MPDR Beamforming for Almost-Cyclostationary ProcessesGiovanni Bologni, Martin Bo Møller, Richard Heusdens et al.
Conventional acoustic beamformers typically assume short-time stationarity and process frequency bins independently, ignoring inter-frequency correlations. This is suboptimal for almost-periodic noise sources such as engines, fans, and musical instruments: these signals are better modeled as (almost) cyclostationary (ACS) processes with statistically correlated spectral components. This paper introduces the cyclic minimum power distortionless response (cMPDR) beamformer, which extends the conventional MPDR to jointly exploit spatial and spectral correlations. Building on frequency-shifted (FRESH) filtering, it suppresses noise components that are coherent across harmonically related frequencies, reducing residual noise beyond what spatial filtering alone achieves. To address inharmonicity, where partials deviate from exact integer multiples of a fundamental frequency, we estimate resonant frequencies from a periodogram and derive frequency shifts from their pairwise spacing. Theoretical analysis yields closed-form expressions for residual noise and proves that output power decreases monotonically with the number of cyclic components. Experiments on synthetic harmonic noise and real UAV motor recordings confirm these findings: in low-SNR scenarios, the cMPDR achieves up to 5dB improvement in SI-SDR over the MPDR, yields consistent STOI gains, and remains effective with a single microphone. When spectral correlation is absent, the method reduces to conventional MPDR and does not degrade performance. These results suggest that cyclic processing is a viable direction for acoustic noise reduction that deserves further investigation. Code is available at https://github.com/Screeen/cMPDR.
4.0SDJun 12, 2025
BNMusic: Blending Environmental Noises into Personalized MusicChi Zuo, Martin B. Møller, Pablo Martínez-Nuevo et al.
While being disturbed by environmental noises, the acoustic masking technique is a conventional way to reduce the annoyance in audio engineering that seeks to cover up the noises with other dominant yet less intrusive sounds. However, misalignment between the dominant sound and the noise-such as mismatched downbeats-often requires an excessive volume increase to achieve effective masking. Motivated by recent advances in cross-modal generation, in this work, we introduce an alternative method to acoustic masking, aiming to reduce the noticeability of environmental noises by blending them into personalized music generated based on user-provided text prompts. Following the paradigm of music generation using mel-spectrogram representations, we propose a Blending Noises into Personalized Music (BNMusic) framework with two key stages. The first stage synthesizes a complete piece of music in a mel-spectrogram representation that encapsulates the musical essence of the noise. In the second stage, we adaptively amplify the generated music segment to further reduce noise perception and enhance the blending effectiveness, while preserving auditory quality. Our experiments with comprehensive evaluations on MusicBench, EPIC-SOUNDS, and ESC-50 demonstrate the effectiveness of our framework, highlighting the ability to blend environmental noise with rhythmically aligned, adaptively amplified, and enjoyable music segments, minimizing the noticeability of the noise, thereby improving overall acoustic experiences. Project page: https://d-fas.github.io/BNMusic_page/.
7.3SDFeb 12, 2021
Deep Sound Field Reconstruction in Real Rooms: Introducing the ISOBEL Sound Field DatasetMiklas Strøm Kristoffersen, Martin Bo Møller, Pablo Martínez-Nuevo et al.
Knowledge of loudspeaker responses are useful in a number of applications, where a sound system is located inside a room that alters the listening experience depending on position within the room. Acquisition of sound fields for sound sources located in reverberant rooms can be achieved through labor intensive measurements of impulse response functions covering the room, or alternatively by means of reconstruction methods which can potentially require significantly fewer measurements. This paper extends evaluations of sound field reconstruction at low frequencies by introducing a dataset with measurements from four real rooms. The ISOBEL Sound Field dataset is publicly available, and aims to bridge the gap between synthetic and real-world sound fields in rectangular rooms. Moreover, the paper advances on a recent deep learning-based method for sound field reconstruction using a very low number of microphones, and proposes an approach for modeling both magnitude and phase response in a U-Net-like neural network architecture. The complex-valued sound field reconstruction demonstrates that the estimated room transfer functions are of high enough accuracy to allow for personalized sound zones with contrast ratios comparable to ideal room transfer functions using 15 microphones below 150 Hz.
1.2ASMar 2, 2020
Inferring the location of reflecting surfaces exploiting loudspeaker directivityVincenzo Zaccà, Pablo Martinez-Nuevo, Martin Møller et al.
Accurate sound field reproduction in rooms is often limited by the lack of knowledge of the room characteristics. Information about the room shape or nearby reflecting boundaries can, in principle, be used to improve the accuracy of the reproduction. In this paper, we propose a method to infer the location of nearby reflecting boundaries from measurements on a microphone array. As opposed to traditional methods, we explicitly exploit the loudspeaker directivity model (beyond omnidirectional radiation) and the microphone array geometry. This approach does not require noiseless timing information of the echoes as input, nor a tailored loudspeaker-wall-microphone measurement step. Simulations show the proposed model outperforms current methods that disregard directivity in reverberant environments.