Haiyong Jiang

CV
h-index10
3papers
74citations
Novelty65%
AI Score46

3 Papers

10.2CVMay 27, 2025Code
Empowering Vector Graphics with Consistently Arbitrary Viewing and View-dependent Visibility

Yidi Li, Jun Xiao, Zhengda Lu et al.

This work presents a novel text-to-vector graphics generation approach, Dream3DVG, allowing for arbitrary viewpoint viewing, progressive detail optimization, and view-dependent occlusion awareness. Our approach is a dual-branch optimization framework, consisting of an auxiliary 3D Gaussian Splatting optimization branch and a 3D vector graphics optimization branch. The introduced 3DGS branch can bridge the domain gaps between text prompts and vector graphics with more consistent guidance. Moreover, 3DGS allows for progressive detail control by scheduling classifier-free guidance, facilitating guiding vector graphics with coarse shapes at the initial stages and finer details at later stages. We also improve the view-dependent occlusions by devising a visibility-awareness rendering module. Extensive results on 3D sketches and 3D iconographies, demonstrate the superiority of the method on different abstraction levels of details, cross-view consistency, and occlusion-aware stroke culling.

6.2CVMar 26, 2025
HierRelTriple: Guiding Indoor Layout Generation with Hierarchical Relationship Triplet Losses

Kaifan Sun, Bingchen Yang, Peter Wonka et al.

We present a hierarchical triplet-based indoor relationship learning method, coined HierRelTriple, with a focus on spatial relationship learning. Existing approaches often depend on manually defined spatial rules or simplified pairwise representations, which fail to capture complex, multi-object relationships found in real scenarios and lead to overcrowded or physically implausible arrangements. We introduce HierRelTriple, a hierarchical relational triplets modeling framework that first partitions functional regions and then automatically extracts three levels of spatial relationships: object-to-region (O2R), object-to-object (O2O), and corner-to-corner (C2C). By representing these relationships as geometric triplets and employing approaches based on Delaunay Triangulation to establish spatial priors, we derive IoU loss between denoised and ground truth triplets and integrate them seamlessly into the diffusion denoising process. The introduction of the joint formulation of inter-object distances, angular orientations, and spatial relationships enhances the physical realism of the generated scenes. Extensive experiments on unconditional layout synthesis, floorplan-conditioned layout generation, and scene rearrangement demonstrate that HierRelTriple improves spatial-relation metrics by over 15% and substantially reduces collisions and boundary violations compared to state-of-the-art methods.

20.2CVAug 25, 2021Code
CSG-Stump: A Learning Friendly CSG-Like Representation for Interpretable Shape Parsing

Daxuan Ren, Jianmin Zheng, Jianfei Cai et al.

Generating an interpretable and compact representation of 3D shapes from point clouds is an important and challenging problem. This paper presents CSG-Stump Net, an unsupervised end-to-end network for learning shapes from point clouds and discovering the underlying constituent modeling primitives and operations as well. At the core is a three-level structure called {\em CSG-Stump}, consisting of a complement layer at the bottom, an intersection layer in the middle, and a union layer at the top. CSG-Stump is proven to be equivalent to CSG in terms of representation, therefore inheriting the interpretable, compact and editable nature of CSG while freeing from CSG's complex tree structures. Particularly, the CSG-Stump has a simple and regular structure, allowing neural networks to give outputs of a constant dimensionality, which makes itself deep-learning friendly. Due to these characteristics of CSG-Stump, CSG-Stump Net achieves superior results compared to previous CSG-based methods and generates much more appealing shapes, as confirmed by extensive experiments. Project page: https://kimren227.github.io/projects/CSGStump/