Yuchen Sun

h-index23
2papers
1,751citations

2 Papers

1.8LGOct 14, 2022Code
WILD-SCAV: Benchmarking FPS Gaming AI on Unity3D-based Environments

Xi Chen, Tianyu Shi, Qingpeng Zhao et al.

Recent advances in deep reinforcement learning (RL) have demonstrated complex decision-making capabilities in simulation environments such as Arcade Learning Environment, MuJoCo, and ViZDoom. However, they are hardly extensible to more complicated problems, mainly due to the lack of complexity and variations in the environments they are trained and tested on. Furthermore, they are not extensible to an open-world environment to facilitate long-term exploration research. To learn realistic task-solving capabilities, we need to develop an environment with greater diversity and complexity. We developed WILD-SCAV, a powerful and extensible environment based on a 3D open-world FPS (First-Person Shooter) game to bridge the gap. It provides realistic 3D environments of variable complexity, various tasks, and multiple modes of interaction, where agents can learn to perceive 3D environments, navigate and plan, compete and cooperate in a human-like manner. WILD-SCAV also supports different complexities, such as configurable maps with different terrains, building structures and distributions, and multi-agent settings with cooperative and competitive tasks. The experimental results on configurable complexity, multi-tasking, and multi-agent scenarios demonstrate the effectiveness of WILD-SCAV in benchmarking various RL algorithms, as well as it is potential to give rise to intelligent agents with generalized task-solving abilities. The link to our open-sourced code can be found here https://github.com/inspirai/wilderness-scavenger.

17.3AIApr 28, 2023
Deep Intellectual Property Protection: A Survey

Yuchen Sun, Tianpeng Liu, Panhe Hu et al.

Deep Neural Networks (DNNs), from AlexNet to ResNet to ChatGPT, have made revolutionary progress in recent years, and are widely used in various fields. The high performance of DNNs requires a huge amount of high-quality data, expensive computing hardware, and excellent DNN architectures that are costly to obtain. Therefore, trained DNNs are becoming valuable assets and must be considered the Intellectual Property (IP) of the legitimate owner who created them, in order to protect trained DNN models from illegal reproduction, stealing, redistribution, or abuse. Although being a new emerging and interdisciplinary field, numerous DNN model IP protection methods have been proposed. Given this period of rapid evolution, the goal of this paper is to provide a comprehensive survey of two mainstream DNN IP protection methods: deep watermarking and deep fingerprinting, with a proposed taxonomy. More than 190 research contributions are included in this survey, covering many aspects of Deep IP Protection: problem definition, main threats and challenges, merits and demerits of deep watermarking and deep fingerprinting methods, evaluation metrics, and performance discussion. We finish the survey by identifying promising directions for future research.