Byoung-Tak Zhang

h-index3
2papers
48citations

2 Papers

3.6CVJun 13, 2025
OV-MAP : Open-Vocabulary Zero-Shot 3D Instance Segmentation Map for Robots

Juno Kim, Yesol Park, Hye-Jung Yoon et al.

We introduce OV-MAP, a novel approach to open-world 3D mapping for mobile robots by integrating open-features into 3D maps to enhance object recognition capabilities. A significant challenge arises when overlapping features from adjacent voxels reduce instance-level precision, as features spill over voxel boundaries, blending neighboring regions together. Our method overcomes this by employing a class-agnostic segmentation model to project 2D masks into 3D space, combined with a supplemented depth image created by merging raw and synthetic depth from point clouds. This approach, along with a 3D mask voting mechanism, enables accurate zero-shot 3D instance segmentation without relying on 3D supervised segmentation models. We assess the effectiveness of our method through comprehensive experiments on public datasets such as ScanNet200 and Replica, demonstrating superior zero-shot performance, robustness, and adaptability across diverse environments. Additionally, we conducted real-world experiments to demonstrate our method's adaptability and robustness when applied to diverse real-world environments.

8.4CVJun 26, 2025
DBMovi-GS: Dynamic View Synthesis from Blurry Monocular Video via Sparse-Controlled Gaussian Splatting

Yeon-Ji Song, Jaein Kim, Byung-Ju Kim et al.

Novel view synthesis is a task of generating scenes from unseen perspectives; however, synthesizing dynamic scenes from blurry monocular videos remains an unresolved challenge that has yet to be effectively addressed. Existing novel view synthesis methods are often constrained by their reliance on high-resolution images or strong assumptions about static geometry and rigid scene priors. Consequently, their approaches lack robustness in real-world environments with dynamic object and camera motion, leading to instability and degraded visual fidelity. To address this, we propose Motion-aware Dynamic View Synthesis from Blurry Monocular Video via Sparse-Controlled Gaussian Splatting (DBMovi-GS), a method designed for dynamic view synthesis from blurry monocular videos. Our model generates dense 3D Gaussians, restoring sharpness from blurry videos and reconstructing detailed 3D geometry of the scene affected by dynamic motion variations. Our model achieves robust performance in novel view synthesis under dynamic blurry scenes and sets a new benchmark in realistic novel view synthesis for blurry monocular video inputs.