3.3AIDec 23, 2025
Context-Sensitive Abstractions for Reinforcement Learning with Parameterized ActionsRashmeet Kaur Nayyar, Naman Shah, Siddharth Srivastava
Real-world sequential decision-making often involves parameterized action spaces that require both, decisions regarding discrete actions and decisions about continuous action parameters governing how an action is executed. Existing approaches exhibit severe limitations in this setting -- planning methods demand hand-crafted action models, and standard reinforcement learning (RL) algorithms are designed for either discrete or continuous actions but not both, and the few RL methods that handle parameterized actions typically rely on domain-specific engineering and fail to exploit the latent structure of these spaces. This paper extends the scope of RL algorithms to long-horizon, sparse-reward settings with parameterized actions by enabling agents to autonomously learn both state and action abstractions online. We introduce algorithms that progressively refine these abstractions during learning, increasing fine-grained detail in the critical regions of the state-action space where greater resolution improves performance. Across several continuous-state, parameterized-action domains, our abstraction-driven approach enables TD($λ$) to achieve markedly higher sample efficiency than state-of-the-art baselines.
11.1CVNov 15, 2021
Beyond Mono to Binaural: Generating Binaural Audio from Mono Audio with Depth and Cross Modal AttentionKranti Kumar Parida, Siddharth Srivastava, Gaurav Sharma
Binaural audio gives the listener an immersive experience and can enhance augmented and virtual reality. However, recording binaural audio requires specialized setup with a dummy human head having microphones in left and right ears. Such a recording setup is difficult to build and setup, therefore mono audio has become the preferred choice in common devices. To obtain the same impact as binaural audio, recent efforts have been directed towards lifting mono audio to binaural audio conditioned on the visual input from the scene. Such approaches have not used an important cue for the task: the distance of different sound producing objects from the microphones. In this work, we argue that depth map of the scene can act as a proxy for inducing distance information of different objects in the scene, for the task of audio binauralization. We propose a novel encoder-decoder architecture with a hierarchical attention mechanism to encode image, depth and audio feature jointly. We design the network on top of state-of-the-art transformer networks for image and depth representation. We show empirically that the proposed method outperforms state-of-the-art methods comfortably for two challenging public datasets FAIR-Play and MUSIC-Stereo. We also demonstrate with qualitative results that the method is able to focus on the right information required for the task. The project details are available at \url{https://krantiparida.github.io/projects/bmonobinaural.html}