MonoNeRD: NeRF-like Representations for Monocular 3D Object DetectionJunkai Xu, Liang Peng, Haoran Cheng et al.
In the field of monocular 3D detection, it is common practice to utilize scene geometric clues to enhance the detector's performance. However, many existing works adopt these clues explicitly such as estimating a depth map and back-projecting it into 3D space. This explicit methodology induces sparsity in 3D representations due to the increased dimensionality from 2D to 3D, and leads to substantial information loss, especially for distant and occluded objects. To alleviate this issue, we propose MonoNeRD, a novel detection framework that can infer dense 3D geometry and occupancy. Specifically, we model scenes with Signed Distance Functions (SDF), facilitating the production of dense 3D representations. We treat these representations as Neural Radiance Fields (NeRF) and then employ volume rendering to recover RGB images and depth maps. To the best of our knowledge, this work is the first to introduce volume rendering for M3D, and demonstrates the potential of implicit reconstruction for image-based 3D perception. Extensive experiments conducted on the KITTI-3D benchmark and Waymo Open Dataset demonstrate the effectiveness of MonoNeRD. Codes are available at https://github.com/cskkxjk/MonoNeRD.
SmoothVideo: Smooth Video Synthesis with Noise Constraints on Diffusion Models for One-shot Video TuningLiang Peng, Haoran Cheng, Zheng Yang et al.
Recent one-shot video tuning methods, which fine-tune the network on a specific video based on pre-trained text-to-image models (e.g., Stable Diffusion), are popular in the community because of the flexibility. However, these methods often produce videos marred by incoherence and inconsistency. To address these limitations, this paper introduces a simple yet effective noise constraint across video frames. This constraint aims to regulate noise predictions across their temporal neighbors, resulting in smooth latents. It can be simply included as a loss term during the training phase. By applying the loss to existing one-shot video tuning methods, we significantly improve the overall consistency and smoothness of the generated videos. Furthermore, we argue that current video evaluation metrics inadequately capture smoothness. To address this, we introduce a novel metric that considers detailed features and their temporal dynamics. Experimental results validate the effectiveness of our approach in producing smoother videos on various one-shot video tuning baselines. The source codes and video demos are available at \href{https://github.com/SPengLiang/SmoothVideo}{https://github.com/SPengLiang/SmoothVideo}.
Regulating Intermediate 3D Features for Vision-Centric Autonomous DrivingJunkai Xu, Liang Peng, Haoran Cheng et al.
Multi-camera perception tasks have gained significant attention in the field of autonomous driving. However, existing frameworks based on Lift-Splat-Shoot (LSS) in the multi-camera setting cannot produce suitable dense 3D features due to the projection nature and uncontrollable densification process. To resolve this problem, we propose to regulate intermediate dense 3D features with the help of volume rendering. Specifically, we employ volume rendering to process the dense 3D features to obtain corresponding 2D features (e.g., depth maps, semantic maps), which are supervised by associated labels in the training. This manner regulates the generation of dense 3D features on the feature level, providing appropriate dense and unified features for multiple perception tasks. Therefore, our approach is termed Vampire, stands for "Volume rendering As Multi-camera Perception Intermediate feature REgulator". Experimental results on the Occ3D and nuScenes datasets demonstrate that Vampire facilitates fine-grained and appropriate extraction of dense 3D features, and is competitive with existing SOTA methods across diverse downstream perception tasks like 3D occupancy prediction, LiDAR segmentation and 3D objection detection, while utilizing moderate GPU resources. We provide a video demonstration in the supplementary materials and Codes are available at github.com/cskkxjk/Vampire.
4.9CVApr 4
ComPrivDet: Efficient Privacy Object Detection in Compressed Domains Through Inference ReuseYunhao Yao, Zhiqiang Wang, Ruiqi Li et al.
As the Internet of Things (IoT) becomes deeply embedded in daily life, users are increasingly concerned about privacy leakage, especially from video data. Since frame-by-frame protection in large-scale video analytics (e.g., smart communities) introduces significant latency, a more efficient solution is to selectively protect frames containing privacy objects (e.g., faces). Existing object detectors require fully decoded videos or per-frame processing in compressed videos, leading to decoding overhead or reduced accuracy. Therefore, we propose ComPrivDet, an efficient method for detecting privacy objects in compressed video by reusing I-frame inference results. By identifying the presence of new objects through compressed-domain cues, ComPrivDet either skips P- and B-frame detections or efficiently refines them with a lightweight detector. ComPrivDet maintains 99.75% accuracy in private face detection and 96.83% in private license plate detection while skipping over 80% of inferences. It averages 9.84% higher accuracy with 75.95% lower latency than existing compressed-domain detection methods.
Learning Occupancy for Monocular 3D Object DetectionLiang Peng, Junkai Xu, Haoran Cheng et al.
Monocular 3D detection is a challenging task due to the lack of accurate 3D information. Existing approaches typically rely on geometry constraints and dense depth estimates to facilitate the learning, but often fail to fully exploit the benefits of three-dimensional feature extraction in frustum and 3D space. In this paper, we propose \textbf{OccupancyM3D}, a method of learning occupancy for monocular 3D detection. It directly learns occupancy in frustum and 3D space, leading to more discriminative and informative 3D features and representations. Specifically, by using synchronized raw sparse LiDAR point clouds, we define the space status and generate voxel-based occupancy labels. We formulate occupancy prediction as a simple classification problem and design associated occupancy losses. Resulting occupancy estimates are employed to enhance original frustum/3D features. As a result, experiments on KITTI and Waymo open datasets demonstrate that the proposed method achieves a new state of the art and surpasses other methods by a significant margin. Codes and pre-trained models will be available at \url{https://github.com/SPengLiang/OccupancyM3D}.
30.4CRAug 19, 2025
MCPTox: A Benchmark for Tool Poisoning Attack on Real-World MCP ServersZhiqiang Wang, Yichao Gao, Yanting Wang et al.
By providing a standardized interface for LLM agents to interact with external tools, the Model Context Protocol (MCP) is quickly becoming a cornerstone of the modern autonomous agent ecosystem. However, it creates novel attack surfaces due to untrusted external tools. While prior work has focused on attacks injected through external tool outputs, we investigate a more fundamental vulnerability: Tool Poisoning, where malicious instructions are embedded within a tool's metadata without execution. To date, this threat has been primarily demonstrated through isolated cases, lacking a systematic, large-scale evaluation. We introduce MCPTox, the first benchmark to systematically evaluate agent robustness against Tool Poisoning in realistic MCP settings. MCPTox is constructed upon 45 live, real-world MCP servers and 353 authentic tools. To achieve this, we design three distinct attack templates to generate a comprehensive suite of 1312 malicious test cases by few-shot learning, covering 10 categories of potential risks. Our evaluation on 20 prominent LLM agents setting reveals a widespread vulnerability to Tool Poisoning, with o1-mini, achieving an attack success rate of 72.8\%. We find that more capable models are often more susceptible, as the attack exploits their superior instruction-following abilities. Finally, the failure case analysis reveals that agents rarely refuse these attacks, with the highest refused rate (Claude-3.7-Sonnet) less than 3\%, demonstrating that existing safety alignment is ineffective against malicious actions that use legitimate tools for unauthorized operation. Our findings create a crucial empirical baseline for understanding and mitigating this widespread threat, and we release MCPTox for the development of verifiably safer AI agents. Our dataset is available at an anonymized repository: \textit{https://anonymous.4open.science/r/AAAI26-7C02}.
6.4CRDec 16, 2025
IntentMiner: Intent Inversion Attack via Tool Call Analysis in the Model Context ProtocolYunhao Yao, Zhiqiang Wang, Haoran Cheng et al.
The evolution of Large Language Models (LLMs) into Agentic AI has established the Model Context Protocol (MCP) as the standard for connecting reasoning engines with external tools. Although this decoupled architecture fosters modularity, it simultaneously shatters the traditional trust boundary. We uncover a novel privacy vector inherent to this paradigm: the Intent Inversion Attack. We show that semi-honest third-party MCP servers can accurately reconstruct users' underlying intents by leveraging only authorized metadata (e.g., function signatures, arguments, and receipts), effectively bypassing the need for raw query access. To quantify this threat, we introduce IntentMiner. Unlike statistical approaches, IntentMiner employs a hierarchical semantic parsing strategy that performs step-level intent reconstruction by analyzing tool functions, parameter entities, and result feedback in an orthogonal manner. Experiments on the ToolACE benchmark reveal that IntentMiner achieves a semantic alignment of over 85% with original queries, substantially surpassing LLM baselines. This work exposes a critical endogenous vulnerability: without semantic obfuscation, executing functions requires the transparency of intent, thereby challenging the privacy foundations of next-generation AI agents.