6.2AIJun 7, 2022
Position Paper: Online Modeling for Offline PlanningEyal Weiss, Gal A. Kaminka
The definition and representation of planning problems is at the heart of AI planning research. A key part is the representation of action models. Decades of advances improving declarative action model representations resulted in numerous theoretical advances, and capable, working, domain-independent planners. However, despite the maturity of the field, AI planning technology is still rarely used outside the research community, suggesting that current representations fail to capture real-world requirements, such as utilizing complex mathematical functions and models learned from data. We argue that this is because the modeling process is assumed to have taken place and completed prior to the planning process, i.e., offline modeling for offline planning. There are several challenges inherent to this approach, including: limited expressiveness of declarative modeling languages; early commitment to modeling choices and computation, that preclude using the most appropriate resolution for each action model -- which can only be known during planning; and difficulty in reliably using non-declarative, learned, models. We therefore suggest to change the AI planning process, such that is carries out online modeling in offline planning, i.e., the use of action models that are computed or even generated as part of the planning process, as they are accessed. This generalizes the existing approach (offline modeling). The proposed definition admits novel planning processes, and we suggest one concrete implementation, demonstrating the approach. We sketch initial results that were obtained as part of a first attempt to follow this approach by planning with action cost estimators. We conclude by discussing open challenges.
A Generalization of the Shortest Path Problem to Graphs with Multiple Edge-Cost EstimatesEyal Weiss, Ariel Felner, Gal A. Kaminka
The shortest path problem in graphs is a cornerstone of AI theory and applications. Existing algorithms generally ignore edge weight computation time. We present a generalized framework for weighted directed graphs, where edge weight can be computed (estimated) multiple times, at increasing accuracy and run-time expense. This raises several generalized variants of the shortest path problem. We introduce the problem of finding a path with the tightest lower-bound on the optimal cost. We then present two complete algorithms for the generalized problem, and empirically demonstrate their efficacy.
4.5AIJun 8, 2022
Planning with Dynamically Estimated Action CostsEyal Weiss, Gal A. Kaminka
Information about action costs is critical for real-world AI planning applications. Rather than rely solely on declarative action models, recent approaches also use black-box external action cost estimators, often learned from data, that are applied during the planning phase. These, however, can be computationally expensive, and produce uncertain values. In this paper we suggest a generalization of deterministic planning with action costs that allows selecting between multiple estimators for action cost, to balance computation time against bounded estimation uncertainty. This enables a much richer -- and correspondingly more realistic -- problem representation. Importantly, it allows planners to bound plan accuracy, thereby increasing reliability, while reducing unnecessary computational burden, which is critical for scaling to large problems. We introduce a search algorithm, generalizing $A^*$, that solves such planning problems, and additional algorithmic extensions. In addition to theoretical guarantees, extensive experiments show considerable savings in runtime compared to alternatives.
1.2DSAug 15, 2023
Tightest Admissible Shortest PathEyal Weiss, Ariel Felner, Gal A. Kaminka
The shortest path problem in graphs is fundamental to AI. Nearly all variants of the problem and relevant algorithms that solve them ignore edge-weight computation time and its common relation to weight uncertainty. This implies that taking these factors into consideration can potentially lead to a performance boost in relevant applications. Recently, a generalized framework for weighted directed graphs was suggested, where edge-weight can be computed (estimated) multiple times, at increasing accuracy and run-time expense. We build on this framework to introduce the problem of finding the tightest admissible shortest path (TASP); a path with the tightest suboptimality bound on the optimal cost. This is a generalization of the shortest path problem to bounded uncertainty, where edge-weight uncertainty can be traded for computational cost. We present a complete algorithm for solving TASP, with guarantees on solution quality. Empirical evaluation supports the effectiveness of this approach.