CVSep 7, 2022
Visual Transformer for Soil ClassificationAaryan Jagetia, Umang Goenka, Priyadarshini Kumari et al.
Our food security is built on the foundation of soil. Farmers would be unable to feed us with fiber, food, and fuel if the soils were not healthy. Accurately predicting the type of soil helps in planning the usage of the soil and thus increasing productivity. This research employs state-of-the-art Visual Transformers and also compares performance with different models such as SVM, Alexnet, Resnet, and CNN. Furthermore, this study also focuses on differentiating different Visual Transformers architectures. For the classification of soil type, the dataset consists of 4 different types of soil samples such as alluvial, red, black, and clay. The Visual Transformer model outperforms other models in terms of both test and train accuracies by attaining 98.13% on training and 93.62% while testing. The performance of the Visual Transformer exceeds the performance of other models by at least 2%. Hence, the novel Visual Transformers can be used for Computer Vision tasks including Soil Classification.
CVOct 19, 2024Code
CosFairNet:A Parameter-Space based Approach for Bias Free LearningRajeev Ranjan Dwivedi, Priyadarshini Kumari, Vinod K Kurmi
Deep neural networks trained on biased data often inadvertently learn unintended inference rules, particularly when labels are strongly correlated with biased features. Existing bias mitigation methods typically involve either a) predefining bias types and enforcing them as prior knowledge or b) reweighting training samples to emphasize bias-conflicting samples over bias-aligned samples. However, both strategies address bias indirectly in the feature or sample space, with no control over learned weights, making it difficult to control the bias propagation across different layers. Based on this observation, we introduce a novel approach to address bias directly in the model's parameter space, preventing its propagation across layers. Our method involves training two models: a bias model for biased features and a debias model for unbiased details, guided by the bias model. We enforce dissimilarity in the debias model's later layers and similarity in its initial layers with the bias model, ensuring it learns unbiased low-level features without adopting biased high-level abstractions. By incorporating this explicit constraint during training, our approach shows enhanced classification accuracy and debiasing effectiveness across various synthetic and real-world datasets of different sizes. Moreover, the proposed method demonstrates robustness across different bias types and percentages of biased samples in the training data. The code is available at: https://visdomlab.github.io/CosFairNet/
MMOct 6, 2020
Scalable Rendering of Variable Density Point Cloud DataPriyadarshini Kumari, Sreeni K. G, Subhasis Chaudhuri
In this paper, we present a novel proxy-based method of the adaptive haptic rendering of a variable density 3D point cloud data at different levels of detail without pre-computing the mesh structure. We also incorporate features like rotation, translation, and friction to provide a better realistic experience to the user. A proxy-based rendering technique is used to avoid the pop-through problem while rendering thin parts of the object. Instead of a point proxy, a spherical proxy of a variable radius is used, which avoids the sinking of proxy during the haptic interaction of sparse data. The radius of the proxy is adaptively varied depending upon the local density of the point data using kernel bandwidth estimation. During the interaction, the proxy moves in small steps tangentially over the point cloud such that the new position always minimizes the distance between the proxy and the haptic interaction point (HIP). The raw point cloud data re-sampled in a regular 3D lattice of voxels are loaded to the haptic space after proper smoothing to avoid aliasing effects. The rendering technique is validated with several subjects, and it is observed that this functionality supplements the user's experience by allowing the user to interact with an object at multiple resolutions.
GRMay 24, 2020
Haptic Rendering of Thin, Deformable Objects with Spatially Varying StiffnessPriyadarshini Kumari, Subhasis Chaudhuri
In the real world, we often come across soft objects having spatially varying stiffness, such as human palm or a wart on the skin. In this paper, we propose a novel approach to render thin, deformable objects having spatially varying stiffness (inhomogeneous material). We use the classical Kirchhoff thin plate theory to compute the deformation. In general, the physics-based rendering of an arbitrary 3D surface is complex and time-consuming. Therefore, we approximate the 3D surface locally by a 2D plane using an area-preserving mapping technique - Gall-Peters mapping. Once the deformation is computed by solving a fourth-order partial differential equation, we project the points back onto the original object for proper haptic rendering. The method was validated through user experiments and was found to be realistic.
LGMay 8, 2019
PerceptNet: Learning Perceptual Similarity of Haptic Textures in Presence of Unorderable TripletsPriyadarshini Kumari, Siddhartha Chaudhuri, Subhasis Chaudhuri
In order to design haptic icons or build a haptic vocabulary, we require a set of easily distinguishable haptic signals to avoid perceptual ambiguity, which in turn requires a way to accurately estimate the perceptual (dis)similarity of such signals. In this work, we present a novel method to learn such a perceptual metric based on data from human studies. Our method is based on a deep neural network that projects signals to an embedding space where the natural Euclidean distance accurately models the degree of dissimilarity between two signals. The network is trained only on non-numerical comparisons of triplets of signals, using a novel triplet loss that considers both types of triplets that are easy to order (inequality constraints), as well as those that are unorderable/ambiguous (equality constraints). Unlike prior MDS-based non-parametric approaches, our method can be trained on a partial set of comparisons and can embed new haptic signals without retraining the model from scratch. Extensive experimental evaluations show that our method is significantly more effective at modeling perceptual dissimilarity than alternatives.