CVJul 11, 2024Code
Visual Multi-Object Tracking with Re-Identification and Occlusion Handling using Labeled Random Finite SetsLinh Van Ma, Tran Thien Dat Nguyen, Changbeom Shim et al.
This paper proposes an online visual multi-object tracking (MOT) algorithm that resolves object appearance-reappearance and occlusion. Our solution is based on the labeled random finite set (LRFS) filtering approach, which in principle, addresses disappearance, appearance, reappearance, and occlusion via a single Bayesian recursion. However, in practice, existing numerical approximations cause reappearing objects to be initialized as new tracks, especially after long periods of being undetected. In occlusion handling, the filter's efficacy is dictated by trade-offs between the sophistication of the occlusion model and computational demand. Our contribution is a novel modeling method that exploits object features to address reappearing objects whilst maintaining a linear complexity in the number of detections. Moreover, to improve the filter's occlusion handling, we propose a fuzzy detection model that takes into consideration the overlapping areas between tracks and their sizes. We also develop a fast version of the filter to further reduce the computational time. The source code is publicly available at https://github.com/linh-gist/mv-glmb-ab.
CVOct 19, 2024Code
3D Multi-Object Tracking Employing MS-GLMB Filter for Autonomous DrivingLinh Van Ma, Muhammad Ishfaq Hussain, Kin-Choong Yow et al.
The MS-GLMB filter offers a robust framework for tracking multiple objects through the use of multi-sensor data. Building on this, the MV-GLMB and MV-GLMB-AB filters enhance the MS-GLMB capabilities by employing cameras for 3D multi-sensor multi-object tracking, effectively addressing occlusions. However, both filters depend on overlapping fields of view from the cameras to combine complementary information. In this paper, we introduce an improved approach that integrates an additional sensor, such as LiDAR, into the MS-GLMB framework for 3D multi-object tracking. Specifically, we present a new LiDAR measurement model, along with a multi-camera and LiDAR multi-object measurement model. Our experimental results demonstrate a significant improvement in tracking performance compared to existing MS-GLMB-based methods. Importantly, our method eliminates the need for overlapping fields of view, broadening the applicability of the MS-GLMB filter. Our source code for nuScenes dataset is available at https://github.com/linh-gist/ms-glmb-nuScenes.
CVJan 9, 2022Code
Resolving Camera Position for a Practical Application of Gaze Estimation on Edge DevicesLinh Van Ma, Tin Trung Tran, Moongu Jeon
Most Gaze estimation research only works on a setup condition that a camera perfectly captures eyes gaze. They have not literarily specified how to set up a camera correctly for a given position of a person. In this paper, we carry out a study on gaze estimation with a logical camera setup position. We further bring our research in a practical application by using inexpensive edge devices with a realistic scenario. That is, we first set up a shopping environment where we want to grasp customers gazing behaviors. This setup needs an optimal camera position in order to maintain estimation accuracy from existing gaze estimation research. We then apply the state-of-the-art of few-shot learning gaze estimation to reduce training sampling in the inference phase. In the experiment, we perform our implemented research on NVIDIA Jetson TX2 and achieve a reasonable speed, 12 FPS which is faster compared with our reference work, without much degradation of gaze estimation accuracy. The source code is released at https://github.com/linh-gist/GazeEstimationTX2.
8.8CVApr 16
Fast Online 3D Multi-Camera Multi-Object Tracking and Pose EstimationLinh Van Ma, Tran Thien Dat Nguyen, Moongu Jeon
This paper proposes a fast and online method for jointly performing 3D multi-object tracking and pose estimation using multiple monocular cameras. Our algorithm requires only 2D bounding box and pose detections, eliminating the need for costly 3D training data or computationally expensive deep learning models. Our solution is an efficient implementation of a Bayes-optimal multi-object tracking filter, enhancing computational efficiency while maintaining accuracy. We demonstrate that our algorithm is significantly faster than state-of-the-art methods without compromising accuracy, using only publicly available pre-trained 2D detection models. We also illustrate the robust performance of our algorithm in scenarios where multiple cameras are intermittently disconnected or reconnected during operation.
CVDec 4, 2023
Adaptive Confidence Threshold for ByteTrack in Multi-Object TrackingLinh Van Ma, Muhammad Ishfaq Hussain, JongHyun Park et al.
We investigate the application of ByteTrack in the realm of multiple object tracking. ByteTrack, a simple tracking algorithm, enables the simultaneous tracking of multiple objects by strategically incorporating detections with a low confidence threshold. Conventionally, objects are initially associated with high confidence threshold detections. When the association between objects and detections becomes ambiguous, ByteTrack extends the association to lower confidence threshold detections. One notable drawback of the existing ByteTrack approach is its reliance on a fixed threshold to differentiate between high and low-confidence detections. In response to this limitation, we introduce a novel and adaptive approach. Our proposed method entails a dynamic adjustment of the confidence threshold, leveraging insights derived from overall detections. Through experimentation, we demonstrate the effectiveness of our adaptive confidence threshold technique while maintaining running time compared to ByteTrack.