Zhigang Yu

h-index8
2papers

2 Papers

LGOct 11, 2024Code
When Graph meets Multimodal: Benchmarking and Meditating on Multimodal Attributed Graphs Learning

Hao Yan, Chaozhuo Li, Jun Yin et al.

Multimodal Attributed Graphs (MAGs) are ubiquitous in real-world applications, encompassing extensive knowledge through multimodal attributes attached to nodes (e.g., texts and images) and topological structure representing node interactions. Despite its potential to advance diverse research fields like social networks and e-commerce, MAG representation learning (MAGRL) remains underexplored due to the lack of standardized datasets and evaluation frameworks. In this paper, we first propose MAGB, a comprehensive MAG benchmark dataset, featuring curated graphs from various domains with both textual and visual attributes. Based on MAGB dataset, we further systematically evaluate two mainstream MAGRL paradigms: $\textit{GNN-as-Predictor}$, which integrates multimodal attributes via Graph Neural Networks (GNNs), and $\textit{VLM-as-Predictor}$, which harnesses Vision Language Models (VLMs) for zero-shot reasoning. Extensive experiments on MAGB reveal following critical insights: $\textit{(i)}$ Modality significances fluctuate drastically with specific domain characteristics. $\textit{(ii)}$ Multimodal embeddings can elevate the performance ceiling of GNNs. However, intrinsic biases among modalities may impede effective training, particularly in low-data scenarios. $\textit{(iii)}$ VLMs are highly effective at generating multimodal embeddings that alleviate the imbalance between textual and visual attributes. These discoveries, which illuminate the synergy between multimodal attributes and graph topologies, contribute to reliable benchmarks, paving the way for future MAG research. The MAGB dataset and evaluation pipeline are publicly available at https://github.com/sktsherlock/MAGB.

DCMar 18, 2024
Fair Distributed Cooperative Bandit Learning on Networks for Intelligent Internet of Things Systems (Technical Report)

Ziqun Chen, Kechao Cai, Jinbei Zhang et al.

In intelligent Internet of Things (IoT) systems, edge servers within a network exchange information with their neighbors and collect data from sensors to complete delivered tasks. In this paper, we propose a multiplayer multi-armed bandit model for intelligent IoT systems to facilitate data collection and incorporate fairness considerations. In our model, we establish an effective communication protocol that helps servers cooperate with their neighbors. Then we design a distributed cooperative bandit algorithm, DC-ULCB, enabling servers to collaboratively select sensors to maximize data rates while maintaining fairness in their choices. We conduct an analysis of the reward regret and fairness regret of DC-ULCB, and prove that both regrets have logarithmic instance-dependent upper bounds. Additionally, through extensive simulations, we validate that DC-ULCB outperforms existing algorithms in maximizing reward and ensuring fairness.