Yixin Nie

CV
h-index8
10papers
18,439citations
Novelty53%
AI Score48

10 Papers

69.8CLJul 18, 2023Code
Llama 2: Open Foundation and Fine-Tuned Chat Models

Hugo Touvron, Louis Martin, Kevin Stone et al. · meta-ai

In this work, we develop and release Llama 2, a collection of pretrained and fine-tuned large language models (LLMs) ranging in scale from 7 billion to 70 billion parameters. Our fine-tuned LLMs, called Llama 2-Chat, are optimized for dialogue use cases. Our models outperform open-source chat models on most benchmarks we tested, and based on our human evaluations for helpfulness and safety, may be a suitable substitute for closed-source models. We provide a detailed description of our approach to fine-tuning and safety improvements of Llama 2-Chat in order to enable the community to build on our work and contribute to the responsible development of LLMs.

16.3CVSep 28, 2022Code
TVLT: Textless Vision-Language Transformer

Zineng Tang, Jaemin Cho, Yixin Nie et al. · allen-ai

In this work, we present the Textless Vision-Language Transformer (TVLT), where homogeneous transformer blocks take raw visual and audio inputs for vision-and-language representation learning with minimal modality-specific design, and do not use text-specific modules such as tokenization or automatic speech recognition (ASR). TVLT is trained by reconstructing masked patches of continuous video frames and audio spectrograms (masked autoencoding) and contrastive modeling to align video and audio. TVLT attains performance comparable to its text-based counterpart on various multimodal tasks, such as visual question answering, image retrieval, video retrieval, and multimodal sentiment analysis, with 28x faster inference speed and only 1/3 of the parameters. Our findings suggest the possibility of learning compact and efficient visual-linguistic representations from low-level visual and audio signals without assuming the prior existence of text. Our code and checkpoints are available at: https://github.com/zinengtang/TVLT

9.6CLNov 15, 2023
The Role of Chain-of-Thought in Complex Vision-Language Reasoning Task

Yifan Wu, Pengchuan Zhang, Wenhan Xiong et al. · meta-ai

The study explores the effectiveness of the Chain-of-Thought approach, known for its proficiency in language tasks by breaking them down into sub-tasks and intermediate steps, in improving vision-language tasks that demand sophisticated perception and reasoning. We present the "Description then Decision" strategy, which is inspired by how humans process signals. This strategy significantly improves probing task performance by 50%, establishing the groundwork for future research on reasoning paradigms in complex vision-language tasks.

13.1CVApr 18, 2023Code
TTIDA: Controllable Generative Data Augmentation via Text-to-Text and Text-to-Image Models

Yuwei Yin, Jean Kaddour, Xiang Zhang et al.

Data augmentation has been established as an efficacious approach to supplement useful information for low-resource datasets. Traditional augmentation techniques such as noise injection and image transformations have been widely used. In addition, generative data augmentation (GDA) has been shown to produce more diverse and flexible data. While generative adversarial networks (GANs) have been frequently used for GDA, they lack diversity and controllability compared to text-to-image diffusion models. In this paper, we propose TTIDA (Text-to-Text-to-Image Data Augmentation) to leverage the capabilities of large-scale pre-trained Text-to-Text (T2T) and Text-to-Image (T2I) generative models for data augmentation. By conditioning the T2I model on detailed descriptions produced by T2T models, we are able to generate photo-realistic labeled images in a flexible and controllable manner. Experiments on in-domain classification, cross-domain classification, and image captioning tasks show consistent improvements over other data augmentation baselines. Analytical studies in varied settings, including few-shot, long-tail, and adversarial, further reinforce the effectiveness of TTIDA in enhancing performance and increasing robustness.

36.2CVMar 9, 2023
3DGen: Triplane Latent Diffusion for Textured Mesh Generation

Anchit Gupta, Wenhan Xiong, Yixin Nie et al.

Latent diffusion models for image generation have crossed a quality threshold which enabled them to achieve mass adoption. Recently, a series of works have made advancements towards replicating this success in the 3D domain, introducing techniques such as point cloud VAE, triplane representation, neural implicit surfaces and differentiable rendering based training. We take another step along this direction, combining these developments in a two-step pipeline consisting of 1) a triplane VAE which can learn latent representations of textured meshes and 2) a conditional diffusion model which generates the triplane features. For the first time this architecture allows conditional and unconditional generation of high quality textured or untextured 3D meshes across multiple diverse categories in a few seconds on a single GPU. It outperforms previous work substantially on image-conditioned and unconditional generation on mesh quality as well as texture generation. Furthermore, we demonstrate the scalability of our model to large datasets for increased quality and diversity. We will release our code and trained models.

13.1CVMar 7, 2023
CLIP-Layout: Style-Consistent Indoor Scene Synthesis with Semantic Furniture Embedding

Jingyu Liu, Wenhan Xiong, Ian Jones et al.

Indoor scene synthesis involves automatically picking and placing furniture appropriately on a floor plan, so that the scene looks realistic and is functionally plausible. Such scenes can serve as homes for immersive 3D experiences, or be used to train embodied agents. Existing methods for this task rely on labeled categories of furniture, e.g. bed, chair or table, to generate contextually relevant combinations of furniture. Whether heuristic or learned, these methods ignore instance-level visual attributes of objects, and as a result may produce visually less coherent scenes. In this paper, we introduce an auto-regressive scene model which can output instance-level predictions, using general purpose image embedding based on CLIP. This allows us to learn visual correspondences such as matching color and style, and produce more functionally plausible and aesthetically pleasing scenes. Evaluated on the 3D-FRONT dataset, our model achieves SOTA results in scene synthesis and improves auto-completion metrics by over 50%. Moreover, our embedding-based approach enables zero-shot text-guided scene synthesis and editing, which easily generalizes to furniture not seen during training.

38.3CVMar 18, 2024
Scene-LLM: Extending Language Model for 3D Visual Understanding and Reasoning

Rao Fu, Jingyu Liu, Xilun Chen et al.

This paper introduces Scene-LLM, a 3D-visual-language model that enhances embodied agents' abilities in interactive 3D indoor environments by integrating the reasoning strengths of Large Language Models (LLMs). Scene-LLM adopts a hybrid 3D visual feature representation, that incorporates dense spatial information and supports scene state updates. The model employs a projection layer to efficiently project these features in the pre-trained textual embedding space, enabling effective interpretation of 3D visual information. Unique to our approach is the integration of both scene-level and ego-centric 3D information. This combination is pivotal for interactive planning, where scene-level data supports global planning and ego-centric data is important for localization. Notably, we use ego-centric 3D frame features for feature alignment, an efficient technique that enhances the model's ability to align features of small objects within the scene. Our experiments with Scene-LLM demonstrate its strong capabilities in dense captioning, question answering, and interactive planning. We believe Scene-LLM advances the field of 3D visual understanding and reasoning, offering new possibilities for sophisticated agent interactions in indoor settings.

9.6CLSep 29, 2025Code
Your thoughts tell who you are: Characterize the reasoning patterns of LRMs

Yida Chen, Yuning Mao, Xianjun Yang et al. · harvard

Current comparisons of large reasoning models (LRMs) focus on macro-level statistics such as task accuracy or reasoning length. Whether different LRMs reason differently remains an open question. To address this gap, we introduce the LLM-proposed Open Taxonomy (LOT), a classification method that uses a generative language model to compare reasoning traces from two LRMs and articulate their distinctive features in words. LOT then models how these features predict the source LRM of a reasoning trace based on their empirical distributions across LRM outputs. Iterating this process over a dataset of reasoning traces yields a human-readable taxonomy that characterizes how models think. We apply LOT to compare the reasoning of 12 open-source LRMs on tasks in math, science, and coding. LOT identifies systematic differences in their thoughts, achieving 80-100% accuracy in distinguishing reasoning traces from LRMs that differ in scale, base model family, or objective domain. Beyond classification, LOT's natural-language taxonomy provides qualitative explanations of how LRMs think differently. Finally, in a case study, we link the reasoning differences to performance: aligning the reasoning style of smaller Qwen3 models with that of the largest Qwen3 during test time improves their accuracy on GPQA by 3.3-5.7%.

30.6CLApr 18, 2021Code
Distributed NLI: Learning to Predict Human Opinion Distributions for Language Reasoning

Xiang Zhou, Yixin Nie, Mohit Bansal

We introduce distributed NLI, a new NLU task with a goal to predict the distribution of human judgements for natural language inference. We show that by applying additional distribution estimation methods, namely, Monte Carlo (MC) Dropout, Deep Ensemble, Re-Calibration, and Distribution Distillation, models can capture human judgement distribution more effectively than the softmax baseline. We show that MC Dropout is able to achieve decent performance without any distribution annotations while Re-Calibration can give further improvements with extra distribution annotations, suggesting the value of multiple annotations for one example in modeling the distribution of human judgements. Despite these improvements, the best results are still far below the estimated human upper-bound, indicating that predicting the distribution of human judgements is still an open, challenging problem with a large room for improvements. We showcase the common errors for MC Dropout and Re-Calibration. Finally, we give guidelines on the usage of these methods with different levels of data availability and encourage future work on modeling the human opinion distribution for language reasoning. Our code and data are publicly available at https://github.com/easonnie/ChaosNLI

33.4CVMay 23, 2023
Text-guided 3D Human Generation from 2D Collections

Tsu-Jui Fu, Wenhan Xiong, Yixin Nie et al.

3D human modeling has been widely used for engaging interaction in gaming, film, and animation. The customization of these characters is crucial for creativity and scalability, which highlights the importance of controllability. In this work, we introduce Text-guided 3D Human Generation (\texttt{T3H}), where a model is to generate a 3D human, guided by the fashion description. There are two goals: 1) the 3D human should render articulately, and 2) its outfit is controlled by the given text. To address this \texttt{T3H} task, we propose Compositional Cross-modal Human (CCH). CCH adopts cross-modal attention to fuse compositional human rendering with the extracted fashion semantics. Each human body part perceives relevant textual guidance as its visual patterns. We incorporate the human prior and semantic discrimination to enhance 3D geometry transformation and fine-grained consistency, enabling it to learn from 2D collections for data efficiency. We conduct evaluations on DeepFashion and SHHQ with diverse fashion attributes covering the shape, fabric, and color of upper and lower clothing. Extensive experiments demonstrate that CCH achieves superior results for \texttt{T3H} with high efficiency.