Shan Chang

CV
h-index7
4papers
96citations
Novelty54%
AI Score32

4 Papers

10.4CVJul 19, 2023Code
Density-invariant Features for Distant Point Cloud Registration

Quan Liu, Hongzi Zhu, Yunsong Zhou et al. · pku

Registration of distant outdoor LiDAR point clouds is crucial to extending the 3D vision of collaborative autonomous vehicles, and yet is challenging due to small overlapping area and a huge disparity between observed point densities. In this paper, we propose Group-wise Contrastive Learning (GCL) scheme to extract density-invariant geometric features to register distant outdoor LiDAR point clouds. We mark through theoretical analysis and experiments that, contrastive positives should be independent and identically distributed (i.i.d.), in order to train densityinvariant feature extractors. We propose upon the conclusion a simple yet effective training scheme to force the feature of multiple point clouds in the same spatial location (referred to as positive groups) to be similar, which naturally avoids the sampling bias introduced by a pair of point clouds to conform with the i.i.d. principle. The resulting fully-convolutional feature extractor is more powerful and density-invariant than state-of-the-art methods, improving the registration recall of distant scenarios on KITTI and nuScenes benchmarks by 40.9% and 26.9%, respectively. Code is available at https://github.com/liuQuan98/GCL.

14.1CVMar 23, 2023
MonoATT: Online Monocular 3D Object Detection with Adaptive Token Transformer

Yunsong Zhou, Hongzi Zhu, Quan Liu et al.

Mobile monocular 3D object detection (Mono3D) (e.g., on a vehicle, a drone, or a robot) is an important yet challenging task. Existing transformer-based offline Mono3D models adopt grid-based vision tokens, which is suboptimal when using coarse tokens due to the limited available computational power. In this paper, we propose an online Mono3D framework, called MonoATT, which leverages a novel vision transformer with heterogeneous tokens of varying shapes and sizes to facilitate mobile Mono3D. The core idea of MonoATT is to adaptively assign finer tokens to areas of more significance before utilizing a transformer to enhance Mono3D. To this end, we first use prior knowledge to design a scoring network for selecting the most important areas of the image, and then propose a token clustering and merging network with an attention mechanism to gradually merge tokens around the selected areas in multiple stages. Finally, a pixel-level feature map is reconstructed from heterogeneous tokens before employing a SOTA Mono3D detector as the underlying detection core. Experiment results on the real-world KITTI dataset demonstrate that MonoATT can effectively improve the Mono3D accuracy for both near and far objects and guarantee low latency. MonoATT yields the best performance compared with the state-of-the-art methods by a large margin and is ranked number one on the KITTI 3D benchmark.

9.1CVMar 23, 2023
MoGDE: Boosting Mobile Monocular 3D Object Detection with Ground Depth Estimation

Yunsong Zhou, Quan Liu, Hongzi Zhu et al.

Monocular 3D object detection (Mono3D) in mobile settings (e.g., on a vehicle, a drone, or a robot) is an important yet challenging task. Due to the near-far disparity phenomenon of monocular vision and the ever-changing camera pose, it is hard to acquire high detection accuracy, especially for far objects. Inspired by the insight that the depth of an object can be well determined according to the depth of the ground where it stands, in this paper, we propose a novel Mono3D framework, called MoGDE, which constantly estimates the corresponding ground depth of an image and then utilizes the estimated ground depth information to guide Mono3D. To this end, we utilize a pose detection network to estimate the pose of the camera and then construct a feature map portraying pixel-level ground depth according to the 3D-to-2D perspective geometry. Moreover, to improve Mono3D with the estimated ground depth, we design an RGB-D feature fusion network based on the transformer structure, where the long-range self-attention mechanism is utilized to effectively identify ground-contacting points and pin the corresponding ground depth to the image feature map. We conduct extensive experiments on the real-world KITTI dataset. The results demonstrate that MoGDE can effectively improve the Mono3D accuracy and robustness for both near and far objects. MoGDE yields the best performance compared with the state-of-the-art methods by a large margin and is ranked number one on the KITTI 3D benchmark.

5.0CVMay 4, 2023Code
APR: Online Distant Point Cloud Registration Through Aggregated Point Cloud Reconstruction

Quan Liu, Yunsong Zhou, Hongzi Zhu et al.

For many driving safety applications, it is of great importance to accurately register LiDAR point clouds generated on distant moving vehicles. However, such point clouds have extremely different point density and sensor perspective on the same object, making registration on such point clouds very hard. In this paper, we propose a novel feature extraction framework, called APR, for online distant point cloud registration. Specifically, APR leverages an autoencoder design, where the autoencoder reconstructs a denser aggregated point cloud with several frames instead of the original single input point cloud. Our design forces the encoder to extract features with rich local geometry information based on one single input point cloud. Such features are then used for online distant point cloud registration. We conduct extensive experiments against state-of-the-art (SOTA) feature extractors on KITTI and nuScenes datasets. Results show that APR outperforms all other extractors by a large margin, increasing average registration recall of SOTA extractors by 7.1% on LoKITTI and 4.6% on LoNuScenes. Code is available at https://github.com/liuQuan98/APR.