Efficient Autoregressive Audio Modeling via Next-Scale PredictionKai Qiu, Xiang Li, Hao Chen et al.
Audio generation has achieved remarkable progress with the advance of sophisticated generative models, such as diffusion models (DMs) and autoregressive (AR) models. However, due to the naturally significant sequence length of audio, the efficiency of audio generation remains an essential issue to be addressed, especially for AR models that are incorporated in large language models (LLMs). In this paper, we analyze the token length of audio tokenization and propose a novel \textbf{S}cale-level \textbf{A}udio \textbf{T}okenizer (SAT), with improved residual quantization. Based on SAT, a scale-level \textbf{A}coustic \textbf{A}uto\textbf{R}egressive (AAR) modeling framework is further proposed, which shifts the next-token AR prediction to next-scale AR prediction, significantly reducing the training cost and inference time. To validate the effectiveness of the proposed approach, we comprehensively analyze design choices and demonstrate the proposed AAR framework achieves a remarkable \textbf{35}$\times$ faster inference speed and +\textbf{1.33} Fréchet Audio Distance (FAD) against baselines on the AudioSet benchmark. Code: \url{https://github.com/qiuk2/AAR}.
25.6CVNov 30, 2023
ART$\boldsymbol{\cdot}$V: Auto-Regressive Text-to-Video Generation with Diffusion ModelsWenming Weng, Ruoyu Feng, Yanhui Wang et al.
We present ART$\boldsymbol{\cdot}$V, an efficient framework for auto-regressive video generation with diffusion models. Unlike existing methods that generate entire videos in one-shot, ART$\boldsymbol{\cdot}$V generates a single frame at a time, conditioned on the previous ones. The framework offers three distinct advantages. First, it only learns simple continual motions between adjacent frames, therefore avoiding modeling complex long-range motions that require huge training data. Second, it preserves the high-fidelity generation ability of the pre-trained image diffusion models by making only minimal network modifications. Third, it can generate arbitrarily long videos conditioned on a variety of prompts such as text, image or their combinations, making it highly versatile and flexible. To combat the common drifting issue in AR models, we propose masked diffusion model which implicitly learns which information can be drawn from reference images rather than network predictions, in order to reduce the risk of generating inconsistent appearances that cause drifting. Moreover, we further enhance generation coherence by conditioning it on the initial frame, which typically contains minimal noise. This is particularly useful for long video generation. When trained for only two weeks on four GPUs, ART$\boldsymbol{\cdot}$V already can generate videos with natural motions, rich details and a high level of aesthetic quality. Besides, it enables various appealing applications, e.g., composing a long video from multiple text prompts.
Covering Human Action Space for Computer Use: Data Synthesis and BenchmarkMiaosen Zhang, Xiaohan Zhao, Zhihong Tan et al.
Computer-use agents (CUAs) automate on-screen work, as illustrated by GPT-5.4 and Claude. Yet their reliability on complex, low-frequency interactions is still poor, limiting user trust. Our analysis of failure cases from advanced models suggests a long-tail pattern in GUI operations, where a relatively small fraction of complex and diverse interactions accounts for a disproportionate share of task failures. We hypothesize that this issue largely stems from the scarcity of data for complex interactions. To address this problem, we propose a new benchmark CUActSpot for evaluating models' capabilities on complex interactions across five modalities: GUI, text, table, canvas, and natural image, as well as a variety of actions (click, drag, draw, etc.), covering a broader range of interaction types than prior click-centric benchmarks that focus mainly on GUI widgets. We also design a renderer-based data-synthesis pipeline: scenes are automatically generated for each modality, screenshots and element coordinates are recorded, and an LLM produces matching instructions and action traces. After training on this corpus, our Phi-Ground-Any-4B outperforms open-source models with fewer than 32B parameters. We will release our benchmark, data, code, and models at https://github.com/microsoft/Phi-Ground.git
18.7CVNov 30, 2023
MicroCinema: A Divide-and-Conquer Approach for Text-to-Video GenerationYanhui Wang, Jianmin Bao, Wenming Weng et al.
We present MicroCinema, a straightforward yet effective framework for high-quality and coherent text-to-video generation. Unlike existing approaches that align text prompts with video directly, MicroCinema introduces a Divide-and-Conquer strategy which divides the text-to-video into a two-stage process: text-to-image generation and image\&text-to-video generation. This strategy offers two significant advantages. a) It allows us to take full advantage of the recent advances in text-to-image models, such as Stable Diffusion, Midjourney, and DALLE, to generate photorealistic and highly detailed images. b) Leveraging the generated image, the model can allocate less focus to fine-grained appearance details, prioritizing the efficient learning of motion dynamics. To implement this strategy effectively, we introduce two core designs. First, we propose the Appearance Injection Network, enhancing the preservation of the appearance of the given image. Second, we introduce the Appearance Noise Prior, a novel mechanism aimed at maintaining the capabilities of pre-trained 2D diffusion models. These design elements empower MicroCinema to generate high-quality videos with precise motion, guided by the provided text prompts. Extensive experiments demonstrate the superiority of the proposed framework. Concretely, MicroCinema achieves SOTA zero-shot FVD of 342.86 on UCF-101 and 377.40 on MSR-VTT. See https://wangyanhui666.github.io/MicroCinema.github.io/ for video samples.
REDUCIO! Generating 1K Video within 16 Seconds using Extremely Compressed Motion LatentsRui Tian, Qi Dai, Jianmin Bao et al.
Commercial video generation models have exhibited realistic, high-fidelity results but are still restricted to limited access. One crucial obstacle for large-scale applications is the expensive training and inference cost. In this paper, we argue that videos contain significantly more redundant information than images, allowing them to be encoded with very few motion latents. Towards this goal, we design an image-conditioned VAE that projects videos into extremely compressed latent space and decode them based on content images. This magic Reducio charm enables 64x reduction of latents compared to a common 2D VAE, without sacrificing the quality. Building upon Reducio-VAE, we can train diffusion models for high-resolution video generation efficiently. Specifically, we adopt a two-stage generation paradigm, first generating a condition image via text-to-image generation, followed by text-image-to-video generation with the proposed Reducio-DiT. Extensive experiments show that our model achieves strong performance in evaluation. More importantly, our method significantly boosts the training and inference efficiency of video LDMs. Reducio-DiT is trained in just 3.2K A100 GPU hours in total and can generate a 16-frame 1024$\times$1024 video clip within 15.5 seconds on a single A100 GPU. Code released at https://github.com/microsoft/Reducio-VAE .
6.2CVDec 18, 2025
FlashPortrait: 6x Faster Infinite Portrait Animation with Adaptive Latent PredictionShuyuan Tu, Yueming Pan, Yinming Huang et al.
Current diffusion-based acceleration methods for long-portrait animation struggle to ensure identity (ID) consistency. This paper presents FlashPortrait, an end-to-end video diffusion transformer capable of synthesizing ID-preserving, infinite-length videos while achieving up to 6x acceleration in inference speed. In particular, FlashPortrait begins by computing the identity-agnostic facial expression features with an off-the-shelf extractor. It then introduces a Normalized Facial Expression Block to align facial features with diffusion latents by normalizing them with their respective means and variances, thereby improving identity stability in facial modeling. During inference, FlashPortrait adopts a dynamic sliding-window scheme with weighted blending in overlapping areas, ensuring smooth transitions and ID consistency in long animations. In each context window, based on the latent variation rate at particular timesteps and the derivative magnitude ratio among diffusion layers, FlashPortrait utilizes higher-order latent derivatives at the current timestep to directly predict latents at future timesteps, thereby skipping several denoising steps and achieving 6x speed acceleration. Experiments on benchmarks show the effectiveness of FlashPortrait both qualitatively and quantitatively.
ControlVAR: Exploring Controllable Visual Autoregressive ModelingXiang Li, Kai Qiu, Hao Chen et al.
Conditional visual generation has witnessed remarkable progress with the advent of diffusion models (DMs), especially in tasks like control-to-image generation. However, challenges such as expensive computational cost, high inference latency, and difficulties of integration with large language models (LLMs) have necessitated exploring alternatives to DMs. This paper introduces ControlVAR, a novel framework that explores pixel-level controls in visual autoregressive (VAR) modeling for flexible and efficient conditional generation. In contrast to traditional conditional models that learn the conditional distribution, ControlVAR jointly models the distribution of image and pixel-level conditions during training and imposes conditional controls during testing. To enhance the joint modeling, we adopt the next-scale AR prediction paradigm and unify control and image representations. A teacher-forcing guidance strategy is proposed to further facilitate controllable generation with joint modeling. Extensive experiments demonstrate the superior efficacy and flexibility of ControlVAR across various conditional generation tasks against popular conditional DMs, \eg, ControlNet and T2I-Adaptor. Code: \url{https://github.com/lxa9867/ControlVAR}.
XQ-GAN: An Open-source Image Tokenization Framework for Autoregressive GenerationXiang Li, Kai Qiu, Hao Chen et al.
Image tokenizers play a critical role in shaping the performance of subsequent generative models. Since the introduction of VQ-GAN, discrete image tokenization has undergone remarkable advancements. Improvements in architecture, quantization techniques, and training recipes have significantly enhanced both image reconstruction and the downstream generation quality. In this paper, we present XQ-GAN, an image tokenization framework designed for both image reconstruction and generation tasks. Our framework integrates state-of-the-art quantization techniques, including vector quantization (VQ), residual quantization (RQ), multi-scale residual quantization (MSVQ), product quantization (PQ), lookup-free quantization (LFQ), and binary spherical quantization (BSQ), within a highly flexible and customizable training environment. On the standard ImageNet 256x256 benchmark, our released model achieves an rFID of 0.64, significantly surpassing MAGVIT-v2 (0.9 rFID) and VAR (0.9 rFID). Furthermore, we demonstrate that using XQ-GAN as a tokenizer improves gFID metrics alongside rFID. For instance, with the same VAR architecture, XQ-GAN+VAR achieves a gFID of 2.6, outperforming VAR's 3.3 gFID by a notable margin. To support further research, we provide pre-trained weights of different image tokenizers for the community to directly train the subsequent generative models on it or fine-tune for specialized tasks.
24.3CVJul 31, 2025
Phi-Ground Tech Report: Advancing Perception in GUI GroundingMiaosen Zhang, Ziqiang Xu, Jialiang Zhu et al.
With the development of multimodal reasoning models, Computer Use Agents (CUAs), akin to Jarvis from \textit{"Iron Man"}, are becoming a reality. GUI grounding is a core component for CUAs to execute actual actions, similar to mechanical control in robotics, and it directly leads to the success or failure of the system. It determines actions such as clicking and typing, as well as related parameters like the coordinates for clicks. Current end-to-end grounding models still achieve less than 65\% accuracy on challenging benchmarks like ScreenSpot-pro and UI-Vision, indicating they are far from being ready for deployment. % , as a single misclick can result in unacceptable consequences. In this work, we conduct an empirical study on the training of grounding models, examining details from data collection to model training. Ultimately, we developed the \textbf{Phi-Ground} model family, which achieves state-of-the-art performance across all five grounding benchmarks for models under $10B$ parameters in agent settings. In the end-to-end model setting, our model still achieves SOTA results with scores of \textit{\textbf{43.2}} on ScreenSpot-pro and \textit{\textbf{27.2}} on UI-Vision. We believe that the various details discussed in this paper, along with our successes and failures, not only clarify the construction of grounding models but also benefit other perception tasks. Project homepage: \href{https://zhangmiaosen2000.github.io/Phi-Ground/}{https://zhangmiaosen2000.github.io/Phi-Ground/}
15.5CVMar 14, 2025
HiTVideo: Hierarchical Tokenizers for Enhancing Text-to-Video Generation with Autoregressive Large Language ModelsZiqin Zhou, Yifan Yang, Yuqing Yang et al.
Text-to-video generation poses significant challenges due to the inherent complexity of video data, which spans both temporal and spatial dimensions. It introduces additional redundancy, abrupt variations, and a domain gap between language and vision tokens while generation. Addressing these challenges requires an effective video tokenizer that can efficiently encode video data while preserving essential semantic and spatiotemporal information, serving as a critical bridge between text and vision. Inspired by the observation in VQ-VAE-2 and workflows of traditional animation, we propose HiTVideo for text-to-video generation with hierarchical tokenizers. It utilizes a 3D causal VAE with a multi-layer discrete token framework, encoding video content into hierarchically structured codebooks. Higher layers capture semantic information with higher compression, while lower layers focus on fine-grained spatiotemporal details, striking a balance between compression efficiency and reconstruction quality. Our approach efficiently encodes longer video sequences (e.g., 8 seconds, 64 frames), reducing bits per pixel (bpp) by approximately 70\% compared to baseline tokenizers, while maintaining competitive reconstruction quality. We explore the trade-offs between compression and reconstruction, while emphasizing the advantages of high-compressed semantic tokens in text-to-video tasks. HiTVideo aims to address the potential limitations of existing video tokenizers in text-to-video generation tasks, striving for higher compression ratios and simplify LLMs modeling under language guidance, offering a scalable and promising framework for advancing text to video generation. Demo page: https://ziqinzhou66.github.io/project/HiTVideo.
$\text{R}^2$-Bench: Benchmarking the Robustness of Referring Perception Models under PerturbationsXiang Li, Kai Qiu, Jinglu Wang et al.
Referring perception, which aims at grounding visual objects with multimodal referring guidance, is essential for bridging the gap between humans, who provide instructions, and the environment where intelligent systems perceive. Despite progress in this field, the robustness of referring perception models (RPMs) against disruptive perturbations is not well explored. This work thoroughly assesses the resilience of RPMs against various perturbations in both general and specific contexts. Recognizing the complex nature of referring perception tasks, we present a comprehensive taxonomy of perturbations, and then develop a versatile toolbox for synthesizing and evaluating the effects of composite disturbances. Employing this toolbox, we construct $\text{R}^2$-Bench, a benchmark for assessing the Robustness of Referring perception models under noisy conditions across five key tasks. Moreover, we propose the $\text{R}^2$-Agent, an LLM-based agent that simplifies and automates model evaluation via natural language instructions. Our investigation uncovers the vulnerabilities of current RPMs to various perturbations and provides tools for assessing model robustness, potentially promoting the safe and resilient integration of intelligent systems into complex real-world scenarios.
18.2CVSep 15, 2025
Image Tokenizer Needs Post-TrainingKai Qiu, Xiang Li, Hao Chen et al.
Recent image generative models typically capture the image distribution in a pre-constructed latent space, relying on a frozen image tokenizer. However, there exists a significant discrepancy between the reconstruction and generation distribution, where current tokenizers only prioritize the reconstruction task that happens before generative training without considering the generation errors during sampling. In this paper, we comprehensively analyze the reason for this discrepancy in a discrete latent space, and, from which, we propose a novel tokenizer training scheme including both main-training and post-training, focusing on improving latent space construction and decoding respectively. During the main training, a latent perturbation strategy is proposed to simulate sampling noises, \ie, the unexpected tokens generated in generative inference. Specifically, we propose a plug-and-play tokenizer training scheme, which significantly enhances the robustness of tokenizer, thus boosting the generation quality and convergence speed, and a novel tokenizer evaluation metric, \ie, pFID, which successfully correlates the tokenizer performance to generation quality. During post-training, we further optimize the tokenizer decoder regarding a well-trained generative model to mitigate the distribution difference between generated and reconstructed tokens. With a $\sim$400M generator, a discrete tokenizer trained with our proposed main training achieves a notable 1.60 gFID and further obtains 1.36 gFID with the additional post-training. Further experiments are conducted to broadly validate the effectiveness of our post-training strategy on off-the-shelf discrete and continuous tokenizers, coupled with autoregressive and diffusion-based generators.
20.0CVJul 29, 2019
Learn to Scale: Generating Multipolar Normalized Density Maps for Crowd CountingChenfeng Xu, Kai Qiu, Jianlong Fu et al.
Dense crowd counting aims to predict thousands of human instances from an image, by calculating integrals of a density map over image pixels. Existing approaches mainly suffer from the extreme density variances. Such density pattern shift poses challenges even for multi-scale model ensembling. In this paper, we propose a simple yet effective approach to tackle this problem. First, a patch-level density map is extracted by a density estimation model and further grouped into several density levels which are determined over full datasets. Second, each patch density map is automatically normalized by an online center learning strategy with a multipolar center loss. Such a design can significantly condense the density distribution into several clusters, and enable that the density variance can be learned by a single model. Extensive experiments demonstrate the superiority of the proposed method. Our work outperforms the state-of-the-art by 4.2%, 14.3%, 27.1% and 20.1% in MAE, on ShanghaiTech Part A, ShanghaiTech Part B, UCF_CC_50 and UCF-QNRF datasets, respectively.