Chen Fang

CV
h-index18
41papers
10,621citations
Novelty52%
AI Score56

41 Papers

CVMar 10, 2023Code
ACR: Attention Collaboration-based Regressor for Arbitrary Two-Hand Reconstruction

Zhengdi Yu, Shaoli Huang, Chen Fang et al.

Reconstructing two hands from monocular RGB images is challenging due to frequent occlusion and mutual confusion. Existing methods mainly learn an entangled representation to encode two interacting hands, which are incredibly fragile to impaired interaction, such as truncated hands, separate hands, or external occlusion. This paper presents ACR (Attention Collaboration-based Regressor), which makes the first attempt to reconstruct hands in arbitrary scenarios. To achieve this, ACR explicitly mitigates interdependencies between hands and between parts by leveraging center and part-based attention for feature extraction. However, reducing interdependence helps release the input constraint while weakening the mutual reasoning about reconstructing the interacting hands. Thus, based on center attention, ACR also learns cross-hand prior that handle the interacting hands better. We evaluate our method on various types of hand reconstruction datasets. Our method significantly outperforms the best interacting-hand approaches on the InterHand2.6M dataset while yielding comparable performance with the state-of-the-art single-hand methods on the FreiHand dataset. More qualitative results on in-the-wild and hand-object interaction datasets and web images/videos further demonstrate the effectiveness of our approach for arbitrary hand reconstruction. Our code is available at https://github.com/ZhengdiYu/Arbitrary-Hands-3D-Reconstruction.

CVDec 12, 2025
PersonaLive! Expressive Portrait Image Animation for Live Streaming

Zhiyuan Li, Chi-Man Pun, Chen Fang et al.

Current diffusion-based portrait animation models predominantly focus on enhancing visual quality and expression realism, while overlooking generation latency and real-time performance, which restricts their application range in the live streaming scenario. We propose PersonaLive, a novel diffusion-based framework towards streaming real-time portrait animation with multi-stage training recipes. Specifically, we first adopt hybrid implicit signals, namely implicit facial representations and 3D implicit keypoints, to achieve expressive image-level motion control. Then, a fewer-step appearance distillation strategy is proposed to eliminate appearance redundancy in the denoising process, greatly improving inference efficiency. Finally, we introduce an autoregressive micro-chunk streaming generation paradigm equipped with a sliding training strategy and a historical keyframe mechanism to enable low-latency and stable long-term video generation. Extensive experiments demonstrate that PersonaLive achieves state-of-the-art performance with up to 7-22x speedup over prior diffusion-based portrait animation models.

CVJul 8, 2024
Ada-adapter:Fast Few-shot Style Personlization of Diffusion Model with Pre-trained Image Encoder

Jia Liu, Changlin Li, Qirui Sun et al.

Fine-tuning advanced diffusion models for high-quality image stylization usually requires large training datasets and substantial computational resources, hindering their practical applicability. We propose Ada-Adapter, a novel framework for few-shot style personalization of diffusion models. Ada-Adapter leverages off-the-shelf diffusion models and pre-trained image feature encoders to learn a compact style representation from a limited set of source images. Our method enables efficient zero-shot style transfer utilizing a single reference image. Furthermore, with a small number of source images (three to five are sufficient) and a few minutes of fine-tuning, our method can capture intricate style details and conceptual characteristics, generating high-fidelity stylized images that align well with the provided text prompts. We demonstrate the effectiveness of our approach on various artistic styles, including flat art, 3D rendering, and logo design. Our experimental results show that Ada-Adapter outperforms existing zero-shot and few-shot stylization methods in terms of output quality, diversity, and training efficiency.

CVDec 10, 2025
StereoWorld: Geometry-Aware Monocular-to-Stereo Video Generation

Ke Xing, Xiaojie Jin, Longfei Li et al.

The growing adoption of XR devices has fueled strong demand for high-quality stereo video, yet its production remains costly and artifact-prone. To address this challenge, we present StereoWorld, an end-to-end framework that repurposes a pretrained video generator for high-fidelity monocular-to-stereo video generation. Our framework jointly conditions the model on the monocular video input while explicitly supervising the generation with a geometry-aware regularization to ensure 3D structural fidelity. A spatio-temporal tiling scheme is further integrated to enable efficient, high-resolution synthesis. To enable large-scale training and evaluation, we curate a high-definition stereo video dataset containing over 11M frames aligned to natural human interpupillary distance (IPD). Extensive experiments demonstrate that StereoWorld substantially outperforms prior methods, generating stereo videos with superior visual fidelity and geometric consistency. The project webpage is available at https://ke-xing.github.io/StereoWorld/.

LGAug 26, 2024
Towards Graph Prompt Learning: A Survey and Beyond

Qingqing Long, Yuchen Yan, Peiyan Zhang et al.

Large-scale "pre-train and prompt learning" paradigms have demonstrated remarkable adaptability, enabling broad applications across diverse domains such as question answering, image recognition, and multimodal retrieval. This approach fully leverages the potential of large-scale pre-trained models, reducing downstream data requirements and computational costs while enhancing model applicability across various tasks. Graphs, as versatile data structures that capture relationships between entities, play pivotal roles in fields such as social network analysis, recommender systems, and biological graphs. Despite the success of pre-train and prompt learning paradigms in Natural Language Processing (NLP) and Computer Vision (CV), their application in graph domains remains nascent. In graph-structured data, not only do the node and edge features often have disparate distributions, but the topological structures also differ significantly. This diversity in graph data can lead to incompatible patterns or gaps between pre-training and fine-tuning on downstream graphs. We aim to bridge this gap by summarizing methods for alleviating these disparities. This includes exploring prompt design methodologies, comparing related techniques, assessing application scenarios and datasets, and identifying unresolved problems and challenges. This survey categorizes over 100 relevant works in this field, summarizing general design principles and the latest applications, including text-attributed graphs, molecules, proteins, and recommendation systems. Through this extensive review, we provide a foundational understanding of graph prompt learning, aiming to impact not only the graph mining community but also the broader Artificial General Intelligence (AGI) community.

CVMay 5, 2021Code
Instances as Queries

Yuxin Fang, Shusheng Yang, Xinggang Wang et al.

Recently, query based object detection frameworks achieve comparable performance with previous state-of-the-art object detectors. However, how to fully leverage such frameworks to perform instance segmentation remains an open problem. In this paper, we present QueryInst (Instances as Queries), a query based instance segmentation method driven by parallel supervision on dynamic mask heads. The key insight of QueryInst is to leverage the intrinsic one-to-one correspondence in object queries across different stages, as well as one-to-one correspondence between mask RoI features and object queries in the same stage. This approach eliminates the explicit multi-stage mask head connection and the proposal distribution inconsistency issues inherent in non-query based multi-stage instance segmentation methods. We conduct extensive experiments on three challenging benchmarks, i.e., COCO, CityScapes, and YouTube-VIS to evaluate the effectiveness of QueryInst in instance segmentation and video instance segmentation (VIS) task. Specifically, using ResNet-101-FPN backbone, QueryInst obtains 48.1 box AP and 42.8 mask AP on COCO test-dev, which is 2 points higher than HTC in terms of both box AP and mask AP, while runs 2.4 times faster. For video instance segmentation, QueryInst achieves the best performance among all online VIS approaches and strikes a decent speed-accuracy trade-off. Code is available at \url{https://github.com/hustvl/QueryInst}.

CVJun 17, 2019Code
EnlightenGAN: Deep Light Enhancement without Paired Supervision

Yifan Jiang, Xinyu Gong, Ding Liu et al.

Deep learning-based methods have achieved remarkable success in image restoration and enhancement, but are they still competitive when there is a lack of paired training data? As one such example, this paper explores the low-light image enhancement problem, where in practice it is extremely challenging to simultaneously take a low-light and a normal-light photo of the same visual scene. We propose a highly effective unsupervised generative adversarial network, dubbed EnlightenGAN, that can be trained without low/normal-light image pairs, yet proves to generalize very well on various real-world test images. Instead of supervising the learning using ground truth data, we propose to regularize the unpaired training using the information extracted from the input itself, and benchmark a series of innovations for the low-light image enhancement problem, including a global-local discriminator structure, a self-regularized perceptual loss fusion, and attention mechanism. Through extensive experiments, our proposed approach outperforms recent methods under a variety of metrics in terms of visual quality and subjective user study. Thanks to the great flexibility brought by unpaired training, EnlightenGAN is demonstrated to be easily adaptable to enhancing real-world images from various domains. The code is available at \url{https://github.com/yueruchen/EnlightenGAN}

CVMay 25, 2018Code
Learning from Multi-domain Artistic Images for Arbitrary Style Transfer

Zheng Xu, Michael Wilber, Chen Fang et al.

We propose a fast feed-forward network for arbitrary style transfer, which can generate stylized image for previously unseen content and style image pairs. Besides the traditional content and style representation based on deep features and statistics for textures, we use adversarial networks to regularize the generation of stylized images. Our adversarial network learns the intrinsic property of image styles from large-scale multi-domain artistic images. The adversarial training is challenging because both the input and output of our generator are diverse multi-domain images. We use a conditional generator that stylized content by shifting the statistics of deep features, and a conditional discriminator based on the coarse category of styles. Moreover, we propose a mask module to spatially decide the stylization level and stabilize adversarial training by avoiding mode collapse. As a side effect, our trained discriminator can be applied to rank and select representative stylized images. We qualitatively and quantitatively evaluate the proposed method, and compare with recent style transfer methods. We release our code and model at https://github.com/nightldj/behance_release.

LGFeb 2, 2024
Unveiling Delay Effects in Traffic Forecasting: A Perspective from Spatial-Temporal Delay Differential Equations

Qingqing Long, Zheng Fang, Chen Fang et al.

Traffic flow forecasting is a fundamental research issue for transportation planning and management, which serves as a canonical and typical example of spatial-temporal predictions. In recent years, Graph Neural Networks (GNNs) and Recurrent Neural Networks (RNNs) have achieved great success in capturing spatial-temporal correlations for traffic flow forecasting. Yet, two non-ignorable issues haven't been well solved: 1) The message passing in GNNs is immediate, while in reality the spatial message interactions among neighboring nodes can be delayed. The change of traffic flow at one node will take several minutes, i.e., time delay, to influence its connected neighbors. 2) Traffic conditions undergo continuous changes. The prediction frequency for traffic flow forecasting may vary based on specific scenario requirements. Most existing discretized models require retraining for each prediction horizon, restricting their applicability. To tackle the above issues, we propose a neural Spatial-Temporal Delay Differential Equation model, namely STDDE. It includes both delay effects and continuity into a unified delay differential equation framework, which explicitly models the time delay in spatial information propagation. Furthermore, theoretical proofs are provided to show its stability. Then we design a learnable traffic-graph time-delay estimator, which utilizes the continuity of the hidden states to achieve the gradient backward process. Finally, we propose a continuous output module, allowing us to accurately predict traffic flow at various frequencies, which provides more flexibility and adaptability to different scenarios. Extensive experiments show the superiority of the proposed STDDE along with competitive computational efficiency.

85.7SDApr 10
AudioGuard: Toward Comprehensive Audio Safety Protection Across Diverse Threat Models

Mintong Kang, Chen Fang, Bo Li

Audio has rapidly become a primary interface for foundation models, powering real-time voice assistants. Ensuring safety in audio systems is inherently more complex than just "unsafe text spoken aloud": real-world risks can hinge on audio-native harmful sound events, speaker attributes (e.g., child voice), impersonation/voice-cloning misuse, and voice-content compositional harms, such as child voice plus sexual content. The nature of audio makes it challenging to develop comprehensive benchmarks or guardrails against this unique risk landscape. To close this gap, we conduct large-scale red teaming on audio systems, systematically uncover vulnerabilities in audio, and develop a comprehensive, policy-grounded audio risk taxonomy and AudioSafetyBench, the first policy-based audio safety benchmark across diverse threat models. AudioSafetyBench supports diverse languages, suspicious voices (e.g., celebrity/impersonation and child voice), risky voice-content combinations, and non-speech sound events. To defend against these threats, we propose AudioGuard, a unified guardrail consisting of 1) SoundGuard for waveform-level audio-native detection and 2) ContentGuard for policy-grounded semantic protection. Extensive experiments on AudioSafetyBench and four complementary benchmarks show that AudioGuard consistently improves guardrail accuracy over strong audio-LLM-based baselines with substantially lower latency.

CVOct 15, 2025
Ultra High-Resolution Image Inpainting with Patch-Based Content Consistency Adapter

Jianhui Zhang, Sheng Cheng, Qirui Sun et al.

In this work, we present Patch-Adapter, an effective framework for high-resolution text-guided image inpainting. Unlike existing methods limited to lower resolutions, our approach achieves 4K+ resolution while maintaining precise content consistency and prompt alignment, two critical challenges in image inpainting that intensify with increasing resolution and texture complexity. Patch-Adapter leverages a two-stage adapter architecture to scale the diffusion model's resolution from 1K to 4K+ without requiring structural overhauls: (1) Dual Context Adapter learns coherence between masked and unmasked regions at reduced resolutions to establish global structural consistency; and (2) Reference Patch Adapter implements a patch-level attention mechanism for full-resolution inpainting, preserving local detail fidelity through adaptive feature fusion. This dual-stage architecture uniquely addresses the scalability gap in high-resolution inpainting by decoupling global semantics from localized refinement. Experiments demonstrate that Patch-Adapter not only resolves artifacts common in large-scale inpainting but also achieves state-of-the-art performance on the OpenImages and Photo-Concept-Bucket datasets, outperforming existing methods in both perceptual quality and text-prompt adherence.

AIJan 14, 2025
Comprehensive Metapath-based Heterogeneous Graph Transformer for Gene-Disease Association Prediction

Wentao Cui, Shoubo Li, Chen Fang et al.

Discovering gene-disease associations is crucial for understanding disease mechanisms, yet identifying these associations remains challenging due to the time and cost of biological experiments. Computational methods are increasingly vital for efficient and scalable gene-disease association prediction. Graph-based learning models, which leverage node features and network relationships, are commonly employed for biomolecular predictions. However, existing methods often struggle to effectively integrate node features, heterogeneous structures, and semantic information. To address these challenges, we propose COmprehensive MEtapath-based heterogeneous graph Transformer(COMET) for predicting gene-disease associations. COMET integrates diverse datasets to construct comprehensive heterogeneous networks, initializing node features with BioGPT. We define seven Metapaths and utilize a transformer framework to aggregate Metapath instances, capturing global contexts and long-distance dependencies. Through intra- and inter-metapath aggregation using attention mechanisms, COMET fuses latent vectors from multiple Metapaths to enhance GDA prediction accuracy. Our method demonstrates superior robustness compared to state-of-the-art approaches. Ablation studies and visualizations validate COMET's effectiveness, providing valuable insights for advancing human health research.

CVApr 13, 2021
Crossover Learning for Fast Online Video Instance Segmentation

Shusheng Yang, Yuxin Fang, Xinggang Wang et al.

Modeling temporal visual context across frames is critical for video instance segmentation (VIS) and other video understanding tasks. In this paper, we propose a fast online VIS model named CrossVIS. For temporal information modeling in VIS, we present a novel crossover learning scheme that uses the instance feature in the current frame to pixel-wisely localize the same instance in other frames. Different from previous schemes, crossover learning does not require any additional network parameters for feature enhancement. By integrating with the instance segmentation loss, crossover learning enables efficient cross-frame instance-to-pixel relation learning and brings cost-free improvement during inference. Besides, a global balanced instance embedding branch is proposed for more accurate and more stable online instance association. We conduct extensive experiments on three challenging VIS benchmarks, \ie, YouTube-VIS-2019, OVIS, and YouTube-VIS-2021 to evaluate our methods. To our knowledge, CrossVIS achieves state-of-the-art performance among all online VIS methods and shows a decent trade-off between latency and accuracy. Code will be available to facilitate future research.

IVMay 6, 2020
Unsupervised Low-light Image Enhancement with Decoupled Networks

Wei Xiong, Ding Liu, Xiaohui Shen et al.

In this paper, we tackle the problem of enhancing real-world low-light images with significant noise in an unsupervised fashion. Conventional unsupervised learning-based approaches usually tackle the low-light image enhancement problem using an image-to-image translation model. They focus primarily on illumination or contrast enhancement but fail to suppress the noise that ubiquitously exists in images taken under real-world low-light conditions. To address this issue, we explicitly decouple this task into two sub-tasks: illumination enhancement and noise suppression. We propose to learn a two-stage GAN-based framework to enhance the real-world low-light images in a fully unsupervised fashion. To facilitate the unsupervised training of our model, we construct samples with pseudo labels. Furthermore, we propose an adaptive content loss to suppress real image noise in different regions based on illumination intensity. In addition to conventional benchmark datasets, a new unpaired low-light image enhancement dataset is built and used to thoroughly evaluate the performance of our model. Extensive experiments show that our proposed method outperforms the state-of-the-art unsupervised image enhancement methods in terms of both illumination enhancement and noise reduction.

CVApr 7, 2020
Human Motion Transfer from Poses in the Wild

Jian Ren, Menglei Chai, Sergey Tulyakov et al.

In this paper, we tackle the problem of human motion transfer, where we synthesize novel motion video for a target person that imitates the movement from a reference video. It is a video-to-video translation task in which the estimated poses are used to bridge two domains. Despite substantial progress on the topic, there exist several problems with the previous methods. First, there is a domain gap between training and testing pose sequences--the model is tested on poses it has not seen during training, such as difficult dancing moves. Furthermore, pose detection errors are inevitable, making the job of the generator harder. Finally, generating realistic pixels from sparse poses is challenging in a single step. To address these challenges, we introduce a novel pose-to-video translation framework for generating high-quality videos that are temporally coherent even for in-the-wild pose sequences unseen during training. We propose a pose augmentation method to minimize the training-test gap, a unified paired and unpaired learning strategy to improve the robustness to detection errors, and two-stage network architecture to achieve superior texture quality. To further boost research on the topic, we build two human motion datasets. Finally, we show the superiority of our approach over the state-of-the-art studies through extensive experiments and evaluations on different datasets.

CVFeb 24, 2020
Anatomy-aware 3D Human Pose Estimation with Bone-based Pose Decomposition

Tianlang Chen, Chen Fang, Xiaohui Shen et al.

In this work, we propose a new solution to 3D human pose estimation in videos. Instead of directly regressing the 3D joint locations, we draw inspiration from the human skeleton anatomy and decompose the task into bone direction prediction and bone length prediction, from which the 3D joint locations can be completely derived. Our motivation is the fact that the bone lengths of a human skeleton remain consistent across time. This promotes us to develop effective techniques to utilize global information across all the frames in a video for high-accuracy bone length prediction. Moreover, for the bone direction prediction network, we propose a fully-convolutional propagating architecture with long skip connections. Essentially, it predicts the directions of different bones hierarchically without using any time-consuming memory units e.g. LSTM). A novel joint shift loss is further introduced to bridge the training of the bone length and bone direction prediction networks. Finally, we employ an implicit attention mechanism to feed the 2D keypoint visibility scores into the model as extra guidance, which significantly mitigates the depth ambiguity in many challenging poses. Our full model outperforms the previous best results on Human3.6M and MPI-INF-3DHP datasets, where comprehensive evaluation validates the effectiveness of our model.

IRApr 18, 2019
Creative Procedural-Knowledge Extraction From Web Design Tutorials

Longqi Yang, Chen Fang, Hailin Jin et al.

Complex design tasks often require performing diverse actions in a specific order. To (semi-)autonomously accomplish these tasks, applications need to understand and learn a wide range of design procedures, i.e., Creative Procedural-Knowledge (CPK). Prior knowledge base construction and mining have not typically addressed the creative fields, such as design and arts. In this paper, we formalize an ontology of CPK using five components: goal, workflow, action, command and usage; and extract components' values from online design tutorials. We scraped 19.6K tutorial-related webpages and built a web application for professional designers to identify and summarize CPK components. The annotated dataset consists of 819 unique commands, 47,491 actions, and 2,022 workflows and goals. Based on this dataset, we propose a general CPK extraction pipeline and demonstrate that existing text classification and sequence-to-sequence models are limited in identifying, predicting and summarizing complex operations described in heterogeneous styles. Through quantitative and qualitative error analysis, we discuss CPK extraction challenges that need to be addressed by future research.

CVApr 9, 2019
Multimodal Style Transfer via Graph Cuts

Yulun Zhang, Chen Fang, Yilin Wang et al.

An assumption widely used in recent neural style transfer methods is that image styles can be described by global statics of deep features like Gram or covariance matrices. Alternative approaches have represented styles by decomposing them into local pixel or neural patches. Despite the recent progress, most existing methods treat the semantic patterns of style image uniformly, resulting unpleasing results on complex styles. In this paper, we introduce a more flexible and general universal style transfer technique: multimodal style transfer (MST). MST explicitly considers the matching of semantic patterns in content and style images. Specifically, the style image features are clustered into sub-style components, which are matched with local content features under a graph cut formulation. A reconstruction network is trained to transfer each sub-style and render the final stylized result. We also generalize MST to improve some existing methods. Extensive experiments demonstrate the superior effectiveness, robustness, and flexibility of MST.

CVApr 3, 2019
PaintBot: A Reinforcement Learning Approach for Natural Media Painting

Biao Jia, Chen Fang, Jonathan Brandt et al.

We propose a new automated digital painting framework, based on a painting agent trained through reinforcement learning. To synthesize an image, the agent selects a sequence of continuous-valued actions representing primitive painting strokes, which are accumulated on a digital canvas. Action selection is guided by a given reference image, which the agent attempts to replicate subject to the limitations of the action space and the agent's learned policy. The painting agent policy is determined using a variant of proximal policy optimization reinforcement learning. During training, our agent is presented with patches sampled from an ensemble of reference images. To accelerate training convergence, we adopt a curriculum learning strategy, whereby reference patches are sampled according to how challenging they are using the current policy. We experiment with differing loss functions, including pixel-wise and perceptual loss, which have consequent differing effects on the learned policy. We demonstrate that our painting agent can learn an effective policy with a high dimensional continuous action space comprising pen pressure, width, tilt, and color, for a variety of painting styles. Through a coarse-to-fine refinement process our agent can paint arbitrarily complex images in the desired style.

CVMar 30, 2019
Dance Dance Generation: Motion Transfer for Internet Videos

Yipin Zhou, Zhaowen Wang, Chen Fang et al.

This work presents computational methods for transferring body movements from one person to another with videos collected in the wild. Specifically, we train a personalized model on a single video from the Internet which can generate videos of this target person driven by the motions of other people. Our model is built on two generative networks: a human (foreground) synthesis net which generates photo-realistic imagery of the target person in a novel pose, and a fusion net which combines the generated foreground with the scene (background), adding shadows or reflections as needed to enhance realism. We validate the the efficacy of our proposed models over baselines with qualitative and quantitative evaluations as well as a subjective test.

CVMar 20, 2019
Im2Pencil: Controllable Pencil Illustration from Photographs

Yijun Li, Chen Fang, Aaron Hertzmann et al.

We propose a high-quality photo-to-pencil translation method with fine-grained control over the drawing style. This is a challenging task due to multiple stroke types (e.g., outline and shading), structural complexity of pencil shading (e.g., hatching), and the lack of aligned training data pairs. To address these challenges, we develop a two-branch model that learns separate filters for generating sketchy outlines and tonal shading from a collection of pencil drawings. We create training data pairs by extracting clean outlines and tonal illustrations from original pencil drawings using image filtering techniques, and we manually label the drawing styles. In addition, our model creates different pencil styles (e.g., line sketchiness and shading style) in a user-controllable manner. Experimental results on different types of pencil drawings show that the proposed algorithm performs favorably against existing methods in terms of quality, diversity and user evaluations.

CVOct 14, 2018
Learning to Sketch with Deep Q Networks and Demonstrated Strokes

Tao Zhou, Chen Fang, Zhaowen Wang et al.

Doodling is a useful and common intelligent skill that people can learn and master. In this work, we propose a two-stage learning framework to teach a machine to doodle in a simulated painting environment via Stroke Demonstration and deep Q-learning (SDQ). The developed system, Doodle-SDQ, generates a sequence of pen actions to reproduce a reference drawing and mimics the behavior of human painters. In the first stage, it learns to draw simple strokes by imitating in supervised fashion from a set of strokeaction pairs collected from artist paintings. In the second stage, it is challenged to draw real and more complex doodles without ground truth actions; thus, it is trained with Qlearning. Our experiments confirm that (1) doodling can be learned without direct stepby- step action supervision and (2) pretraining with stroke demonstration via supervised learning is important to improve performance. We further show that Doodle-SDQ is effective at producing plausible drawings in different media types, including sketch and watercolor.

CVJul 25, 2018
Flow-Grounded Spatial-Temporal Video Prediction from Still Images

Yijun Li, Chen Fang, Jimei Yang et al.

Existing video prediction methods mainly rely on observing multiple historical frames or focus on predicting the next one-frame. In this work, we study the problem of generating consecutive multiple future frames by observing one single still image only. We formulate the multi-frame prediction task as a multiple time step flow (multi-flow) prediction phase followed by a flow-to-frame synthesis phase. The multi-flow prediction is modeled in a variational probabilistic manner with spatial-temporal relationships learned through 3D convolutions. The flow-to-frame synthesis is modeled as a generative process in order to keep the predicted results lying closer to the manifold shape of real video sequence. Such a two-phase design prevents the model from directly looking at the high-dimensional pixel space of the frame sequence and is demonstrated to be more effective in predicting better and diverse results. Extensive experimental results on videos with different types of motion show that the proposed algorithm performs favorably against existing methods in terms of quality, diversity and human perceptual evaluation.

CVJul 10, 2018
"Factual" or "Emotional": Stylized Image Captioning with Adaptive Learning and Attention

Tianlang Chen, Zhongping Zhang, Quanzeng You et al.

Generating stylized captions for an image is an emerging topic in image captioning. Given an image as input, it requires the system to generate a caption that has a specific style (e.g., humorous, romantic, positive, and negative) while describing the image content semantically accurately. In this paper, we propose a novel stylized image captioning model that effectively takes both requirements into consideration. To this end, we first devise a new variant of LSTM, named style-factual LSTM, as the building block of our model. It uses two groups of matrices to capture the factual and stylized knowledge, respectively, and automatically learns the word-level weights of the two groups based on previous context. In addition, when we train the model to capture stylized elements, we propose an adaptive learning approach based on a reference factual model, it provides factual knowledge to the model as the model learns from stylized caption labels, and can adaptively compute how much information to supply at each time step. We evaluate our model on two stylized image captioning datasets, which contain humorous/romantic captions and positive/negative captions, respectively. Experiments shows that our proposed model outperforms the state-of-the-art approaches, without using extra ground truth supervision.

CVDec 4, 2017
Visual to Sound: Generating Natural Sound for Videos in the Wild

Yipin Zhou, Zhaowen Wang, Chen Fang et al.

As two of the five traditional human senses (sight, hearing, taste, smell, and touch), vision and sound are basic sources through which humans understand the world. Often correlated during natural events, these two modalities combine to jointly affect human perception. In this paper, we pose the task of generating sound given visual input. Such capabilities could help enable applications in virtual reality (generating sound for virtual scenes automatically) or provide additional accessibility to images or videos for people with visual impairments. As a first step in this direction, we apply learning-based methods to generate raw waveform samples given input video frames. We evaluate our models on a dataset of videos containing a variety of sounds (such as ambient sounds and sounds from people/animals). Our experiments show that the generated sounds are fairly realistic and have good temporal synchronization with the visual inputs.

MLDec 2, 2017
A global feature extraction model for the effective computer aided diagnosis of mild cognitive impairment using structural MRI images

Chen Fang, Panuwat Janwattanapong, Chunfei Li et al.

Multiple modalities of biomarkers have been proved to be very sensitive in assessing the progression of Alzheimer's disease (AD), and using these modalities and machine learning algorithms, several approaches have been proposed to assist in the early diagnosis of AD. Among the recent investigated state-of-the-art approaches, Gaussian discriminant analysis (GDA)-based approaches have been demonstrated to be more effective and accurate in the classification of AD, especially for delineating its prodromal stage of mild cognitive impairment (MCI). Moreover, among those binary classification investigations, the local feature extraction methods were mostly used, which made them hardly be applied to a practical computer aided diagnosis system. Therefore, this study presents a novel global feature extraction model taking advantage of the recent proposed GDA-based dual high-dimensional decision spaces, which can significantly improve the early diagnosis performance comparing to those local feature extraction methods. In the true test using 20% held-out data, for discriminating the most challenging MCI group from the cognitively normal control (CN) group, an F1 score of 91.06%, an accuracy of 88.78%, a sensitivity of 91.80%, and a specificity of 83.78% were achieved that can be considered as the best performance obtained so far.

SINov 18, 2017
The Cultural Evolution of National Constitutions

Daniel N. Rockmore, Chen Fang, Nicholas J. Foti et al.

We explore how ideas from infectious disease and genetics can be used to uncover patterns of cultural inheritance and innovation in a corpus of 591 national constitutions spanning 1789 - 2008. Legal "Ideas" are encoded as "topics" - words statistically linked in documents - derived from topic modeling the corpus of constitutions. Using these topics we derive a diffusion network for borrowing from ancestral constitutions back to the US Constitution of 1789 and reveal that constitutions are complex cultural recombinants. We find systematic variation in patterns of borrowing from ancestral texts and "biological"-like behavior in patterns of inheritance with the distribution of "offspring" arising through a bounded preferential-attachment process. This process leads to a small number of highly innovative (influential) constitutions some of which have yet to have been identified as so in the current literature. Our findings thus shed new light on the critical nodes of the constitution-making network. The constitutional network structure reflects periods of intense constitution creation, and systematic patterns of variation in constitutional life-span and temporal influence.

CVNov 7, 2017
Visually-Aware Fashion Recommendation and Design with Generative Image Models

Wang-Cheng Kang, Chen Fang, Zhaowen Wang et al.

Building effective recommender systems for domains like fashion is challenging due to the high level of subjectivity and the semantic complexity of the features involved (i.e., fashion styles). Recent work has shown that approaches to `visual' recommendation (e.g.~clothing, art, etc.) can be made more accurate by incorporating visual signals directly into the recommendation objective, using `off-the-shelf' feature representations derived from deep networks. Here, we seek to extend this contribution by showing that recommendation performance can be significantly improved by learning `fashion aware' image representations directly, i.e., by training the image representation (from the pixel level) and the recommender system jointly; this contribution is related to recent work using Siamese CNNs, though we are able to show improvements over state-of-the-art recommendation techniques such as BPR and variants that make use of pre-trained visual features. Furthermore, we show that our model can be used \emph{generatively}, i.e., given a user and a product category, we can generate new images (i.e., clothing items) that are most consistent with their personal taste. This represents a first step towards building systems that go beyond recommending existing items from a product corpus, but which can be used to suggest styles and aid the design of new products.

NEOct 28, 2017
Speeding up Context-based Sentence Representation Learning with Non-autoregressive Convolutional Decoding

Shuai Tang, Hailin Jin, Chen Fang et al.

Context plays an important role in human language understanding, thus it may also be useful for machines learning vector representations of language. In this paper, we explore an asymmetric encoder-decoder structure for unsupervised context-based sentence representation learning. We carefully designed experiments to show that neither an autoregressive decoder nor an RNN decoder is required. After that, we designed a model which still keeps an RNN as the encoder, while using a non-autoregressive convolutional decoder. We further combine a suite of effective designs to significantly improve model efficiency while also achieving better performance. Our model is trained on two different large unlabelled corpora, and in both cases the transferability is evaluated on a set of downstream NLP tasks. We empirically show that our model is simple and fast while producing rich sentence representations that excel in downstream tasks.

CLJun 9, 2017
Trimming and Improving Skip-thought Vectors

Shuai Tang, Hailin Jin, Chen Fang et al.

The skip-thought model has been proven to be effective at learning sentence representations and capturing sentence semantics. In this paper, we propose a suite of techniques to trim and improve it. First, we validate a hypothesis that, given a current sentence, inferring the previous and inferring the next sentence provide similar supervision power, therefore only one decoder for predicting the next sentence is preserved in our trimmed skip-thought model. Second, we present a connection layer between encoder and decoder to help the model to generalize better on semantic relatedness tasks. Third, we found that a good word embedding initialization is also essential for learning better sentence representations. We train our model unsupervised on a large corpus with contiguous sentences, and then evaluate the trained model on 7 supervised tasks, which includes semantic relatedness, paraphrase detection, and text classification benchmarks. We empirically show that, our proposed model is a faster, lighter-weight and equally powerful alternative to the original skip-thought model.

CLJun 9, 2017
Rethinking Skip-thought: A Neighborhood based Approach

Shuai Tang, Hailin Jin, Chen Fang et al.

We study the skip-thought model with neighborhood information as weak supervision. More specifically, we propose a skip-thought neighbor model to consider the adjacent sentences as a neighborhood. We train our skip-thought neighbor model on a large corpus with continuous sentences, and then evaluate the trained model on 7 tasks, which include semantic relatedness, paraphrase detection, and classification benchmarks. Both quantitative comparison and qualitative investigation are conducted. We empirically show that, our skip-thought neighbor model performs as well as the skip-thought model on evaluation tasks. In addition, we found that, incorporating an autoencoder path in our model didn't aid our model to perform better, while it hurts the performance of the skip-thought model.

CVJun 9, 2017
TextureGAN: Controlling Deep Image Synthesis with Texture Patches

Wenqi Xian, Patsorn Sangkloy, Varun Agrawal et al.

In this paper, we investigate deep image synthesis guided by sketch, color, and texture. Previous image synthesis methods can be controlled by sketch and color strokes but we are the first to examine texture control. We allow a user to place a texture patch on a sketch at arbitrary locations and scales to control the desired output texture. Our generative network learns to synthesize objects consistent with these texture suggestions. To achieve this, we develop a local texture loss in addition to adversarial and content loss to train the generative network. We conduct experiments using sketches generated from real images and textures sampled from a separate texture database and results show that our proposed algorithm is able to generate plausible images that are faithful to user controls. Ablation studies show that our proposed pipeline can generate more realistic images than adapting existing methods directly.

CVMay 23, 2017
Universal Style Transfer via Feature Transforms

Yijun Li, Chen Fang, Jimei Yang et al.

Universal style transfer aims to transfer arbitrary visual styles to content images. Existing feed-forward based methods, while enjoying the inference efficiency, are mainly limited by inability of generalizing to unseen styles or compromised visual quality. In this paper, we present a simple yet effective method that tackles these limitations without training on any pre-defined styles. The key ingredient of our method is a pair of feature transforms, whitening and coloring, that are embedded to an image reconstruction network. The whitening and coloring transforms reflect a direct matching of feature covariance of the content image to a given style image, which shares similar spirits with the optimization of Gram matrix based cost in neural style transfer. We demonstrate the effectiveness of our algorithm by generating high-quality stylized images with comparisons to a number of recent methods. We also analyze our method by visualizing the whitened features and synthesizing textures via simple feature coloring.

CVApr 27, 2017
BAM! The Behance Artistic Media Dataset for Recognition Beyond Photography

Michael J. Wilber, Chen Fang, Hailin Jin et al.

Computer vision systems are designed to work well within the context of everyday photography. However, artists often render the world around them in ways that do not resemble photographs. Artwork produced by people is not constrained to mimic the physical world, making it more challenging for machines to recognize. This work is a step toward teaching machines how to categorize images in ways that are valuable to humans. First, we collect a large-scale dataset of contemporary artwork from Behance, a website containing millions of portfolios from professional and commercial artists. We annotate Behance imagery with rich attribute labels for content, emotions, and artistic media. Furthermore, we carry out baseline experiments to show the value of this dataset for artistic style prediction, for improving the generality of existing object classifiers, and for the study of visual domain adaptation. We believe our Behance Artistic Media dataset will be a good starting point for researchers wishing to study artistic imagery and relevant problems.

CVMar 5, 2017
Diversified Texture Synthesis with Feed-forward Networks

Yijun Li, Chen Fang, Jimei Yang et al.

Recent progresses on deep discriminative and generative modeling have shown promising results on texture synthesis. However, existing feed-forward based methods trade off generality for efficiency, which suffer from many issues, such as shortage of generality (i.e., build one network per texture), lack of diversity (i.e., always produce visually identical output) and suboptimality (i.e., generate less satisfying visual effects). In this work, we focus on solving these issues for improved texture synthesis. We propose a deep generative feed-forward network which enables efficient synthesis of multiple textures within one single network and meaningful interpolation between them. Meanwhile, a suite of important techniques are introduced to achieve better convergence and diversity. With extensive experiments, we demonstrate the effectiveness of the proposed model and techniques for synthesizing a large number of textures and show its applications with the stylization.

CVDec 2, 2016
Scribbler: Controlling Deep Image Synthesis with Sketch and Color

Patsorn Sangkloy, Jingwan Lu, Chen Fang et al.

Recently, there have been several promising methods to generate realistic imagery from deep convolutional networks. These methods sidestep the traditional computer graphics rendering pipeline and instead generate imagery at the pixel level by learning from large collections of photos (e.g. faces or bedrooms). However, these methods are of limited utility because it is difficult for a user to control what the network produces. In this paper, we propose a deep adversarial image synthesis architecture that is conditioned on sketched boundaries and sparse color strokes to generate realistic cars, bedrooms, or faces. We demonstrate a sketch based image synthesis system which allows users to 'scribble' over the sketch to indicate preferred color for objects. Our network can then generate convincing images that satisfy both the color and the sketch constraints of user. The network is feed-forward which allows users to see the effect of their edits in real time. We compare to recent work on sketch to image synthesis and show that our approach can generate more realistic, more diverse, and more controllable outputs. The architecture is also effective at user-guided colorization of grayscale images.

IRJul 15, 2016
Vista: A Visually, Socially, and Temporally-aware Model for Artistic Recommendation

Ruining He, Chen Fang, Zhaowen Wang et al.

Understanding users' interactions with highly subjective content---like artistic images---is challenging due to the complex semantics that guide our preferences. On the one hand one has to overcome `standard' recommender systems challenges, such as dealing with large, sparse, and long-tailed datasets. On the other, several new challenges present themselves, such as the need to model content in terms of its visual appearance, or even social dynamics, such as a preference toward a particular artist that is independent of the art they create. In this paper we build large-scale recommender systems to model the dynamics of a vibrant digital art community, Behance, consisting of tens of millions of interactions (clicks and `appreciates') of users toward digital art. Methodologically, our main contributions are to model (a) rich content, especially in terms of its visual appearance; (b) temporal dynamics, in terms of how users prefer `visually consistent' content within and across sessions; and (c) social dynamics, in terms of how users exhibit preferences both towards certain art styles, as well as the artists themselves.

CVMar 12, 2016
Image Captioning with Semantic Attention

Quanzeng You, Hailin Jin, Zhaowen Wang et al.

Automatically generating a natural language description of an image has attracted interests recently both because of its importance in practical applications and because it connects two major artificial intelligence fields: computer vision and natural language processing. Existing approaches are either top-down, which start from a gist of an image and convert it into words, or bottom-up, which come up with words describing various aspects of an image and then combine them. In this paper, we propose a new algorithm that combines both approaches through a model of semantic attention. Our algorithm learns to selectively attend to semantic concept proposals and fuse them into hidden states and outputs of recurrent neural networks. The selection and fusion form a feedback connecting the top-down and bottom-up computation. We evaluate our algorithm on two public benchmarks: Microsoft COCO and Flickr30K. Experimental results show that our algorithm significantly outperforms the state-of-the-art approaches consistently across different evaluation metrics.

CVDec 22, 2015
Multi-Instance Visual-Semantic Embedding

Zhou Ren, Hailin Jin, Zhe Lin et al.

Visual-semantic embedding models have been recently proposed and shown to be effective for image classification and zero-shot learning, by mapping images into a continuous semantic label space. Although several approaches have been proposed for single-label embedding tasks, handling images with multiple labels (which is a more general setting) still remains an open problem, mainly due to the complex underlying corresponding relationship between image and its labels. In this work, we present Multi-Instance visual-semantic Embedding model (MIE) for embedding images associated with either single or multiple labels. Our model discovers and maps semantically-meaningful image subregions to their corresponding labels. And we demonstrate the superiority of our method over the state-of-the-art on two tasks, including multi-label image annotation and zero-shot learning.

CVFeb 5, 2015
Collaborative Feature Learning from Social Media

Chen Fang, Hailin Jin, Jianchao Yang et al.

Image feature representation plays an essential role in image recognition and related tasks. The current state-of-the-art feature learning paradigm is supervised learning from labeled data. However, this paradigm requires large-scale category labels, which limits its applicability to domains where labels are hard to obtain. In this paper, we propose a new data-driven feature learning paradigm which does not rely on category labels. Instead, we learn from user behavior data collected on social media. Concretely, we use the image relationship discovered in the latent space from the user behavior data to guide the image feature learning. We collect a large-scale image and user behavior dataset from Behance.net. The dataset consists of 1.9 million images and over 300 million view records from 1.9 million users. We validate our feature learning paradigm on this dataset and find that the learned feature significantly outperforms the state-of-the-art image features in learning better image similarities. We also show that the learned feature performs competitively on various recognition benchmarks.

MLNov 10, 2014
Multi-Task Metric Learning on Network Data

Chen Fang, Daniel N. Rockmore

Multi-task learning (MTL) improves prediction performance in different contexts by learning models jointly on multiple different, but related tasks. Network data, which are a priori data with a rich relational structure, provide an important context for applying MTL. In particular, the explicit relational structure implies that network data is not i.i.d. data. Network data also often comes with significant metadata (i.e., attributes) associated with each entity (node). Moreover, due to the diversity and variation in network data (e.g., multi-relational links or multi-category entities), various tasks can be performed and often a rich correlation exists between them. Learning algorithms should exploit all of these additional sources of information for better performance. In this work we take a metric-learning point of view for the MTL problem in the network context. Our approach builds on structure preserving metric learning (SPML). In particular SPML learns a Mahalanobis distance metric for node attributes using network structure as supervision, so that the learned distance function encodes the structure and can be used to predict link patterns from attributes. SPML is described for single-task learning on single network. Herein, we propose a multi-task version of SPML, abbreviated as MT-SPML, which is able to learn across multiple related tasks on multiple networks via shared intermediate parametrization. MT-SPML learns a specific metric for each task and a common metric for all tasks. The task correlation is carried through the common metric and the individual metrics encode task specific information. When combined together, they are structure-preserving with respect to individual tasks. MT-SPML works on general networks, thus is suitable for a wide variety of problems. In experiments, we challenge MT-SPML on two real-word problems, where MT-SPML achieves significant improvement.