Jie Tang

CV
h-index13
7papers
1,658citations
Novelty53%
AI Score50

7 Papers

51.2CVNov 6, 2023Code
CogVLM: Visual Expert for Pretrained Language Models

Weihan Wang, Qingsong Lv, Wenmeng Yu et al. · tsinghua

We introduce CogVLM, a powerful open-source visual language foundation model. Different from the popular shallow alignment method which maps image features into the input space of language model, CogVLM bridges the gap between the frozen pretrained language model and image encoder by a trainable visual expert module in the attention and FFN layers. As a result, CogVLM enables deep fusion of vision language features without sacrificing any performance on NLP tasks. CogVLM-17B achieves state-of-the-art performance on 10 classic cross-modal benchmarks, including NoCaps, Flicker30k captioning, RefCOCO, RefCOCO+, RefCOCOg, Visual7W, GQA, ScienceQA, VizWiz VQA and TDIUC, and ranks the 2nd on VQAv2, OKVQA, TextVQA, COCO captioning, etc., surpassing or matching PaLI-X 55B. Codes and checkpoints are available at https://github.com/THUDM/CogVLM.

6.8CVJul 31, 2023Code
Lightweight Super-Resolution Head for Human Pose Estimation

Haonan Wang, Jie Liu, Jie Tang et al.

Heatmap-based methods have become the mainstream method for pose estimation due to their superior performance. However, heatmap-based approaches suffer from significant quantization errors with downscale heatmaps, which result in limited performance and the detrimental effects of intermediate supervision. Previous heatmap-based methods relied heavily on additional post-processing to mitigate quantization errors. Some heatmap-based approaches improve the resolution of feature maps by using multiple costly upsampling layers to improve localization precision. To solve the above issues, we creatively view the backbone network as a degradation process and thus reformulate the heatmap prediction as a Super-Resolution (SR) task. We first propose the SR head, which predicts heatmaps with a spatial resolution higher than the input feature maps (or even consistent with the input image) by super-resolution, to effectively reduce the quantization error and the dependence on further post-processing. Besides, we propose SRPose to gradually recover the HR heatmaps from LR heatmaps and degraded features in a coarse-to-fine manner. To reduce the training difficulty of HR heatmaps, SRPose applies SR heads to supervise the intermediate features in each stage. In addition, the SR head is a lightweight and generic head that applies to top-down and bottom-up methods. Extensive experiments on the COCO, MPII, and CrowdPose datasets show that SRPose outperforms the corresponding heatmap-based approaches. The code and models are available at https://github.com/haonanwang0522/SRPose.

26.5CVAug 9, 2023Code
Robust Object Modeling for Visual Tracking

Yidong Cai, Jie Liu, Jie Tang et al.

Object modeling has become a core part of recent tracking frameworks. Current popular tackers use Transformer attention to extract the template feature separately or interactively with the search region. However, separate template learning lacks communication between the template and search regions, which brings difficulty in extracting discriminative target-oriented features. On the other hand, interactive template learning produces hybrid template features, which may introduce potential distractors to the template via the cluttered search regions. To enjoy the merits of both methods, we propose a robust object modeling framework for visual tracking (ROMTrack), which simultaneously models the inherent template and the hybrid template features. As a result, harmful distractors can be suppressed by combining the inherent features of target objects with search regions' guidance. Target-related features can also be extracted using the hybrid template, thus resulting in a more robust object modeling framework. To further enhance robustness, we present novel variation tokens to depict the ever-changing appearance of target objects. Variation tokens are adaptable to object deformation and appearance variations, which can boost overall performance with negligible computation. Experiments show that our ROMTrack sets a new state-of-the-art on multiple benchmarks.

33.0IVSep 24, 2020Code
Residual Feature Distillation Network for Lightweight Image Super-Resolution

Jie Liu, Jie Tang, Gangshan Wu

Recent advances in single image super-resolution (SISR) explored the power of convolutional neural network (CNN) to achieve a better performance. Despite the great success of CNN-based methods, it is not easy to apply these methods to edge devices due to the requirement of heavy computation. To solve this problem, various fast and lightweight CNN models have been proposed. The information distillation network is one of the state-of-the-art methods, which adopts the channel splitting operation to extract distilled features. However, it is not clear enough how this operation helps in the design of efficient SISR models. In this paper, we propose the feature distillation connection (FDC) that is functionally equivalent to the channel splitting operation while being more lightweight and flexible. Thanks to FDC, we can rethink the information multi-distillation network (IMDN) and propose a lightweight and accurate SISR model called residual feature distillation network (RFDN). RFDN uses multiple feature distillation connections to learn more discriminative feature representations. We also propose a shallow residual block (SRB) as the main building block of RFDN so that the network can benefit most from residual learning while still being lightweight enough. Extensive experimental results show that the proposed RFDN achieve a better trade-off against the state-of-the-art methods in terms of performance and model complexity. Moreover, we propose an enhanced RFDN (E-RFDN) and won the first place in the AIM 2020 efficient super-resolution challenge. Code will be available at https://github.com/njulj/RFDN.

13.1CVDec 5, 2025
SCAIL: Towards Studio-Grade Character Animation via In-Context Learning of 3D-Consistent Pose Representations

Wenhao Yan, Sheng Ye, Zhuoyi Yang et al.

Achieving character animation that meets studio-grade production standards remains challenging despite recent progress. Existing approaches can transfer motion from a driving video to a reference image, but often fail to preserve structural fidelity and temporal consistency in wild scenarios involving complex motion and cross-identity animations. In this work, we present \textbf{SCAIL} (a framework toward \textbf{S}tudio-grade \textbf{C}haracter \textbf{A}nimation via \textbf{I}n-context \textbf{L}earning), a framework designed to address these challenges from two key innovations. First, we propose a novel 3D pose representation, providing a more robust and flexible motion signal. Second, we introduce a full-context pose injection mechanism within a diffusion-transformer architecture, enabling effective spatio-temporal reasoning over full motion sequences. To align with studio-level requirements, we develop a curated data pipeline ensuring both diversity and quality, and establish a comprehensive benchmark for systematic evaluation. Experiments show that \textbf{SCAIL} achieves state-of-the-art performance and advances character animation toward studio-grade reliability and realism.

20.9IVMay 20, 2021Code
Anchor-based Plain Net for Mobile Image Super-Resolution

Zongcai Du, Jie Liu, Jie Tang et al.

Along with the rapid development of real-world applications, higher requirements on the accuracy and efficiency of image super-resolution (SR) are brought forward. Though existing methods have achieved remarkable success, the majority of them demand plenty of computational resources and large amount of RAM, and thus they can not be well applied to mobile device. In this paper, we aim at designing efficient architecture for 8-bit quantization and deploy it on mobile device. First, we conduct an experiment about meta-node latency by decomposing lightweight SR architectures, which determines the portable operations we can utilize. Then, we dig deeper into what kind of architecture is beneficial to 8-bit quantization and propose anchor-based plain net (ABPN). Finally, we adopt quantization-aware training strategy to further boost the performance. Our model can outperform 8-bit quantized FSRCNN by nearly 2dB in terms of PSNR, while satisfying realistic needs at the same time. Code is avaliable at https://github.com/NJU- Jet/SR_Mobile_Quantization.

7.6CVNov 23, 2019Code
Simple and Lightweight Human Pose Estimation

Zhe Zhang, Jie Tang, Gangshan Wu

Recent research on human pose estimation has achieved significant improvement. However, most existing methods tend to pursue higher scores using complex architecture or computationally expensive models on benchmark datasets, ignoring the deployment costs in practice. In this paper, we investigate the problem of simple and lightweight human pose estimation. We first redesign a lightweight bottleneck block with two non-novel concepts: depthwise convolution and attention mechanism. And then, based on the lightweight block, we present a Lightweight Pose Network (LPN) following the architecture design principles of SimpleBaseline. The model size (#Params) of our small network LPN-50 is only 9% of SimpleBaseline(ResNet50), and the computational complexity (FLOPs) is only 11%. To give full play to the potential of our LPN and get more accurate predicted results, we also propose an iterative training strategy and a model-agnostic post-processing function Beta-Soft-Argmax. We empirically demonstrate the effectiveness and efficiency of our methods on the benchmark dataset: the COCO keypoint detection dataset. Besides, we show the speed superiority of our lightweight network at inference time on a non-GPU platform. Specifically, our LPN-50 can achieve 68.7 in AP score on the COCO test-dev set, with only 2.7M parameters and 1.0 GFLOPs, while the inference speed is 17 FPS on an Intel i7-8700K CPU machine.