Xun Yang

h-index1
2papers
35citations

2 Papers

16.0ROSep 2, 2023Code
NTU4DRadLM: 4D Radar-centric Multi-Modal Dataset for Localization and Mapping

Jun Zhang, Huayang Zhuge, Yiyao Liu et al.

Simultaneous Localization and Mapping (SLAM) is moving towards a robust perception age. However, LiDAR- and visual- SLAM may easily fail in adverse conditions (rain, snow, smoke and fog, etc.). In comparison, SLAM based on 4D Radar, thermal camera and IMU can work robustly. But only a few literature can be found. A major reason is the lack of related datasets, which seriously hinders the research. Even though some datasets are proposed based on 4D radar in past four years, they are mainly designed for object detection, rather than SLAM. Furthermore, they normally do not include thermal camera. Therefore, in this paper, NTU4DRadLM is presented to meet this requirement. The main characteristics are: 1) It is the only dataset that simultaneously includes all 6 sensors: 4D radar, thermal camera, IMU, 3D LiDAR, visual camera and RTK GPS. 2) Specifically designed for SLAM tasks, which provides fine-tuned ground truth odometry and intentionally formulated loop closures. 3) Considered both low-speed robot platform and fast-speed unmanned vehicle platform. 4) Covered structured, unstructured and semi-structured environments. 5) Considered both middle- and large- scale outdoor environments, i.e., the 6 trajectories range from 246m to 6.95km. 6) Comprehensively evaluated three types of SLAM algorithms. Totally, the dataset is around 17.6km, 85mins, 50GB and it will be accessible from this link: https://github.com/junzhang2016/NTU4DRadLM

20.4CVNov 13, 2025
AffordBot: 3D Fine-grained Embodied Reasoning via Multimodal Large Language Models

Xinyi Wang, Xun Yang, Yanlong Xu et al.

Effective human-agent collaboration in physical environments requires understanding not only what to act upon, but also where the actionable elements are and how to interact with them. Existing approaches often operate at the object level or disjointedly handle fine-grained affordance reasoning, lacking coherent, instruction-driven grounding and reasoning. In this work, we introduce a new task: Fine-grained 3D Embodied Reasoning, which requires an agent to predict, for each referenced affordance element in a 3D scene, a structured triplet comprising its spatial location, motion type, and motion axis, based on a task instruction. To solve this task, we propose AffordBot, a novel framework that integrates Multimodal Large Language Models (MLLMs) with a tailored chain-of-thought (CoT) reasoning paradigm. To bridge the gap between 3D input and 2D-compatible MLLMs, we render surround-view images of the scene and project 3D element candidates into these views, forming a rich visual representation aligned with the scene geometry. Our CoT pipeline begins with an active perception stage, prompting the MLLM to select the most informative viewpoint based on the instruction, before proceeding with step-by-step reasoning to localize affordance elements and infer plausible interaction motions. Evaluated on the SceneFun3D dataset, AffordBot achieves state-of-the-art performance, demonstrating strong generalization and physically grounded reasoning with only 3D point cloud input and MLLMs.