3.3AINov 3, 2025
QiMeng-NeuComBack: Self-Evolving Translation from IR to Assembly CodeHainan Fang, Yuanbo Wen, Jun Bi et al.
Compilers, while essential, are notoriously complex systems that demand prohibitively expensive human expertise to develop and maintain. The recent advancements in Large Language Models (LLMs) offer a compelling new paradigm: Neural Compilation, which could potentially simplify compiler development for new architectures and facilitate the discovery of innovative optimization techniques. However, several critical obstacles impede its practical adoption. Firstly, a significant lack of dedicated benchmarks and robust evaluation methodologies hinders objective assessment and tracking of progress in the field. Secondly, systematically enhancing the reliability and performance of LLM-generated assembly remains a critical challenge. Addressing these challenges, this paper introduces NeuComBack, a novel benchmark dataset specifically designed for IR-to-assembly compilation. Leveraging this dataset, we first define a foundational Neural Compilation workflow and conduct a comprehensive evaluation of the capabilities of recent frontier LLMs on Neural Compilation, establishing new performance baselines. We further propose a self-evolving prompt optimization method that enables LLMs to iteratively evolve their internal prompt strategies by extracting insights from prior self-debugging traces, thereby enhancing their neural compilation capabilities. Experiments demonstrate that our method significantly improves both the functional correctness and the performance of LLM-generated assembly code. Compared to baseline prompts, the functional correctness rates improved from 44% to 64% on x86_64 and from 36% to 58% on aarch64, respectively. More significantly, among the 16 correctly generated x86_64 programs using our method, 14 (87.5%) surpassed clang-O3 performance.
QiMeng-MuPa: Mutual-Supervised Learning for Sequential-to-Parallel Code TranslationChangxin Ke, Rui Zhang, Shuo Wang et al.
The rise of GPU-based high-performance computing (HPC) has driven the widespread adoption of parallel programming models such as CUDA. Yet, the inherent complexity of parallel programming creates a demand for the automated sequential-to-parallel approaches. However, data scarcity poses a significant challenge for machine learning-based sequential-to-parallel code translation. Although recent back-translation methods show promise, they still fail to ensure functional equivalence in the translated code. In this paper, we propose \textbf{QiMeng-MuPa}, a novel \textbf{Mu}tual-Supervised Learning framework for Sequential-to-\textbf{Pa}rallel code translation, to address the functional equivalence issue. QiMeng-MuPa consists of two models, a Translator and a Tester. Through an iterative loop consisting of Co-verify and Co-evolve steps, the Translator and the Tester mutually generate data for each other and improve collectively. The Tester generates unit tests to verify and filter functionally equivalent translated code, thereby evolving the Translator, while the Translator generates translated code as augmented input to evolve the Tester. Experimental results demonstrate that QiMeng-MuPa significantly enhances the performance of the base models: when applied to Qwen2.5-Coder, it not only improves Pass@1 by up to 28.91% and boosts Tester performance by 68.90%, but also outperforms the previous state-of-the-art method CodeRosetta by 1.56 and 6.92 in BLEU and CodeBLEU scores, while achieving performance comparable to DeepSeek-R1 and GPT-4.1. Our code is available at https://github.com/kcxain/mupa.
9.6AIMay 24, 2024
Luban: Building Open-Ended Creative Agents via Autonomous Embodied VerificationYuxuan Guo, Shaohui Peng, Jiaming Guo et al.
Building open agents has always been the ultimate goal in AI research, and creative agents are the more enticing. Existing LLM agents excel at long-horizon tasks with well-defined goals (e.g., `mine diamonds' in Minecraft). However, they encounter difficulties on creative tasks with open goals and abstract criteria due to the inability to bridge the gap between them, thus lacking feedback for self-improvement in solving the task. In this work, we introduce autonomous embodied verification techniques for agents to fill the gap, laying the groundwork for creative tasks. Specifically, we propose the Luban agent target creative building tasks in Minecraft, which equips with two-level autonomous embodied verification inspired by human design practices: (1) visual verification of 3D structural speculates, which comes from agent synthesized CAD modeling programs; (2) pragmatic verification of the creation by generating and verifying environment-relevant functionality programs based on the abstract criteria. Extensive multi-dimensional human studies and Elo ratings show that the Luban completes diverse creative building tasks in our proposed benchmark and outperforms other baselines ($33\%$ to $100\%$) in both visualization and pragmatism. Additional demos on the real-world robotic arm show the creation potential of the Luban in the physical world.
2.3ARJun 5, 2025
QiMeng: Fully Automated Hardware and Software Design for Processor ChipRui Zhang, Yuanbo Wen, Shuyao Cheng et al.
Processor chip design technology serves as a key frontier driving breakthroughs in computer science and related fields. With the rapid advancement of information technology, conventional design paradigms face three major challenges: the physical constraints of fabrication technologies, the escalating demands for design resources, and the increasing diversity of ecosystems. Automated processor chip design has emerged as a transformative solution to address these challenges. While recent breakthroughs in Artificial Intelligence (AI), particularly Large Language Models (LLMs) techniques, have opened new possibilities for fully automated processor chip design, substantial challenges remain in establishing domain-specific LLMs for processor chip design. In this paper, we propose QiMeng, a novel system for fully automated hardware and software design of processor chips. QiMeng comprises three hierarchical layers. In the bottom-layer, we construct a domain-specific Large Processor Chip Model (LPCM) that introduces novel designs in architecture, training, and inference, to address key challenges such as knowledge representation gap, data scarcity, correctness assurance, and enormous solution space. In the middle-layer, leveraging the LPCM's knowledge representation and inference capabilities, we develop the Hardware Design Agent and the Software Design Agent to automate the design of hardware and software for processor chips. Currently, several components of QiMeng have been completed and successfully applied in various top-layer applications, demonstrating significant advantages and providing a feasible solution for efficient, fully automated hardware/software design of processor chips. Future research will focus on integrating all components and performing iterative top-down and bottom-up design processes to establish a comprehensive QiMeng system.
8.3CLMay 4, 2025
QiMeng-Xpiler: Transcompiling Tensor Programs for Deep Learning Systems with a Neural-Symbolic ApproachShouyang Dong, Yuanbo Wen, Jun Bi et al.
Heterogeneous deep learning systems (DLS) such as GPUs and ASICs have been widely deployed in industrial data centers, which requires to develop multiple low-level tensor programs for different platforms. An attractive solution to relieve the programming burden is to transcompile the legacy code of one platform to others. However, current transcompilation techniques struggle with either tremendous manual efforts or functional incorrectness, rendering "Write Once, Run Anywhere" of tensor programs an open question. We propose a novel transcompiler, i.e., QiMeng-Xpiler, for automatically translating tensor programs across DLS via both large language models (LLMs) and symbolic program synthesis, i.e., neural-symbolic synthesis. The key insight is leveraging the powerful code generation ability of LLM to make costly search-based symbolic synthesis computationally tractable. Concretely, we propose multiple LLM-assisted compilation passes via pre-defined meta-prompts for program transformation. During each program transformation, efficient symbolic program synthesis is employed to repair incorrect code snippets with a limited scale. To attain high performance, we propose a hierarchical auto-tuning approach to systematically explore both the parameters and sequences of transformation passes. Experiments on 4 DLS with distinct programming interfaces, i.e., Intel DL Boost with VNNI, NVIDIA GPU with CUDA, AMD MI with HIP, and Cambricon MLU with BANG, demonstrate that QiMeng-Xpiler correctly translates different tensor programs at the accuracy of 95% on average, and the performance of translated programs achieves up to 2.0x over vendor-provided manually-optimized libraries. As a result, the programming productivity of DLS is improved by up to 96.0x via transcompiling legacy tensor programs.
2.0CVJun 5, 2024
Prompt-based Visual Alignment for Zero-shot Policy TransferHaihan Gao, Rui Zhang, Qi Yi et al.
Overfitting in RL has become one of the main obstacles to applications in reinforcement learning(RL). Existing methods do not provide explicit semantic constrain for the feature extractor, hindering the agent from learning a unified cross-domain representation and resulting in performance degradation on unseen domains. Besides, abundant data from multiple domains are needed. To address these issues, in this work, we propose prompt-based visual alignment (PVA), a robust framework to mitigate the detrimental domain bias in the image for zero-shot policy transfer. Inspired that Visual-Language Model (VLM) can serve as a bridge to connect both text space and image space, we leverage the semantic information contained in a text sequence as an explicit constraint to train a visual aligner. Thus, the visual aligner can map images from multiple domains to a unified domain and achieve good generalization performance. To better depict semantic information, prompt tuning is applied to learn a sequence of learnable tokens. With explicit constraints of semantic information, PVA can learn unified cross-domain representation under limited access to cross-domain data and achieves great zero-shot generalization ability in unseen domains. We verify PVA on a vision-based autonomous driving task with CARLA simulator. Experiments show that the agent generalizes well on unseen domains under limited access to multi-domain data.
9.2LGJul 26, 2021
Hindsight Value Function for Variance Reduction in Stochastic Dynamic EnvironmentJiaming Guo, Rui Zhang, Xishan Zhang et al.
Policy gradient methods are appealing in deep reinforcement learning but suffer from high variance of gradient estimate. To reduce the variance, the state value function is applied commonly. However, the effect of the state value function becomes limited in stochastic dynamic environments, where the unexpected state dynamics and rewards will increase the variance. In this paper, we propose to replace the state value function with a novel hindsight value function, which leverages the information from the future to reduce the variance of the gradient estimate for stochastic dynamic environments. Particularly, to obtain an ideally unbiased gradient estimate, we propose an information-theoretic approach, which optimizes the embeddings of the future to be independent of previous actions. In our experiments, we apply the proposed hindsight value function in stochastic dynamic environments, including discrete-action environments and continuous-action environments. Compared with the standard state value function, the proposed hindsight value function consistently reduces the variance, stabilizes the training, and improves the eventual policy.