Xiaojun Xiao

AI
h-index12
3papers
589citations
Novelty62%
AI Score44

3 Papers

7.9LGAug 31, 2024
CoRA: Optimizing Low-Rank Adaptation with Common Subspace of Large Language Models

Xiaojun Xiao, Sen Shen, Qiming Bao et al.

In fine-tuning large language models (LLMs), conserving computational resources while maintaining effectiveness and improving outcomes within the same computational constraints is crucial. The Low-Rank Adaptation (LoRA) strategy balances efficiency and performance in fine-tuning large models by reducing the number of trainable parameters and computational costs. However, current advancements in LoRA might be focused on its fine-tuning methodologies, with not as much exploration as might be expected into further compression of LoRA. Since most of LoRA's parameters might still be superfluous, this may lead to unnecessary wastage of computational resources. In this paper, we propose \textbf{CoRA}: leveraging shared knowledge to optimize LoRA training by substituting its matrix $B$ with a common subspace from large models. Our two-fold method includes (1) Freezing the substitute matrix $B$ to halve parameters while training matrix $A$ for specific tasks and (2) Using the substitute matrix $B$ as an enhanced initial state for the original matrix $B$, achieving improved results with the same parameters. Our experiments show that the first approach achieves the same efficacy as the original LoRA fine-tuning while being more efficient than halving parameters. At the same time, the second approach has some improvements compared to LoRA's original fine-tuning performance. They generally attest to the effectiveness of our work.

55.7AIJan 21, 2025Code
UI-TARS: Pioneering Automated GUI Interaction with Native Agents

Yujia Qin, Yining Ye, Junjie Fang et al.

This paper introduces UI-TARS, a native GUI agent model that solely perceives the screenshots as input and performs human-like interactions (e.g., keyboard and mouse operations). Unlike prevailing agent frameworks that depend on heavily wrapped commercial models (e.g., GPT-4o) with expert-crafted prompts and workflows, UI-TARS is an end-to-end model that outperforms these sophisticated frameworks. Experiments demonstrate its superior performance: UI-TARS achieves SOTA performance in 10+ GUI agent benchmarks evaluating perception, grounding, and GUI task execution. Notably, in the OSWorld benchmark, UI-TARS achieves scores of 24.6 with 50 steps and 22.7 with 15 steps, outperforming Claude (22.0 and 14.9 respectively). In AndroidWorld, UI-TARS achieves 46.6, surpassing GPT-4o (34.5). UI-TARS incorporates several key innovations: (1) Enhanced Perception: leveraging a large-scale dataset of GUI screenshots for context-aware understanding of UI elements and precise captioning; (2) Unified Action Modeling, which standardizes actions into a unified space across platforms and achieves precise grounding and interaction through large-scale action traces; (3) System-2 Reasoning, which incorporates deliberate reasoning into multi-step decision making, involving multiple reasoning patterns such as task decomposition, reflection thinking, milestone recognition, etc. (4) Iterative Training with Reflective Online Traces, which addresses the data bottleneck by automatically collecting, filtering, and reflectively refining new interaction traces on hundreds of virtual machines. Through iterative training and reflection tuning, UI-TARS continuously learns from its mistakes and adapts to unforeseen situations with minimal human intervention. We also analyze the evolution path of GUI agents to guide the further development of this domain.

43.6AISep 2, 2025
UI-TARS-2 Technical Report: Advancing GUI Agent with Multi-Turn Reinforcement Learning

Haoming Wang, Haoyang Zou, Huatong Song et al. · pku

The development of autonomous agents for graphical user interfaces (GUIs) presents major challenges in artificial intelligence. While recent advances in native agent models have shown promise by unifying perception, reasoning, action, and memory through end-to-end learning, open problems remain in data scalability, multi-turn reinforcement learning (RL), the limitations of GUI-only operation, and environment stability. In this technical report, we present UI-TARS-2, a native GUI-centered agent model that addresses these challenges through a systematic training methodology: a data flywheel for scalable data generation, a stabilized multi-turn RL framework, a hybrid GUI environment that integrates file systems and terminals, and a unified sandbox platform for large-scale rollouts. Empirical evaluation demonstrates that UI-TARS-2 achieves significant improvements over its predecessor UI-TARS-1.5. On GUI benchmarks, it reaches 88.2 on Online-Mind2Web, 47.5 on OSWorld, 50.6 on WindowsAgentArena, and 73.3 on AndroidWorld, outperforming strong baselines such as Claude and OpenAI agents. In game environments, it attains a mean normalized score of 59.8 across a 15-game suite-roughly 60% of human-level performance-and remains competitive with frontier proprietary models (e.g., OpenAI o3) on LMGame-Bench. Additionally, the model can generalize to long-horizon information-seeking tasks and software engineering benchmarks, highlighting its robustness across diverse agent tasks. Detailed analyses of training dynamics further provide insights into achieving stability and efficiency in large-scale agent RL. These results underscore UI-TARS-2's potential to advance the state of GUI agents and exhibit strong generalization to real-world interactive scenarios.