Xianjie Shi

h-index22
2papers
1,406citations

2 Papers

7.8AIJan 29, 2025Code
Solving Urban Network Security Games: Learning Platform, Benchmark, and Challenge for AI Research

Shuxin Zhuang, Shuxin Li, Tianji Yang et al.

After the great achievement of solving two-player zero-sum games, more and more AI researchers focus on solving multiplayer games. To facilitate the development of designing efficient learning algorithms for solving multiplayer games, we propose a multiplayer game platform for solving Urban Network Security Games (\textbf{UNSG}) that model real-world scenarios. That is, preventing criminal activity is a highly significant responsibility assigned to police officers in cities, and police officers have to allocate their limited security resources to interdict the escaping criminal when a crime takes place in a city. This interaction between multiple police officers and the escaping criminal can be modeled as a UNSG. The variants of UNSGs can model different real-world settings, e.g., whether real-time information is available or not, and whether police officers can communicate or not. The main challenges of solving this game include the large size of the game and the co-existence of cooperation and competition. While previous efforts have been made to tackle UNSGs, they have been hampered by performance and scalability issues. Therefore, we propose an open-source UNSG platform (\textbf{GraphChase}) for designing efficient learning algorithms for solving UNSGs. Specifically, GraphChase offers a unified and flexible game environment for modeling various variants of UNSGs, supporting the development, testing, and benchmarking of algorithms. We believe that GraphChase not only facilitates the development of efficient algorithms for solving real-world problems but also paves the way for significant advancements in algorithmic development for solving general multiplayer games.

2.7CLDec 19, 2024
Theoretical Proof that Auto-regressive Language Models Collapse when Real-world Data is a Finite Set

Lecheng Wang, Xianjie Shi, Ge Li et al. · pku

Auto-regressive language models (LMs) have been widely used to generate data in data-scarce domains to train new LMs, compensating for the scarcity of real-world data. Previous work experimentally found that LMs collapse when trained on recursively generated data. This paper presents a theoretical proof: once a corpus (such as a subset of the World Wide Web) begins to incorporate generated data and no new real-world data is added to the corpus, then no matter how small the amount of data each LM generates and contributes to the corpus, LM collapse is inevitable after sufficient time. This finding suggests that attempts to mitigate collapse by limiting the quantity of synthetic data in the corpus are fundamentally insufficient. Instead, avoiding collapse hinges on ensuring the quality of synthetic data.