Xiaoyu Han

h-index4
2papers
127citations

2 Papers

8.4CVApr 21, 2025Code
Shape-Guided Clothing Warping for Virtual Try-On

Xiaoyu Han, Shunyuan Zheng, Zonglin Li et al.

Image-based virtual try-on aims to seamlessly fit in-shop clothing to a person image while maintaining pose consistency. Existing methods commonly employ the thin plate spline (TPS) transformation or appearance flow to deform in-shop clothing for aligning with the person's body. Despite their promising performance, these methods often lack precise control over fine details, leading to inconsistencies in shape between clothing and the person's body as well as distortions in exposed limb regions. To tackle these challenges, we propose a novel shape-guided clothing warping method for virtual try-on, dubbed SCW-VTON, which incorporates global shape constraints and additional limb textures to enhance the realism and consistency of the warped clothing and try-on results. To integrate global shape constraints for clothing warping, we devise a dual-path clothing warping module comprising a shape path and a flow path. The former path captures the clothing shape aligned with the person's body, while the latter path leverages the mapping between the pre- and post-deformation of the clothing shape to guide the estimation of appearance flow. Furthermore, to alleviate distortions in limb regions of try-on results, we integrate detailed limb guidance by developing a limb reconstruction network based on masked image modeling. Through the utilization of SCW-VTON, we are able to generate try-on results with enhanced clothing shape consistency and precise control over details. Extensive experiments demonstrate the superiority of our approach over state-of-the-art methods both qualitatively and quantitatively. The code is available at https://github.com/xyhanHIT/SCW-VTON.

14.4CVMar 18, 2025Code
Limb-Aware Virtual Try-On Network with Progressive Clothing Warping

Shengping Zhang, Xiaoyu Han, Weigang Zhang et al.

Image-based virtual try-on aims to transfer an in-shop clothing image to a person image. Most existing methods adopt a single global deformation to perform clothing warping directly, which lacks fine-grained modeling of in-shop clothing and leads to distorted clothing appearance. In addition, existing methods usually fail to generate limb details well because they are limited by the used clothing-agnostic person representation without referring to the limb textures of the person image. To address these problems, we propose Limb-aware Virtual Try-on Network named PL-VTON, which performs fine-grained clothing warping progressively and generates high-quality try-on results with realistic limb details. Specifically, we present Progressive Clothing Warping (PCW) that explicitly models the location and size of in-shop clothing and utilizes a two-stage alignment strategy to progressively align the in-shop clothing with the human body. Moreover, a novel gravity-aware loss that considers the fit of the person wearing clothing is adopted to better handle the clothing edges. Then, we design Person Parsing Estimator (PPE) with a non-limb target parsing map to semantically divide the person into various regions, which provides structural constraints on the human body and therefore alleviates texture bleeding between clothing and body regions. Finally, we introduce Limb-aware Texture Fusion (LTF) that focuses on generating realistic details in limb regions, where a coarse try-on result is first generated by fusing the warped clothing image with the person image, then limb textures are further fused with the coarse result under limb-aware guidance to refine limb details. Extensive experiments demonstrate that our PL-VTON outperforms the state-of-the-art methods both qualitatively and quantitatively.