27.1CVAug 19, 2024
MeshFormer: High-Quality Mesh Generation with 3D-Guided Reconstruction ModelMinghua Liu, Chong Zeng, Xinyue Wei et al. · stanford
Open-world 3D reconstruction models have recently garnered significant attention. However, without sufficient 3D inductive bias, existing methods typically entail expensive training costs and struggle to extract high-quality 3D meshes. In this work, we introduce MeshFormer, a sparse-view reconstruction model that explicitly leverages 3D native structure, input guidance, and training supervision. Specifically, instead of using a triplane representation, we store features in 3D sparse voxels and combine transformers with 3D convolutions to leverage an explicit 3D structure and projective bias. In addition to sparse-view RGB input, we require the network to take input and generate corresponding normal maps. The input normal maps can be predicted by 2D diffusion models, significantly aiding in the guidance and refinement of the geometry's learning. Moreover, by combining Signed Distance Function (SDF) supervision with surface rendering, we directly learn to generate high-quality meshes without the need for complex multi-stage training processes. By incorporating these explicit 3D biases, MeshFormer can be trained efficiently and deliver high-quality textured meshes with fine-grained geometric details. It can also be integrated with 2D diffusion models to enable fast single-image-to-3D and text-to-3D tasks. Project page: https://meshformer3d.github.io
3.9CVMar 23, 2023
Semantic Image Attack for Visual Model DiagnosisJinqi Luo, Zhaoning Wang, Chen Henry Wu et al.
In practice, metric analysis on a specific train and test dataset does not guarantee reliable or fair ML models. This is partially due to the fact that obtaining a balanced, diverse, and perfectly labeled dataset is typically expensive, time-consuming, and error-prone. Rather than relying on a carefully designed test set to assess ML models' failures, fairness, or robustness, this paper proposes Semantic Image Attack (SIA), a method based on the adversarial attack that provides semantic adversarial images to allow model diagnosis, interpretability, and robustness. Traditional adversarial training is a popular methodology for robustifying ML models against attacks. However, existing adversarial methods do not combine the two aspects that enable the interpretation and analysis of the model's flaws: semantic traceability and perceptual quality. SIA combines the two features via iterative gradient ascent on a predefined semantic attribute space and the image space. We illustrate the validity of our approach in three scenarios for keypoint detection and classification. (1) Model diagnosis: SIA generates a histogram of attributes that highlights the semantic vulnerability of the ML model (i.e., attributes that make the model fail). (2) Stronger attacks: SIA generates adversarial examples with visually interpretable attributes that lead to higher attack success rates than baseline methods. The adversarial training on SIA improves the transferable robustness across different gradient-based attacks. (3) Robustness to imbalanced datasets: we use SIA to augment the underrepresented classes, which outperforms strong augmentation and re-balancing baselines.
9.1CVNov 30, 2023
LucidDreaming: Controllable Object-Centric 3D GenerationZhaoning Wang, Ming Li, Chen Chen
With the recent development of generative models, Text-to-3D generations have also seen significant growth, opening a door for creating video-game 3D assets from a more general public. Nonetheless, people without any professional 3D editing experience would find it hard to achieve precise control over the 3D generation, especially if there are multiple objects in the prompt, as using text to control often leads to missing objects and imprecise locations. In this paper, we present LucidDreaming as an effective pipeline capable of spatial and numerical control over 3D generation from only textual prompt commands or 3D bounding boxes. Specifically, our research demonstrates that Large Language Models (LLMs) possess 3D spatial awareness and can effectively translate textual 3D information into precise 3D bounding boxes. We leverage LLMs to get individual object information and their 3D bounding boxes as the initial step of our process. Then with the bounding boxes, We further propose clipped ray sampling and object-centric density blob bias to generate 3D objects aligning with the bounding boxes. We show that our method exhibits remarkable adaptability across a spectrum of mainstream Score Distillation Sampling-based 3D generation frameworks and our pipeline can even used to insert objects into an existing NeRF scene. Moreover, we also provide a dataset of prompts with 3D bounding boxes, benchmarking 3D spatial controllability. With extensive qualitative and quantitative experiments, we demonstrate that LucidDreaming achieves superior results in object placement precision and generation fidelity compared to current approaches, while maintaining flexibility and ease of use for non-expert users.
20.1ROJun 1
AFUN: Towards an Affordance Foundation Model for Functionality UnderstandingZhaoning Wang, Yi Zhong, Jiawei Fu et al.
Affordance understanding bridges visual perception and physical action, serving as an explainable interface for robot manipulation in open and unstructured real-world environments. Yet, building an affordance foundation model that not only understands where and how the interaction should happen, but also generalizes across diverse environments, objects, and tasks, remains a long-standing research challenge. Existing methods typically address only part of this challenge, either localizing task-relevant regions without specifying executable motion, or predicting motion but with limited scalability. In this paper, we present ourmodel, a step towards an affordance foundation model for functionality understanding. From a single RGB-D observation and a language task description, ourmodel predicts a task-conditional functional mask (where to interact) and a 3D post-contact motion curve (how to interact). To support open-world generalization, we build a large-scale standardized data pipeline that converts heterogeneous robot, human, simulation, and real-world scan data into a shared affordance schema with language, masks, and object-centric 3D motion labels. We evaluate ourmodel from three aspects: for affordance segmentation, ourmodel outperforms all baselines by a large margin across 8 test sets from 4 benchmarks, improving mean gIoU/cIoU by +23.9/+26.3; for contact-point prediction, it predicts substantially more accurate points, with a 12.7--61.3% hit-rate gain over the best baseline; and for 3D motion, it achieves the best performance on all three test sets. ourmodel can be deployed for real-world robot manipulation without finetuning for robot embodiment or using task-specific heuristics, demonstrating the ability to adapt to open-world affordance tasks. Project page: https://www.zhaoningwang.com/AFUN