Xiaozhong Xu

CV
h-index15
8papers
112citations
Novelty27%
AI Score25

8 Papers

6.8CVAug 3, 2023
TDMD: A Database for Dynamic Color Mesh Subjective and Objective Quality Explorations

Qi Yang, Joel Jung, Timon Deschamps et al.

Dynamic colored meshes (DCM) are widely used in various applications; however, these meshes may undergo different processes, such as compression or transmission, which can distort them and degrade their quality. To facilitate the development of objective metrics for DCMs and study the influence of typical distortions on their perception, we create the Tencent - dynamic colored mesh database (TDMD) containing eight reference DCM objects with six typical distortions. Using processed video sequences (PVS) derived from the DCM, we have conducted a large-scale subjective experiment that resulted in 303 distorted DCM samples with mean opinion scores, making the TDMD the largest available DCM database to our knowledge. This database enabled us to study the impact of different types of distortion on human perception and offer recommendations for DCM compression and related tasks. Additionally, we have evaluated three types of state-of-the-art objective metrics on the TDMD, including image-based, point-based, and video-based metrics, on the TDMD. Our experimental results highlight the strengths and weaknesses of each metric, and we provide suggestions about the selection of metrics in practical DCM applications. The TDMD will be made publicly available at the following location: https://multimedia.tencent.com/resources/tdmd.

9.1CVSep 27, 2023
SJTU-TMQA: A quality assessment database for static mesh with texture map

Bingyang Cui, Qi Yang, Kaifa Yang et al.

In recent years, static meshes with texture maps have become one of the most prevalent digital representations of 3D shapes in various applications, such as animation, gaming, medical imaging, and cultural heritage applications. However, little research has been done on the quality assessment of textured meshes, which hinders the development of quality-oriented applications, such as mesh compression and enhancement. In this paper, we create a large-scale textured mesh quality assessment database, namely SJTU-TMQA, which includes 21 reference meshes and 945 distorted samples. The meshes are rendered into processed video sequences and then conduct subjective experiments to obtain mean opinion scores (MOS). The diversity of content and accuracy of MOS has been shown to validate its heterogeneity and reliability. The impact of various types of distortion on human perception is demonstrated. 13 state-of-the-art objective metrics are evaluated on SJTU-TMQA. The results report the highest correlation of around 0.6, indicating the need for more effective objective metrics. The SJTU-TMQA is available at https://ccccby.github.io

10.4CVAug 3, 2023
TSMD: A Database for Static Color Mesh Quality Assessment Study

Qi Yang, Joel Jung, Haiqiang Wang et al.

Static meshes with texture map are widely used in modern industrial and manufacturing sectors, attracting considerable attention in the mesh compression community due to its huge amount of data. To facilitate the study of static mesh compression algorithm and objective quality metric, we create the Tencent - Static Mesh Dataset (TSMD) containing 42 reference meshes with rich visual characteristics. 210 distorted samples are generated by the lossy compression scheme developed for the Call for Proposals on polygonal static mesh coding, released on June 23 by the Alliance for Open Media Volumetric Visual Media group. Using processed video sequences, a large-scale, crowdsourcing-based, subjective experiment was conducted to collect subjective scores from 74 viewers. The dataset undergoes analysis to validate its sample diversity and Mean Opinion Scores (MOS) accuracy, establishing its heterogeneous nature and reliability. State-of-the-art objective metrics are evaluated on the new dataset. Pearson and Spearman correlations around 0.75 are reported, deviating from results typically observed on less heterogeneous datasets, demonstrating the need for further development of more robust metrics. The TSMD, including meshes, PVSs, bitstreams, and MOS, is made publicly available at the following location: https://multimedia.tencent.com/resources/tsmd.

5.0CVAug 9, 2023
GeodesicPSIM: Predicting the Quality of Static Mesh with Texture Map via Geodesic Patch Similarity

Qi Yang, Joel Jung, Xiaozhong Xu et al.

Static meshes with texture maps have attracted considerable attention in both industrial manufacturing and academic research, leading to an urgent requirement for effective and robust objective quality evaluation. However, current model-based static mesh quality metrics have obvious limitations: most of them only consider geometry information, while color information is ignored, and they have strict constraints for the meshes' geometrical topology. Other metrics, such as image-based and point-based metrics, are easily influenced by the prepossessing algorithms, e.g., projection and sampling, hampering their ability to perform at their best. In this paper, we propose Geodesic Patch Similarity (GeodesicPSIM), a novel model-based metric to accurately predict human perception quality for static meshes. After selecting a group keypoints, 1-hop geodesic patches are constructed based on both the reference and distorted meshes cleaned by an effective mesh cleaning algorithm. A two-step patch cropping algorithm and a patch texture mapping module refine the size of 1-hop geodesic patches and build the relationship between the mesh geometry and color information, resulting in the generation of 1-hop textured geodesic patches. Three types of features are extracted to quantify the distortion: patch color smoothness, patch discrete mean curvature, and patch pixel color average and variance. To the best of our knowledge, GeodesicPSIM is the first model-based metric especially designed for static meshes with texture maps. GeodesicPSIM provides state-of-the-art performance in comparison with image-based, point-based, and video-based metrics on a newly created and challenging database. We also prove the robustness of GeodesicPSIM by introducing different settings of hyperparameters. Ablation studies also exhibit the effectiveness of three proposed features and the patch cropping algorithm.

8.9IVNov 29, 2023
Corner-to-Center Long-range Context Model for Efficient Learned Image Compression

Yang Sui, Ding Ding, Xiang Pan et al.

In the framework of learned image compression, the context model plays a pivotal role in capturing the dependencies among latent representations. To reduce the decoding time resulting from the serial autoregressive context model, the parallel context model has been proposed as an alternative that necessitates only two passes during the decoding phase, thus facilitating efficient image compression in real-world scenarios. However, performance degradation occurs due to its incomplete casual context. To tackle this issue, we conduct an in-depth analysis of the performance degradation observed in existing parallel context models, focusing on two aspects: the Quantity and Quality of information utilized for context prediction and decoding. Based on such analysis, we propose the \textbf{Corner-to-Center transformer-based Context Model (C$^3$M)} designed to enhance context and latent predictions and improve rate-distortion performance. Specifically, we leverage the logarithmic-based prediction order to predict more context features from corner to center progressively. In addition, to enlarge the receptive field in the analysis and synthesis transformation, we use the Long-range Crossing Attention Module (LCAM) in the encoder/decoder to capture the long-range semantic information by assigning the different window shapes in different channels. Extensive experimental evaluations show that the proposed method is effective and outperforms the state-of-the-art parallel methods. Finally, according to the subjective analysis, we suggest that improving the detailed representation in transformer-based image compression is a promising direction to be explored.

6.2CVMay 27, 2025
Instance Data Condensation for Image Super-Resolution

Tianhao Peng, Ho Man Kwan, Yuxuan Jiang et al.

Deep learning based image Super-Resolution (ISR) relies on large training datasets to optimize model generalization; this requires substantial computational and storage resources during training. While dataset condensation has shown potential in improving data efficiency and privacy for high-level computer vision tasks, it has not yet been fully exploited for ISR. In this paper, we propose a novel Instance Data Condensation (IDC) framework specifically for ISR, which achieves instance-level data condensation through Random Local Fourier Feature Extraction and Multi-level Feature Distribution Matching. This aims to optimize feature distributions at both global and local levels and obtain high-quality synthesized training content with fine detail. This framework has been utilized to condense the most commonly used training dataset for ISR, DIV2K, with a 10% condensation rate. The resulting synthetic dataset offers comparable or (in certain cases) even better performance compared to the original full dataset and excellent training stability when used to train various popular ISR models. To the best of our knowledge, this is the first time that a condensed/synthetic dataset (with a 10% data volume) has demonstrated such performance. The source code and the synthetic dataset have been made available at https://github.com/.

10.6CVMay 26, 2021
Recent Standard Development Activities on Video Coding for Machines

Wen Gao, Shan Liu, Xiaozhong Xu et al.

In recent years, video data has dominated internet traffic and becomes one of the major data formats. With the emerging 5G and internet of things (IoT) technologies, more and more videos are generated by edge devices, sent across networks, and consumed by machines. The volume of video consumed by machine is exceeding the volume of video consumed by humans. Machine vision tasks include object detection, segmentation, tracking, and other machine-based applications, which are quite different from those for human consumption. On the other hand, due to large volumes of video data, it is essential to compress video before transmission. Thus, efficient video coding for machines (VCM) has become an important topic in academia and industry. In July 2019, the international standardization organization, i.e., MPEG, created an Ad-Hoc group named VCM to study the requirements for potential standardization work. In this paper, we will address the recent development activities in the MPEG VCM group. Specifically, we will first provide an overview of the MPEG VCM group including use cases, requirements, processing pipelines, plan for potential VCM standards, followed by the evaluation framework including machine-vision tasks, dataset, evaluation metrics, and anchor generation. We then introduce technology solutions proposed so far and discuss the recent responses to the Call for Evidence issued by MPEG VCM group.

4.3MMNov 28, 2020
Overview of Screen Content Coding in Recently Developed Video Coding Standards

Xiaozhong Xu, Shan Liu

In recent years, screen content (SC) video including computer generated text, graphics and animations, have drawn more attention than ever, as many related applications become very popular. To address the need for efficient coding of such contents, a number of coding tools have been specifically developed and achieved great advances in terms of coding efficiency. The inclusion of screen content coding (SCC) features in all the recently developed video coding standards (namely, HEVC SCC, VVC, AVS3, AV1 and EVC) demonstrated the importance of supporting such features. This paper provides an overview and comparative study of screen content coding technologies, with discussions on the performance and complexity aspects for the tools developed in these standards.