Hung Le

LG
h-index7
5papers
77citations
Novelty51%
AI Score39

5 Papers

9.2LGJul 17, 2024Code
Variable-Agnostic Causal Exploration for Reinforcement Learning

Minh Hoang Nguyen, Hung Le, Svetha Venkatesh

Modern reinforcement learning (RL) struggles to capture real-world cause-and-effect dynamics, leading to inefficient exploration due to extensive trial-and-error actions. While recent efforts to improve agent exploration have leveraged causal discovery, they often make unrealistic assumptions of causal variables in the environments. In this paper, we introduce a novel framework, Variable-Agnostic Causal Exploration for Reinforcement Learning (VACERL), incorporating causal relationships to drive exploration in RL without specifying environmental causal variables. Our approach automatically identifies crucial observation-action steps associated with key variables using attention mechanisms. Subsequently, it constructs the causal graph connecting these steps, which guides the agent towards observation-action pairs with greater causal influence on task completion. This can be leveraged to generate intrinsic rewards or establish a hierarchy of subgoals to enhance exploration efficiency. Experimental results showcase a significant improvement in agent performance in grid-world, 2d games and robotic domains, particularly in scenarios with sparse rewards and noisy actions, such as the notorious Noisy-TV environments.

4.1LGNov 13, 2025
Uncertainty-Guided Checkpoint Selection for Reinforcement Finetuning of Large Language Models

Manh Nguyen, Dung Nguyen, Dai Do et al.

Reinforcement learning (RL) finetuning is crucial to aligning large language models (LLMs), but the process is notoriously unstable and exhibits high variance across model checkpoints. In practice, selecting the best checkpoint is challenging: evaluating checkpoints on the validation set during training is computationally expensive and requires a good validation set, while relying on the final checkpoint provides no guarantee of good performance. We introduce an uncertainty-guided approach for checkpoint selection (UGCS) that avoids these pitfalls. Our method identifies hard question-answer pairs using per-sample uncertainty and ranks checkpoints by how well they handle these challenging cases. By averaging the rewards of the top-uncertain samples over a short training window, our method produces a stable and discriminative signal without additional forward passes or significant computation overhead. Experiments across three datasets and three LLMs demonstrate that it consistently identifies checkpoints with stronger generalization, outperforming traditional strategies such as relying on training or validation performance. These results highlight that models solving their hardest tasks with low uncertainty are the most reliable overall.

4.8CLJun 22, 2024
SimSMoE: Solving Representational Collapse via Similarity Measure

Giang Do, Hung Le, Truyen Tran

Sparse mixture of experts (SMoE) have emerged as an effective approach for scaling large language models while keeping a constant computational cost. Regardless of several notable successes of SMoE, effective training such architecture remains elusive due to the representation collapse problem, which in turn harms model performance and causes parameter redundancy. In this work, we present Similarity-based Sparse Mixture of Experts (SimSMoE), a novel similarity of neural network algorithm, that guarantees a solution to address the representation collapse issue between experts given a fixed FLOPs budget. We conduct extensive empirical evaluations on three large language models for both Pre-training and Fine-tuning tasks to illustrate the efficacy, robustness, and scalability of our method. The results demonstrate that SimSMoE significantly enhances existing routing policy and outperforms other SMoE training methods in performance for the tasks.

1.6LGAug 20, 2021
Plug and Play, Model-Based Reinforcement Learning

Majid Abdolshah, Hung Le, Thommen Karimpanal George et al.

Sample-efficient generalisation of reinforcement learning approaches have always been a challenge, especially, for complex scenes with many components. In this work, we introduce Plug and Play Markov Decision Processes, an object-based representation that allows zero-shot integration of new objects from known object classes. This is achieved by representing the global transition dynamics as a union of local transition functions, each with respect to one active object in the scene. Transition dynamics from an object class can be pre-learnt and thus would be ready to use in a new environment. Each active object is also endowed with its reward function. Since there is no central reward function, addition or removal of objects can be handled efficiently by only updating the reward functions of objects involved. A new transfer learning mechanism is also proposed to adapt reward function in such cases. Experiments show that our representation can achieve sample-efficiency in a variety of set-ups.

12.3CVMay 19, 2017
What are the Receptive, Effective Receptive, and Projective Fields of Neurons in Convolutional Neural Networks?

Hung Le, Ali Borji

In this work, we explain in detail how receptive fields, effective receptive fields, and projective fields of neurons in different layers, convolution or pooling, of a Convolutional Neural Network (CNN) are calculated. While our focus here is on CNNs, the same operations, but in the reverse order, can be used to calculate these quantities for deconvolutional neural networks. These are important concepts, not only for better understanding and analyzing convolutional and deconvolutional networks, but also for optimizing their performance in real-world applications.