Jinhong Zhang

h-index7
2papers
161citations

2 Papers

6.8CVOct 15, 2023
AFLOW: Developing Adversarial Examples under Extremely Noise-limited Settings

Renyang Liu, Jinhong Zhang, Haoran Li et al.

Extensive studies have demonstrated that deep neural networks (DNNs) are vulnerable to adversarial attacks. Despite the significant progress in the attack success rate that has been made recently, the adversarial noise generated by most of the existing attack methods is still too conspicuous to the human eyes and proved to be easily detected by defense mechanisms. Resulting that these malicious examples cannot contribute to exploring the vulnerabilities of existing DNNs sufficiently. Thus, to better reveal the defects of DNNs and further help enhance their robustness under noise-limited situations, a new inconspicuous adversarial examples generation method is exactly needed to be proposed. To bridge this gap, we propose a novel Normalize Flow-based end-to-end attack framework, called AFLOW, to synthesize imperceptible adversarial examples under strict constraints. Specifically, rather than the noise-adding manner, AFLOW directly perturbs the hidden representation of the corresponding image to craft the desired adversarial examples. Compared with existing methods, extensive experiments on three benchmark datasets show that the adversarial examples built by AFLOW exhibit superiority in imperceptibility, image quality and attack capability. Even on robust models, AFLOW can still achieve higher attack results than previous methods.

2.7NEAug 5, 2014
The Case for a Mixed-Initiative Collaborative Neuroevolution Approach

Sebastian Risi, Jinhong Zhang, Rasmus Taarnby et al.

It is clear that the current attempts at using algorithms to create artificial neural networks have had mixed success at best when it comes to creating large networks and/or complex behavior. This should not be unexpected, as creating an artificial brain is essentially a design problem. Human design ingenuity still surpasses computational design for most tasks in most domains, including architecture, game design, and authoring literary fiction. This leads us to ask which the best way is to combine human and machine design capacities when it comes to designing artificial brains. Both of them have their strengths and weaknesses; for example, humans are much too slow to manually specify thousands of neurons, let alone the billions of neurons that go into a human brain, but on the other hand they can rely on a vast repository of common-sense understanding and design heuristics that can help them perform a much better guided search in design space than an algorithm. Therefore, in this paper we argue for a mixed-initiative approach for collaborative online brain building and present first results towards this goal.