StableVQA: A Deep No-Reference Quality Assessment Model for Video StabilityTengchuan Kou, Xiaohong Liu, Wei Sun et al.
Video shakiness is an unpleasant distortion of User Generated Content (UGC) videos, which is usually caused by the unstable hold of cameras. In recent years, many video stabilization algorithms have been proposed, yet no specific and accurate metric enables comprehensively evaluating the stability of videos. Indeed, most existing quality assessment models evaluate video quality as a whole without specifically taking the subjective experience of video stability into consideration. Therefore, these models cannot measure the video stability explicitly and precisely when severe shakes are present. In addition, there is no large-scale video database in public that includes various degrees of shaky videos with the corresponding subjective scores available, which hinders the development of Video Quality Assessment for Stability (VQA-S). To this end, we build a new database named StableDB that contains 1,952 diversely-shaky UGC videos, where each video has a Mean Opinion Score (MOS) on the degree of video stability rated by 34 subjects. Moreover, we elaborately design a novel VQA-S model named StableVQA, which consists of three feature extractors to acquire the optical flow, semantic, and blur features respectively, and a regression layer to predict the final stability score. Extensive experiments demonstrate that the StableVQA achieves a higher correlation with subjective opinions than the existing VQA-S models and generic VQA models. The database and codes are available at https://github.com/QMME/StableVQA.
Assessing UHD Image Quality from Aesthetics, Distortions, and SaliencyWei Sun, Weixia Zhang, Yuqin Cao et al.
UHD images, typically with resolutions equal to or higher than 4K, pose a significant challenge for efficient image quality assessment (IQA) algorithms, as adopting full-resolution images as inputs leads to overwhelming computational complexity and commonly used pre-processing methods like resizing or cropping may cause substantial loss of detail. To address this problem, we design a multi-branch deep neural network (DNN) to assess the quality of UHD images from three perspectives: global aesthetic characteristics, local technical distortions, and salient content perception. Specifically, aesthetic features are extracted from low-resolution images downsampled from the UHD ones, which lose high-frequency texture information but still preserve the global aesthetics characteristics. Technical distortions are measured using a fragment image composed of mini-patches cropped from UHD images based on the grid mini-patch sampling strategy. The salient content of UHD images is detected and cropped to extract quality-aware features from the salient regions. We adopt the Swin Transformer Tiny as the backbone networks to extract features from these three perspectives. The extracted features are concatenated and regressed into quality scores by a two-layer multi-layer perceptron (MLP) network. We employ the mean square error (MSE) loss to optimize prediction accuracy and the fidelity loss to optimize prediction monotonicity. Experimental results show that the proposed model achieves the best performance on the UHD-IQA dataset while maintaining the lowest computational complexity, demonstrating its effectiveness and efficiency. Moreover, the proposed model won first prize in ECCV AIM 2024 UHD-IQA Challenge. The code is available at https://github.com/sunwei925/UIQA.
12.8CVJul 31, 2024
Benchmarking Multi-dimensional AIGC Video Quality Assessment: A Dataset and Unified ModelZhichao Zhang, Wei Sun, Xinyue Li et al.
In recent years, artificial intelligence (AI)-driven video generation has gained significant attention. Consequently, there is a growing need for accurate video quality assessment (VQA) metrics to evaluate the perceptual quality of AI-generated content (AIGC) videos and optimize video generation models. However, assessing the quality of AIGC videos remains a significant challenge because these videos often exhibit highly complex distortions, such as unnatural actions and irrational objects. To address this challenge, we systematically investigate the AIGC-VQA problem, considering both subjective and objective quality assessment perspectives. For the subjective perspective, we construct the Large-scale Generated Video Quality assessment (LGVQ) dataset, consisting of 2,808 AIGC videos generated by 6 video generation models using 468 carefully curated text prompts. We evaluate the perceptual quality of AIGC videos from three critical dimensions: spatial quality, temporal quality, and text-video alignment. For the objective perspective, we establish a benchmark for evaluating existing quality assessment metrics on the LGVQ dataset. Our findings show that current metrics perform poorly on this dataset, highlighting a gap in effective evaluation tools. To bridge this gap, we propose the Unify Generated Video Quality assessment (UGVQ) model, designed to accurately evaluate the multi-dimensional quality of AIGC videos. The UGVQ model integrates the visual and motion features of videos with the textual features of their corresponding prompts, forming a unified quality-aware feature representation tailored to AIGC videos. Experimental results demonstrate that UGVQ achieves state-of-the-art performance on the LGVQ dataset across all three quality dimensions. Both the LGVQ dataset and the UGVQ model are publicly available on https://github.com/zczhang-sjtu/UGVQ.git.
10.3IVAug 8, 2024
SG-JND: Semantic-Guided Just Noticeable Distortion Predictor For Image CompressionLinhan Cao, Wei Sun, Xiongkuo Min et al.
Just noticeable distortion (JND), representing the threshold of distortion in an image that is minimally perceptible to the human visual system (HVS), is crucial for image compression algorithms to achieve a trade-off between transmission bit rate and image quality. However, traditional JND prediction methods only rely on pixel-level or sub-band level features, lacking the ability to capture the impact of image content on JND. To bridge this gap, we propose a Semantic-Guided JND (SG-JND) network to leverage semantic information for JND prediction. In particular, SG-JND consists of three essential modules: the image preprocessing module extracts semantic-level patches from images, the feature extraction module extracts multi-layer features by utilizing the cross-scale attention layers, and the JND prediction module regresses the extracted features into the final JND value. Experimental results show that SG-JND achieves the state-of-the-art performance on two publicly available JND datasets, which demonstrates the effectiveness of SG-JND and highlight the significance of incorporating semantic information in JND assessment.
2.3MMSep 26, 2024
Subjective and Objective Quality-of-Experience Evaluation Study for Live Video StreamingZehao Zhu, Wei Sun, Jun Jia et al.
In recent years, live video streaming has gained widespread popularity across various social media platforms. Quality of experience (QoE), which reflects end-users' satisfaction and overall experience, plays a critical role for media service providers to optimize large-scale live compression and transmission strategies to achieve perceptually optimal rate-distortion trade-off. Although many QoE metrics for video-on-demand (VoD) have been proposed, there remain significant challenges in developing QoE metrics for live video streaming. To bridge this gap, we conduct a comprehensive study of subjective and objective QoE evaluations for live video streaming. For the subjective QoE study, we introduce the first live video streaming QoE dataset, TaoLive QoE, which consists of $42$ source videos collected from real live broadcasts and $1,155$ corresponding distorted ones degraded due to a variety of streaming distortions, including conventional streaming distortions such as compression, stalling, as well as live streaming-specific distortions like frame skipping, variable frame rate, etc. Subsequently, a human study was conducted to derive subjective QoE scores of videos in the TaoLive QoE dataset. For the objective QoE study, we benchmark existing QoE models on the TaoLive QoE dataset as well as publicly available QoE datasets for VoD scenarios, highlighting that current models struggle to accurately assess video QoE, particularly for live content. Hence, we propose an end-to-end QoE evaluation model, Tao-QoE, which integrates multi-scale semantic features and optical flow-based motion features to predicting a retrospective QoE score, eliminating reliance on statistical quality of service (QoS) features.
NTIRE 2024 Challenge on Short-form UGC Video Quality Assessment: Methods and ResultsXin Li, Kun Yuan, Yajing Pei et al.
This paper reviews the NTIRE 2024 Challenge on Shortform UGC Video Quality Assessment (S-UGC VQA), where various excellent solutions are submitted and evaluated on the collected dataset KVQ from popular short-form video platform, i.e., Kuaishou/Kwai Platform. The KVQ database is divided into three parts, including 2926 videos for training, 420 videos for validation, and 854 videos for testing. The purpose is to build new benchmarks and advance the development of S-UGC VQA. The competition had 200 participants and 13 teams submitted valid solutions for the final testing phase. The proposed solutions achieved state-of-the-art performances for S-UGC VQA. The project can be found at https://github.com/lixinustc/KVQChallenge-CVPR-NTIRE2024.
Enhancing Blind Video Quality Assessment with Rich Quality-aware FeaturesWei Sun, Haoning Wu, Zicheng Zhang et al.
In this paper, we present a simple but effective method to enhance blind video quality assessment (BVQA) models for social media videos. Motivated by previous researches that leverage pre-trained features extracted from various computer vision models as the feature representation for BVQA, we further explore rich quality-aware features from pre-trained blind image quality assessment (BIQA) and BVQA models as auxiliary features to help the BVQA model to handle complex distortions and diverse content of social media videos. Specifically, we use SimpleVQA, a BVQA model that consists of a trainable Swin Transformer-B and a fixed SlowFast, as our base model. The Swin Transformer-B and SlowFast components are responsible for extracting spatial and motion features, respectively. Then, we extract three kinds of features from Q-Align, LIQE, and FAST-VQA to capture frame-level quality-aware features, frame-level quality-aware along with scene-specific features, and spatiotemporal quality-aware features, respectively. Through concatenating these features, we employ a multi-layer perceptron (MLP) network to regress them into quality scores. Experimental results demonstrate that the proposed model achieves the best performance on three public social media VQA datasets. Moreover, the proposed model won first place in the CVPR NTIRE 2024 Short-form UGC Video Quality Assessment Challenge. The code is available at \url{https://github.com/sunwei925/RQ-VQA.git}.
11.3CVNov 25, 2024
Human-Activity AGV Quality Assessment: A Benchmark Dataset and an Objective Evaluation MetricZhichao Zhang, Wei Sun, Xinyue Li et al.
AI-driven video generation techniques have made significant progress in recent years. However, AI-generated videos (AGVs) involving human activities often exhibit substantial visual and semantic distortions, hindering the practical application of video generation technologies in real-world scenarios. To address this challenge, we conduct a pioneering study on human activity AGV quality assessment, focusing on visual quality evaluation and the identification of semantic distortions. First, we construct the AI-Generated Human activity Video Quality Assessment (Human-AGVQA) dataset, consisting of 6,000 AGVs derived from 15 popular text-to-video (T2V) models using 400 text prompts that describe diverse human activities. We conduct a subjective study to evaluate the human appearance quality, action continuity quality, and overall video quality of AGVs, and identify semantic issues of human body parts. Based on Human-AGVQA, we benchmark the performance of T2V models and analyze their strengths and weaknesses in generating different categories of human activities. Second, we develop an objective evaluation metric, named AI-Generated Human activity Video Quality metric (GHVQ), to automatically analyze the quality of human activity AGVs. GHVQ systematically extracts human-focused quality features, AI-generated content-aware quality features, and temporal continuity features, making it a comprehensive and explainable quality metric for human activity AGVs. The extensive experimental results show that GHVQ outperforms existing quality metrics on the Human-AGVQA dataset by a large margin, demonstrating its efficacy in assessing the quality of human activity AGVs. The Human-AGVQA dataset and GHVQ metric will be released at https://github.com/zczhang-sjtu/GHVQ.git.
CompressedVQA-HDR: Generalized Full-reference and No-reference Quality Assessment Models for Compressed High Dynamic Range VideosWei Sun, Linhan Cao, Kang Fu et al.
Video compression is a standard procedure applied to all videos to minimize storage and transmission demands while preserving visual quality as much as possible. Therefore, evaluating the visual quality of compressed videos is crucial for guiding the practical usage and further development of video compression algorithms. Although numerous compressed video quality assessment (VQA) methods have been proposed, they often lack the generalization capability needed to handle the increasing diversity of video types, particularly high dynamic range (HDR) content. In this paper, we introduce CompressedVQA-HDR, an effective VQA framework designed to address the challenges of HDR video quality assessment. Specifically, we adopt the Swin Transformer and SigLip 2 as the backbone networks for the proposed full-reference (FR) and no-reference (NR) VQA models, respectively. For the FR model, we compute deep structural and textural similarities between reference and distorted frames using intermediate-layer features extracted from the Swin Transformer as its quality-aware feature representation. For the NR model, we extract the global mean of the final-layer feature maps from SigLip 2 as its quality-aware representation. To mitigate the issue of limited HDR training data, we pre-train the FR model on a large-scale standard dynamic range (SDR) VQA dataset and fine-tune it on the HDRSDR-VQA dataset. For the NR model, we employ an iterative mixed-dataset training strategy across multiple compressed VQA datasets, followed by fine-tuning on the HDRSDR-VQA dataset. Experimental results show that our models achieve state-of-the-art performance compared to existing FR and NR VQA models. Moreover, CompressedVQA-HDR-FR won first place in the FR track of the Generalizable HDR & SDR Video Quality Measurement Grand Challenge at IEEE ICME 2025. The code is available at https://github.com/sunwei925/CompressedVQA-HDR.
Who is a Better Talker: Subjective and Objective Quality Assessment for AI-Generated Talking HeadsYingjie Zhou, Jiezhang Cao, Zicheng Zhang et al.
Speech-driven methods for portraits are figuratively known as "Talkers" because of their capability to synthesize speaking mouth shapes and facial movements. Especially with the rapid development of the Text-to-Image (T2I) models, AI-Generated Talking Heads (AGTHs) have gradually become an emerging digital human media. However, challenges persist regarding the quality of these talkers and AGTHs they generate, and comprehensive studies addressing these issues remain limited. To address this gap, this paper presents the largest AGTH quality assessment dataset THQA-10K to date, which selects 12 prominent T2I models and 14 advanced talkers to generate AGTHs for 14 prompts. After excluding instances where AGTH generation is unsuccessful, the THQA-10K dataset contains 10,457 AGTHs. Then, volunteers are recruited to subjectively rate the AGTHs and give the corresponding distortion categories. In our analysis for subjective experimental results, we evaluate the performance of talkers in terms of generalizability and quality, and also expose the distortions of existing AGTHs. Finally, an objective quality assessment method based on the first frame, Y-T slice and tone-lip consistency is proposed. Experimental results show that this method can achieve state-of-the-art (SOTA) performance in AGTH quality assessment. The work is released at https://github.com/zyj-2000/Talker.
25.7CVJun 3, 2025
NTIRE 2025 XGC Quality Assessment Challenge: Methods and ResultsXiaohong Liu, Xiongkuo Min, Qiang Hu et al.
This paper reports on the NTIRE 2025 XGC Quality Assessment Challenge, which will be held in conjunction with the New Trends in Image Restoration and Enhancement Workshop (NTIRE) at CVPR 2025. This challenge is to address a major challenge in the field of video and talking head processing. The challenge is divided into three tracks, including user generated video, AI generated video and talking head. The user-generated video track uses the FineVD-GC, which contains 6,284 user generated videos. The user-generated video track has a total of 125 registered participants. A total of 242 submissions are received in the development phase, and 136 submissions are received in the test phase. Finally, 5 participating teams submitted their models and fact sheets. The AI generated video track uses the Q-Eval-Video, which contains 34,029 AI-Generated Videos (AIGVs) generated by 11 popular Text-to-Video (T2V) models. A total of 133 participants have registered in this track. A total of 396 submissions are received in the development phase, and 226 submissions are received in the test phase. Finally, 6 participating teams submitted their models and fact sheets. The talking head track uses the THQA-NTIRE, which contains 12,247 2D and 3D talking heads. A total of 89 participants have registered in this track. A total of 225 submissions are received in the development phase, and 118 submissions are received in the test phase. Finally, 8 participating teams submitted their models and fact sheets. Each participating team in every track has proposed a method that outperforms the baseline, which has contributed to the development of fields in three tracks.
AIS 2024 Challenge on Video Quality Assessment of User-Generated Content: Methods and ResultsMarcos V. Conde, Saman Zadtootaghaj, Nabajeet Barman et al.
This paper reviews the AIS 2024 Video Quality Assessment (VQA) Challenge, focused on User-Generated Content (UGC). The aim of this challenge is to gather deep learning-based methods capable of estimating the perceptual quality of UGC videos. The user-generated videos from the YouTube UGC Dataset include diverse content (sports, games, lyrics, anime, etc.), quality and resolutions. The proposed methods must process 30 FHD frames under 1 second. In the challenge, a total of 102 participants registered, and 15 submitted code and models. The performance of the top-5 submissions is reviewed and provided here as a survey of diverse deep models for efficient video quality assessment of user-generated content.
Towards Generalized Video Quality Assessment: A Weak-to-Strong Learning ParadigmLinhan Cao, Wei Sun, Xiangyang Zhu et al.
Video quality assessment (VQA) seeks to predict the perceptual quality of a video in alignment with human visual perception, serving as a fundamental tool for quantifying quality degradation across video processing workflows. The dominant VQA paradigm relies on supervised training with human-labeled datasets, which, despite substantial progress, still suffers from poor generalization to unseen video content. Moreover, its reliance on human annotations -- which are labor-intensive and costly -- makes it difficult to scale datasets for improving model generalization. In this work, we explore weak-to-strong (W2S) learning as a new paradigm for advancing VQA without reliance on large-scale human-labeled datasets. We first provide empirical evidence that a straightforward W2S strategy allows a strong student model to not only match its weak teacher on in-domain benchmarks but also surpass it on out-of-distribution (OOD) benchmarks, revealing a distinct weak-to-strong effect in VQA. Building on this insight, we propose a novel framework that enhances W2S learning from two aspects: (1) integrating homogeneous and heterogeneous supervision signals from diverse VQA teachers -- including off-the-shelf VQA models and synthetic distortion simulators -- via a learn-to-rank formulation, and (2) iterative W2S training, where each strong student is recycled as the teacher in subsequent cycles, progressively focusing on challenging cases. Extensive experiments show that our method achieves state-of-the-art results across both in-domain and OOD benchmarks, with especially strong gains in OOD scenarios. Our findings highlight W2S learning as a principled route to break annotation barriers and achieve scalable generalization in VQA, with implications extending to broader alignment and evaluation tasks.
15.5CVAug 8, 2025
VQAThinker: Exploring Generalizable and Explainable Video Quality Assessment via Reinforcement LearningLinhan Cao, Wei Sun, Weixia Zhang et al.
Video quality assessment (VQA) aims to objectively quantify perceptual quality degradation in alignment with human visual perception. Despite recent advances, existing VQA models still suffer from two critical limitations: \textit{poor generalization to out-of-distribution (OOD) videos} and \textit{limited explainability}, which restrict their applicability in real-world scenarios. To address these challenges, we propose \textbf{VQAThinker}, a reasoning-based VQA framework that leverages large multimodal models (LMMs) with reinforcement learning to jointly model video quality understanding and scoring, emulating human perceptual decision-making. Specifically, we adopt group relative policy optimization (GRPO), a rule-guided reinforcement learning algorithm that enables reasoning over video quality under score-level supervision, and introduce three VQA-specific rewards: (1) a \textbf{bell-shaped regression reward} that increases rapidly as the prediction error decreases and becomes progressively less sensitive near the ground truth; (2) a \textbf{pairwise ranking reward} that guides the model to correctly determine the relative quality between video pairs; and (3) a \textbf{temporal consistency reward} that encourages the model to prefer temporally coherent videos over their perturbed counterparts. Extensive experiments demonstrate that VQAThinker achieves state-of-the-art performance on both in-domain and OOD VQA benchmarks, showing strong generalization for video quality scoring. Furthermore, evaluations on video quality understanding tasks validate its superiority in distortion attribution and quality description compared to existing explainable VQA models and LMMs. These findings demonstrate that reinforcement learning offers an effective pathway toward building generalizable and explainable VQA models solely with score-level supervision.
GAIA: Rethinking Action Quality Assessment for AI-Generated VideosZijian Chen, Wei Sun, Yuan Tian et al.
Assessing action quality is both imperative and challenging due to its significant impact on the quality of AI-generated videos, further complicated by the inherently ambiguous nature of actions within AI-generated video (AIGV). Current action quality assessment (AQA) algorithms predominantly focus on actions from real specific scenarios and are pre-trained with normative action features, thus rendering them inapplicable in AIGVs. To address these problems, we construct GAIA, a Generic AI-generated Action dataset, by conducting a large-scale subjective evaluation from a novel causal reasoning-based perspective, resulting in 971,244 ratings among 9,180 video-action pairs. Based on GAIA, we evaluate a suite of popular text-to-video (T2V) models on their ability to generate visually rational actions, revealing their pros and cons on different categories of actions. We also extend GAIA as a testbed to benchmark the AQA capacity of existing automatic evaluation methods. Results show that traditional AQA methods, action-related metrics in recent T2V benchmarks, and mainstream video quality methods perform poorly with an average SRCC of 0.454, 0.191, and 0.519, respectively, indicating a sizable gap between current models and human action perception patterns in AIGVs. Our findings underscore the significance of action quality as a unique perspective for studying AIGVs and can catalyze progress towards methods with enhanced capacities for AQA in AIGVs.
3.6IRAug 16, 2021
Deep Natural Language Processing for LinkedIn SearchWeiwei Guo, Xiaowei Liu, Sida Wang et al.
Many search systems work with large amounts of natural language data, e.g., search queries, user profiles, and documents. Building a successful search system requires a thorough understanding of textual data semantics, where deep learning based natural language processing techniques (deep NLP) can be of great help. In this paper, we introduce a comprehensive study for applying deep NLP techniques to five representative tasks in search systems: query intent prediction (classification), query tagging (sequential tagging), document ranking (ranking), query auto completion (language modeling), and query suggestion (sequence to sequence). We also introduce BERT pre-training as a sixth task that can be applied to many of the other tasks. Through the model design and experiments of the six tasks, readers can find answers to four important questions: (1). When is deep NLP helpful/not helpful in search systems? (2). How to address latency challenges? (3). How to ensure model robustness? This work builds on existing efforts of LinkedIn search, and is tested at scale on LinkedIn's commercial search engines. We believe our experiences can provide useful insights for the industry and research communities.
0.2CLJul 30, 2021
Deep Natural Language Processing for LinkedIn Search SystemsWeiwei Guo, Xiaowei Liu, Sida Wang et al.
Many search systems work with large amounts of natural language data, e.g., search queries, user profiles and documents, where deep learning based natural language processing techniques (deep NLP) can be of great help. In this paper, we introduce a comprehensive study of applying deep NLP techniques to five representative tasks in search engines. Through the model design and experiments of the five tasks, readers can find answers to three important questions: (1) When is deep NLP helpful/not helpful in search systems? (2) How to address latency challenges? (3) How to ensure model robustness? This work builds on existing efforts of LinkedIn search, and is tested at scale on a commercial search engine. We believe our experiences can provide useful insights for the industry and research communities.
2.0IVDec 3, 2019
Robust Invisible Hyperlinks in Physical Photographs Based on 3D Rendering AttacksJun Jia, Zhongpai Gao, Kang Chen et al.
In the era of multimedia and Internet, people are eager to obtain information from offline to online. Quick Response (QR) codes and digital watermarks help us access information quickly. However, QR codes look ugly and invisible watermarks can be easily broken in physical photographs. Therefore, this paper proposes a novel method to embed hyperlinks into natural images, making the hyperlinks invisible for human eyes but detectable for mobile devices. Our method is an end-to-end neural network with an encoder to hide information and a decoder to recover information. From original images to physical photographs, camera imaging process will introduce a series of distortion such as noise, blur, and light. To train a robust decoder against the physical distortion from the real world, a distortion network based on 3D rendering is inserted between the encoder and the decoder to simulate the camera imaging process. Besides, in order to maintain the visual attraction of the image with hyperlinks, we propose a loss function based on just noticeable difference (JND) to supervise the training of encoder. Experimental results show that our approach outperforms the previous method in both simulated and real situations.