3.8LGJan 29
Mitigating Overthinking in Large Reasoning Models via Difficulty-aware Reinforcement LearningQian Wan, Ziao Xu, Luona Wei et al.
Large Reasoning Models (LRMs) achieve explicit chain-of-thought expansion by imitating deep thinking behaviors of humans, demonstrating excellent performance in complex task scenarios. However, the deep-thinking mode often leads to unnecessarily lengthy reasoning and resource inefficiency when handling simple tasks. This overthinking phenomenon may arise from the generation preference triggered by the reward function during post-training. Existing research attempts to mitigate overthinking from the perspective of prompt design or model training, but generally underestimates the importance of task difficulty awareness, which makes it difficult for LRMs to effectively allocate reasoning resources. In this paper, we propose Difficulty-aware Policy Optimization (DiPO), a reinforcement learning-based LRM training framework. DiPO encourages LRM to spontaneously model task complexity, and integrates them into reinforcement learning framework to adjust the generation preferences introduced by post-training. A difficulty modeling method based on model self-reasoning is proposed, which significantly reduces the dependence on manual annotation and formalize task complexity. We further develop a difficulty-signal-enhanced reward function that incorporates a penalty for lengthy reasoning while considering reasoning performance and output format. Experimental results indicate that DiPO enables the model to spontaneously adjust inference overhead, significantly reducing redundant tokens without losing performance due to thought compression.
8.0SYMay 14, 2020
Continuous Multiagent Control using Collective Behavior Entropy for Large-Scale Home Energy ManagementJianwen Sun, Yan Zheng, Jianye Hao et al.
With the increasing popularity of electric vehicles, distributed energy generation and storage facilities in smart grid systems, an efficient Demand-Side Management (DSM) is urgent for energy savings and peak loads reduction. Traditional DSM works focusing on optimizing the energy activities for a single household can not scale up to large-scale home energy management problems. Multi-agent Deep Reinforcement Learning (MA-DRL) shows a potential way to solve the problem of scalability, where modern homes interact together to reduce energy consumers consumption while striking a balance between energy cost and peak loads reduction. However, it is difficult to solve such an environment with the non-stationarity, and existing MA-DRL approaches cannot effectively give incentives for expected group behavior. In this paper, we propose a collective MA-DRL algorithm with continuous action space to provide fine-grained control on a large scale microgrid. To mitigate the non-stationarity of the microgrid environment, a novel predictive model is proposed to measure the collective market behavior. Besides, a collective behavior entropy is introduced to reduce the high peak loads incurred by the collective behaviors of all householders in the smart grid. Empirical results show that our approach significantly outperforms the state-of-the-art methods regarding power cost reduction and daily peak loads optimization.
32.6CRMay 14, 2020
Stealthy and Efficient Adversarial Attacks against Deep Reinforcement LearningJianwen Sun, Tianwei Zhang, Xiaofei Xie et al.
Adversarial attacks against conventional Deep Learning (DL) systems and algorithms have been widely studied, and various defenses were proposed. However, the possibility and feasibility of such attacks against Deep Reinforcement Learning (DRL) are less explored. As DRL has achieved great success in various complex tasks, designing effective adversarial attacks is an indispensable prerequisite towards building robust DRL algorithms. In this paper, we introduce two novel adversarial attack techniques to \emph{stealthily} and \emph{efficiently} attack the DRL agents. These two techniques enable an adversary to inject adversarial samples in a minimal set of critical moments while causing the most severe damage to the agent. The first technique is the \emph{critical point attack}: the adversary builds a model to predict the future environmental states and agent's actions, assesses the damage of each possible attack strategy, and selects the optimal one. The second technique is the \emph{antagonist attack}: the adversary automatically learns a domain-agnostic model to discover the critical moments of attacking the agent in an episode. Experimental results demonstrate the effectiveness of our techniques. Specifically, to successfully attack the DRL agent, our critical point technique only requires 1 (TORCS) or 2 (Atari Pong and Breakout) steps, and the antagonist technique needs fewer than 5 steps (4 Mujoco tasks), which are significant improvements over state-of-the-art methods.