Yasutomo Kawanishi

CV
h-index39
20papers
258citations
Novelty46%
AI Score55

20 Papers

CVJun 1
ForestMamba: Sparse Mamba with Geometry-guided Queries for 3D Forest Point Cloud Segmentation

Trung Thanh Nguyen, Tuan-Anh Vu, Duc Viet Le et al.

AI-based semantic and instance segmentation of terrestrial and drone LiDAR point clouds is emerging as a transformative approach for converting the complex 3D structure of forests into actionable information for forest monitoring and biodiversity assessment. However, forest LiDAR scenes remain highly challenging due to their large data volumes, irregular sampling density, overlapping and complex canopy structure, and geographic variability. Existing methods based on sparse convolutions or Transformers achieve promising results, but suffer from two key limitations: Quadratic complexity of attention scales poorly to large forest scenes, and Generic context modeling does not exploit forest structural priors, limiting tree separation in complex regions. To address these challenges, we propose ForestMamba, a structure-aware method that incorporates forest-specific priors into feature encoding, query generation, and query refinement, while replacing quadratic attention with linear-time state-space modeling. First, we introduce a sparse encoder with vertical-priority slab serialization that organizes sparse voxels into vertically coherent sequences for efficient long-range context modeling. Second, we propose a geometry-guided query initialization strategy based on an on-the-fly multi-scale Canopy Height Model (CHM), where canopy maxima provide ecologically meaningful query seeds, supplemented by Farthest Point Sampling (FPS) to cover understory trees. Third, we design a Mamba-based query decoder that combines local kNN voxel aggregation with a spatial dual-path Mamba for query refinement with linear computational complexity. Extensive experiments across seven forest regions demonstrate that ForestMamba consistently outperforms existing baselines in both segmentation tasks, while achieving 3 times faster inference and 2.3 times lower GPU memory than Transformer-based methods.

CVOct 20, 2023Code
ManifoldNeRF: View-dependent Image Feature Supervision for Few-shot Neural Radiance Fields

Daiju Kanaoka, Motoharu Sonogashira, Hakaru Tamukoh et al.

Novel view synthesis has recently made significant progress with the advent of Neural Radiance Fields (NeRF). DietNeRF is an extension of NeRF that aims to achieve this task from only a few images by introducing a new loss function for unknown viewpoints with no input images. The loss function assumes that a pre-trained feature extractor should output the same feature even if input images are captured at different viewpoints since the images contain the same object. However, while that assumption is ideal, in reality, it is known that as viewpoints continuously change, also feature vectors continuously change. Thus, the assumption can harm training. To avoid this harmful training, we propose ManifoldNeRF, a method for supervising feature vectors at unknown viewpoints using interpolated features from neighboring known viewpoints. Since the method provides appropriate supervision for each unknown viewpoint by the interpolated features, the volume representation is learned better than DietNeRF. Experimental results show that the proposed method performs better than others in a complex scene. We also experimented with several subsets of viewpoints from a set of viewpoints and identified an effective set of viewpoints for real environments. This provided a basic policy of viewpoint patterns for real-world application. The code is available at https://github.com/haganelego/ManifoldNeRF_BMVC2023

CVJul 18, 2023
MVA2023 Small Object Detection Challenge for Spotting Birds: Dataset, Methods, and Results

Yuki Kondo, Norimichi Ukita, Takayuki Yamaguchi et al.

Small Object Detection (SOD) is an important machine vision topic because (i) a variety of real-world applications require object detection for distant objects and (ii) SOD is a challenging task due to the noisy, blurred, and less-informative image appearances of small objects. This paper proposes a new SOD dataset consisting of 39,070 images including 137,121 bird instances, which is called the Small Object Detection for Spotting Birds (SOD4SB) dataset. The detail of the challenge with the SOD4SB dataset is introduced in this paper. In total, 223 participants joined this challenge. This paper briefly introduces the award-winning methods. The dataset, the baseline code, and the website for evaluation on the public testset are publicly available.

CVApr 14, 2023
DeePoint: Visual Pointing Recognition and Direction Estimation

Shu Nakamura, Yasutomo Kawanishi, Shohei Nobuhara et al.

In this paper, we realize automatic visual recognition and direction estimation of pointing. We introduce the first neural pointing understanding method based on two key contributions. The first is the introduction of a first-of-its-kind large-scale dataset for pointing recognition and direction estimation, which we refer to as the DP Dataset. DP Dataset consists of more than 2 million frames of 33 people pointing in various styles annotated for each frame with pointing timings and 3D directions. The second is DeePoint, a novel deep network model for joint recognition and 3D direction estimation of pointing. DeePoint is a Transformer-based network which fully leverages the spatio-temporal coordination of the body parts, not just the hands. Through extensive experiments, we demonstrate the accuracy and efficiency of DeePoint. We believe DP Dataset and DeePoint will serve as a sound foundation for visual human intention understanding.

MMMar 6, 2023
IPA-CLIP: Integrating Phonetic Priors into Vision and Language Pretraining

Chihaya Matsuhira, Marc A. Kastner, Takahiro Komamizu et al.

Recently, large-scale Vision and Language (V\&L) pretraining has become the standard backbone of many multimedia systems. While it has shown remarkable performance even in unseen situations, it often performs in ways not intuitive to humans. Particularly, they usually do not consider the pronunciation of the input, which humans would utilize to understand language, especially when it comes to unknown words. Thus, this paper inserts phonetic prior into Contrastive Language-Image Pretraining (CLIP), one of the V\&L pretrained models, to make it consider the pronunciation similarity among its pronunciation inputs. To achieve this, we first propose a phoneme embedding that utilizes the phoneme relationships provided by the International Phonetic Alphabet (IPA) chart as a phonetic prior. Next, by distilling the frozen CLIP text encoder, we train a pronunciation encoder employing the IPA-based embedding. The proposed model named IPA-CLIP comprises this pronunciation encoder and the original CLIP encoders (image and text). Quantitative evaluation reveals that the phoneme distribution on the embedding space represents phonetic relationships more accurately when using the proposed phoneme embedding. Furthermore, in some multimodal retrieval tasks, we confirm that the proposed pronunciation encoder enhances the performance of the text encoder and that the pronunciation encoder handles nonsense words in a more phonetic manner than the text encoder. Finally, qualitative evaluation verifies the correlation between the pronunciation encoder and human perception regarding pronunciation similarity.

MMOct 20, 2022
A Multimodal Sensor Fusion Framework Robust to Missing Modalities for Person Recognition

Vijay John, Yasutomo Kawanishi

Utilizing the sensor characteristics of the audio, visible camera, and thermal camera, the robustness of person recognition can be enhanced. Existing multimodal person recognition frameworks are primarily formulated assuming that multimodal data is always available. In this paper, we propose a novel trimodal sensor fusion framework using the audio, visible, and thermal camera, which addresses the missing modality problem. In the framework, a novel deep latent embedding framework, termed the AVTNet, is proposed to learn multiple latent embeddings. Also, a novel loss function, termed missing modality loss, accounts for possible missing modalities based on the triplet loss calculation while learning the individual latent embeddings. Additionally, a joint latent embedding utilizing the trimodal data is learnt using the multi-head attention transformer, which assigns attention weights to the different modalities. The different latent embeddings are subsequently used to train a deep neural network. The proposed framework is validated on the Speaking Faces dataset. A comparative analysis with baseline algorithms shows that the proposed framework significantly increases the person recognition accuracy while accounting for missing modalities.

CVMay 21
REACH: Hand Pose Estimation from Room Corners

Shu Nakamura, Ryo Kawahara, Genki Kinoshita et al.

We introduce a novel 3D hand pose estimator that can accurately recover the shape and pose of people's hands in a room from afar, typically from fixed cameras at room corners, in extremely low-resolution and frequently occluded views. Our key idea is to fully leverage hand-body coordination, its temporal progression, and multiview observations. We achieve this with a novel Transformer-based model, in which hand and body configurations are modeled through correlations between their visual features expressed as per-view tokens, and their temporal coordination is exploited in an autoregressive manner. We introduce a novel dataset, which we refer to as REACH, Room-Environment dataset Annotated with Chest cameras for Hand pose estimation, to train and test our method. REACH is a first-of-its-kind large-scale hand pose dataset that captures accurate hand movements of 50 participants across a wide variety of daily activities. In order to avoid interfering with natural movements while annotating the hands with accurate shape and pose, we leverage concealed chest cameras. Through extensive experiments, including comparative studies with existing methods, we show that our model, REACH-Net, achieves highly accurate 3D hand pose estimation from afar. These results broaden the horizon of 3D hand pose estimation, especially towards "in-the-wild" continuous human behavior analysis.

CVNov 2, 2025
Class-agnostic 3D Segmentation by Granularity-Consistent Automatic 2D Mask Tracking

Juan Wang, Yasutomo Kawanishi, Tomo Miyazaki et al.

3D instance segmentation is an important task for real-world applications. To avoid costly manual annotations, existing methods have explored generating pseudo labels by transferring 2D masks from foundation models to 3D. However, this approach is often suboptimal since the video frames are processed independently. This causes inconsistent segmentation granularity and conflicting 3D pseudo labels, which degrades the accuracy of final segmentation. To address this, we introduce a Granularity-Consistent automatic 2D Mask Tracking approach that maintains temporal correspondences across frames, eliminating conflicting pseudo labels. Combined with a three-stage curriculum learning framework, our approach progressively trains from fragmented single-view data to unified multi-view annotations, ultimately globally coherent full-scene supervision. This structured learning pipeline enables the model to progressively expose to pseudo-labels of increasing consistency. Thus, we can robustly distill a consistent 3D representation from initially fragmented and contradictory 2D priors. Experimental results demonstrated that our method effectively generated consistent and accurate 3D segmentations. Furthermore, the proposed method achieved state-of-the-art results on standard benchmarks and open-vocabulary ability.

CVApr 3, 2025Code
MultiSensor-Home: A Wide-area Multi-modal Multi-view Dataset for Action Recognition and Transformer-based Sensor Fusion

Trung Thanh Nguyen, Yasutomo Kawanishi, Vijay John et al.

Multi-modal multi-view action recognition is a rapidly growing field in computer vision, offering significant potential for applications in surveillance. However, current datasets often fail to address real-world challenges such as wide-area distributed settings, asynchronous data streams, and the lack of frame-level annotations. Furthermore, existing methods face difficulties in effectively modeling inter-view relationships and enhancing spatial feature learning. In this paper, we introduce the MultiSensor-Home dataset, a novel benchmark designed for comprehensive action recognition in home environments, and also propose the Multi-modal Multi-view Transformer-based Sensor Fusion (MultiTSF) method. The proposed MultiSensor-Home dataset features untrimmed videos captured by distributed sensors, providing high-resolution RGB and audio data along with detailed multi-view frame-level action labels. The proposed MultiTSF method leverages a Transformer-based fusion mechanism to dynamically model inter-view relationships. Furthermore, the proposed method integrates a human detection module to enhance spatial feature learning, guiding the model to prioritize frames with human activity to enhance action the recognition accuracy. Experiments on the proposed MultiSensor-Home and the existing MM-Office datasets demonstrate the superiority of MultiTSF over the state-of-the-art methods. Quantitative and qualitative results highlight the effectiveness of the proposed method in advancing real-world multi-modal multi-view action recognition. The source code is available at https://github.com/thanhhff/MultiTSF.

CVJul 26, 2025Code
FROSS: Faster-than-Real-Time Online 3D Semantic Scene Graph Generation from RGB-D Images

Hao-Yu Hou, Chun-Yi Lee, Motoharu Sonogashira et al.

The ability to abstract complex 3D environments into simplified and structured representations is crucial across various domains. 3D semantic scene graphs (SSGs) achieve this by representing objects as nodes and their interrelationships as edges, facilitating high-level scene understanding. Existing methods for 3D SSG generation, however, face significant challenges, including high computational demands and non-incremental processing that hinder their suitability for real-time open-world applications. To address this issue, we propose FROSS (Faster-than-Real-Time Online 3D Semantic Scene Graph Generation), an innovative approach for online and faster-than-real-time 3D SSG generation that leverages the direct lifting of 2D scene graphs to 3D space and represents objects as 3D Gaussian distributions. This framework eliminates the dependency on precise and computationally-intensive point cloud processing. Furthermore, we extend the Replica dataset with inter-object relationship annotations, creating the ReplicaSSG dataset for comprehensive evaluation of FROSS. The experimental results from evaluations on ReplicaSSG and 3DSSG datasets show that FROSS can achieve superior performance while operating significantly faster than prior 3D SSG generation methods. Our implementation and dataset are publicly available at https://github.com/Howardkhh/FROSS.

CVJun 27, 2021Code
SDOF-Tracker: Fast and Accurate Multiple Human Tracking by Skipped-Detection and Optical-Flow

Hitoshi Nishimura, Satoshi Komorita, Yasutomo Kawanishi et al.

Multiple human tracking is a fundamental problem for scene understanding. Although both accuracy and speed are required in real-world applications, recent tracking methods based on deep learning have focused on accuracy and require substantial running time. This study aims to improve running speed by performing human detection at a certain frame interval because it accounts for most of the running time. The question is how to maintain accuracy while skipping human detection. In this paper, we propose a method that complements the detection results with optical flow, based on the fact that someone's appearance does not change much between adjacent frames. To maintain the tracking accuracy, we introduce robust interest point selection within human regions and a tracking termination metric calculated by the distribution of the interest points. On the MOT20 dataset in the MOTChallenge, the proposed SDOF-Tracker achieved the best performance in terms of the total running speed while maintaining the MOTA metric. Our code is available at https://github.com/hitottiez/sdof-tracker.

CVSep 18, 2019Code
Multiple Human Tracking using Multi-Cues including Primitive Action Features

Hitoshi Nishimura, Kazuyuki Tasaka, Yasutomo Kawanishi et al.

In this paper, we propose a Multiple Human Tracking method using multi-cues including Primitive Action Features (MHT-PAF). MHT-PAF can perform the accurate human tracking in dynamic aerial videos captured by a drone. PAF employs a global context, rich information by multi-label actions, and a middle level feature. The accurate human tracking result using PAF helps multi-frame-based action recognition. In the experiments, we verified the effectiveness of the proposed method using the Okutama-Action dataset. Our code is available online.

CVApr 30
Action Motifs: Self-Supervised Hierarchical Representation of Human Body Movements

Genki Kinoshita, Shu Nakamura, Ryo Kawahara et al.

Effective human behavior modeling requires a representation of the human body movement that capitalizes on its compositionality. We propose a hierarchical representation consisting of Action Atoms that capture the atomic joint movements and Action Motifs that are formed by their temporal compositions and encode similar body movements found across different overall human actions. We derive A4Mer, a nested latent Transformer to learn this hierarchical representation from human pose data in a fully self-supervised manner. A4Mer splits a 3D pose sequence into variable-length segments and represents each segment as a single latent token (Action Atoms). Through bottom-up representation learning, temporal patterns composed of these Action Atoms, which capture meaningful temporal spans of reusable, semantic segments of body movements, naturally emerge (Action Motifs). A4Mer achieves this with a unified pretext task of masked token prediction in their respective latent spaces. We also introduce Action Motif Dataset (AMD), a large-scale dataset of multi-view human behavior videos with full SMPL annotations. We introduce a novel use of cameras by mounting them on the feet to achieve their frame-wise annotations despite frequent and heavy body occlusions. Experimental results demonstrate the effectiveness of A4Mer for extracting meaningful Action Motifs, which significantly benefit human behavior modeling tasks including action recognition, motion prediction, and motion interpolation.

CLMar 28, 2024
J-CRe3: A Japanese Conversation Dataset for Real-world Reference Resolution

Nobuhiro Ueda, Hideko Habe, Yoko Matsui et al.

Understanding expressions that refer to the physical world is crucial for such human-assisting systems in the real world, as robots that must perform actions that are expected by users. In real-world reference resolution, a system must ground the verbal information that appears in user interactions to the visual information observed in egocentric views. To this end, we propose a multimodal reference resolution task and construct a Japanese Conversation dataset for Real-world Reference Resolution (J-CRe3). Our dataset contains egocentric video and dialogue audio of real-world conversations between two people acting as a master and an assistant robot at home. The dataset is annotated with crossmodal tags between phrases in the utterances and the object bounding boxes in the video frames. These tags include indirect reference relations, such as predicate-argument structures and bridging references as well as direct reference relations. We also constructed an experimental model and clarified the challenges in multimodal reference resolution tasks.

CVApr 30, 2024
One-Stage Open-Vocabulary Temporal Action Detection Leveraging Temporal Multi-scale and Action Label Features

Trung Thanh Nguyen, Yasutomo Kawanishi, Takahiro Komamizu et al.

Open-vocabulary Temporal Action Detection (Open-vocab TAD) is an advanced video analysis approach that expands Closed-vocabulary Temporal Action Detection (Closed-vocab TAD) capabilities. Closed-vocab TAD is typically confined to localizing and classifying actions based on a predefined set of categories. In contrast, Open-vocab TAD goes further and is not limited to these predefined categories. This is particularly useful in real-world scenarios where the variety of actions in videos can be vast and not always predictable. The prevalent methods in Open-vocab TAD typically employ a 2-stage approach, which involves generating action proposals and then identifying those actions. However, errors made during the first stage can adversely affect the subsequent action identification accuracy. Additionally, existing studies face challenges in handling actions of different durations owing to the use of fixed temporal processing methods. Therefore, we propose a 1-stage approach consisting of two primary modules: Multi-scale Video Analysis (MVA) and Video-Text Alignment (VTA). The MVA module captures actions at varying temporal resolutions, overcoming the challenge of detecting actions with diverse durations. The VTA module leverages the synergy between visual and textual modalities to precisely align video segments with corresponding action labels, a critical step for accurate action identification in Open-vocab scenarios. Evaluations on widely recognized datasets THUMOS14 and ActivityNet-1.3, showed that the proposed method achieved superior results compared to the other methods in both Open-vocab and Closed-vocab settings. This serves as a strong demonstration of the effectiveness of the proposed method in the TAD task.

CLMar 26, 2024
A Gaze-grounded Visual Question Answering Dataset for Clarifying Ambiguous Japanese Questions

Shun Inadumi, Seiya Kawano, Akishige Yuguchi et al.

Situated conversations, which refer to visual information as visual question answering (VQA), often contain ambiguities caused by reliance on directive information. This problem is exacerbated because some languages, such as Japanese, often omit subjective or objective terms. Such ambiguities in questions are often clarified by the contexts in conversational situations, such as joint attention with a user or user gaze information. In this study, we propose the Gaze-grounded VQA dataset (GazeVQA) that clarifies ambiguous questions using gaze information by focusing on a clarification process complemented by gaze information. We also propose a method that utilizes gaze target estimation results to improve the accuracy of GazeVQA tasks. Our experimental results showed that the proposed method improved the performance in some cases of a VQA system on GazeVQA and identified some typical problems of GazeVQA tasks that need to be improved.

CVApr 3, 2025
MultiTSF: Transformer-based Sensor Fusion for Human-Centric Multi-view and Multi-modal Action Recognition

Trung Thanh Nguyen, Yasutomo Kawanishi, Vijay John et al.

Action recognition from multi-modal and multi-view observations holds significant potential for applications in surveillance, robotics, and smart environments. However, existing methods often fall short of addressing real-world challenges such as diverse environmental conditions, strict sensor synchronization, and the need for fine-grained annotations. In this study, we propose the Multi-modal Multi-view Transformer-based Sensor Fusion (MultiTSF). The proposed method leverages a Transformer-based to dynamically model inter-view relationships and capture temporal dependencies across multiple views. Additionally, we introduce a Human Detection Module to generate pseudo-ground-truth labels, enabling the model to prioritize frames containing human activity and enhance spatial feature learning. Comprehensive experiments conducted on our in-house MultiSensor-Home dataset and the existing MM-Office dataset demonstrate that MultiTSF outperforms state-of-the-art methods in both video sequence-level and frame-level action recognition settings.

CVNov 17, 2025
View-aware Cross-modal Distillation for Multi-view Action Recognition

Trung Thanh Nguyen, Yasutomo Kawanishi, Vijay John et al.

The widespread use of multi-sensor systems has increased research in multi-view action recognition. While existing approaches in multi-view setups with fully overlapping sensors benefit from consistent view coverage, partially overlapping settings where actions are visible in only a subset of views remain underexplored. This challenge becomes more severe in real-world scenarios, as many systems provide only limited input modalities and rely on sequence-level annotations instead of dense frame-level labels. In this study, we propose View-aware Cross-modal Knowledge Distillation (ViCoKD), a framework that distills knowledge from a fully supervised multi-modal teacher to a modality- and annotation-limited student. ViCoKD employs a cross-modal adapter with cross-modal attention, allowing the student to exploit multi-modal correlations while operating with incomplete modalities. Moreover, we propose a View-aware Consistency module to address view misalignment, where the same action may appear differently or only partially across viewpoints. It enforces prediction alignment when the action is co-visible across views, guided by human-detection masks and confidence-weighted Jensen-Shannon divergence between their predicted class distributions. Experiments on the real-world MultiSensor-Home dataset show that ViCoKD consistently outperforms competitive distillation methods across multiple backbones and environments, delivering significant gains and surpassing the teacher model under limited conditions.

CVNov 27, 2025
Small Object Detection for Birds with Swin Transformer

Da Huo, Marc A. Kastner, Tingwei Liu et al.

Object detection is the task of detecting objects in an image. In this task, the detection of small objects is particularly difficult. Other than the small size, it is also accompanied by difficulties due to blur, occlusion, and so on. Current small object detection methods are tailored to small and dense situations, such as pedestrians in a crowd or far objects in remote sensing scenarios. However, when the target object is small and sparse, there is a lack of objects available for training, making it more difficult to learn effective features. In this paper, we propose a specialized method for detecting a specific category of small objects; birds. Particularly, we improve the features learned by the neck; the sub-network between the backbone and the prediction head, to learn more effective features with a hierarchical design. We employ Swin Transformer to upsample the image features. Moreover, we change the shifted window size for adapting to small objects. Experiments show that the proposed Swin Transformer-based neck combined with CenterNet can lead to good performance by changing the window sizes. We further find that smaller window sizes (default 2) benefit mAPs for small object detection.

CVMar 18, 2024
Multi-View Video-Based Learning: Leveraging Weak Labels for Frame-Level Perception

Vijay John, Yasutomo Kawanishi

For training a video-based action recognition model that accepts multi-view video, annotating frame-level labels is tedious and difficult. However, it is relatively easy to annotate sequence-level labels. This kind of coarse annotations are called as weak labels. However, training a multi-view video-based action recognition model with weak labels for frame-level perception is challenging. In this paper, we propose a novel learning framework, where the weak labels are first used to train a multi-view video-based base model, which is subsequently used for downstream frame-level perception tasks. The base model is trained to obtain individual latent embeddings for each view in the multi-view input. For training the model using the weak labels, we propose a novel latent loss function. We also propose a model that uses the view-specific latent embeddings for downstream frame-level action recognition and detection tasks. The proposed framework is evaluated using the MM Office dataset by comparing several baseline algorithms. The results show that the proposed base model is effectively trained using weak labels and the latent embeddings help the downstream models improve accuracy.