, we observe that the calibration data used by most of the PTQ methods can not honestly represent the distribution of the activations. Therefore, we propose cross-block calibration (CBC) to obtain accurate calibration data, with which the quantization can be better guided. Second, we propose orthogonal-based smoothing (OBS), which quantifies the outlier score of each channel and leverages block Hadamard matrix to smooth the outliers with negligible overhead. Third, we propose cross-layer parameter searching (CLPS) to search. We evaluate CLQ with both image generation and video generation models and successfully compress the model into W4A4 with negligible degradation in visual quality and metrics. CLQ achieves 3.98x memory saving and 3.95x speedup. Our code is available at \hyperlink{https://github.com/Kai-Liu001/CLQ}{https://github.com/Kai-Liu001/CLQ}.
Multi-Robot Coordination and Layout Design for Automated WarehousingYulun Zhang, Matthew C. Fontaine, Varun Bhatt et al.
With the rapid progress in Multi-Agent Path Finding (MAPF), researchers have studied how MAPF algorithms can be deployed to coordinate hundreds of robots in large automated warehouses. While most works try to improve the throughput of such warehouses by developing better MAPF algorithms, we focus on improving the throughput by optimizing the warehouse layout. We show that, even with state-of-the-art MAPF algorithms, commonly used human-designed layouts can lead to congestion for warehouses with large numbers of robots and thus have limited scalability. We extend existing automatic scenario generation methods to optimize warehouse layouts. Results show that our optimized warehouse layouts (1) reduce traffic congestion and thus improve throughput, (2) improve the scalability of the automated warehouses by doubling the number of robots in some cases, and (3) are capable of generating layouts with user-specified diversity measures. We include the source code at: https://github.com/lunjohnzhang/warehouse_env_gen_public
Scaling Lifelong Multi-Agent Path Finding to More Realistic Settings: Research Challenges and OpportunitiesHe Jiang, Yulun Zhang, Rishi Veerapaneni et al. · cmu
Multi-Agent Path Finding (MAPF) is the problem of moving multiple agents from starts to goals without collisions. Lifelong MAPF (LMAPF) extends MAPF by continuously assigning new goals to agents. We present our winning approach to the 2023 League of Robot Runners LMAPF competition, which leads us to several interesting research challenges and future directions. In this paper, we outline three main research challenges. The first challenge is to search for high-quality LMAPF solutions within a limited planning time (e.g., 1s per step) for a large number of agents (e.g., 10,000) or extremely high agent density (e.g., 97.7%). We present future directions such as developing more competitive rule-based and anytime MAPF algorithms and parallelizing state-of-the-art MAPF algorithms. The second challenge is to alleviate congestion and the effect of myopic behaviors in LMAPF algorithms. We present future directions, such as developing moving guidance and traffic rules to reduce congestion, incorporating future prediction and real-time search, and determining the optimal agent number. The third challenge is to bridge the gaps between the LMAPF models used in the literature and real-world applications. We present future directions, such as dealing with more realistic kinodynamic models, execution uncertainty, and evolving systems.
Scalable Mechanism Design for Multi-Agent Path FindingPaul Friedrich, Yulun Zhang, Michael Curry et al. · cmu
Multi-Agent Path Finding (MAPF) involves determining paths for multiple agents to travel simultaneously and collision-free through a shared area toward given goal locations. This problem is computationally complex, especially when dealing with large numbers of agents, as is common in realistic applications like autonomous vehicle coordination. Finding an optimal solution is often computationally infeasible, making the use of approximate, suboptimal algorithms essential. Adding to the complexity, agents might act in a self-interested and strategic way, possibly misrepresenting their goals to the MAPF algorithm if it benefits them. Although the field of mechanism design offers tools to align incentives, using these tools without careful consideration can fail when only having access to approximately optimal outcomes. In this work, we introduce the problem of scalable mechanism design for MAPF and propose three strategyproof mechanisms, two of which even use approximate MAPF algorithms. We test our mechanisms on realistic MAPF domains with problem sizes ranging from dozens to hundreds of agents. We find that they improve welfare beyond a simple baseline.
4.4LGOct 19, 2021
A Simple Approach to Continual Learning by Transferring Skill ParametersK. R. Zentner, Ryan Julian, Ujjwal Puri et al.
In order to be effective general purpose machines in real world environments, robots not only will need to adapt their existing manipulation skills to new circumstances, they will need to acquire entirely new skills on-the-fly. A great promise of continual learning is to endow robots with this ability, by using their accumulated knowledge and experience from prior skills. We take a fresh look at this problem, by considering a setting in which the robot is limited to storing that knowledge and experience only in the form of learned skill policies. We show that storing skill policies, careful pre-training, and appropriately choosing when to transfer those skill policies is sufficient to build a continual learner in the context of robotic manipulation. We analyze which conditions are needed to transfer skills in the challenging Meta-World simulation benchmark. Using this analysis, we introduce a pair-wise metric relating skills that allows us to predict the effectiveness of skill transfer between tasks, and use it to reduce the problem of continual learning to curriculum selection. Given an appropriate curriculum, we show how to continually acquire robotic manipulation skills without forgetting, and using far fewer samples than needed to train them from scratch.
7.3ROAug 24, 2021
Long-Term, in-the-Wild Study of Feedback about Speech Intelligibility for K-12 Students Attending Class via a Telepresence RobotMatthew Rueben, Mohammad Syed, Emily London et al.
Telepresence robots offer presence, embodiment, and mobility to remote users, making them promising options for homebound K-12 students. It is difficult, however, for robot operators to know how well they are being heard in remote and noisy classroom environments. One solution is to estimate the operator's speech intelligibility to their listeners in order to provide feedback about it to the operator. This work contributes the first evaluation of a speech intelligibility feedback system for homebound K-12 students attending class remotely. In our four long-term, in-the-wild deployments we found that students speak at different volumes instead of adjusting the robot's volume, and that detailed audio calibration and network latency feedback are needed. We also contribute the first findings about the types and frequencies of multimodal comprehension cues given to homebound students by listeners in the classroom. By annotating and categorizing over 700 cues, we found that the most common cue modalities were conversation turn timing and verbal content. Conversation turn timing cues occurred more frequently overall, whereas verbal content cues contained more information and might be the most frequent modality for negative cues. Our work provides recommendations for telepresence systems that could intervene to ensure that remote users are being heard.
On the Importance of Environments in Human-Robot CoordinationMatthew C. Fontaine, Ya-Chuan Hsu, Yulun Zhang et al.
When studying robots collaborating with humans, much of the focus has been on robot policies that coordinate fluently with human teammates in collaborative tasks. However, less emphasis has been placed on the effect of the environment on coordination behaviors. To thoroughly explore environments that result in diverse behaviors, we propose a framework for procedural generation of environments that are (1) stylistically similar to human-authored environments, (2) guaranteed to be solvable by the human-robot team, and (3) diverse with respect to coordination measures. We analyze the procedurally generated environments in the Overcooked benchmark domain via simulation and an online user study. Results show that the environments result in qualitatively different emerging behaviors and statistically significant differences in collaborative fluency metrics, even when the robot runs the same planning algorithm.