5.2CVAug 16, 2024Code
FunEditor: Achieving Complex Image Edits via Function Aggregation with Diffusion ModelsMohammadreza Samadi, Fred X. Han, Mohammad Salameh et al.
Diffusion models have demonstrated outstanding performance in generative tasks, making them ideal candidates for image editing. Recent studies highlight their ability to apply desired edits effectively by following textual instructions, yet with two key challenges remaining. First, these models struggle to apply multiple edits simultaneously, resulting in computational inefficiencies due to their reliance on sequential processing. Second, relying on textual prompts to determine the editing region can lead to unintended alterations to the image. We introduce FunEditor, an efficient diffusion model designed to learn atomic editing functions and perform complex edits by aggregating simpler functions. This approach enables complex editing tasks, such as object movement, by aggregating multiple functions and applying them simultaneously to specific areas. Our experiments demonstrate that FunEditor significantly outperforms recent inference-time optimization methods and fine-tuned models, either quantitatively across various metrics or through visual comparisons or both, on complex tasks like object movement and object pasting. In the meantime, with only 4 steps of inference, FunEditor achieves 5-24x inference speedups over existing popular methods. The code is available at: mhmdsmdi.github.io/funeditor/.
8.7CVDec 19, 2024
Qua$^2$SeDiMo: Quantifiable Quantization Sensitivity of Diffusion ModelsKeith G. Mills, Mohammad Salameh, Ruichen Chen et al.
Diffusion Models (DM) have democratized AI image generation through an iterative denoising process. Quantization is a major technique to alleviate the inference cost and reduce the size of DM denoiser networks. However, as denoisers evolve from variants of convolutional U-Nets toward newer Transformer architectures, it is of growing importance to understand the quantization sensitivity of different weight layers, operations and architecture types to performance. In this work, we address this challenge with Qua$^2$SeDiMo, a mixed-precision Post-Training Quantization framework that generates explainable insights on the cost-effectiveness of various model weight quantization methods for different denoiser operation types and block structures. We leverage these insights to make high-quality mixed-precision quantization decisions for a myriad of diffusion models ranging from foundational U-Nets to state-of-the-art Transformers. As a result, Qua$^2$SeDiMo can construct 3.4-bit, 3.9-bit, 3.65-bit and 3.7-bit weight quantization on PixArt-$α$, PixArt-$Σ$, Hunyuan-DiT and SDXL, respectively. We further pair our weight-quantization configurations with 6-bit activation quantization and outperform existing approaches in terms of quantitative metrics and generative image quality.
PixelMan: Consistent Object Editing with Diffusion Models via Pixel Manipulation and GenerationLiyao Jiang, Negar Hassanpour, Mohammad Salameh et al.
Recent research explores the potential of Diffusion Models (DMs) for consistent object editing, which aims to modify object position, size, and composition, etc., while preserving the consistency of objects and background without changing their texture and attributes. Current inference-time methods often rely on DDIM inversion, which inherently compromises efficiency and the achievable consistency of edited images. Recent methods also utilize energy guidance which iteratively updates the predicted noise and can drive the latents away from the original image, resulting in distortions. In this paper, we propose PixelMan, an inversion-free and training-free method for achieving consistent object editing via Pixel Manipulation and generation, where we directly create a duplicate copy of the source object at target location in the pixel space, and introduce an efficient sampling approach to iteratively harmonize the manipulated object into the target location and inpaint its original location, while ensuring image consistency by anchoring the edited image to be generated to the pixel-manipulated image as well as by introducing various consistency-preserving optimization techniques during inference. Experimental evaluations based on benchmark datasets as well as extensive visual comparisons show that in as few as 16 inference steps, PixelMan outperforms a range of state-of-the-art training-based and training-free methods (usually requiring 50 steps) on multiple consistent object editing tasks.
0.8LGOct 19, 2018
A Model Parallel Proximal Stochastic Gradient Algorithm for Partially Asynchronous SystemsRui Zhu, Di Niu
Large models are prevalent in modern machine learning scenarios, including deep learning, recommender systems, etc., which can have millions or even billions of parameters. Parallel algorithms have become an essential solution technique to many large-scale machine learning jobs. In this paper, we propose a model parallel proximal stochastic gradient algorithm, AsyB-ProxSGD, to deal with large models using model parallel blockwise updates while in the meantime handling a large amount of training data using proximal stochastic gradient descent (ProxSGD). In our algorithm, worker nodes communicate with the parameter servers asynchronously, and each worker performs proximal stochastic gradient for only one block of model parameters during each iteration. Our proposed algorithm generalizes ProxSGD to the asynchronous and model parallel setting. We prove that AsyB-ProxSGD achieves a convergence rate of $O(1/\sqrt{K})$ to stationary points for nonconvex problems under \emph{constant} minibatch sizes, where $K$ is the total number of block updates. This rate matches the best-known rates of convergence for a wide range of gradient-like algorithms. Furthermore, we show that when the number of workers is bounded by $O(K^{1/4})$, we can expect AsyB-ProxSGD to achieve linear speedup as the number of workers increases. We implement the proposed algorithm on MXNet and demonstrate its convergence behavior and near-linear speedup on a real-world dataset involving both a large model size and large amounts of data.