Jun Chen

CV
h-index11
3papers
11citations
Novelty50%
AI Score40

3 Papers

13.5CVNov 23, 2024Code
Document Haystacks: Vision-Language Reasoning Over Piles of 1000+ Documents

Jun Chen, Dannong Xu, Junjie Fei et al.

Large multimodal models (LMMs) have achieved impressive progress in vision-language understanding, yet they face limitations in real-world applications requiring complex reasoning over a large number of images. Existing benchmarks for multi-image question-answering are limited in scope, each question is paired with only up to 30 images, which does not fully capture the demands of large-scale retrieval tasks encountered in the real-world usages. To reduce these gaps, we introduce two document haystack benchmarks, dubbed DocHaystack and InfoHaystack, designed to evaluate LMM performance on large-scale visual document retrieval and understanding. Additionally, we propose V-RAG, a novel, vision-centric retrieval-augmented generation (RAG) framework that leverages a suite of multimodal vision encoders, each optimized for specific strengths, and a dedicated question-document relevance module. V-RAG sets a new standard, with a 9% and 11% improvement in Recall@1 on the challenging DocHaystack-1000 and InfoHaystack-1000 benchmarks, respectively, compared to the previous best baseline models. Additionally, integrating V-RAG with LMMs enables them to efficiently operate across thousands of images, yielding significant improvements on our DocHaystack and InfoHaystack benchmarks. Our code and datasets are available at https://github.com/Vision-CAIR/dochaystacks

3.6CVJun 19, 2025
MoiréXNet: Adaptive Multi-Scale Demoiréing with Linear Attention Test-Time Training and Truncated Flow Matching Prior

Liangyan Li, Yimo Ning, Kevin Le et al.

This paper introduces a novel framework for image and video demoiréing by integrating Maximum A Posteriori (MAP) estimation with advanced deep learning techniques. Demoiréing addresses inherently nonlinear degradation processes, which pose significant challenges for existing methods. Traditional supervised learning approaches either fail to remove moiré patterns completely or produce overly smooth results. This stems from constrained model capacity and scarce training data, which inadequately represent the clean image distribution and hinder accurate reconstruction of ground-truth images. While generative models excel in image restoration for linear degradations, they struggle with nonlinear cases such as demoiréing and often introduce artifacts. To address these limitations, we propose a hybrid MAP-based framework that integrates two complementary components. The first is a supervised learning model enhanced with efficient linear attention Test-Time Training (TTT) modules, which directly learn nonlinear mappings for RAW-to-sRGB demoiréing. The second is a Truncated Flow Matching Prior (TFMP) that further refines the outputs by aligning them with the clean image distribution, effectively restoring high-frequency details and suppressing artifacts. These two components combine the computational efficiency of linear attention with the refinement abilities of generative models, resulting in improved restoration performance.

1.2MMAug 7, 2019
A Robust Billboard-based Free-viewpoint Video Synthesizing Algorithm for Sports Scenes

Jun Chen, Ryosuke Watanabe, Keisuke Nonaka et al.

We present a billboard-based free-viewpoint video synthesizing algorithm for sports scenes that can robustly reconstruct and render a high-fidelity billboard model for each object, including an occluded one, in each camera. Its contributions are (1) applicable to a challenging shooting condition where a high precision 3D model cannot be built because a small number of cameras featuring wide-baseline are equipped; (2) capable of reproducing appearances of occlusions, that is one of the most significant issues for billboard-based approaches due to the ineffective detection of overlaps. To achieve contributions above, the proposed method does not attempt to find a high-quality 3D model but utilizes a raw 3D model that is obtained directly from space carving. Although the model is insufficiently accurate for producing an impressive visual effect, precise objects segmentation and occlusions detection can be performed by back-projecting it onto each camera plane. The billboard model of each object in each camera is rendered according to whether it is occluded or not, and its location in the virtual stadium is determined considering the location of its 3D model. We synthesized free-viewpoint videos of two soccer sequences recorded by five cameras with the proposed and state-of-art methods to demonstrate its performance.