4.0ROSep 22, 2022
Parallel Reinforcement Learning Simulation for Visual Quadrotor NavigationJack Saunders, Sajad Saeedi, Wenbin Li
Reinforcement learning (RL) is an agent-based approach for teaching robots to navigate within the physical world. Gathering data for RL is known to be a laborious task, and real-world experiments can be risky. Simulators facilitate the collection of training data in a quicker and more cost-effective manner. However, RL frequently requires a significant number of simulation steps for an agent to become skilful at simple tasks. This is a prevalent issue within the field of RL-based visual quadrotor navigation where state dimensions are typically very large and dynamic models are complex. Furthermore, rendering images and obtaining physical properties of the agent can be computationally expensive. To solve this, we present a simulation framework, built on AirSim, which provides efficient parallel training. Building on this framework, Ape-X is modified to incorporate decentralised training of AirSim environments to make use of numerous networked computers. Through experiments we were able to achieve a reduction in training time from 3.9 hours to 11 minutes using the aforementioned framework and a total of 74 agents and two networked computers. Further details including a github repo and videos about our project, PRL4AirSim, can be found at https://sites.google.com/view/prl4airsim/home
1.9ROMar 2, 2023
Resource-Constrained Station-Keeping for Helium Balloons using Reinforcement LearningJack Saunders, Loïc Prenevost, Özgür Şimşek et al.
High altitude balloons have proved useful for ecological aerial surveys, atmospheric monitoring, and communication relays. However, due to weight and power constraints, there is a need to investigate alternate modes of propulsion to navigate in the stratosphere. Very recently, reinforcement learning has been proposed as a control scheme to maintain the balloon in the region of a fixed location, facilitated through diverse opposing wind-fields at different altitudes. Although air-pump based station keeping has been explored, there is no research on the control problem for venting and ballasting actuated balloons, which is commonly used as a low-cost alternative. We show how reinforcement learning can be used for this type of balloon. Specifically, we use the soft actor-critic algorithm, which on average is able to station-keep within 50\;km for 25\% of the flight, consistent with state-of-the-art. Furthermore, we show that the proposed controller effectively minimises the consumption of resources, thereby supporting long duration flights. We frame the controller as a continuous control reinforcement learning problem, which allows for a more diverse range of trajectories, as opposed to current state-of-the-art work, which uses discrete action spaces. Furthermore, through continuous control, we can make use of larger ascent rates which are not possible using air-pumps. The desired ascent-rate is decoupled into desired altitude and time-factor to provide a more transparent policy, compared to low-level control commands used in previous works. Finally, by applying the equations of motion, we establish appropriate thresholds for venting and ballasting to prevent the agent from exploiting the environment. More specifically, we ensure actions are physically feasible by enforcing constraints on venting and ballasting.
5.7ROAug 30, 2025
Reinforcement Learning of Dolly-In Filming Using a Ground-Based RobotPhilip Lorimer, Jack Saunders, Alan Hunter et al.
Free-roaming dollies enhance filmmaking with dynamic movement, but challenges in automated camera control remain unresolved. Our study advances this field by applying Reinforcement Learning (RL) to automate dolly-in shots using free-roaming ground-based filming robots, overcoming traditional control hurdles. We demonstrate the effectiveness of combined control for precise film tasks by comparing it to independent control strategies. Our robust RL pipeline surpasses traditional Proportional-Derivative controller performance in simulation and proves its efficacy in real-world tests on a modified ROSBot 2.0 platform equipped with a camera turret. This validates our approach's practicality and sets the stage for further research in complex filming scenarios, contributing significantly to the fusion of technology with cinematic creativity. This work presents a leap forward in the field and opens new avenues for research and development, effectively bridging the gap between technological advancement and creative filmmaking.
11.6ROOct 6, 2021
Autonomous Aerial Delivery Vehicles, a Survey of Techniques on how Aerial Package Delivery is AchievedJack Saunders, Sajad Saeedi, Wenbin Li
Autonomous aerial delivery vehicles have gained significant interest in the last decade. This has been enabled by technological advancements in aerial manipulators and novel grippers with enhanced force to weight ratios. Furthermore, improved control schemes and vehicle dynamics are better able to model the payload and improved perception algorithms to detect key features within the unmanned aerial vehicle's (UAV) environment. In this survey, a systematic review of the technological advancements and open research problems of autonomous aerial delivery vehicles is conducted. First, various types of manipulators and grippers are discussed in detail, along with dynamic modelling and control methods. Then, landing on static and dynamic platforms is discussed. Subsequently, risks such as weather conditions, state estimation and collision avoidance to ensure safe transit is considered. Finally, delivery UAV routing is investigated which categorises the topic into two areas: drone operations and drone-truck collaborative operations.