Qi Dai

CV
h-index27
17papers
1,125citations
Novelty51%
AI Score49

17 Papers

22.8CVApr 20, 2023Code
Implicit Temporal Modeling with Learnable Alignment for Video Recognition

Shuyuan Tu, Qi Dai, Zuxuan Wu et al. · cmu, uw

Contrastive language-image pretraining (CLIP) has demonstrated remarkable success in various image tasks. However, how to extend CLIP with effective temporal modeling is still an open and crucial problem. Existing factorized or joint spatial-temporal modeling trades off between the efficiency and performance. While modeling temporal information within straight through tube is widely adopted in literature, we find that simple frame alignment already provides enough essence without temporal attention. To this end, in this paper, we proposed a novel Implicit Learnable Alignment (ILA) method, which minimizes the temporal modeling effort while achieving incredibly high performance. Specifically, for a frame pair, an interactive point is predicted in each frame, serving as a mutual information rich region. By enhancing the features around the interactive point, two frames are implicitly aligned. The aligned features are then pooled into a single token, which is leveraged in the subsequent spatial self-attention. Our method allows eliminating the costly or insufficient temporal self-attention in video. Extensive experiments on benchmarks demonstrate the superiority and generality of our module. Particularly, the proposed ILA achieves a top-1 accuracy of 88.7% on Kinetics-400 with much fewer FLOPs compared with Swin-L and ViViT-H. Code is released at https://github.com/Francis-Rings/ILA .

37.3CVOct 16, 2023Code
A Survey on Video Diffusion Models

Zhen Xing, Qijun Feng, Haoran Chen et al.

The recent wave of AI-generated content (AIGC) has witnessed substantial success in computer vision, with the diffusion model playing a crucial role in this achievement. Due to their impressive generative capabilities, diffusion models are gradually superseding methods based on GANs and auto-regressive Transformers, demonstrating exceptional performance not only in image generation and editing, but also in the realm of video-related research. However, existing surveys mainly focus on diffusion models in the context of image generation, with few up-to-date reviews on their application in the video domain. To address this gap, this paper presents a comprehensive review of video diffusion models in the AIGC era. Specifically, we begin with a concise introduction to the fundamentals and evolution of diffusion models. Subsequently, we present an overview of research on diffusion models in the video domain, categorizing the work into three key areas: video generation, video editing, and other video understanding tasks. We conduct a thorough review of the literature in these three key areas, including further categorization and practical contributions in the field. Finally, we discuss the challenges faced by research in this domain and outline potential future developmental trends. A comprehensive list of video diffusion models studied in this survey is available at https://github.com/ChenHsing/Awesome-Video-Diffusion-Models.

22.7CVJun 10, 2022Code
Rethinking Spatial Invariance of Convolutional Networks for Object Counting

Zhi-Qi Cheng, Qi Dai, Hong Li et al. · cmu, uw

Previous work generally believes that improving the spatial invariance of convolutional networks is the key to object counting. However, after verifying several mainstream counting networks, we surprisingly found too strict pixel-level spatial invariance would cause overfit noise in the density map generation. In this paper, we try to use locally connected Gaussian kernels to replace the original convolution filter to estimate the spatial position in the density map. The purpose of this is to allow the feature extraction process to potentially stimulate the density map generation process to overcome the annotation noise. Inspired by previous work, we propose a low-rank approximation accompanied with translation invariance to favorably implement the approximation of massive Gaussian convolution. Our work points a new direction for follow-up research, which should investigate how to properly relax the overly strict pixel-level spatial invariance for object counting. We evaluate our methods on 4 mainstream object counting networks (i.e., MCNN, CSRNet, SANet, and ResNet-50). Extensive experiments were conducted on 7 popular benchmarks for 3 applications (i.e., crowd, vehicle, and plant counting). Experimental results show that our methods significantly outperform other state-of-the-art methods and achieve promising learning of the spatial position of objects.

24.3CVNov 30, 2023Code
MotionEditor: Editing Video Motion via Content-Aware Diffusion

Shuyuan Tu, Qi Dai, Zhi-Qi Cheng et al. · cmu, uw

Existing diffusion-based video editing models have made gorgeous advances for editing attributes of a source video over time but struggle to manipulate the motion information while preserving the original protagonist's appearance and background. To address this, we propose MotionEditor, a diffusion model for video motion editing. MotionEditor incorporates a novel content-aware motion adapter into ControlNet to capture temporal motion correspondence. While ControlNet enables direct generation based on skeleton poses, it encounters challenges when modifying the source motion in the inverted noise due to contradictory signals between the noise (source) and the condition (reference). Our adapter complements ControlNet by involving source content to transfer adapted control signals seamlessly. Further, we build up a two-branch architecture (a reconstruction branch and an editing branch) with a high-fidelity attention injection mechanism facilitating branch interaction. This mechanism enables the editing branch to query the key and value from the reconstruction branch in a decoupled manner, making the editing branch retain the original background and protagonist appearance. We also propose a skeleton alignment algorithm to address the discrepancies in pose size and position. Experiments demonstrate the promising motion editing ability of MotionEditor, both qualitatively and quantitatively.

19.1CVDec 1, 2022Code
ResFormer: Scaling ViTs with Multi-Resolution Training

Rui Tian, Zuxuan Wu, Qi Dai et al.

Vision Transformers (ViTs) have achieved overwhelming success, yet they suffer from vulnerable resolution scalability, i.e., the performance drops drastically when presented with input resolutions that are unseen during training. We introduce, ResFormer, a framework that is built upon the seminal idea of multi-resolution training for improved performance on a wide spectrum of, mostly unseen, testing resolutions. In particular, ResFormer operates on replicated images of different resolutions and enforces a scale consistency loss to engage interactive information across different scales. More importantly, to alternate among varying resolutions effectively, especially novel ones in testing, we propose a global-local positional embedding strategy that changes smoothly conditioned on input sizes. We conduct extensive experiments for image classification on ImageNet. The results provide strong quantitative evidence that ResFormer has promising scaling abilities towards a wide range of resolutions. For instance, ResFormer-B-MR achieves a Top-1 accuracy of 75.86% and 81.72% when evaluated on relatively low and high resolutions respectively (i.e., 96 and 640), which are 48% and 7.49% better than DeiT-B. We also demonstrate, moreover, ResFormer is flexible and can be easily extended to semantic segmentation, object detection and video action recognition. Code is available at https://github.com/ruitian12/resformer.

23.6CVJan 5, 2023Code
All in Tokens: Unifying Output Space of Visual Tasks via Soft Token

Jia Ning, Chen Li, Zheng Zhang et al.

Unlike language tasks, where the output space is usually limited to a set of tokens, the output space of visual tasks is more complicated, making it difficult to build a unified visual model for various visual tasks. In this paper, we seek to unify the output space of visual tasks, so that we can also build a unified model for visual tasks. To this end, we demonstrate a single unified model that simultaneously handles two typical visual tasks of instance segmentation and depth estimation, which have discrete/fixed-length and continuous/varied-length outputs, respectively. We propose several new techniques that take into account the particularity of visual tasks: 1) Soft token. We employ soft token to represent the task output. Unlike hard tokens in the common VQ-VAE which are assigned one-hot to discrete codebooks/vocabularies, the soft token is assigned softly to the codebook embeddings. Soft token can improve the accuracy of both the next token inference and decoding of the task output; 2) Mask augmentation. Many visual tasks have corruption, undefined or invalid values in label annotations, i.e., occluded area of depth maps. We show that a mask augmentation technique can greatly benefit these tasks. With these new techniques and other designs, we show that the proposed general-purpose task-solver can perform both instance segmentation and depth estimation well. Particularly, we achieve 0.279 RMSE on the specific task of NYUv2 depth estimation, setting a new record on this benchmark. The general-purpose task-solver, dubbed AiT, is available at \url{https://github.com/SwinTransformer/AiT}.

15.6CVAug 18, 2022Code
GSRFormer: Grounded Situation Recognition Transformer with Alternate Semantic Attention Refinement

Zhi-Qi Cheng, Qi Dai, Siyao Li et al. · cmu, uw

Grounded Situation Recognition (GSR) aims to generate structured semantic summaries of images for "human-like" event understanding. Specifically, GSR task not only detects the salient activity verb (e.g. buying), but also predicts all corresponding semantic roles (e.g. agent and goods). Inspired by object detection and image captioning tasks, existing methods typically employ a two-stage framework: 1) detect the activity verb, and then 2) predict semantic roles based on the detected verb. Obviously, this illogical framework constitutes a huge obstacle to semantic understanding. First, pre-detecting verbs solely without semantic roles inevitably fails to distinguish many similar daily activities (e.g., offering and giving, buying and selling). Second, predicting semantic roles in a closed auto-regressive manner can hardly exploit the semantic relations among the verb and roles. To this end, in this paper we propose a novel two-stage framework that focuses on utilizing such bidirectional relations within verbs and roles. In the first stage, instead of pre-detecting the verb, we postpone the detection step and assume a pseudo label, where an intermediate representation for each corresponding semantic role is learned from images. In the second stage, we exploit transformer layers to unearth the potential semantic relations within both verbs and semantic roles. With the help of a set of support images, an alternate learning scheme is designed to simultaneously optimize the results: update the verb using nouns corresponding to the image, and update nouns using verbs from support images. Extensive experimental results on challenging SWiG benchmarks show that our renovated framework outperforms other state-of-the-art methods under various metrics.

29.3CVAug 18, 2023
SimDA: Simple Diffusion Adapter for Efficient Video Generation

Zhen Xing, Qi Dai, Han Hu et al.

The recent wave of AI-generated content has witnessed the great development and success of Text-to-Image (T2I) technologies. By contrast, Text-to-Video (T2V) still falls short of expectations though attracting increasing interests. Existing works either train from scratch or adapt large T2I model to videos, both of which are computation and resource expensive. In this work, we propose a Simple Diffusion Adapter (SimDA) that fine-tunes only 24M out of 1.1B parameters of a strong T2I model, adapting it to video generation in a parameter-efficient way. In particular, we turn the T2I model for T2V by designing light-weight spatial and temporal adapters for transfer learning. Besides, we change the original spatial attention to the proposed Latent-Shift Attention (LSA) for temporal consistency. With similar model architecture, we further train a video super-resolution model to generate high-definition (1024x1024) videos. In addition to T2V generation in the wild, SimDA could also be utilized in one-shot video editing with only 2 minutes tuning. Doing so, our method could minimize the training effort with extremely few tunable parameters for model adaptation.

16.7CVMay 30, 2022
HiViT: Hierarchical Vision Transformer Meets Masked Image Modeling

Xiaosong Zhang, Yunjie Tian, Wei Huang et al.

Recently, masked image modeling (MIM) has offered a new methodology of self-supervised pre-training of vision transformers. A key idea of efficient implementation is to discard the masked image patches (or tokens) throughout the target network (encoder), which requires the encoder to be a plain vision transformer (e.g., ViT), albeit hierarchical vision transformers (e.g., Swin Transformer) have potentially better properties in formulating vision inputs. In this paper, we offer a new design of hierarchical vision transformers named HiViT (short for Hierarchical ViT) that enjoys both high efficiency and good performance in MIM. The key is to remove the unnecessary "local inter-unit operations", deriving structurally simple hierarchical vision transformers in which mask-units can be serialized like plain vision transformers. For this purpose, we start with Swin Transformer and (i) set the masking unit size to be the token size in the main stage of Swin Transformer, (ii) switch off inter-unit self-attentions before the main stage, and (iii) eliminate all operations after the main stage. Empirical studies demonstrate the advantageous performance of HiViT in terms of fully-supervised, self-supervised, and transfer learning. In particular, in running MAE on ImageNet-1K, HiViT-B reports a +0.6% accuracy gain over ViT-B and a 1.9$\times$ speed-up over Swin-B, and the performance gain generalizes to downstream tasks of detection and segmentation. Code will be made publicly available.

7.3CVApr 26, 2022
Deeper Insights into the Robustness of ViTs towards Common Corruptions

Rui Tian, Zuxuan Wu, Qi Dai et al.

With Vision Transformers (ViTs) making great advances in a variety of computer vision tasks, recent literature have proposed various variants of vanilla ViTs to achieve better efficiency and efficacy. However, it remains unclear how their unique architecture impact robustness towards common corruptions. In this paper, we make the first attempt to probe into the robustness gap among ViT variants and explore underlying designs that are essential for robustness. Through an extensive and rigorous benchmarking, we demonstrate that simple architecture designs such as overlapping patch embedding and convolutional feed-forward network (FFN) can promote the robustness of ViTs. Moreover, since training ViTs relies heavily on data augmentation, whether previous CNN-based augmentation strategies that are targeted at robustness purposes can still be useful is worth investigating. We explore different data augmentation on ViTs and verify that adversarial noise training is powerful while fourier-domain augmentation is inferior. Based on these findings, we introduce a novel conditional method of generating dynamic augmentation parameters conditioned on input images, offering state-of-the-art robustness towards common corruptions.

8.7CVDec 5, 2024Code
MageBench: Bridging Large Multimodal Models to Agents

Miaosen Zhang, Qi Dai, Yifan Yang et al.

LMMs have shown impressive visual understanding capabilities, with the potential to be applied in agents, which demand strong reasoning and planning abilities. Nevertheless, existing benchmarks mostly assess their reasoning abilities in language part, where the chain-of-thought is entirely composed of text.We consider the scenario where visual signals are continuously updated and required along the decision making process. Such vision-in-the-chain reasoning paradigm is more aligned with the needs of multimodal agents, while being rarely evaluated. In this paper, we introduce MageBench, a reasoning capability oriented multimodal agent benchmark that, while having light-weight environments, poses significant reasoning challenges and holds substantial practical value. This benchmark currently includes three types of environments: WebUI, Sokoban, and Football, comprising a total of 483 different scenarios. It thoroughly validates the agent's knowledge and engineering capabilities, visual intelligence, and interaction skills. The results show that only a few product-level models are better than random acting, and all of them are far inferior to human-level. More specifically, we found current models severely lack the ability to modify their planning based on visual feedback, as well as visual imagination, interleaved image-text long context handling, and other abilities. We hope that our work will provide optimization directions for LMM from the perspective of being an agent. We release our code and data at https://github.com/microsoft/MageBench.

23.3CVJun 8, 2021Code
On the Connection between Local Attention and Dynamic Depth-wise Convolution

Qi Han, Zejia Fan, Qi Dai et al.

Vision Transformer (ViT) attains state-of-the-art performance in visual recognition, and the variant, Local Vision Transformer, makes further improvements. The major component in Local Vision Transformer, local attention, performs the attention separately over small local windows. We rephrase local attention as a channel-wise locally-connected layer and analyze it from two network regularization manners, sparse connectivity and weight sharing, as well as weight computation. Sparse connectivity: there is no connection across channels, and each position is connected to the positions within a small local window. Weight sharing: the connection weights for one position are shared across channels or within each group of channels. Dynamic weight: the connection weights are dynamically predicted according to each image instance. We point out that local attention resembles depth-wise convolution and its dynamic version in sparse connectivity. The main difference lies in weight sharing - depth-wise convolution shares connection weights (kernel weights) across spatial positions. We empirically observe that the models based on depth-wise convolution and the dynamic variant with lower computation complexity perform on-par with or sometimes slightly better than Swin Transformer, an instance of Local Vision Transformer, for ImageNet classification, COCO object detection and ADE semantic segmentation. These observations suggest that Local Vision Transformer takes advantage of two regularization forms and dynamic weight to increase the network capacity. Code is available at https://github.com/Atten4Vis/DemystifyLocalViT.

31.1CVMar 20, 2025
MagicMotion: Controllable Video Generation with Dense-to-Sparse Trajectory Guidance

Quanhao Li, Zhen Xing, Rui Wang et al.

Recent advances in video generation have led to remarkable improvements in visual quality and temporal coherence. Upon this, trajectory-controllable video generation has emerged to enable precise object motion control through explicitly defined spatial paths. However, existing methods struggle with complex object movements and multi-object motion control, resulting in imprecise trajectory adherence, poor object consistency, and compromised visual quality. Furthermore, these methods only support trajectory control in a single format, limiting their applicability in diverse scenarios. Additionally, there is no publicly available dataset or benchmark specifically tailored for trajectory-controllable video generation, hindering robust training and systematic evaluation. To address these challenges, we introduce MagicMotion, a novel image-to-video generation framework that enables trajectory control through three levels of conditions from dense to sparse: masks, bounding boxes, and sparse boxes. Given an input image and trajectories, MagicMotion seamlessly animates objects along defined trajectories while maintaining object consistency and visual quality. Furthermore, we present MagicData, a large-scale trajectory-controlled video dataset, along with an automated pipeline for annotation and filtering. We also introduce MagicBench, a comprehensive benchmark that assesses both video quality and trajectory control accuracy across different numbers of objects. Extensive experiments demonstrate that MagicMotion outperforms previous methods across various metrics. Our project page are publicly available at https://quanhaol.github.io/magicmotion-site.

18.2CVJul 20, 2025
StableAnimator++: Overcoming Pose Misalignment and Face Distortion for Human Image Animation

Shuyuan Tu, Zhen Xing, Xintong Han et al.

Current diffusion models for human image animation often struggle to maintain identity (ID) consistency, especially when the reference image and driving video differ significantly in body size or position. We introduce StableAnimator++, the first ID-preserving video diffusion framework with learnable pose alignment, capable of generating high-quality videos conditioned on a reference image and a pose sequence without any post-processing. Building upon a video diffusion model, StableAnimator++ contains carefully designed modules for both training and inference, striving for identity consistency. In particular, StableAnimator++ first uses learnable layers to predict the similarity transformation matrices between the reference image and the driven poses via injecting guidance from Singular Value Decomposition (SVD). These matrices align the driven poses with the reference image, mitigating misalignment to a great extent. StableAnimator++ then computes image and face embeddings using off-the-shelf encoders, refining the face embeddings via a global content-aware Face Encoder. To further maintain ID, we introduce a distribution-aware ID Adapter that counteracts interference caused by temporal layers while preserving ID via distribution alignment. During the inference stage, we propose a novel Hamilton-Jacobi-Bellman (HJB) based face optimization integrated into the denoising process, guiding the diffusion trajectory for enhanced facial fidelity. Experiments on benchmarks show the effectiveness of StableAnimator++ both qualitatively and quantitatively.

18.1AIOct 9, 2025
Unified World Models: Memory-Augmented Planning and Foresight for Visual Navigation

Yifei Dong, Fengyi Wu, Guangyu Chen et al.

Enabling embodied agents to effectively imagine future states is critical for robust and generalizable visual navigation. Current state-of-the-art approaches, however, adopt modular architectures that separate navigation planning from visual world modeling, leading to state-action misalignment and limited adaptability in novel or dynamic scenarios. To overcome this fundamental limitation, we propose UniWM, a unified, memory-augmented world model integrating egocentric visual foresight and planning within a single multimodal autoregressive backbone. Unlike modular frameworks, UniWM explicitly grounds action decisions in visually imagined outcomes, ensuring tight alignment between prediction and control. A hierarchical memory mechanism further integrates detailed short-term perceptual cues with longer-term trajectory context, enabling stable, coherent reasoning over extended horizons. Extensive experiments across four challenging benchmarks (Go Stanford, ReCon, SCAND, HuRoN) demonstrate that UniWM substantially improves navigation success rates by up to 30%, significantly reduces trajectory errors compared to strong baselines, and exhibits impressive zero-shot generalization on the unseen TartanDrive dataset. These results highlight UniWM as a principled step toward unified, imagination-driven embodied navigation.

5.2CVDec 14, 2024Code
UCDR-Adapter: Exploring Adaptation of Pre-Trained Vision-Language Models for Universal Cross-Domain Retrieval

Haoyu Jiang, Zhi-Qi Cheng, Gabriel Moreira et al.

Universal Cross-Domain Retrieval (UCDR) retrieves relevant images from unseen domains and classes without semantic labels, ensuring robust generalization. Existing methods commonly employ prompt tuning with pre-trained vision-language models but are inherently limited by static prompts, reducing adaptability. We propose UCDR-Adapter, which enhances pre-trained models with adapters and dynamic prompt generation through a two-phase training strategy. First, Source Adapter Learning integrates class semantics with domain-specific visual knowledge using a Learnable Textual Semantic Template and optimizes Class and Domain Prompts via momentum updates and dual loss functions for robust alignment. Second, Target Prompt Generation creates dynamic prompts by attending to masked source prompts, enabling seamless adaptation to unseen domains and classes. Unlike prior approaches, UCDR-Adapter dynamically adapts to evolving data distributions, enhancing both flexibility and generalization. During inference, only the image branch and generated prompts are used, eliminating reliance on textual inputs for highly efficient retrieval. Extensive benchmark experiments show that UCDR-Adapter consistently outperforms ProS in most cases and other state-of-the-art methods on UCDR, U(c)CDR, and U(d)CDR settings.

19.2AIJun 27, 2024Code
Human-Aware Vision-and-Language Navigation: Bridging Simulation to Reality with Dynamic Human Interactions

Heng Li, Minghan Li, Zhi-Qi Cheng et al.

Vision-and-Language Navigation (VLN) aims to develop embodied agents that navigate based on human instructions. However, current VLN frameworks often rely on static environments and optimal expert supervision, limiting their real-world applicability. To address this, we introduce Human-Aware Vision-and-Language Navigation (HA-VLN), extending traditional VLN by incorporating dynamic human activities and relaxing key assumptions. We propose the Human-Aware 3D (HA3D) simulator, which combines dynamic human activities with the Matterport3D dataset, and the Human-Aware Room-to-Room (HA-R2R) dataset, extending R2R with human activity descriptions. To tackle HA-VLN challenges, we present the Expert-Supervised Cross-Modal (VLN-CM) and Non-Expert-Supervised Decision Transformer (VLN-DT) agents, utilizing cross-modal fusion and diverse training strategies for effective navigation in dynamic human environments. A comprehensive evaluation, including metrics considering human activities, and systematic analysis of HA-VLN's unique challenges, underscores the need for further research to enhance HA-VLN agents' real-world robustness and adaptability. Ultimately, this work provides benchmarks and insights for future research on embodied AI and Sim2Real transfer, paving the way for more realistic and applicable VLN systems in human-populated environments.