Chengkun Li

CV
h-index16
6papers
377citations
Novelty43%
AI Score29

6 Papers

3.7CVApr 9, 2022
Robotic Surgery Remote Mentoring via AR with 3D Scene Streaming and Hand Interaction

Yonghao Long, Chengkun Li, Qi Dou

With the growing popularity of robotic surgery, education becomes increasingly important and urgently needed for the sake of patient safety. However, experienced surgeons have limited accessibility due to their busy clinical schedule or working in a distant city, thus can hardly provide sufficient education resources for novices. Remote mentoring, as an effective way, can help solve this problem, but traditional methods are limited to plain text, audio, or 2D video, which are not intuitive nor vivid. Augmented reality (AR), a thriving technique being widely used for various education scenarios, is promising to offer new possibilities of visual experience and interactive teaching. In this paper, we propose a novel AR-based robotic surgery remote mentoring system with efficient 3D scene visualization and natural 3D hand interaction. Using a head-mounted display (i.e., HoloLens), the mentor can remotely monitor the procedure streamed from the trainee's operation side. The mentor can also provide feedback directly with hand gestures, which is in-turn transmitted to the trainee and viewed in surgical console as guidance. We comprehensively validate the system on both real surgery stereo videos and ex-vivo scenarios of common robotic training tasks (i.e., peg-transfer and suturing). Promising results are demonstrated regarding the fidelity of streamed scene visualization, the accuracy of feedback with hand interaction, and the low-latency of each component in the entire remote mentoring system. This work showcases the feasibility of leveraging AR technology for reliable, flexible and low-cost solutions to robotic surgical education, and holds great potential for clinical applications.

5.0CVNov 24, 2020Code
Canonical Voting: Towards Robust Oriented Bounding Box Detection in 3D Scenes

Yang You, Zelin Ye, Yujing Lou et al.

3D object detection has attracted much attention thanks to the advances in sensors and deep learning methods for point clouds. Current state-of-the-art methods like VoteNet regress direct offset towards object centers and box orientations with an additional Multi-Layer-Perceptron network. Both their offset and orientation predictions are not accurate due to the fundamental difficulty in rotation classification. In the work, we disentangle the direct offset into Local Canonical Coordinates (LCC), box scales and box orientations. Only LCC and box scales are regressed, while box orientations are generated by a canonical voting scheme. Finally, an LCC-aware back-projection checking algorithm iteratively cuts out bounding boxes from the generated vote maps, with the elimination of false positives. Our model achieves state-of-the-art performance on three standard real-world benchmarks: ScanNet, SceneNN and SUN RGB-D. Our code is available on https://github.com/qq456cvb/CanonicalVoting.

22.6CVFeb 28, 2020Code
KeypointNet: A Large-scale 3D Keypoint Dataset Aggregated from Numerous Human Annotations

Yang You, Yujing Lou, Chengkun Li et al.

Detecting 3D objects keypoints is of great interest to the areas of both graphics and computer vision. There have been several 2D and 3D keypoint datasets aiming to address this problem in a data-driven way. These datasets, however, either lack scalability or bring ambiguity to the definition of keypoints. Therefore, we present KeypointNet: the first large-scale and diverse 3D keypoint dataset that contains 103,450 keypoints and 8,234 3D models from 16 object categories, by leveraging numerous human annotations. To handle the inconsistency between annotations from different people, we propose a novel method to aggregate these keypoints automatically, through minimization of a fidelity loss. Finally, ten state-of-the-art methods are benchmarked on our proposed dataset. Our code and data are available on https://github.com/qq456cvb/KeypointNet.

3.7CVNov 21, 2021
Understanding Pixel-level 2D Image Semantics with 3D Keypoint Knowledge Engine

Yang You, Chengkun Li, Yujing Lou et al.

Pixel-level 2D object semantic understanding is an important topic in computer vision and could help machine deeply understand objects (e.g. functionality and affordance) in our daily life. However, most previous methods directly train on correspondences in 2D images, which is end-to-end but loses plenty of information in 3D spaces. In this paper, we propose a new method on predicting image corresponding semantics in 3D domain and then projecting them back onto 2D images to achieve pixel-level understanding. In order to obtain reliable 3D semantic labels that are absent in current image datasets, we build a large scale keypoint knowledge engine called KeypointNet, which contains 103,450 keypoints and 8,234 3D models from 16 object categories. Our method leverages the advantages in 3D vision and can explicitly reason about objects self-occlusion and visibility. We show that our method gives comparative and even superior results on standard semantic benchmarks.

35.5ROFeb 21, 2020
SemanticPOSS: A Point Cloud Dataset with Large Quantity of Dynamic Instances

Yancheng Pan, Biao Gao, Jilin Mei et al.

3D semantic segmentation is one of the key tasks for autonomous driving system. Recently, deep learning models for 3D semantic segmentation task have been widely researched, but they usually require large amounts of training data. However, the present datasets for 3D semantic segmentation are lack of point-wise annotation, diversiform scenes and dynamic objects. In this paper, we propose the SemanticPOSS dataset, which contains 2988 various and complicated LiDAR scans with large quantity of dynamic instances. The data is collected in Peking University and uses the same data format as SemanticKITTI. In addition, we evaluate several typical 3D semantic segmentation models on our SemanticPOSS dataset. Experimental results show that SemanticPOSS can help to improve the prediction accuracy of dynamic objects as people, car in some degree. SemanticPOSS will be published at \url{www.poss.pku.edu.cn}.

8.7CVDec 4, 2018Code
Estimating 6D Pose From Localizing Designated Surface Keypoints

Zelin Zhao, Gao Peng, Haoyu Wang et al.

In this paper, we present an accurate yet effective solution for 6D pose estimation from an RGB image. The core of our approach is that we first designate a set of surface points on target object model as keypoints and then train a keypoint detector (KPD) to localize them. Finally a PnP algorithm can recover the 6D pose according to the 2D-3D relationship of keypoints. Different from recent state-of-the-art CNN-based approaches that rely on a time-consuming post-processing procedure, our method can achieve competitive accuracy without any refinement after pose prediction. Meanwhile, we obtain a 30% relative improvement in terms of ADD accuracy among methods without using refinement. Moreover, we succeed in handling heavy occlusion by selecting the most confident keypoints to recover the 6D pose. For the sake of reproducibility, we will make our code and models publicly available soon.