Mingxi Xu

h-index8
2papers
173citations

2 Papers

4.8CVDec 5, 2022
DA-CIL: Towards Domain Adaptive Class-Incremental 3D Object Detection

Ziyuan Zhao, Mingxi Xu, Peisheng Qian et al.

Deep learning has achieved notable success in 3D object detection with the advent of large-scale point cloud datasets. However, severe performance degradation in the past trained classes, i.e., catastrophic forgetting, still remains a critical issue for real-world deployment when the number of classes is unknown or may vary. Moreover, existing 3D class-incremental detection methods are developed for the single-domain scenario, which fail when encountering domain shift caused by different datasets, varying environments, etc. In this paper, we identify the unexplored yet valuable scenario, i.e., class-incremental learning under domain shift, and propose a novel 3D domain adaptive class-incremental object detection framework, DA-CIL, in which we design a novel dual-domain copy-paste augmentation method to construct multiple augmented domains for diversifying training distributions, thereby facilitating gradual domain adaptation. Then, multi-level consistency is explored to facilitate dual-teacher knowledge distillation from different domains for domain adaptive class-incremental learning. Extensive experiments on various datasets demonstrate the effectiveness of the proposed method over baselines in the domain adaptive class-incremental learning scenario.

11.8CVDec 11, 2025
MoCapAnything: Unified 3D Motion Capture for Arbitrary Skeletons from Monocular Videos

Kehong Gong, Zhengyu Wen, Weixia He et al.

Motion capture now underpins content creation far beyond digital humans, yet most existing pipelines remain species- or template-specific. We formalize this gap as Category-Agnostic Motion Capture (CAMoCap): given a monocular video and an arbitrary rigged 3D asset as a prompt, the goal is to reconstruct a rotation-based animation such as BVH that directly drives the specific asset. We present MoCapAnything, a reference-guided, factorized framework that first predicts 3D joint trajectories and then recovers asset-specific rotations via constraint-aware inverse kinematics. The system contains three learnable modules and a lightweight IK stage: (1) a Reference Prompt Encoder that extracts per-joint queries from the asset's skeleton, mesh, and rendered images; (2) a Video Feature Extractor that computes dense visual descriptors and reconstructs a coarse 4D deforming mesh to bridge the gap between video and joint space; and (3) a Unified Motion Decoder that fuses these cues to produce temporally coherent trajectories. We also curate Truebones Zoo with 1038 motion clips, each providing a standardized skeleton-mesh-render triad. Experiments on both in-domain benchmarks and in-the-wild videos show that MoCapAnything delivers high-quality skeletal animations and exhibits meaningful cross-species retargeting across heterogeneous rigs, enabling scalable, prompt-driven 3D motion capture for arbitrary assets. Project page: https://animotionlab.github.io/MoCapAnything/