Raquel Fernández

CL
h-index8
16papers
6,668citations
Novelty45%
AI Score52

16 Papers

25.8CLOct 28, 2022Code
Stop Measuring Calibration When Humans Disagree

Joris Baan, Wilker Aziz, Barbara Plank et al.

Calibration is a popular framework to evaluate whether a classifier knows when it does not know - i.e., its predictive probabilities are a good indication of how likely a prediction is to be correct. Correctness is commonly estimated against the human majority class. Recently, calibration to human majority has been measured on tasks where humans inherently disagree about which class applies. We show that measuring calibration to human majority given inherent disagreements is theoretically problematic, demonstrate this empirically on the ChaosNLI dataset, and derive several instance-level measures of calibration that capture key statistical properties of human judgements - class frequency, ranking and entropy.

1.9CLJul 25, 2024Code
Vision-Language Models Align with Human Neural Representations in Concept Processing

Anna Bavaresco, Marianne de Heer Kloots, Sandro Pezzelle et al.

Recent studies suggest that transformer-based vision-language models (VLMs) capture the multimodality of concept processing in the human brain. However, a systematic evaluation exploring different types of VLM architectures and the role played by visual and textual context is still lacking. Here, we analyse multiple VLMs employing different strategies to integrate visual and textual modalities, along with language-only counterparts. We measure the alignment between concept representations by models and existing (fMRI) brain responses to concept words presented in two experimental conditions, where either visual (pictures) or textual (sentences) context is provided. Our results reveal that VLMs outperform the language-only counterparts in both experimental conditions. However, controlled ablation studies show that only for some VLMs, such as LXMERT and IDEFICS2, brain alignment stems from genuinely learning more human-like concepts during pretraining, while others are highly sensitive to the context provided at inference. Additionally, we find that vision-language encoders are more brain-aligned than more recent, generative VLMs. Altogether, our study shows that VLMs align with human neural representations in concept processing, while highlighting differences among architectures. We open-source code and materials to reproduce our experiments at: https://github.com/dmg-illc/vl-concept-processing.

24.2CLOct 15, 2022Code
Construction Repetition Reduces Information Rate in Dialogue

Mario Giulianelli, Arabella Sinclair, Raquel Fernández

Speakers repeat constructions frequently in dialogue. Due to their peculiar information-theoretic properties, repetitions can be thought of as a strategy for cost-effective communication. In this study, we focus on the repetition of lexicalised constructions -- i.e., recurring multi-word units -- in English open-domain spoken dialogues. We hypothesise that speakers use construction repetition to mitigate information rate, leading to an overall decrease in utterance information content over the course of a dialogue. We conduct a quantitative analysis, measuring the information content of constructions and that of their containing utterances, estimating information content with an adaptive neural language model. We observe that construction usage lowers the information content of utterances. This facilitating effect (i) increases throughout dialogues, (ii) is boosted by repetition, (iii) grows as a function of repetition frequency and density, and (iv) is stronger for repetitions of referential constructions.

38.0AIOct 26, 2023Code
GROOViST: A Metric for Grounding Objects in Visual Storytelling

Aditya K Surikuchi, Sandro Pezzelle, Raquel Fernández

A proper evaluation of stories generated for a sequence of images -- the task commonly referred to as visual storytelling -- must consider multiple aspects, such as coherence, grammatical correctness, and visual grounding. In this work, we focus on evaluating the degree of grounding, that is, the extent to which a story is about the entities shown in the images. We analyze current metrics, both designed for this purpose and for general vision-text alignment. Given their observed shortcomings, we propose a novel evaluation tool, GROOViST, that accounts for cross-modal dependencies, temporal misalignments (the fact that the order in which entities appear in the story and the image sequence may not match), and human intuitions on visual grounding. An additional advantage of GROOViST is its modular design, where the contribution of each component can be assessed and interpreted individually.

14.4CLJul 5, 2024Code
Not (yet) the whole story: Evaluating Visual Storytelling Requires More than Measuring Coherence, Grounding, and Repetition

Aditya K Surikuchi, Raquel Fernández, Sandro Pezzelle

Visual storytelling consists in generating a natural language story given a temporally ordered sequence of images. This task is not only challenging for models, but also very difficult to evaluate with automatic metrics since there is no consensus about what makes a story 'good'. In this paper, we introduce a novel method that measures story quality in terms of human likeness regarding three key aspects highlighted in previous work: visual grounding, coherence, and repetitiveness. We then use this method to evaluate the stories generated by several models, showing that the foundation model LLaVA obtains the best result, but only slightly so compared to TAPM, a 50-times smaller visual storytelling model. Upgrading the visual and language components of TAPM results in a model that yields competitive performance with a relatively low number of parameters. Finally, we carry out a human evaluation study, whose results suggest that a 'good' story may require more than a human-like level of visual grounding, coherence, and repetition.

1.5CVJan 22
Where is the multimodal goal post? On the Ability of Foundation Models to Recognize Contextually Important Moments

Aditya K Surikuchi, Raquel Fernández, Sandro Pezzelle

Foundation models are used for many real-world applications involving language generation from temporally-ordered multimodal events. In this work, we study the ability of models to identify the most important sub-events in a video, which is a fundamental prerequisite for narrating or summarizing multimodal events. Specifically, we focus on football games and evaluate models on their ability to distinguish between important and non-important sub-events in a game. To this end, we construct a new dataset by leveraging human preferences for importance implicit in football game highlight reels, without any additional annotation costs. Using our dataset, we compare several state-of-the-art multimodal models and show that they are not far from chance level performance. Analyses of models beyond standard evaluation metrics reveal their tendency to rely on a single dominant modality and their ineffectiveness in synthesizing necessary information from multiple sources. Our findings underline the importance of modular architectures that can handle sample-level heterogeneity in multimodal data and the need for complementary training procedures that can maximize cross-modal synergy.

0.6CLMar 4Code
Optimizing Language Models for Crosslingual Knowledge Consistency

Tianyu Liu, Jirui Qi, Mrinmaya Sachan et al.

Large language models are known to often exhibit inconsistent knowledge. This is particularly problematic in multilingual scenarios, where models are likely to be asked similar questions in different languages, and inconsistent responses can undermine their reliability. In this work, we show that this issue can be mitigated using reinforcement learning with a structured reward function, which leads to an optimal policy with consistent crosslingual responses. We introduce Direct Consistency Optimization (DCO), a DPO-inspired method that requires no explicit reward model and is derived directly from the LLM itself. Comprehensive experiments show that DCO significantly improves crosslingual consistency across diverse LLMs and outperforms existing methods when training with samples of multiple languages, while complementing DPO when gold labels are available. Extra experiments demonstrate the effectiveness of DCO in bilingual settings, significant out-of-domain generalizability, and controllable alignment via direction hyperparameters. Taken together, these results establish DCO as a robust and efficient solution for improving knowledge consistency across languages in multilingual LLMs. All code, training scripts, and evaluation benchmarks are released at https://github.com/Betswish/ConsistencyRL.

4.9CLFeb 18, 2025
Natural Language Generation from Visual Events: State-of-the-Art and Key Open Questions

Aditya K Surikuchi, Raquel Fernández, Sandro Pezzelle

In recent years, a substantial body of work in visually grounded natural language processing has focused on real-life multimodal scenarios such as describing content depicted in images or videos. However, comparatively less attention has been devoted to study the nature and degree of interaction between the different modalities in these scenarios. In this paper, we argue that any task dealing with natural language generation from sequences of images or frames is an instance of the broader, more general problem of modeling the intricate relationships between visual events unfolding over time and the features of the language used to interpret, describe, or narrate them. Therefore, solving these tasks requires models to be capable of identifying and managing such intricacies. We consider five seemingly different tasks, which we argue are compelling instances of this broader multimodal problem. Subsequently, we survey the modeling and evaluation approaches adopted for these tasks in recent years and examine the common set of challenges these tasks pose. Building on this perspective, we identify key open questions and propose several research directions for future investigation.

32.4CLJun 26, 2024Code
LLMs instead of Human Judges? A Large Scale Empirical Study across 20 NLP Evaluation Tasks

Anna Bavaresco, Raffaella Bernardi, Leonardo Bertolazzi et al.

There is an increasing trend towards evaluating NLP models with LLMs instead of human judgments, raising questions about the validity of these evaluations, as well as their reproducibility in the case of proprietary models. We provide JUDGE-BENCH, an extensible collection of 20 NLP datasets with human annotations covering a broad range of evaluated properties and types of data, and comprehensively evaluate 11 current LLMs, covering both open-weight and proprietary models, for their ability to replicate the annotations. Our evaluations show substantial variance across models and datasets. Models are reliable evaluators on some tasks, but overall display substantial variability depending on the property being evaluated, the expertise level of the human judges, and whether the language is human or model-generated. We conclude that LLMs should be carefully validated against human judgments before being used as evaluators.

26.4CLMay 31, 2023Code
Speaking the Language of Your Listener: Audience-Aware Adaptation via Plug-and-Play Theory of Mind

Ece Takmaz, Nicolo' Brandizzi, Mario Giulianelli et al.

Dialogue participants may have varying levels of knowledge about the topic under discussion. In such cases, it is essential for speakers to adapt their utterances by taking their audience into account. Yet, it is an open question how such adaptation can be modelled in computational agents. In this paper, we model a visually grounded referential game between a knowledgeable speaker and a listener with more limited visual and linguistic experience. Inspired by psycholinguistic theories, we endow our speaker with the ability to adapt its referring expressions via a simulation module that monitors the effectiveness of planned utterances from the listener's perspective. We propose an adaptation mechanism building on plug-and-play approaches to controlled language generation, where utterance generation is steered on the fly by the simulator without finetuning the speaker's underlying language model. Our results and analyses show that our approach is effective: the speaker's utterances become closer to the listener's domain of expertise, which leads to higher communicative success.

23.5CLSep 30, 2021Code
Structural Persistence in Language Models: Priming as a Window into Abstract Language Representations

Arabella Sinclair, Jaap Jumelet, Willem Zuidema et al.

We investigate the extent to which modern, neural language models are susceptible to structural priming, the phenomenon whereby the structure of a sentence makes the same structure more probable in a follow-up sentence. We explore how priming can be used to study the potential of these models to learn abstract structural information, which is a prerequisite for good performance on tasks that require natural language understanding skills. We introduce a novel metric and release Prime-LM, a large corpus where we control for various linguistic factors which interact with priming strength. We find that Transformer models indeed show evidence of structural priming, but also that the generalisations they learned are to some extent modulated by semantic information. Our experiments also show that the representations acquired by the models may not only encode abstract sequential structure but involve certain level of hierarchical syntactic information. More generally, our study shows that the priming paradigm is a useful, additional tool for gaining insights into the capacities of language models and opens the door to future priming-based investigations that probe the model's internal states.

31.0CLNov 14, 2020
Words are the Window to the Soul: Language-based User Representations for Fake News Detection

Marco Del Tredici, Raquel Fernández

Cognitive and social traits of individuals are reflected in language use. Moreover, individuals who are prone to spread fake news online often share common traits. Building on these ideas, we introduce a model that creates representations of individuals on social media based only on the language they produce, and use them to detect fake news. We show that language-based user representations are beneficial for this task. We also present an extended analysis of the language of fake news spreaders, showing that its main features are mostly domain independent and consistent across two English datasets. Finally, we exploit the relation between language use and connections in the social graph to assess the presence of the Echo Chamber effect in our data.

31.1CLNov 9, 2020Code
Generating Image Descriptions via Sequential Cross-Modal Alignment Guided by Human Gaze

Ece Takmaz, Sandro Pezzelle, Lisa Beinborn et al.

When speakers describe an image, they tend to look at objects before mentioning them. In this paper, we investigate such sequential cross-modal alignment by modelling the image description generation process computationally. We take as our starting point a state-of-the-art image captioning system and develop several model variants that exploit information from human gaze patterns recorded during language production. In particular, we propose the first approach to image description generation where visual processing is modelled $\textit{sequentially}$. Our experiments and analyses confirm that better descriptions can be obtained by exploiting gaze-driven attention and shed light on human cognitive processes by comparing different ways of aligning the gaze modality with language production. We find that processing gaze data sequentially leads to descriptions that are better aligned to those produced by speakers, more diverse, and more natural${-}$particularly when gaze is encoded with a dedicated recurrent component.

31.1CLNov 9, 2020
Refer, Reuse, Reduce: Generating Subsequent References in Visual and Conversational Contexts

Ece Takmaz, Mario Giulianelli, Sandro Pezzelle et al.

Dialogue participants often refer to entities or situations repeatedly within a conversation, which contributes to its cohesiveness. Subsequent references exploit the common ground accumulated by the interlocutors and hence have several interesting properties, namely, they tend to be shorter and reuse expressions that were effective in previous mentions. In this paper, we tackle the generation of first and subsequent references in visually grounded dialogue. We propose a generation model that produces referring utterances grounded in both the visual and the conversational context. To assess the referring effectiveness of its output, we also implement a reference resolution system. Our experiments and analyses show that the model produces better, more effective referring utterances than a model not grounded in the dialogue context, and generates subsequent references that exhibit linguistic patterns akin to humans.

30.1CLAug 27, 2019
Is the Red Square Big? MALeViC: Modeling Adjectives Leveraging Visual Contexts

Sandro Pezzelle, Raquel Fernández

This work aims at modeling how the meaning of gradable adjectives of size (`big', `small') can be learned from visually-grounded contexts. Inspired by cognitive and linguistic evidence showing that the use of these expressions relies on setting a threshold that is dependent on a specific context, we investigate the ability of multi-modal models in assessing whether an object is `big' or `small' in a given visual scene. In contrast with the standard computational approach that simplistically treats gradable adjectives as `fixed' attributes, we pose the problem as relational: to be successful, a model has to consider the full visual context. By means of four main tasks, we show that state-of-the-art models (but not a relatively strong baseline) can learn the function subtending the meaning of size adjectives, though their performance is found to decrease while moving from simple to more complex tasks. Crucially, models fail in developing abstract representations of gradable adjectives that can be used compositionally.

31.4CLJun 4, 2019
The PhotoBook Dataset: Building Common Ground through Visually-Grounded Dialogue

Janosch Haber, Tim Baumgärtner, Ece Takmaz et al.

This paper introduces the PhotoBook dataset, a large-scale collection of visually-grounded, task-oriented dialogues in English designed to investigate shared dialogue history accumulating during conversation. Taking inspiration from seminal work on dialogue analysis, we propose a data-collection task formulated as a collaborative game prompting two online participants to refer to images utilising both their visual context as well as previously established referring expressions. We provide a detailed description of the task setup and a thorough analysis of the 2,500 dialogues collected. To further illustrate the novel features of the dataset, we propose a baseline model for reference resolution which uses a simple method to take into account shared information accumulated in a reference chain. Our results show that this information is particularly important to resolve later descriptions and underline the need to develop more sophisticated models of common ground in dialogue interaction.