11.2CLJun 22, 2024
RankAdaptor: Hierarchical Rank Allocation for Efficient Fine-Tuning Pruned LLMs via Performance ModelChanghai Zhou, Shijie Han, Lining Yang et al.
The efficient compression of large language models (LLMs) has become increasingly popular. However, recovering the performance of compressed LLMs remains a major challenge. The current practice in LLM compression entails the implementation of structural pruning, complemented by a recovery phase that leverages the Low-Rank Adaptation (LoRA) algorithm. Structural pruning's uneven modification of model architecture, coupled with standard LoRA's fixed configuration allocation across layers in an online pipeline, leads to suboptimal performance in various downstream tasks for pruned models. To address this challenge, we introduce RankAdaptor, a hierarchical rank allocation method that enables efficient fine-tuning of pruned LLMs according to layerwise specific recovery requirements. We employ a performance model that conducts offline meta-learning and online incremental learning to explore optimal rank values for each layer. Comprehensive experiments on popular benchmarks show that RankAdaptor consistently outperforms state-of-the-art methods across a variety of pruning settings and LLM architectures, with improvements ranging from 0.7\% to 5.5\%.
6.4LGFeb 12, 2024
Auxiliary Reward Generation with Transition Distance Representation LearningSiyuan Li, Shijie Han, Yingnan Zhao et al.
Reinforcement learning (RL) has shown its strength in challenging sequential decision-making problems. The reward function in RL is crucial to the learning performance, as it serves as a measure of the task completion degree. In real-world problems, the rewards are predominantly human-designed, which requires laborious tuning, and is easily affected by human cognitive biases. To achieve automatic auxiliary reward generation, we propose a novel representation learning approach that can measure the ``transition distance'' between states. Building upon these representations, we introduce an auxiliary reward generation technique for both single-task and skill-chaining scenarios without the need for human knowledge. The proposed approach is evaluated in a wide range of manipulation tasks. The experiment results demonstrate the effectiveness of measuring the transition distance between states and the induced improvement by auxiliary rewards, which not only promotes better learning efficiency but also increases convergent stability.