Daniel Wang

CV
h-index10
4papers
61citations
Novelty59%
AI Score43

4 Papers

22.7CVApr 4, 2024Code
WorDepth: Variational Language Prior for Monocular Depth Estimation

Ziyao Zeng, Daniel Wang, Fengyu Yang et al.

Three-dimensional (3D) reconstruction from a single image is an ill-posed problem with inherent ambiguities, i.e. scale. Predicting a 3D scene from text description(s) is similarly ill-posed, i.e. spatial arrangements of objects described. We investigate the question of whether two inherently ambiguous modalities can be used in conjunction to produce metric-scaled reconstructions. To test this, we focus on monocular depth estimation, the problem of predicting a dense depth map from a single image, but with an additional text caption describing the scene. To this end, we begin by encoding the text caption as a mean and standard deviation; using a variational framework, we learn the distribution of the plausible metric reconstructions of 3D scenes corresponding to the text captions as a prior. To "select" a specific reconstruction or depth map, we encode the given image through a conditional sampler that samples from the latent space of the variational text encoder, which is then decoded to the output depth map. Our approach is trained alternatingly between the text and image branches: in one optimization step, we predict the mean and standard deviation from the text description and sample from a standard Gaussian, and in the other, we sample using a (image) conditional sampler. Once trained, we directly predict depth from the encoded text using the conditional sampler. We demonstrate our approach on indoor (NYUv2) and outdoor (KITTI) scenarios, where we show that language can consistently improve performance in both.

6.5CVNov 24, 2024
Iris: Integrating Language into Diffusion-based Monocular Depth Estimation

Ziyao Zeng, Jingcheng Ni, Daniel Wang et al.

Traditional monocular depth estimation suffers from inherent ambiguity and visual nuisances. We demonstrate that language can enhance monocular depth estimation by providing an additional condition (rather than images alone) aligned with plausible 3D scenes, thereby reducing the solution space for depth estimation. This conditional distribution is learned during the text-to-image pre-training of diffusion models. To generate images under various viewpoints and layouts that precisely reflect textual descriptions, the model implicitly models object sizes, shapes, and scales, their spatial relationships, and the overall scene structure. In this paper, Iris, we investigate the benefits of our strategy to integrate text descriptions into training and inference of diffusion-based depth estimation models. We experiment with three different diffusion-based monocular depth estimators (Marigold, Lotus, and E2E-FT) and their variants. By training on HyperSim and Virtual KITTI, and evaluating on NYUv2, KITTI, ETH3D, ScanNet, and DIODE, we find that our strategy improves the overall monocular depth estimation accuracy, especially in small areas. It also improves the model's depth perception of specific regions described in the text. We find that by providing more details in the text, the depth prediction can be iteratively refined. Simultaneously, we find that language can act as a constraint to accelerate the convergence of both training and the inference diffusion trajectory. Code and generated text data will be released upon acceptance.

7.3GRJun 5, 2025
ODE-GS: Latent ODEs for Dynamic Scene Extrapolation with 3D Gaussian Splatting

Daniel Wang, Patrick Rim, Tian Tian et al.

We introduce ODE-GS, a novel approach that integrates 3D Gaussian Splatting with latent neural ordinary differential equations (ODEs) to enable future extrapolation of dynamic 3D scenes. Unlike existing dynamic scene reconstruction methods, which rely on time-conditioned deformation networks and are limited to interpolation within a fixed time window, ODE-GS eliminates timestamp dependency by modeling Gaussian parameter trajectories as continuous-time latent dynamics. Our approach first learns an interpolation model to generate accurate Gaussian trajectories within the observed window, then trains a Transformer encoder to aggregate past trajectories into a latent state evolved via a neural ODE. Finally, numerical integration produces smooth, physically plausible future Gaussian trajectories, enabling rendering at arbitrary future timestamps. On the D-NeRF, NVFi, and HyperNeRF benchmarks, ODE-GS achieves state-of-the-art extrapolation performance, improving metrics by 19.8% compared to leading baselines, demonstrating its ability to accurately represent and predict 3D scene dynamics.

4.1LGNov 5, 2025
Towards Scalable Backpropagation-Free Gradient Estimation

Daniel Wang, Evan Markou, Dylan Campbell

While backpropagation--reverse-mode automatic differentiation--has been extraordinarily successful in deep learning, it requires two passes (forward and backward) through the neural network and the storage of intermediate activations. Existing gradient estimation methods that instead use forward-mode automatic differentiation struggle to scale beyond small networks due to the high variance of the estimates. Efforts to mitigate this have so far introduced significant bias to the estimates, reducing their utility. We introduce a gradient estimation approach that reduces both bias and variance by manipulating upstream Jacobian matrices when computing guess directions. It shows promising results and has the potential to scale to larger networks, indeed performing better as the network width is increased. Our understanding of this method is facilitated by analyses of bias and variance, and their connection to the low-dimensional structure of neural network gradients.