Scott M. Jordan

LG
h-index7
8papers
51citations
Novelty39%
AI Score26

8 Papers

16.5LGOct 29, 2023
Behavior Alignment via Reward Function Optimization

Dhawal Gupta, Yash Chandak, Scott M. Jordan et al.

Designing reward functions for efficiently guiding reinforcement learning (RL) agents toward specific behaviors is a complex task. This is challenging since it requires the identification of reward structures that are not sparse and that avoid inadvertently inducing undesirable behaviors. Naively modifying the reward structure to offer denser and more frequent feedback can lead to unintended outcomes and promote behaviors that are not aligned with the designer's intended goal. Although potential-based reward shaping is often suggested as a remedy, we systematically investigate settings where deploying it often significantly impairs performance. To address these issues, we introduce a new framework that uses a bi-level objective to learn \emph{behavior alignment reward functions}. These functions integrate auxiliary rewards reflecting a designer's heuristics and domain knowledge with the environment's primary rewards. Our approach automatically determines the most effective way to blend these types of feedback, thereby enhancing robustness against heuristic reward misspecification. Remarkably, it can also adapt an agent's policy optimization process to mitigate suboptimalities resulting from limitations and biases inherent in the underlying RL algorithms. We evaluate our method's efficacy on a diverse set of tasks, from small-scale experiments to high-dimensional control challenges. We investigate heuristic auxiliary rewards of varying quality -- some of which are beneficial and others detrimental to the learning process. Our results show that our framework offers a robust and principled way to integrate designer-specified heuristics. It not only addresses key shortcomings of existing approaches but also consistently leads to high-performing solutions, even when given misaligned or poorly-specified auxiliary reward functions.

6.6LGDec 20, 2023
From Past to Future: Rethinking Eligibility Traces

Dhawal Gupta, Scott M. Jordan, Shreyas Chaudhari et al.

In this paper, we introduce a fresh perspective on the challenges of credit assignment and policy evaluation. First, we delve into the nuances of eligibility traces and explore instances where their updates may result in unexpected credit assignment to preceding states. From this investigation emerges the concept of a novel value function, which we refer to as the \emph{bidirectional value function}. Unlike traditional state value functions, bidirectional value functions account for both future expected returns (rewards anticipated from the current state onward) and past expected returns (cumulative rewards from the episode's start to the present). We derive principled update equations to learn this value function and, through experimentation, demonstrate its efficacy in enhancing the process of policy evaluation. In particular, our results indicate that the proposed learning approach can, in certain challenging contexts, perform policy evaluation more rapidly than TD($λ$) -- a method that learns forward value functions, $v^π$, \emph{directly}. Overall, our findings present a new perspective on eligibility traces and potential advantages associated with the novel value function it inspires, especially for policy evaluation.

18.2LGJun 23, 2024
Position: Benchmarking is Limited in Reinforcement Learning Research

Scott M. Jordan, Adam White, Bruno Castro da Silva et al.

Novel reinforcement learning algorithms, or improvements on existing ones, are commonly justified by evaluating their performance on benchmark environments and are compared to an ever-changing set of standard algorithms. However, despite numerous calls for improvements, experimental practices continue to produce misleading or unsupported claims. One reason for the ongoing substandard practices is that conducting rigorous benchmarking experiments requires substantial computational time. This work investigates the sources of increased computation costs in rigorous experiment designs. We show that conducting rigorous performance benchmarks will likely have computational costs that are often prohibitive. As a result, we argue for using an additional experimentation paradigm to overcome the limitations of benchmarking.

2.6LGJun 3, 2024
A New View on Planning in Online Reinforcement Learning

Kevin Roice, Parham Mohammad Panahi, Scott M. Jordan et al.

This paper investigates a new approach to model-based reinforcement learning using background planning: mixing (approximate) dynamic programming updates and model-free updates, similar to the Dyna architecture. Background planning with learned models is often worse than model-free alternatives, such as Double DQN, even though the former uses significantly more memory and computation. The fundamental problem is that learned models can be inaccurate and often generate invalid states, especially when iterated many steps. In this paper, we avoid this limitation by constraining background planning to a set of (abstract) subgoals and learning only local, subgoal-conditioned models. This goal-space planning (GSP) approach is more computationally efficient, naturally incorporates temporal abstraction for faster long-horizon planning and avoids learning the transition dynamics entirely. We show that our GSP algorithm can propagate value from an abstract space in a manner that helps a variety of base learners learn significantly faster in different domains.

2.0LGMay 16, 2023
Coagent Networks: Generalized and Scaled

James E. Kostas, Scott M. Jordan, Yash Chandak et al.

Coagent networks for reinforcement learning (RL) [Thomas and Barto, 2011] provide a powerful and flexible framework for deriving principled learning rules for arbitrary stochastic neural networks. The coagent framework offers an alternative to backpropagation-based deep learning (BDL) that overcomes some of backpropagation's main limitations. For example, coagent networks can compute different parts of the network \emph{asynchronously} (at different rates or at different times), can incorporate non-differentiable components that cannot be used with backpropagation, and can explore at levels higher than their action spaces (that is, they can be designed as hierarchical networks for exploration and/or temporal abstraction). However, the coagent framework is not just an alternative to BDL; the two approaches can be blended: BDL can be combined with coagent learning rules to create architectures with the advantages of both approaches. This work generalizes the coagent theory and learning rules provided by previous works; this generalization provides more flexibility for network architecture design within the coagent framework. This work also studies one of the chief disadvantages of coagent networks: high variance updates for networks that have many coagents and do not use backpropagation. We show that a coagent algorithm with a policy network that does not use backpropagation can scale to a challenging RL domain with a high-dimensional state and action space (the MuJoCo Ant environment), learning reasonable (although not state-of-the-art) policies. These contributions motivate and provide a more general theoretical foundation for future work that studies coagent networks.

3.6AIMay 23, 2019
Soft Options Critic

Elita Lobo, Scott Jordan

The option-critic architecture (Bacon, Harb, and Precup 2017) and several variants have successfully demonstrated the use of the options framework proposed by Sutton et al (Sutton, Precup, and Singh1999) to scale learning and planning in hierarchical tasks. Although most of these frameworks use entropy as a regularizer to improve exploration, they do not maximize entropy along with returns at every time step. (Haarnoja et al., 2018d) recently introduced an off-policy actor critic algorithm in theSoft Actor Critic paper that maximize returns while maximizing entropy in a constrained manner thus enabling learning of robust options in continuous and discrete action spaces In this paper we adopt the architecture of soft-actor critic to investigate the effect of maximizing entropy of each options and inter-option policy in options framework. We derive the soft options improvement theorem and propose a novel soft-options framework to incorporate maximization of entropy of actions and options in a constrained manner. Our experiments show that the modified options-critic framework generates robust policies which allows fast recovery when environment is subjected to perturbations and outperforms vanilla options-critic framework in most hierarchical tasks

7.6IRJun 11, 2018
Distributed Evaluations: Ending Neural Point Metrics

Daniel Cohen, Scott M. Jordan, W. Bruce Croft

With the rise of neural models across the field of information retrieval, numerous publications have incrementally pushed the envelope of performance for a multitude of IR tasks. However, these networks often sample data in random order, are initialized randomly, and their success is determined by a single evaluation score. These issues are aggravated by neural models achieving incremental improvements from previous neural baselines, leading to multiple near state of the art models that are difficult to reproduce and quickly become deprecated. As neural methods are starting to be incorporated into low resource and noisy collections that further exacerbate this issue, we propose evaluating neural models both over multiple random seeds and a set of hyperparameters within $ε$ distance of the chosen configuration for a given metric.