Yuntao Chen

CV
h-index25
33papers
3,990citations
Novelty55%
AI Score52

33 Papers

29.9CVJun 16, 2023Code
PanoOcc: Unified Occupancy Representation for Camera-based 3D Panoptic Segmentation

Yuqi Wang, Yuntao Chen, Xingyu Liao et al.

Comprehensive modeling of the surrounding 3D world is key to the success of autonomous driving. However, existing perception tasks like object detection, road structure segmentation, depth & elevation estimation, and open-set object localization each only focus on a small facet of the holistic 3D scene understanding task. This divide-and-conquer strategy simplifies the algorithm development procedure at the cost of losing an end-to-end unified solution to the problem. In this work, we address this limitation by studying camera-based 3D panoptic segmentation, aiming to achieve a unified occupancy representation for camera-only 3D scene understanding. To achieve this, we introduce a novel method called PanoOcc, which utilizes voxel queries to aggregate spatiotemporal information from multi-frame and multi-view images in a coarse-to-fine scheme, integrating feature learning and scene representation into a unified occupancy representation. We have conducted extensive ablation studies to verify the effectiveness and efficiency of the proposed method. Our approach achieves new state-of-the-art results for camera-based semantic segmentation and panoptic segmentation on the nuScenes dataset. Furthermore, our method can be easily extended to dense occupancy prediction and has shown promising performance on the Occ3D benchmark. The code will be released at https://github.com/Robertwyq/PanoOcc.

41.3CVNov 18, 2022
BEVFormer v2: Adapting Modern Image Backbones to Bird's-Eye-View Recognition via Perspective Supervision

Chenyu Yang, Yuntao Chen, Hao Tian et al. · pku

We present a novel bird's-eye-view (BEV) detector with perspective supervision, which converges faster and better suits modern image backbones. Existing state-of-the-art BEV detectors are often tied to certain depth pre-trained backbones like VoVNet, hindering the synergy between booming image backbones and BEV detectors. To address this limitation, we prioritize easing the optimization of BEV detectors by introducing perspective space supervision. To this end, we propose a two-stage BEV detector, where proposals from the perspective head are fed into the bird's-eye-view head for final predictions. To evaluate the effectiveness of our model, we conduct extensive ablation studies focusing on the form of supervision and the generality of the proposed detector. The proposed method is verified with a wide spectrum of traditional and modern image backbones and achieves new SoTA results on the large-scale nuScenes dataset. The code shall be released soon.

17.3CVJul 20, 2022Code
Densely Constrained Depth Estimator for Monocular 3D Object Detection

Yingyan Li, Yuntao Chen, Jiawei He et al.

Estimating accurate 3D locations of objects from monocular images is a challenging problem because of lacking depth. Previous work shows that utilizing the object's keypoint projection constraints to estimate multiple depth candidates boosts the detection performance. However, the existing methods can only utilize vertical edges as projection constraints for depth estimation. So these methods only use a small number of projection constraints and produce insufficient depth candidates, leading to inaccurate depth estimation. In this paper, we propose a method that utilizes dense projection constraints from edges of any direction. In this way, we employ much more projection constraints and produce considerable depth candidates. Besides, we present a graph matching weighting module to merge the depth candidates. The proposed method DCD (Densely Constrained Detector) achieves state-of-the-art performance on the KITTI and WOD benchmarks. Code is released at https://github.com/BraveGroup/DCD.

15.7CVJan 10, 2023Code
FrustumFormer: Adaptive Instance-aware Resampling for Multi-view 3D Detection

Yuqi Wang, Yuntao Chen, Zhaoxiang Zhang

The transformation of features from 2D perspective space to 3D space is essential to multi-view 3D object detection. Recent approaches mainly focus on the design of view transformation, either pixel-wisely lifting perspective view features into 3D space with estimated depth or grid-wisely constructing BEV features via 3D projection, treating all pixels or grids equally. However, choosing what to transform is also important but has rarely been discussed before. The pixels of a moving car are more informative than the pixels of the sky. To fully utilize the information contained in images, the view transformation should be able to adapt to different image regions according to their contents. In this paper, we propose a novel framework named FrustumFormer, which pays more attention to the features in instance regions via adaptive instance-aware resampling. Specifically, the model obtains instance frustums on the bird's eye view by leveraging image view object proposals. An adaptive occupancy mask within the instance frustum is learned to refine the instance location. Moreover, the temporal frustum intersection could further reduce the localization uncertainty of objects. Comprehensive experiments on the nuScenes dataset demonstrate the effectiveness of FrustumFormer, and we achieve a new state-of-the-art performance on the benchmark. Codes and models will be made available at https://github.com/Robertwyq/Frustum.

15.3CVOct 10, 2022Code
4D Unsupervised Object Discovery

Yuqi Wang, Yuntao Chen, Zhaoxiang Zhang

Object discovery is a core task in computer vision. While fast progresses have been made in supervised object detection, its unsupervised counterpart remains largely unexplored. With the growth of data volume, the expensive cost of annotations is the major limitation hindering further study. Therefore, discovering objects without annotations has great significance. However, this task seems impractical on still-image or point cloud alone due to the lack of discriminative information. Previous studies underlook the crucial temporal information and constraints naturally behind multi-modal inputs. In this paper, we propose 4D unsupervised object discovery, jointly discovering objects from 4D data -- 3D point clouds and 2D RGB images with temporal information. We present the first practical approach for this task by proposing a ClusterNet on 3D point clouds, which is jointly iteratively optimized with a 2D localization network. Extensive experiments on the large-scale Waymo Open Dataset suggest that the localization network and ClusterNet achieve competitive performance on both class-agnostic 2D object detection and 3D instance segmentation, bridging the gap between unsupervised methods and full supervised ones. Codes and models will be made available at https://github.com/Robertwyq/LSMOL.

9.1CVMar 27, 2023Code
3D Video Object Detection with Learnable Object-Centric Global Optimization

Jiawei He, Yuntao Chen, Naiyan Wang et al.

We explore long-term temporal visual correspondence-based optimization for 3D video object detection in this work. Visual correspondence refers to one-to-one mappings for pixels across multiple images. Correspondence-based optimization is the cornerstone for 3D scene reconstruction but is less studied in 3D video object detection, because moving objects violate multi-view geometry constraints and are treated as outliers during scene reconstruction. We address this issue by treating objects as first-class citizens during correspondence-based optimization. In this work, we propose BA-Det, an end-to-end optimizable object detector with object-centric temporal correspondence learning and featuremetric object bundle adjustment. Empirically, we verify the effectiveness and efficiency of BA-Det for multiple baseline 3D detectors under various setups. Our BA-Det achieves SOTA performance on the large-scale Waymo Open Dataset (WOD) with only marginal computation cost. Our code is available at https://github.com/jiaweihe1996/BA-Det.

16.8CVApr 24, 2023Code
Once Detected, Never Lost: Surpassing Human Performance in Offline LiDAR based 3D Object Detection

Lue Fan, Yuxue Yang, Yiming Mao et al.

This paper aims for high-performance offline LiDAR-based 3D object detection. We first observe that experienced human annotators annotate objects from a track-centric perspective. They first label the objects with clear shapes in a track, and then leverage the temporal coherence to infer the annotations of obscure objects. Drawing inspiration from this, we propose a high-performance offline detector in a track-centric perspective instead of the conventional object-centric perspective. Our method features a bidirectional tracking module and a track-centric learning module. Such a design allows our detector to infer and refine a complete track once the object is detected at a certain moment. We refer to this characteristic as "onCe detecTed, neveR Lost" and name the proposed system CTRL. Extensive experiments demonstrate the remarkable performance of our method, surpassing the human-level annotating accuracy and the previous state-of-the-art methods in the highly competitive Waymo Open Dataset without model ensemble. The code will be made publicly available at https://github.com/tusen-ai/SST.

18.2CVJul 16, 2024Code
Monocular Occupancy Prediction for Scalable Indoor Scenes

Hongxiao Yu, Yuqi Wang, Yuntao Chen et al.

Camera-based 3D occupancy prediction has recently garnered increasing attention in outdoor driving scenes. However, research in indoor scenes remains relatively unexplored. The core differences in indoor scenes lie in the complexity of scene scale and the variance in object size. In this paper, we propose a novel method, named ISO, for predicting indoor scene occupancy using monocular images. ISO harnesses the advantages of a pretrained depth model to achieve accurate depth predictions. Furthermore, we introduce the Dual Feature Line of Sight Projection (D-FLoSP) module within ISO, which enhances the learning of 3D voxel features. To foster further research in this domain, we introduce Occ-ScanNet, a large-scale occupancy benchmark for indoor scenes. With a dataset size 40 times larger than the NYUv2 dataset, it facilitates future scalable research in indoor scene analysis. Experimental results on both NYUv2 and Occ-ScanNet demonstrate that our method achieves state-of-the-art performance. The dataset and code are made publicly at https://github.com/hongxiaoy/ISO.git.

22.1CVApr 14, 2022Code
GIFS: Neural Implicit Function for General Shape Representation

Jianglong Ye, Yuntao Chen, Naiyan Wang et al.

Recent development of neural implicit function has shown tremendous success on high-quality 3D shape reconstruction. However, most works divide the space into inside and outside of the shape, which limits their representing power to single-layer and watertight shapes. This limitation leads to tedious data processing (converting non-watertight raw data to watertight) as well as the incapability of representing general object shapes in the real world. In this work, we propose a novel method to represent general shapes including non-watertight shapes and shapes with multi-layer surfaces. We introduce General Implicit Function for 3D Shape (GIFS), which models the relationships between every two points instead of the relationships between points and surfaces. Instead of dividing 3D space into predefined inside-outside regions, GIFS encodes whether two points are separated by any surface. Experiments on ShapeNet show that GIFS outperforms previous state-of-the-art methods in terms of reconstruction quality, rendering efficiency, and visual fidelity. Project page is available at https://jianglongye.com/gifs .

41.0CVNov 29, 2023Code
Driving into the Future: Multiview Visual Forecasting and Planning with World Model for Autonomous Driving

Yuqi Wang, Jiawei He, Lue Fan et al.

In autonomous driving, predicting future events in advance and evaluating the foreseeable risks empowers autonomous vehicles to better plan their actions, enhancing safety and efficiency on the road. To this end, we propose Drive-WM, the first driving world model compatible with existing end-to-end planning models. Through a joint spatial-temporal modeling facilitated by view factorization, our model generates high-fidelity multiview videos in driving scenes. Building on its powerful generation ability, we showcase the potential of applying the world model for safe driving planning for the first time. Particularly, our Drive-WM enables driving into multiple futures based on distinct driving maneuvers, and determines the optimal trajectory according to the image-based rewards. Evaluation on real-world driving datasets verifies that our method could generate high-quality, consistent, and controllable multiview videos, opening up possibilities for real-world simulations and safe planning.

3.9CVJun 8, 2023
Weakly Supervised 3D Object Detection with Multi-Stage Generalization

Jiawei He, Yuqi Wang, Yuntao Chen et al.

With the rapid development of large models, the need for data has become increasingly crucial. Especially in 3D object detection, costly manual annotations have hindered further advancements. To reduce the burden of annotation, we study the problem of achieving 3D object detection solely based on 2D annotations. Thanks to advanced 3D reconstruction techniques, it is now feasible to reconstruct the overall static 3D scene. However, extracting precise object-level annotations from the entire scene and generalizing these limited annotations to the entire scene remain challenges. In this paper, we introduce a novel paradigm called BA$^2$-Det, encompassing pseudo label generation and multi-stage generalization. We devise the DoubleClustering algorithm to obtain object clusters from reconstructed scene-level points, and further enhance the model's detection capabilities by developing three stages of generalization: progressing from complete to partial, static to dynamic, and close to distant. Experiments conducted on the large-scale Waymo Open Dataset show that the performance of BA$^2$-Det is on par with the fully-supervised methods using 10% annotations. Additionally, using large raw videos for pretraining,BA$^2$-Det can achieve a 20% relative improvement on the KITTI dataset. The method also has great potential for detecting open-set 3D objects in complex scenes. Project page: https://ba2det.site.

3.9CVJun 8, 2023
Tracking Objects with 3D Representation from Videos

Jiawei He, Lue Fan, Yuqi Wang et al.

Data association is a knotty problem for 2D Multiple Object Tracking due to the object occlusion. However, in 3D space, data association is not so hard. Only with a 3D Kalman Filter, the online object tracker can associate the detections from LiDAR. In this paper, we rethink the data association in 2D MOT and utilize the 3D object representation to separate each object in the feature space. Unlike the existing depth-based MOT methods, the 3D object representation can be jointly learned with the object association module. Besides, the object's 3D representation is learned from the video and supervised by the 2D tracking labels without additional manual annotations from LiDAR or pretrained depth estimator. With 3D object representation learning from Pseudo 3D object labels in monocular videos, we propose a new 2D MOT paradigm, called P3DTrack. Extensive experiments show the effectiveness of our method. We achieve new state-of-the-art performance on the large-scale Waymo Open Dataset.

21.2CVMar 18, 2024Code
Continual Forgetting for Pre-trained Vision Models

Hongbo Zhao, Bolin Ni, Haochen Wang et al.

For privacy and security concerns, the need to erase unwanted information from pre-trained vision models is becoming evident nowadays. In real-world scenarios, erasure requests originate at any time from both users and model owners. These requests usually form a sequence. Therefore, under such a setting, selective information is expected to be continuously removed from a pre-trained model while maintaining the rest. We define this problem as continual forgetting and identify two key challenges. (i) For unwanted knowledge, efficient and effective deleting is crucial. (ii) For remaining knowledge, the impact brought by the forgetting procedure should be minimal. To address them, we propose Group Sparse LoRA (GS-LoRA). Specifically, towards (i), we use LoRA modules to fine-tune the FFN layers in Transformer blocks for each forgetting task independently, and towards (ii), a simple group sparse regularization is adopted, enabling automatic selection of specific LoRA groups and zeroing out the others. GS-LoRA is effective, parameter-efficient, data-efficient, and easy to implement. We conduct extensive experiments on face recognition, object detection and image classification and demonstrate that GS-LoRA manages to forget specific classes with minimal impact on other classes. Codes will be released on \url{https://github.com/bjzhb666/GS-LoRA}.

24.0CVJan 11, 2024Code
Efficient Deformable ConvNets: Rethinking Dynamic and Sparse Operator for Vision Applications

Yuwen Xiong, Zhiqi Li, Yuntao Chen et al.

We introduce Deformable Convolution v4 (DCNv4), a highly efficient and effective operator designed for a broad spectrum of vision applications. DCNv4 addresses the limitations of its predecessor, DCNv3, with two key enhancements: 1. removing softmax normalization in spatial aggregation to enhance its dynamic property and expressive power and 2. optimizing memory access to minimize redundant operations for speedup. These improvements result in a significantly faster convergence compared to DCNv3 and a substantial increase in processing speed, with DCNv4 achieving more than three times the forward speed. DCNv4 demonstrates exceptional performance across various tasks, including image classification, instance and semantic segmentation, and notably, image generation. When integrated into generative models like U-Net in the latent diffusion model, DCNv4 outperforms its baseline, underscoring its possibility to enhance generative models. In practical applications, replacing DCNv3 with DCNv4 in the InternImage model to create FlashInternImage results in up to 80% speed increase and further performance improvement without further modifications. The advancements in speed and efficiency of DCNv4, combined with its robust performance across diverse vision tasks, show its potential as a foundational building block for future vision models.

30.8CVJan 18, 2024Code
MM-Interleaved: Interleaved Image-Text Generative Modeling via Multi-modal Feature Synchronizer

Changyao Tian, Xizhou Zhu, Yuwen Xiong et al.

Developing generative models for interleaved image-text data has both research and practical value. It requires models to understand the interleaved sequences and subsequently generate images and text. However, existing attempts are limited by the issue that the fixed number of visual tokens cannot efficiently capture image details, which is particularly problematic in the multi-image scenarios. To address this, this paper presents MM-Interleaved, an end-to-end generative model for interleaved image-text data. It introduces a multi-scale and multi-image feature synchronizer module, allowing direct access to fine-grained image features in the previous context during the generation process. MM-Interleaved is end-to-end pre-trained on both paired and interleaved image-text corpora. It is further enhanced through a supervised fine-tuning phase, wherein the model improves its ability to follow complex multi-modal instructions. Experiments demonstrate the versatility of MM-Interleaved in recognizing visual details following multi-modal instructions and generating consistent images following both textual and visual conditions. Code and models are available at \url{https://github.com/OpenGVLab/MM-Interleaved}.

45.1AIMay 25, 2023Code
Ghost in the Minecraft: Generally Capable Agents for Open-World Environments via Large Language Models with Text-based Knowledge and Memory

Xizhou Zhu, Yuntao Chen, Hao Tian et al.

The captivating realm of Minecraft has attracted substantial research interest in recent years, serving as a rich platform for developing intelligent agents capable of functioning in open-world environments. However, the current research landscape predominantly focuses on specific objectives, such as the popular "ObtainDiamond" task, and has not yet shown effective generalization to a broader spectrum of tasks. Furthermore, the current leading success rate for the "ObtainDiamond" task stands at around 20%, highlighting the limitations of Reinforcement Learning (RL) based controllers used in existing methods. To tackle these challenges, we introduce Ghost in the Minecraft (GITM), a novel framework integrates Large Language Models (LLMs) with text-based knowledge and memory, aiming to create Generally Capable Agents (GCAs) in Minecraft. These agents, equipped with the logic and common sense capabilities of LLMs, can skillfully navigate complex, sparse-reward environments with text-based interactions. We develop a set of structured actions and leverage LLMs to generate action plans for the agents to execute. The resulting LLM-based agent markedly surpasses previous methods, achieving a remarkable improvement of +47.5% in success rate on the "ObtainDiamond" task, demonstrating superior robustness compared to traditional RL-based controllers. Notably, our agent is the first to procure all items in the Minecraft Overworld technology tree, demonstrating its extensive capabilities. GITM does not need any GPU for training, but a single CPU node with 32 CPU cores is enough. This research shows the potential of LLMs in developing capable agents for handling long-horizon, complex tasks and adapting to uncertainties in open-world environments. See the project website at https://github.com/OpenGVLab/GITM.

15.5CVNov 26, 2021Code
Immortal Tracker: Tracklet Never Dies

Qitai Wang, Yuntao Chen, Ziqi Pang et al.

Previous online 3D Multi-Object Tracking(3DMOT) methods terminate a tracklet when it is not associated with new detections for a few frames. But if an object just goes dark, like being temporarily occluded by other objects or simply getting out of FOV, terminating a tracklet prematurely will result in an identity switch. We reveal that premature tracklet termination is the main cause of identity switches in modern 3DMOT systems. To address this, we propose Immortal Tracker, a simple tracking system that utilizes trajectory prediction to maintain tracklets for objects gone dark. We employ a simple Kalman filter for trajectory prediction and preserve the tracklet by prediction when the target is not visible. With this method, we can avoid 96% vehicle identity switches resulting from premature tracklet termination. Without any learned parameters, our method achieves a mismatch ratio at the 0.0001 level and competitive MOTA for the vehicle class on the Waymo Open Dataset test set. Our mismatch ratio is tens of times lower than any previously published method. Similar results are reported on nuScenes. We believe the proposed Immortal Tracker can offer a simple yet powerful solution for pushing the limit of 3DMOT. Our code is available at https://github.com/ImmortalTracker/ImmortalTracker.

12.0CVMar 14, 2019Code
SimpleDet: A Simple and Versatile Distributed Framework for Object Detection and Instance Recognition

Yuntao Chen, Chenxia Han, Yanghao Li et al.

Object detection and instance recognition play a central role in many AI applications like autonomous driving, video surveillance and medical image analysis. However, training object detection models on large scale datasets remains computationally expensive and time consuming. This paper presents an efficient and open source object detection framework called SimpleDet which enables the training of state-of-the-art detection models on consumer grade hardware at large scale. SimpleDet supports up-to-date detection models with best practice. SimpleDet also supports distributed training with near linear scaling out of box. Codes, examples and documents of SimpleDet can be found at https://github.com/tusimple/simpledet .

30.5CVDec 24, 2024
DrivingGPT: Unifying Driving World Modeling and Planning with Multi-modal Autoregressive Transformers

Yuntao Chen, Yuqi Wang, Zhaoxiang Zhang

World model-based searching and planning are widely recognized as a promising path toward human-level physical intelligence. However, current driving world models primarily rely on video diffusion models, which specialize in visual generation but lack the flexibility to incorporate other modalities like action. In contrast, autoregressive transformers have demonstrated exceptional capability in modeling multimodal data. Our work aims to unify both driving model simulation and trajectory planning into a single sequence modeling problem. We introduce a multimodal driving language based on interleaved image and action tokens, and develop DrivingGPT to learn joint world modeling and planning through standard next-token prediction. Our DrivingGPT demonstrates strong performance in both action-conditioned video generation and end-to-end planning, outperforming strong baselines on large-scale nuPlan and NAVSIM benchmarks.

25.7CVOct 23, 2024
FreeVS: Generative View Synthesis on Free Driving Trajectory

Qitai Wang, Lue Fan, Yuqi Wang et al.

Existing reconstruction-based novel view synthesis methods for driving scenes focus on synthesizing camera views along the recorded trajectory of the ego vehicle. Their image rendering performance will severely degrade on viewpoints falling out of the recorded trajectory, where camera rays are untrained. We propose FreeVS, a novel fully generative approach that can synthesize camera views on free new trajectories in real driving scenes. To control the generation results to be 3D consistent with the real scenes and accurate in viewpoint pose, we propose the pseudo-image representation of view priors to control the generation process. Viewpoint transformation simulation is applied on pseudo-images to simulate camera movement in each direction. Once trained, FreeVS can be applied to any validation sequences without reconstruction process and synthesis views on novel trajectories. Moreover, we propose two new challenging benchmarks tailored to driving scenes, which are novel camera synthesis and novel trajectory synthesis, emphasizing the freedom of viewpoints. Given that no ground truth images are available on novel trajectories, we also propose to evaluate the consistency of images synthesized on novel trajectories with 3D perception models. Experiments on the Waymo Open Dataset show that FreeVS has a strong image synthesis performance on both the recorded trajectories and novel trajectories. Project Page: https://freevs24.github.io/

39.1CVJun 24, 2025
Unified Vision-Language-Action Model

Yuqi Wang, Xinghang Li, Wenxuan Wang et al.

Vision-language-action models (VLAs) have garnered significant attention for their potential in advancing robotic manipulation. However, previous approaches predominantly rely on the general comprehension capabilities of vision-language models (VLMs) to generate action signals, often overlooking the rich temporal and causal structure embedded in visual observations. In this paper, we present UniVLA, a unified and native multimodal VLA model that autoregressively models vision, language, and action signals as discrete token sequences. This formulation enables flexible multimodal tasks learning, particularly from large-scale video data. By incorporating world modeling during post-training, UniVLA captures causal dynamics from videos, facilitating effective transfer to downstream policy learning--especially for long-horizon tasks. Our approach sets new state-of-the-art results across several widely used simulation benchmarks, including CALVIN, LIBERO, and Simplenv-Bridge, significantly surpassing previous methods. For example, UniVLA achieves 95.5% average success rate on LIBERO benchmark, surpassing pi0-FAST's 85.5%. We further demonstrate its broad applicability on real-world ALOHA manipulation and autonomous driving.

22.3ROOct 21, 2024Code
Diffusion Transformer Policy

Zhi Hou, Tianyi Zhang, Yuwen Xiong et al.

Recent large vision-language-action models pretrained on diverse robot datasets have demonstrated the potential for generalizing to new environments with a few in-domain data. However, those approaches usually predict individual discretized or continuous action by a small action head, which limits the ability in handling diverse action spaces. In contrast, we model the continuous action sequence with a large multi-modal diffusion transformer, dubbed as Diffusion Transformer Policy, in which we directly denoise action chunks by a large transformer model rather than a small action head for action embedding. By leveraging the scaling capability of transformers, the proposed approach can effectively model continuous end-effector actions across large diverse robot datasets, and achieve better generalization performance. Extensive experiments demonstrate the effectiveness and generalization of Diffusion Transformer Policy on Maniskill2, Libero, Calvin and SimplerEnv, as well as the real-world Franka arm, achieving consistent better performance on Real-to-Sim benchmark SimplerEnv, real-world Franka Arm and Libero compared to OpenVLA and Octo. Specifically, without bells and whistles, the proposed approach achieves state-of-the-art performance with only a single third-view camera stream in the Calvin task ABC->D, improving the average number of tasks completed in a row of 5 to 3.6, and the pretraining stage significantly facilitates the success sequence length on the Calvin by over 1.2.

12.1CVOct 30, 2024
OpenSatMap: A Fine-grained High-resolution Satellite Dataset for Large-scale Map Construction

Hongbo Zhao, Lue Fan, Yuntao Chen et al.

In this paper, we propose OpenSatMap, a fine-grained, high-resolution satellite dataset for large-scale map construction. Map construction is one of the foundations of the transportation industry, such as navigation and autonomous driving. Extracting road structures from satellite images is an efficient way to construct large-scale maps. However, existing satellite datasets provide only coarse semantic-level labels with a relatively low resolution (up to level 19), impeding the advancement of this field. In contrast, the proposed OpenSatMap (1) has fine-grained instance-level annotations; (2) consists of high-resolution images (level 20); (3) is currently the largest one of its kind; (4) collects data with high diversity. Moreover, OpenSatMap covers and aligns with the popular nuScenes dataset and Argoverse 2 dataset to potentially advance autonomous driving technologies. By publishing and maintaining the dataset, we provide a high-quality benchmark for satellite-based map construction and downstream tasks like autonomous driving.

11.8CVSep 22, 2025
UIPro: Unleashing Superior Interaction Capability For GUI Agents

Hongxin Li, Jingran Su, Jingfan Chen et al.

Building autonomous agents that perceive and operate graphical user interfaces (GUIs) like humans has long been a vision in the field of artificial intelligence. Central to these agents is the capability for GUI interaction, which involves GUI understanding and planning capabilities. Existing methods have tried developing GUI agents based on the multi-modal comprehension ability of vision-language models (VLMs). However, the limited scenario, insufficient size, and heterogeneous action spaces hinder the progress of building generalist GUI agents. To resolve these issues, this paper proposes \textbf{UIPro}, a novel generalist GUI agent trained with extensive multi-platform and multi-task GUI interaction data, coupled with a unified action space. We first curate a comprehensive dataset encompassing 20.6 million GUI understanding tasks to pre-train UIPro, granting it a strong GUI grounding capability, which is key to downstream GUI agent tasks. Subsequently, we establish a unified action space to harmonize heterogeneous GUI agent task datasets and produce a merged dataset to foster the action prediction ability of UIPro via continued fine-tuning. Experimental results demonstrate UIPro's superior performance across multiple GUI task benchmarks on various platforms, highlighting the effectiveness of our approach.

25.2SEMay 30, 2023
SheetCopilot: Bringing Software Productivity to the Next Level through Large Language Models

Hongxin Li, Jingran Su, Yuntao Chen et al.

Computer end users have spent billions of hours completing daily tasks like tabular data processing and project timeline scheduling. Most of these tasks are repetitive and error-prone, yet most end users lack the skill to automate these burdensome works. With the advent of large language models (LLMs), directing software with natural language user requests become a reachable goal. In this work, we propose a SheetCopilot agent that takes natural language task and control spreadsheet to fulfill the requirements. We propose a set of atomic actions as an abstraction of spreadsheet software functionalities. We further design a state machine-based task planning framework for LLMs to robustly interact with spreadsheets. We curate a representative dataset containing 221 spreadsheet control tasks and establish a fully automated evaluation pipeline for rigorously benchmarking the ability of LLMs in software control tasks. Our SheetCopilot correctly completes 44.3\% of tasks for a single generation, outperforming the strong code generation baseline by a wide margin. Our project page:https://sheetcopilot.github.io/.

8.4CVMay 22, 2023
Real-Aug: Realistic Scene Synthesis for LiDAR Augmentation in 3D Object Detection

Jinglin Zhan, Tiejun Liu, Rengang Li et al.

Data and model are the undoubtable two supporting pillars for LiDAR object detection. However, data-centric works have fallen far behind compared with the ever-growing list of fancy new models. In this work, we systematically study the synthesis-based LiDAR data augmentation approach (so-called GT-Aug) which offers maxium controllability over generated data samples. We pinpoint the main shortcoming of existing works is introducing unrealistic LiDAR scan patterns during GT-Aug. In light of this finding, we propose Real-Aug, a synthesis-based augmentation method which prioritizes on generating realistic LiDAR scans. Our method consists a reality-conforming scene composition module which handles the details of the composition and a real-synthesis mixing up training strategy which gradually adapts the data distribution from synthetic data to the real one. To verify the effectiveness of our methods, we conduct extensive ablation studies and validate the proposed Real-Aug on a wide combination of detectors and datasets. We achieve a state-of-the-art 0.744 NDS and 0.702 mAP on nuScenes test set. The code shall be released soon.

6.5CVNov 24, 2021Code
Online Adaptation for Implicit Object Tracking and Shape Reconstruction in the Wild

Jianglong Ye, Yuntao Chen, Naiyan Wang et al.

Tracking and reconstructing 3D objects from cluttered scenes are the key components for computer vision, robotics and autonomous driving systems. While recent progress in implicit function has shown encouraging results on high-quality 3D shape reconstruction, it is still very challenging to generalize to cluttered and partially observable LiDAR data. In this paper, we propose to leverage the continuity in video data. We introduce a novel and unified framework which utilizes a neural implicit function to simultaneously track and reconstruct 3D objects in the wild. Our approach adapts the DeepSDF model (i.e., an instantiation of the implicit function) in the video online, iteratively improving the shape reconstruction while in return improving the tracking, and vice versa. We experiment with both Waymo and KITTI datasets and show significant improvements over state-of-the-art methods for both tracking and shape reconstruction tasks. Our project page is at https://jianglongye.com/implicit-tracking .

12.8CVNov 25, 2020
Unsupervised Object Detection with LiDAR Clues

Hao Tian, Yuntao Chen, Jifeng Dai et al.

Despite the importance of unsupervised object detection, to the best of our knowledge, there is no previous work addressing this problem. One main issue, widely known to the community, is that object boundaries derived only from 2D image appearance are ambiguous and unreliable. To address this, we exploit LiDAR clues to aid unsupervised object detection. By exploiting the 3D scene structure, the issue of localization can be considerably mitigated. We further identify another major issue, seldom noticed by the community, that the long-tailed and open-ended (sub-)category distribution should be accommodated. In this paper, we present the first practical method for unsupervised object detection with the aid of LiDAR clues. In our approach, candidate object segments based on 3D point clouds are firstly generated. Then, an iterative segment labeling process is conducted to assign segment labels and to train a segment labeling network, which is based on features from both 2D images and 3D point clouds. The labeling process is carefully designed so as to mitigate the issue of long-tailed and open-ended distribution. The final segment labels are set as pseudo annotations for object detection network training. Extensive experiments on the large-scale Waymo Open dataset suggest that the derived unsupervised object detection method achieves reasonable accuracy compared with that of strong supervision within the LiDAR visible range. Code shall be released.

17.7CVAug 5, 2019
Revisiting Feature Alignment for One-stage Object Detection

Yuntao Chen, Chenxia Han, Naiyan Wang et al.

Recently, one-stage object detectors gain much attention due to their simplicity in practice. Its fully convolutional nature greatly reduces the difficulty of training and deployment compared with two-stage detectors which require NMS and sorting for the proposal stage. However, a fundamental issue lies in all one-stage detectors is the misalignment between anchor boxes and convolutional features, which significantly hinders the performance of one-stage detectors. In this work, we first reveal the deep connection between the widely used im2col operator and the RoIAlign operator. Guided by this illuminating observation, we propose a RoIConv operator which aligns the features and its corresponding anchors in one-stage detection in a principled way. We then design a fully convolutional AlignDet architecture which combines the flexibility of learned anchors and the preciseness of aligned features. Specifically, our AlignDet achieves a state-of-the-art mAP of 44.1 on the COCO test-dev with ResNeXt-101 backbone.

25.0CVJul 15, 2019
Sequence Level Semantics Aggregation for Video Object Detection

Haiping Wu, Yuntao Chen, Naiyan Wang et al.

Video objection detection (VID) has been a rising research direction in recent years. A central issue of VID is the appearance degradation of video frames caused by fast motion. This problem is essentially ill-posed for a single frame. Therefore, aggregating features from other frames becomes a natural choice. Existing methods rely heavily on optical flow or recurrent neural networks for feature aggregation. However, these methods emphasize more on the temporally nearby frames. In this work, we argue that aggregating features in the full-sequence level will lead to more discriminative and robust features for video object detection. To achieve this goal, we devise a novel Sequence Level Semantics Aggregation (SELSA) module. We further demonstrate the close relationship between the proposed method and the classic spectral clustering method, providing a novel view for understanding the VID problem. We test the proposed method on the ImageNet VID and the EPIC KITCHENS dataset and achieve new state-of-the-art results. Our method does not need complicated postprocessing methods such as Seq-NMS or Tubelet rescoring, which keeps the pipeline simple and clean.

36.9CVJan 7, 2019
Scale-Aware Trident Networks for Object Detection

Yanghao Li, Yuntao Chen, Naiyan Wang et al.

Scale variation is one of the key challenges in object detection. In this work, we first present a controlled experiment to investigate the effect of receptive fields for scale variation in object detection. Based on the findings from the exploration experiments, we propose a novel Trident Network (TridentNet) aiming to generate scale-specific feature maps with a uniform representational power. We construct a parallel multi-branch architecture in which each branch shares the same transformation parameters but with different receptive fields. Then, we adopt a scale-aware training scheme to specialize each branch by sampling object instances of proper scales for training. As a bonus, a fast approximation version of TridentNet could achieve significant improvements without any additional parameters and computational cost compared with the vanilla detector. On the COCO dataset, our TridentNet with ResNet-101 backbone achieves state-of-the-art single-model results of 48.4 mAP. Codes are available at https://git.io/fj5vR.

20.6CVNov 28, 2018Code
Spectral Feature Transformation for Person Re-identification

Chuanchen Luo, Yuntao Chen, Naiyan Wang et al.

With the surge of deep learning techniques, the field of person re-identification has witnessed rapid progress in recent years. Deep learning based methods focus on learning a feature space where samples are clustered compactly according to their corresponding identities. Most existing methods rely on powerful CNNs to transform the samples individually. In contrast, we propose to consider the sample relations in the transformation. To achieve this goal, we incorporate spectral clustering technique into CNN. We derive a novel module named Spectral Feature Transformation and seamlessly integrate it into existing CNN pipeline with negligible cost,which makes our method enjoy the best of two worlds. Empirical studies show that the proposed approach outperforms previous state-of-the-art methods on four public benchmarks by a considerable margin without bells and whistles.

26.0CVJul 5, 2017
DarkRank: Accelerating Deep Metric Learning via Cross Sample Similarities Transfer

Yuntao Chen, Naiyan Wang, Zhaoxiang Zhang

We have witnessed rapid evolution of deep neural network architecture design in the past years. These latest progresses greatly facilitate the developments in various areas such as computer vision and natural language processing. However, along with the extraordinary performance, these state-of-the-art models also bring in expensive computational cost. Directly deploying these models into applications with real-time requirement is still infeasible. Recently, Hinton etal. have shown that the dark knowledge within a powerful teacher model can significantly help the training of a smaller and faster student network. These knowledge are vastly beneficial to improve the generalization ability of the student model. Inspired by their work, we introduce a new type of knowledge -- cross sample similarities for model compression and acceleration. This knowledge can be naturally derived from deep metric learning model. To transfer them, we bring the "learning to rank" technique into deep metric learning formulation. We test our proposed DarkRank method on various metric learning tasks including pedestrian re-identification, image retrieval and image clustering. The results are quite encouraging. Our method can improve over the baseline method by a large margin. Moreover, it is fully compatible with other existing methods. When combined, the performance can be further boosted.