Huaizhi Qu

CV
h-index4
3papers
2citations
Novelty62%
AI Score49

3 Papers

8.4CVOct 11, 2025Code
EditCast3D: Single-Frame-Guided 3D Editing with Video Propagation and View Selection

Huaizhi Qu, Ruichen Zhang, Shuqing Luo et al.

Recent advances in foundation models have driven remarkable progress in image editing, yet their extension to 3D editing remains underexplored. A natural approach is to replace the image editing modules in existing workflows with foundation models. However, their heavy computational demands and the restrictions and costs of closed-source APIs make plugging these models into existing iterative editing strategies impractical. To address this limitation, we propose EditCast3D, a pipeline that employs video generation foundation models to propagate edits from a single first frame across the entire dataset prior to reconstruction. While editing propagation enables dataset-level editing via video models, its consistency remains suboptimal for 3D reconstruction, where multi-view alignment is essential. To overcome this, EditCast3D introduces a view selection strategy that explicitly identifies consistent and reconstruction-friendly views and adopts feedforward reconstruction without requiring costly refinement. In combination, the pipeline both minimizes reliance on expensive image editing and mitigates prompt ambiguities that arise when applying foundation models independently across images. We evaluate EditCast3D on commonly used 3D editing datasets and compare it against state-of-the-art 3D editing baselines, demonstrating superior editing quality and high efficiency. These results establish EditCast3D as a scalable and general paradigm for integrating foundation models into 3D editing pipelines. The code is available at https://github.com/UNITES-Lab/EditCast3D

4.1LGFeb 12, 2025Code
LucidAtlas$: Learning Uncertainty-Aware, Covariate-Disentangled, Individualized Atlas Representations

Yining Jiao, Sreekalyani Bhamidi, Huaizhi Qu et al.

The goal of this work is to develop principled techniques to extract information from high dimensional data sets with complex dependencies in areas such as medicine that can provide insight into individual as well as population level variation. We develop $\texttt{LucidAtlas}$, an approach that can represent spatially varying information, and can capture the influence of covariates as well as population uncertainty. As a versatile atlas representation, $\texttt{LucidAtlas}$ offers robust capabilities for covariate interpretation, individualized prediction, population trend analysis, and uncertainty estimation, with the flexibility to incorporate prior knowledge. Additionally, we discuss the trustworthiness and potential risks of neural additive models for analyzing dependent covariates and then introduce a marginalization approach to explain the dependence of an individual predictor on the models' response (the atlas). To validate our method, we demonstrate its generalizability on two medical datasets. Our findings underscore the critical role of by-construction interpretable models in advancing scientific discovery. Our code will be publicly available upon acceptance.

2.0CVMar 17, 2024Code
Omni-Recon: Harnessing Image-based Rendering for General-Purpose Neural Radiance Fields

Yonggan Fu, Huaizhi Qu, Zhifan Ye et al.

Recent breakthroughs in Neural Radiance Fields (NeRFs) have sparked significant demand for their integration into real-world 3D applications. However, the varied functionalities required by different 3D applications often necessitate diverse NeRF models with various pipelines, leading to tedious NeRF training for each target task and cumbersome trial-and-error experiments. Drawing inspiration from the generalization capability and adaptability of emerging foundation models, our work aims to develop one general-purpose NeRF for handling diverse 3D tasks. We achieve this by proposing a framework called Omni-Recon, which is capable of (1) generalizable 3D reconstruction and zero-shot multitask scene understanding, and (2) adaptability to diverse downstream 3D applications such as real-time rendering and scene editing. Our key insight is that an image-based rendering pipeline, with accurate geometry and appearance estimation, can lift 2D image features into their 3D counterparts, thus extending widely explored 2D tasks to the 3D world in a generalizable manner. Specifically, our Omni-Recon features a general-purpose NeRF model using image-based rendering with two decoupled branches: one complex transformer-based branch that progressively fuses geometry and appearance features for accurate geometry estimation, and one lightweight branch for predicting blending weights of source views. This design achieves state-of-the-art (SOTA) generalizable 3D surface reconstruction quality with blending weights reusable across diverse tasks for zero-shot multitask scene understanding. In addition, it can enable real-time rendering after baking the complex geometry branch into meshes, swift adaptation to achieve SOTA generalizable 3D understanding performance, and seamless integration with 2D diffusion models for text-guided 3D editing.